Difference between revisions of "MechCommander (Video Game)/BattleMechs"

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{{ApocryphalArticle}}
 
{{ApocryphalArticle}}
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==BattleMech Specifics==
 
==BattleMech Specifics==
Below is a listing of all the [[BattleMech]]s available in the video game [[MechCommander (Video Game)|MechCommander]] and its expansion, [[MechCommander: Desperate Measures]]. The 'Mechs are listed in the order they are found in the purchasing section of the game.
+
Below is a listing of all the [[BattleMech]]s available in the video game [[MechCommander (Video Game)|MechCommander]] and its expansion, [[MechCommander: Desperate Measures]] (included into MechCommander Gold). The 'Mechs are listed in the order they are found in the purchasing section of the game.
  
 
==Inner Sphere BattleMechs==
 
==Inner Sphere BattleMechs==
===Commando===
+
{| class="wikitable" style="text-align: center; white-space: nowrap;"
{{quote|''[[Commando]]s are often dispatched singly or in pairs to scout ahead or to monitor enemy movement.''}}
+
 
{| class="wikitable" border="1"; style=text-align:center;
+
|- <!-- Mech title section -->
|-
+
| colspan="10" ! scope="col" |
! width="80pt" | Designation
+
===[[Commando]]===
! width="80pt" | Class
+
''Commandos are often dispatched singly or in pairs to scout ahead or to monitor enemy movement.''
! width="80pt" | Cost (RP)
+
|- <!-- Column title section -->
! width="80pt" | Tech Base
+
! scope="col" | Designation
! width="80pt" | Mass (tons)
+
! scope="col" | Class
! width="80pt" | Armor (tons)
+
! scope="col" | Cost (RP)
! width="80pt" | Speed (m/s)
+
! scope="col" | Availability
! width="80pt" | Jump Distance (m)
+
! scope="col" | Mass (tons)
! width="80pt" | Armament
+
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 
|-
 
|-
 
| COM-A
 
| COM-A
 
| Light
 
| Light
 
| 14150
 
| 14150
| Inner Sphere
+
| All
 
| 25
 
| 25
| 6
+
| 120
 +
| 16
 
| 27
 
| 27
 
| N/A
 
| N/A
| 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
+
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br>4x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br>1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 
|-
 
|-
 
| COM-W
 
| COM-W
 
| Light
 
| Light
 
| 13290
 
| 13290
| Inner Sphere
+
| All
 
| 25
 
| 25
| 3
+
| 60
 +
| 19
 
| 27
 
| 27
 
| N/A
 
| N/A
| 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
+
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br>1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br>2x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br>1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 
|-
 
|-
 
| COM-J
 
| COM-J
 
| Light
 
| Light
 
| 16250
 
| 16250
| Inner Sphere
+
| All
 
| 25
 
| 25
| 3
+
| 60
 +
| 16
 +
| 27
 +
| 100
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br>4x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br>1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Firestarter (BattleMech)|Firestarter]]===
 +
''This 'Mech is built for urban combat and carries effective short-range weaponry.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| FS9-A
 +
| Light
 +
| 17620
 +
| All
 +
| 30
 +
| 140
 +
| 19
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Heavy Flamer|Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| FS9-W
 +
| Light
 +
| 19530
 +
| All
 +
| 30
 +
| 80
 +
| 22
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#PPC|PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| FS9-J
 +
| Light
 +
| 19720
 +
| All
 +
| 30
 +
| 80
 +
| 19
 
