Difference between revisions of "Thunderbolt 15"
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+ | ''This article is about the missile weapon. For the BattleMech of the same name, see [[Thunderbolt]].'' | ||
{{InfoBoxWeapon | {{InfoBoxWeapon | ||
| name = Thunderbolt 15 | | name = Thunderbolt 15 | ||
Line 15: | Line 16: | ||
| Cost (unloaded) = 325,000<ref>''[[Tactical Operations]], p. 410-411''</ref> | | Cost (unloaded) = 325,000<ref>''[[Tactical Operations]], p. 410-411''</ref> | ||
| Ammo Cost (per ton) = 50,000 | | Ammo Cost (per ton) = 50,000 | ||
− | | BV (1.0) = | + | | BV (1.0) = 113 <ref>''[[Tactical Handbook]], p. 31''</ref> |
| BV (2.0) = 229/46 for launcher<br>29 for ammo | | BV (2.0) = 229/46 for launcher<br>29 for ammo | ||
}} | }} | ||
− | + | ||
==Description== | ==Description== | ||
− | First developed by the [[Federated Commonwealth]] in the mid-3050s for the [[Solaris]] arenas, the '''Thunderbolt''' launcher is an offshoot of standard [[LRM]] technology. Instead of firing a group of fifteen missiles, the Thunderbolt 15 launcher fires a single missile that inflicts as much damage as a [[Gauss | + | First developed by the [[Federated Commonwealth]] in the mid-3050s for the [[Solaris]] arenas, the '''Thunderbolt''' launcher is an offshoot of standard [[LRM]] technology. Instead of firing a group of fifteen missiles, the Thunderbolt 15 launcher fires a single missile that inflicts as much damage as a [[Gauss rifle]]. This increased damage is made up for by the slightly reduced range and increases to the weapon's heat and weight. The Thunderbolt missile was also more vulnerable to [[anti-missile system]]s. |
Thunderbolt missile launchers cannot use [[Artemis IV]] or [[Narc]] guidance systems, but operate like LRMs in every other way. | Thunderbolt missile launchers cannot use [[Artemis IV]] or [[Narc]] guidance systems, but operate like LRMs in every other way. | ||
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The Thunderbolt 15 is produced on the following planets: | The Thunderbolt 15 is produced on the following planets: | ||
− | {| class="wikitable" | + | ===Defiance Bombard=== |
− | + | {|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;" | |
− | + | |'''Manufactured on''' | |
− | + | |'''Manufactured by''' | |
− | + | |'''Typically used in''' | |
− | | | + | |'''References''' |
− | | | + | |---- |
− | | | ||
− | |- | ||
− | |||
| [[Furillo]] | | [[Furillo]] | ||
− | | [[Defiance Industries]]<ref>''Technical Readout: Prototypes'', p. 122</ref> | + | | [[Defiance Industries]] |
+ | | | ||
+ | | <ref name=TRO:Pp122>''Technical Readout: Prototypes'', p. 122</ref> | ||
|} | |} | ||
===NAIS YT-15=== | ===NAIS YT-15=== | ||
Line 51: | Line 51: | ||
| [[Haruspex (Satellite)|Haruspex]] | | [[Haruspex (Satellite)|Haruspex]] | ||
| <ref name=TRO:Ip8>''Technical Readout: Irregulars'', p. 8</ref> | | <ref name=TRO:Ip8>''Technical Readout: Irregulars'', p. 8</ref> | ||
+ | |} | ||
+ | ===Solaris Arms XT-15=== | ||
+ | {|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;" | ||
+ | |'''Manufactured on''' | ||
+ | |'''Manufactured by''' | ||
+ | |'''Typically used in''' | ||
+ | |'''References''' | ||
+ | |---- | ||
+ | | [[Solaris]] | ||
+ | | [[Solaris Arms]] | ||
+ | | | ||
+ | | <ref name=TRO:55Up150>''Technical Readout: 3055 Upgrade'', p. 150, ''[[Bombard]]''</ref> | ||
|} | |} | ||
==Notes== | ==Notes== | ||
− | The Thunderbolt missile launcher series | + | * The Thunderbolt missile launcher series was based on the [[Thunderbolt Missile|weapon of the same name]], as introduced in ''[[Unbound]]''. That weapon fired a single missile with the range and damage profile of an [[Autocannon/10]].<ref>''[[Unbound]], p. 70''</ref> |
+ | |||
+ | * It should also be noted that the Thunderbolt missile launcher first appeared in the ''[[MechCommander: Desperate Measures]]'' video game expansion, where it was a large, singular medium ranged missile launcher, categorized as [[Star League]] era technology. | ||
==References== | ==References== |
Latest revision as of 16:35, 14 August 2022
This article is about the missile weapon. For the BattleMech of the same name, see Thunderbolt.
Thunderbolt 15 | |
Production information | |
Type | Missile |
Tech Base | Inner Sphere Advanced Technology[1] |
Year Availability | 3072 |
Technical specifications | |
Heat | 7 |
Damage | 15 |
Minimum Range | 5 |
Short Range | 1-6 |
Medium Range | 7-12 |
Long Range | 13-18 |
Tons | 11 |
Critical Slots | 3 |
Ammo Per Ton | 4 |
Cost (unloaded) | 325,000[2] |
Ammo Cost (per ton) | 50,000 |
BV (1.0) | 113 [3] |
BV (2.0) | 229/46 for launcher 29 for ammo |
Contents
Description[edit]
First developed by the Federated Commonwealth in the mid-3050s for the Solaris arenas, the Thunderbolt launcher is an offshoot of standard LRM technology. Instead of firing a group of fifteen missiles, the Thunderbolt 15 launcher fires a single missile that inflicts as much damage as a Gauss rifle. This increased damage is made up for by the slightly reduced range and increases to the weapon's heat and weight. The Thunderbolt missile was also more vulnerable to anti-missile systems.
Thunderbolt missile launchers cannot use Artemis IV or Narc guidance systems, but operate like LRMs in every other way.
Models[edit]
The Thunderbolt 15 is produced on the following planets:
Defiance Bombard[edit]
Manufactured on | Manufactured by | Typically used in | References |
Furillo | Defiance Industries | [4] |
NAIS YT-15[edit]
Manufactured on | Manufactured by | Typically used in | References |
Haruspex | [5] |
Solaris Arms XT-15[edit]
Manufactured on | Manufactured by | Typically used in | References |
Solaris | Solaris Arms | [6] |
Notes[edit]
- The Thunderbolt missile launcher series was based on the weapon of the same name, as introduced in Unbound. That weapon fired a single missile with the range and damage profile of an Autocannon/10.[7]
- It should also be noted that the Thunderbolt missile launcher first appeared in the MechCommander: Desperate Measures video game expansion, where it was a large, singular medium ranged missile launcher, categorized as Star League era technology.