Difference between revisions of "Marshal (BattleMech)"

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''This article is about the BattleMech. For the military rank, see [[Marshal (rank)]].''
 
''This article is about the BattleMech. For the military rank, see [[Marshal (rank)]].''
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Marshal.jpg
+
|image = Marshal.jpg
|name=''Marshal''
+
|name = ''Marshal''
|manufacturer=[[Detroit Consolidated MechWorks]],<br/> [[Taurus Territorial Industries]]<ref name=TRO:3060>''Technical Readout: 3060'', pp. 100-101, "Marshal 'Mech Profile"</ref>
+
|manufacturer = [[Detroit Consolidated MechWorks]]
|production year=3059
+
----
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2090/ MUL online date for the ''{{PAGENAME}}'']''</ref>
+
[[Taurus Territorial Industries]]<ref name=TRO:3060>''Technical Readout: 3060'', pp. 100-101, "Marshal 'Mech Profile"</ref>
|model=MHL-X1
+
|production year = 3059
|class=Medium
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|year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/2090/ MUL online date for the ''{{PAGENAME}}'']''</ref>
|cost= 4,545,323 C-bills
+
|model = MHL-X1
|mass=55
+
|class = Medium
 +
|cost = 4,545,323 [[C-bill]]s
 +
|mass = 55
 
|Tech Base = Inner Sphere
 
|Tech Base = Inner Sphere
 
|mech type = BattleMech
 
|mech type = BattleMech
|chassis=Earthwerk GRF
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|chassis = [[Earthwerk GRF]]
|armor= Durallex Medium [[ferro-fibrous]]  
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|armor = [[Durallex Medium]] [[ferro-fibrous]]  
|engine=[[Magna 220]]
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|engine = [[Magna 220]]
|comsys=[[Neil 9000-A]]
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|comsys = [[Neil 9000-A]]
|T&T=[[Octagon Tartrac System C]]
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|T&T = [[Octagon Tartrac System C]]
|heat sinks=18
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|heat sinks = 18 [[heat sinks|single]]
|speed=64.8
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|speed = 64.8
|jumpjets=[[Rawlings 55]]
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|jumpjets = [[Rawlings 55]]
|armament=
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|armament =  
*1x [[Large Laser]]
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* 1x [[large laser]]
*1x [[Medium Pulse Laser]]
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* 1x [[medium pulse laser]]
 
* 1x [[medium laser]]
 
* 1x [[medium laser]]
*2x [[Machine Gun]]s
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* 2x [[machine gun]]s
*1x [[Flamer]]
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* 1x [[flamer]]
*1x [[LRM-5]]
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* 1x [[LRM-5]]
|BV (1.0)=995<ref name=CO>''Combat Operations'', p. 122</ref><ref>''Record Sheets: 3060'', p. 158</ref>
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|BV (1.0) = 995<ref name=CO>''Combat Operations'', p. 122</ref><ref>''Record Sheets: 3060'', p. 158</ref>
|BV (2.0)=1,163<ref name=TRO:3060/><ref>''Record Sheets: 3060 Unabridged'', p. 144</ref>
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|BV (2.0) = 1,163<ref name=TRO:3060/><ref>''Record Sheets: 3060 Unabridged'', p. 144</ref>
 
}}  
 
}}  
  
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==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Marshal'' uses a standard internal structure and a standard [[Magna 220]] [[fusion engine]] that gives the ''Marshal'' a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The ''Marshal'''s mobility is augmented with four [[Rawlings 55]] [[jump jet]]s that let it jump up to one hundred and twenty meters. For protection, the ''Marshal'' carries ten tons of [[Durallex Medium]] [[ferro-fibrous]] armor, giving it nearly the maximum amount of protection possible though some critics have complained about the difficulty of replacing such advanced armor in the field.<ref name=TRO:3060/> <ref name=TP2p104/>
+
The ''Marshal'' uses a standard internal structure and a standard [[Magna 220]] [[fusion engine]] that gives it a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The ''Marshal''<nowiki>'</nowiki>s mobility is augmented with four [[Rawlings 55]] [[jump jet]]s that let it jump up to 120 meters. For protection, the ''Marshal'' carries 10 tons of [[Durallex Medium]] [[ferro-fibrous]] armor, giving it nearly the maximum amount of protection possible, though some critics have complained about the difficulty of replacing such advanced armor in the field.<ref name=TRO:3060/> <ref name=TP2p104/>
  