| 27
 
| 27
 
| 100
 
| 100
| 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
+
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Heavy Flamer|Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===[[Stiletto (BattleMech)|Stiletto]]===
 +
''The Stiletto, the fastest 'Mech in the IS arsenal, carries Intermediate Sensors. Its speed gives it unparalleled ability to evade combat.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| FRF-A
 +
| Light
 +
| 22420
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 35
 +
| 161
 +
| 17.5
 +
| 36
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 3x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Intermediate/Extended Sensors|Sensor - Intermediate]]
 +
|-
 +
| FRF-W
 +
| Light
 +
| 22070
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 35
 +
| 120
 +
| 20.5
 +
| 36
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|Large PS Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Intermediate/Extended Sensors|Sensor - Intermediate]]
 +
|-
 +
| FRF-J
 +
| Light
 +
| 26780
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 35
 +
| 120
 +
| 17.5
 +
| 36
 +
| 134
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 3x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Intermediate/Extended Sensors|Sensor - Intermediate]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Raven]]===
 +
''The Raven scout 'Mech is designed to mount sophisticated electronic warfare components.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| RVN-A
 +
| Light
 +
| 27640
 +
| All
 +
| 35
 +
| 150
 +
| 23
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Guardian ECM/ECM Suite|Guardian ECM]] <br> 1x [[MechCommander (Video Game)/Equipment#Beagle Probe/Active Probe|Beagle Probe]] <br> 1x [[MechCommander (Video Game)/Equipment#Advanced Sensors|Sensor - Advanced]]
 +
|-
 +
| RVN-W
 +
| Light
 +
| 28900
 +
| All
 +
| 35
 +
| 90
 +
| 26
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Guardian ECM/ECM Suite|Guardian ECM]] <br> 1x [[MechCommander (Video Game)/Equipment#Beagle Probe/Active Probe|Beagle Probe]] <br> 1x [[MechCommander (Video Game)/Equipment#Advanced Sensors|Sensor - Advanced]]
 +
|-
 +
| RVN-J
 +
| Light
 +
| 29740
 +
| All
 +
| 35
 +
| 90
 +
| 23
 +
| 27
 +
| 100
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br>2x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Guardian ECM/ECM Suite|Guardian ECM]] <br> 1x [[MechCommander (Video Game)/Equipment#Beagle Probe/Active Probe|Beagle Probe]] <br> 1x [[MechCommander (Video Game)/Equipment#Advanced Sensors|Sensor - Advanced]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Hollander II]]===
 +
''The Hollander II's Gauss rifle makes it an effective short-term light fire-support 'Mech.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| BZK-A
 +
| Light
 +
| 34240
 +
| All
 +
| 45
 +
| 162
 +
| 25.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| BZK-W
 +
| Light
 +
| 35950
 +
| All
 +
| 45
 +
| 111
 +
| 30
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| BZK-J
 +
| Light
 +
| 35380
 +
| All
 +
| 45
 +
| 111
 +
| 25.5
 +
| 24
 +
| 83
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|ST SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Hunchback]]===
 +
''The Hunchback is renowned for its devastating short-range, street-fighting punch.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| HBK-A
 +
| Medium
 +
| 33160
 +
| All
 +
| 50
 +
| 225
 +
| 28.5
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Heavy Autocannon|Heavy Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| HBK-W
 +
| Medium
 +
| 34100
 +
| All
 +
| 50
 +
| 163
 +
| 33
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Heavy Autocannon|Heavy Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| HBK-J
 +
| Medium
 +
| 33680
 +
| All
 +
| 50
 +
| 163
 +
| 28.5
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Heavy Autocannon|Heavy Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Bushwacker]]===
 +
''The Inner Sphere Bushwacker is a fast, medium 'Mech with a versatile design that is well-armed and armored.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| BSW-A
 +
| Medium
 +
| 34090
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 55
 +
| 225
 +
| 29.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| BSW-W
 +
| Medium
 +
| 36390
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 55
 +
| 163
 +
| 33.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| BSW-J
 +
| Medium
 +
| 34610
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 55
 +
| 163
 +
| 29.5
 +
| 24
 +
| 83
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Short Range Missile Pack|SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===''[[Centurion (BattleMech)|Centurion]]''===
 +
''One of the more common Inner Sphere designs, the ''Centurion'' is a workhorse design suited for many roles.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| CN9-A
 +
| Medium
 +
| 34090
 +
| All
 +
| 55
 +
| 235
 +
| 31.5
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Autocannon|Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| CN9-W
 +
| Medium
 +
| 36390
 +
| All
 +
| 55
 +
| 173
 +
| 36
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#PPC|PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Autocannon|Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| CN9-J
 +
| Medium
 +
| 34610
 +
| All
 +
| 55
 +
| 173
 +
| 31.5
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Autocannon|Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Catapult]]===
 +
''The Catapult is a second-line, fire support 'Mech with a solid layer of armor.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| CPLT-A
 +
| Heavy
 +
| 37200
 +
| All
 +
| 65
 +
| 267
 +
| 36
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 6x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| CPLT-W
 +
| Heavy
 +
| 37070
 +
| All
 +
| 65
 +
| 185
 +
| 40
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|Large PS Laser]] <br> 6 [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| CPLT-J
 +
| Medium
 +
| 39920
 +
| All
 +
| 65
 +
| 185
 +
| 36
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 6x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===[[JagerMech]]===
 +
''The JagerMech is a long-range fire support 'Mech capable of holding its own against most of its class.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| JM7-A
 +
| Heavy
 +
| 37080
 +
| All
 +
| 70
 +
| 248
 +
| 41
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Large ER Laser|Large ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| JM7-W
 +
| Heavy
 +
| 36030
 +
| All
 +
| 70
 +
| 166
 +
| 45
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|Large PS Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Large ER Laser|Large ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| JM7-J
 +
| Medium
 +
| 39800
 +
| All
 +
| 70
 +
| 166
 +
| 41
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Large ER Laser|Large ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Awesome]]===
 +
''The Awesome [[BattleMech#Assault|assault]] 'Mech was designed to spearhead assaults and absorb huge amount of damage.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| AWS-A
 +
| Assault
 +
| 51490
 +
| All
 +
| 80
 +
| 291
 +
| 54.5
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#ER PPC|ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| AWS-W
 +
| Assault
 +
| 48310
 +
| All
 +
| 80
 +
| 208
 +
| 59
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#ER PPC|ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| AWS-J
 +
| Assault
 +
| 54170
 +
| All
 +
| 80
 +
| 208
 +
| 54.5
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#ER PPC|ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Mauler]]===
 +
''The venerable Inner Sphere assault 'Mech design delivers high-volume of armor-shredding firepower at long-range.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| MAL-A
 +
| Assault
 +
| 60740
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 90
 +
| 352
 +
| 63.5
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Gauss Rifle|Light Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| MAL-W
 +
| Assault
 +
| 66170
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 90
 +
| 239
 +
| 76.5
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Gauss Rifle|Light Gauss Rifle]] <br>1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| MAL-J
 +
| Assault
 +
| 65220
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 90
 +
| 239
 +
| 63.5
 +
| 15
 +
| 50
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Large Laser|Large Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Light Gauss Rifle|Light Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Atlas (BattleMech)|Atlas]]===
 +
''The Atlas is the premiere Inner Sphere assault 'Mech. Fear it.''
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| AS7-A
 +
| Assault
 +
| 69510
 +
| All
 +
| 100
 +
| 376
 +
| 66.5
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large ER Laser|Large ER Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| AS7-W
 +
| Assault
 +
| 68480
 +
| All
 +
| 100
 +
| 252
 +
| 73.5
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Laser|Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|ER PPC]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 +
|-
 +
| AS7-J
 +
| Assault
 +
| 73550
 +
| All
 +
| 100
 +
| 252
 +
| 66.5
 +
| 15
 +
| 50
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large ER Laser|Large ER Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|LRM Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Gauss Rifle|Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|Sensor - Basic]]
 