With an eye towards long isolated deployments the ''Marshal'' carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two [[Sperry Browning]] [[Machine Gun]]s for crowd control and anti-infantry combat and a [[Delta Dart]] [[LRM-5]] launcher to give it some long-range firepower. The 'Mech primarily depends on its [[Sunglow Type 2]] [[Large Laser]] for long-range firepower and a [[Diverse Optics Type 27]] [[Medium Pulse Laser]] and a [[Diverse Optics Type 18]] [[medium laser]] for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the ''Marshal'' has a [[Hotshot]] [[Flamer]].<ref name=TRO:3060/><ref name=TP2p104/>
+
With an eye towards long isolated deployments the ''Marshal'' carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two [[Sperry Browning]] [[machine gun]]s for crowd control and anti-infantry combat, and a [[Delta Dart]] [[LRM-5]] launcher to give it some long-range firepower. The 'Mech primarily depends on its [[Sunglow Type 2]] [[large laser]] for long-range firepower and a [[Diverse Optics Type 27]] [[medium pulse laser]] and a [[Diverse Optics Type 18]] [[medium laser]] for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the ''Marshal'' has a [[Hotshot]] [[flamer]].<ref name=TRO:3060/><ref name=TP2p104/>
  
 
==Variants==
 
==Variants==
*;MHL-2L : By switching to [[double heat sink]]s, the 2L model of the ''Marshal'' is able to upgrade the LRM-5 launcher to a much more powerful [[LRM-15]] launcher, tripling the damage capability of the ''Marshal''s long range missile launcher and greatly increasing the ''Marshal''s combat effectiveness. BV (1.0) = 1,169<ref name=CO/>, BV (2.0) = 1,313<ref>''Record Sheets: 3060 Unabridged'', p. 145</ref>
+
*; MHL-2L : By switching to [[double heat sink]]s, the 2L model of the ''Marshal'' is able to upgrade the [[LRM-5]] launcher to a much more powerful [[LRM-15]] launcher, tripling the damage capability of the ''Marshal''<nowiki>'</nowiki>s long range missile launcher and greatly increasing its combat effectiveness. BV (1.0) = 1,169<ref name=CO/>, BV (2.0) = 1,313<ref>''Record Sheets: 3060 Unabridged'', p. 145</ref>
  
*; MHL-3MC : This variant of the ''Marshal'' was introduced during the [[Dark Age]]. It carries a [[TSEMP Cannon]], [[MML-9]] with a three ton ammunition bay, two Machine Guns, a Flamer, a medium laser, and a Medium Pulse Laser. It is otherwise identical to the original ''Marshal''. BV (2.0) = 1,714<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 130</ref>
+
*; MHL-3MC : This variant of the ''Marshal'' was introduced during the [[Dark Age]]. It carries a [[TSEMP cannon]], [[MML-9]] with a three ton ammunition bay, two [[machine gun]]s, a [[flamer]], a [[medium laser]], and a [[medium pulse laser]]. It is otherwise identical to the original ''Marshal''. BV (2.0) = 1,714<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 130</ref>
  
*; MHL-6MC : This is a [[Magistracy of Canopus]] variant of the ''Marshal'', that was developed during the [[Jihad]]. This model saw introduction of a [[Light Fusion Engine]], and some modern weaponry to the ''Marshal's'' arsenal. Right Torso's Medium Pulse Laser is retained, while a [[Light PPC]], [[plasma rifle]], and an [[MML-9]] is introduced for ranged attacks. For dedicated anti-infantry work, the Machine Guns are exchanged for pair of [[Light Machine Guns]] in a [[Machine Gun Array]]. BV (2.0) = 1,467<ref>''Record Sheets: 3060 Unabridged'', p. 146</ref>
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*; MHL-6MC : This is a [[Magistracy of Canopus]] variant of the ''Marshal'' that was developed during the [[Jihad]]. This model saw introduction of a [[light fusion engine]], and some modern weaponry to the ''Marshal''<nowiki>'</nowiki> arsenal. The right torso mounted [[medium pulse laser]] is retained, while a [[light PPC]], [[plasma rifle]], and an [[MML-9]] is introduced for ranged attacks. For dedicated anti-infantry work, the [[machine gun]]s are exchanged for pair of [[light machine gun]]s in a [[Machine Gun Array]]. BV (2.0) = 1,467<ref>''Record Sheets: 3060 Unabridged'', p. 146</ref>
  