|}
 
|}
  
 +
==Clan BattleMechs==
 +
{| class="wikitable" style="text-align: center; white-space: nowrap;"
 +
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Kit Fox (Uller)|Uller]]===
 +
Clan name: Kit Fox
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| KFX-A
 +
| Light
 +
| 23410
 +
| All
 +
| 30
 +
| 140
 +
| 21
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|C Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| KFX-W
 +
| Light
 +
| 22460
 +
| All
 +
| 30
 +
| 80
 +
| 25
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|C Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| KFX-J
 +
| Light
 +
| 25510
 +
| All
 +
| 30
 +
| 80
 +
| 21
 +
| 27
 +
| 100
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Light Ultra Autocannon|C Lt. Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
  
==Clan BattleMechs==
+
|- <!-- Mech title section -->
===Uller===
+
| colspan="10" ! scope="col" |
 +
===[[Cougar]]===
 +
Clan name: Cougar
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| CGR-A
 +
| Light
 +
| 33870
 +
| All
 +
| 35
 +
| 158
 +
| 28
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| CGR-W
 +
| Light
 +
| 38280
 +
| All
 +
| 35
 +
| 100
 +
| 34
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| CGR-J
 +
| Light
 +
| 36050
 +
| All
 +
| 35
 +
| 100
 +
| 28
 +
| 27
 +
| 100
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Rack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Shadow Cat]]===
 +
Clan name: Shadow Cat
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| SHC-A
 +
| Medium
 +
| 39650
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 45
 +
| 203
 +
| 29
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| SHC-W
 +
| Medium
 +
| 42000
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 45
 +
| 121
 +
| 36.5
 +
| 27
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 3x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| SHC-J
 +
| Medium
 +
| 40870
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 45
 +
| 121
 +
| 29
 +
| 27
 +
| 83
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===[[Hunchback IIC]]===
 +
Clan name: Hunchback IIC
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| HBK-IIC-A
 +
| Medium
 +
| 57530
 +
| All
 +
| 50
 +
| 210
 +
| 35.5
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| HBK-IIC-W
 +
| Medium
 +
| 77450
 +
| All
 +
| 50
 +
| 125
 +
| 45.5
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 2x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| HBK-IIC-J
 +
| Medium
 +
| 57130
 +
| All
 +
| 50
 +
| 125
 +
| 35.5
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===[[Mad Dog (Vulture)|Vulture]]===
 +
Clan name: Mad Dog
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| MDD-A
 +
| Medium
 +
| 56910
 +
| All
 +
| 60
 +
| 218
 +
| 46
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 8x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| MDD-W
 +
| Medium
 +
| 61870
 +
| All
 +
| 60
 +
| 173
 +
| 52
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large ER Laser|C Large ER Laser]] <br> 8x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| MDD-J
 +
| Medium
 +
| 62610
 +
| All
 +
| 60
 +
| 173
 +
| 46
 +
| 24
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 8x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
 
 +
===[[Hellbringer (Loki)|Loki]]===
 +
Clan name: Hellbringer
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| HBR-A
 +
| Heavy
 +
| 70540
 +
| All
 +
| 65
 +
| 247
 +
| 50.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 4x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Ultra Autocannon|C Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| HBR-W
 +
| Heavy
 +
| 80120
 +
| All
 +
| 65
 +
| 165
 +
| 56.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Gauss Rifle|C Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| HBR-J
 +
| Heavy
 +
| 74760
 +
| All
 +
| 65
 +
| 165
 +
| 50.5
 +
| 24
 +
| 83
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 4x [[MechCommander (Video Game)/Equipment#ER Laser|C ER Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#Ultra Autocannon|C Ultra Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
 
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Nova Cat (OmniMech)|Nova Cat]]===
 +
Clan name: Nova Cat
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| NCT-A
 +
| Heavy
 +
| 61590
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 70
 +
| 308
 +
| 54
 +
| 21
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 3x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| NCT-W
 +
| Heavy
 +
| 57490
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 70
 +
| 236
 +
| 58
 +
| 21
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 4x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| NCT-J
 +
| Heavy
 +
| 66210
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 70
 +
| 236
 +
| 54
 +
| 21
 +
| 83
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 3x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 1x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
  
 +
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Summoner (Thor)|Thor]]===
 +
Clan name: Summoner
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| SMN-A
 +
| Heavy
 +
| 74390
 +
| All
 +
| 70
 +
| 288
 +
| 52.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| SMN-W
 +
| Heavy
 +
| 79870
 +
| All
 +
| 70
 +
| 196
 +
| 58
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Ultra Autocannon|C Ultra Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| SMN-J
 +
| Heavy
 +
| 78130
 +
| All
 +
| 70
 +
| 196
 +
| 52.5
 +
| 24
 +
| 83
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Ultra Autocannon|C Heavy Ultra AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Large Pulse Laser|C Large PS Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Streak SRM Pack|C ST-SR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
  
'''Classic Mechs''':
+
|- <!-- Mech title section -->
 +
| colspan="10" ! scope="col" |
 +
===[[Timber Wolf (Mad Cat)|Mad Cat]]===
 +
Clan name: Timber Wolf
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| TBR-A
 +
| Heavy
 +
| 92790
 +
| All
 +
| 75
 +
| 330
 +
| 57.5
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| TBR-W
 +
| Heavy
 +
| 95560
 +
| All
 +
| 75
 +
| 247
 +
| 65
 +
| 24
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| TBR-J
 +
| Heavy
 +
| 96790
 +
| All
 +
| 75
 +
| 247
 +
| 57.5
 +
| 24
 +
| 83
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 4x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
  
'''IS''':
+
|- <!-- Mech title section -->
* ''[[Commando]]''
+
| colspan="10" ! scope="col" |
* ''[[Firestarter]]''
+
===[[Warhawk (Masakari)|Masakari]]===
* ''[[Raven]]''
+
Clan name: Warhawk
* ''[[Hollander II]]''
+
|- <!-- Column title section -->
* ''[[Hunchback]]''
+
! scope="col" | Designation
* ''[[Centurion (BattleMech)|Centurion]]''
+
! scope="col" | Class
* ''[[Catapult]]''
+
! scope="col" | Cost (RP)
* ''[[JagerMech]]''
+
! scope="col" | Availability
* ''[[Awesome]]''
+
! scope="col" | Mass (tons)
* ''[[Atlas (BattleMech)|Atlas]]''
+
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| WHK-A
 +
| Assault
 +
| 102020
 +
| All
 +
| 85
 +
| 342
 +
| 69
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| WHK-W
 +
| Assault
 +
| 120480
 +
| All
 +
| 85
 +
| 278
 +
| 74
 +
| 18
 +
| N/A
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Gauss Rifle|C Gauss Rifle]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| WHK-J
 +
| Assault
 +
| 105460
 +
| All
 +
| 85
 +
| 278
 +
| 69
 +
| 18
 +
| 67
 +
| style="text-align: left;" | 2x [[MechCommander (Video Game)/Equipment#Heavy Flamer|C Heavy Flamer]] <br> 2x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
  
'''Clan''':
+
|- <!-- Mech title section -->
* ''[[Kit Fox (Uller)|Uller]]''
+
| colspan="10" ! scope="col" |
* ''[[Cougar]]''
 
* ''[[Hunchback IIC]]''
 
* ''[[Mad Dog (Vulture)|Vulture]]''
 
* ''[[Hellbringer (Loki)|Loki]]''
 
* ''[[Summoner (Thor)|Thor]]''
 
* ''[[Timber Wolf (Mad Cat)|Mad Cat]]''
 
* ''[[Warhawk (Masakari)|Masakari]]''
 