*;MHL-6FR : A variant developed by the Colonial Marshals during the [[Fronc Reaches]] era, the 6FR mounts a [[Snub-Nose PPC]] in the right arm in support of three [[Medium X-Pulse Laser]]s in the left torso, rounded out by a head-mounted Flamer. Built around a 220 rated Light Fusion Engine and clad in standard armor plate, the 6FR is fitted with 15 [[Double Heat Sink]]s and 6 [[Improved Jump Jet]]s to give it greater longevity and mobility during battle. BV (2.0) = 1429<ref name=OTPFR-40>''Operational Turning Points: Fronc Reaches'', p. 40 "Marshal MHL-6FR"</ref>
+
*; MHL-6FR : A variant developed by the Colonial Marshals during the [[Fronc Reaches]] era, the 6FR mounts a [[snub-nose PPC]] in the right arm in support of three [[medium X-Pulse laser]]s in the left torso, rounded out by a head-mounted [[flamer]]. Built around a 220rated [[light fusion engine]] and clad in [[standard armor]] plate, the 6FR is fitted with 15 [[double heat sink]]s and 6 [[improved jump jet]]s to give it greater longevity and mobility during battle. BV (2.0) = 1429<ref name=OTPFR-40>''Operational Turning Points: Fronc Reaches'', p. 40 "Marshal MHL-6FR"</ref>
  
 
==Design Quirks==
 
==Design Quirks==
The ''Marshal'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 93 BattleMech Quirk Table - Marshal Entry.</ref>
+
The ''Marshal'' is subject to the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 93 BattleMech Quirk Table - Marshal Entry.</ref>
 
* [[Easy to  Maintain]]
 
* [[Easy to  Maintain]]
 
* [[Rugged|Rugged (2)]]
 
* [[Rugged|Rugged (2)]]

Revision as of 13:05, 27 September 2022

This article is about the BattleMech. For the military rank, see Marshal (rank).

Marshal (BattleMech)
Marshal
Production information
Manufacturer Detroit Consolidated MechWorks

Taurus Territorial Industries[1]

Production Year 3059[2]
Model MHL-X1
Class Medium
Cost 4,545,323 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 55 tons
Chassis Earthwerk GRF
Armor Durallex Medium ferro-fibrous
Engine Magna 220
Communications System Neil 9000-A
Targeting Tracking System Octagon Tartrac System C
Heat Sinks 18 single
Speed 64.8 km/h
Jump Jets Rawlings 55
Armament
BV (1.0) 995[3][4]
BV (2.0) 1,163[1][5]


Description

When the Treaty of Taurus was signed, it established the New Colony Region in cooperation between the Magistracy of Canopus and the Taurian Concordat and also created the Colonial Marshals to police this area and protect its citizens. Even with the spirit of cooperation, the most that could be provided to the Colonial Marshals were older BattleMechs in various states of disrepair. To remedy the problem, Taurus Territorial Industries was commissioned by Protector Jeffrey Calderon to build the Marshal, which would see service in both the Colonial Marshals and the Taurian Defense Force.[1] [6]

Weapons and Equipment

The Marshal uses a standard internal structure and a standard Magna 220 fusion engine that gives it a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The Marshal's mobility is augmented with four Rawlings 55 jump jets that let it jump up to 120 meters. For protection, the Marshal carries 10 tons of Durallex Medium ferro-fibrous armor, giving it nearly the maximum amount of protection possible, though some critics have complained about the difficulty of replacing such advanced armor in the field.[1] [6]

With an eye towards long isolated deployments the Marshal carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two Sperry Browning machine guns for crowd control and anti-infantry combat, and a Delta Dart LRM-5 launcher to give it some long-range firepower. The 'Mech primarily depends on its Sunglow Type 2 large laser for long-range firepower and a Diverse Optics Type 27 medium pulse laser and a Diverse Optics Type 18 medium laser for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the Marshal has a Hotshot flamer.[1][6]

Variants

  • MHL-2L 
    By switching to double heat sinks, the 2L model of the Marshal is able to upgrade the LRM-5 launcher to a much more powerful LRM-15 launcher, tripling the damage capability of the Marshal's long range missile launcher and greatly increasing its combat effectiveness. BV (1.0) = 1,169[3], BV (2.0) = 1,313[7]

Design Quirks

The Marshal is subject to the following Design Quirks:[11]


Gallery

References

  1. 1.0 1.1 1.2 1.3 1.4 Technical Readout: 3060, pp. 100-101, "Marshal 'Mech Profile"
  2. MUL online date for the Marshal (BattleMech)
  3. 3.0 3.1 Combat Operations, p. 122
  4. Record Sheets: 3060, p. 158
  5. Record Sheets: 3060 Unabridged, p. 144
  6. 6.0 6.1 6.2 The Periphery, Second Edition, p. 104 "Rules MHL-1X Marshal"
  7. Record Sheets: 3060 Unabridged, p. 145
  8. Record Sheets: 3145 New Tech, New Upgrades, p. 130
  9. Record Sheets: 3060 Unabridged, p. 146
  10. Operational Turning Points: Fronc Reaches, p. 40 "Marshal MHL-6FR"
  11. BattleMech Manual, p. 93 BattleMech Quirk Table - Marshal Entry.

Bibliography