  
'''Mechs Added in Gold''':
+
===[[Turkina]]===
 +
Clan name: Turkina
 +
|- <!-- Column title section -->
 +
! scope="col" | Designation
 +
! scope="col" | Class
 +
! scope="col" | Cost (RP)
 +
! scope="col" | Availability
 +
! scope="col" | Mass (tons)
 +
! scope="col" | Armor
 +
! scope="col" | Payload
 +
! scope="col" | Speed (m/s)
 +
! scope="col" | Jump Distance (m)
 +
! scope="col" | Armament
 +
|-
 +
| TRK-A
 +
| Assault
 +
| 84110
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 95
 +
| 373
 +
| 74.5
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Large ER Laser|C Large ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Light LB-X Autocannon|C Light LB-X AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| TRK-W
 +
| Assault
 +
| 104710
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 95
 +
| 300
 +
| 81
 +
| 15
 +
| N/A
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#ER PPC|C ER PPC]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Light LB-X Autocannon|C Light LB-X AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|-
 +
| TRK-J
 +
| Assault
 +
| 90190
 +
| [[MechCommander: Desperate Measures|D.M.]]
 +
| 95
 +
| 300
 +
| 74.5
 +
| 15
 +
| 67
 +
| style="text-align: left;" | 1x [[MechCommander (Video Game)/Equipment#Pulse Laser|C Pulse Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#LB-X Autocannon|C LB-X Autocannon]] <br> 2x [[MechCommander (Video Game)/Equipment#Large ER Laser|C Large ER Laser]] <br> 2x [[MechCommander (Video Game)/Equipment#Long Range Missile Rack|C LR Missile Pack]] <br> 2x [[MechCommander (Video Game)/Equipment#Light LB-X Autocannon|C Light LB-X AC]] <br> 1x [[MechCommander (Video Game)/Equipment#Basic/Standard Sensors|C Sensor - Basic]]
 +
|}
  
'''IS''':
+
====Notes====
* ''[[Stiletto]]''
+
*In the game code the ''Stiletto'' is named "''Fire Falcon''", but is displayed as "''Stiletto''" in-game.
* ''[[Bushwacker]]''
 
* ''[[Mauler]]''
 
  
'''Clan''':
+
[[Category:Video Game Resources]]
* ''[[Shadow Cat]]''
 
* ''[[Nova Cat (OmniMech)|Nova Cat]]''
 
* ''[[Turkina]]''
 

Latest revision as of 07:12, 6 January 2024


BattleMech Specifics[edit]

Below is a listing of all the BattleMechs available in the video game MechCommander and its expansion, MechCommander: Desperate Measures (included into MechCommander Gold). The 'Mechs are listed in the order they are found in the purchasing section of the game.

Inner Sphere BattleMechs[edit]

Commando[edit]

Commandos are often dispatched singly or in pairs to scout ahead or to monitor enemy movement.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
COM-A Light 14150 All 25 120 16 27 N/A 1x Laser
4x SR Missile Pack
1x Sensor - Basic
COM-W Light 13290 All 25 60 19 27 N/A 2x Laser
1x ST SR Missile Pack
2x SR Missile Pack
1x Sensor - Basic
COM-J Light 16250 All 25 60 16 27 100 1x Laser
4x SR Missile Pack
1x Sensor - Basic

Firestarter[edit]

This 'Mech is built for urban combat and carries effective short-range weaponry.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
FS9-A Light 17620 All 30 140 19 27 N/A 2x Heavy Flamer
1x SR Missile Pack
1x Sensor - Basic
FS9-W Light 19530 All 30 80 22 27 N/A 1x Laser
2x SR Missile Pack
1x PPC
1x Sensor - Basic
FS9-J Light 19720 All 30 80 19 27 100 2x Heavy Flamer
1x SR Missile Pack
1x Sensor - Basic

Stiletto[edit]

The Stiletto, the fastest 'Mech in the IS arsenal, carries Intermediate Sensors. Its speed gives it unparalleled ability to evade combat.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
FRF-A Light 22420 D.M. 35 161 17.5 36 N/A 1x ST SR Missile Pack
3x LRM Rack
1x Sensor - Intermediate
FRF-W Light 22070 D.M. 35 120 20.5 36 N/A 1x Large PS Laser
2x LRM Rack
1x Sensor - Intermediate
FRF-J Light 26780 D.M. 35 120 17.5 36 134 1x ST SR Missile Pack
3x LRM Rack
1x Sensor - Intermediate

Raven[edit]

The Raven scout 'Mech is designed to mount sophisticated electronic warfare components.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
RVN-A Light 27640 All 35 150 23 27 N/A 2x Laser
1x ST SR Missile Pack
2x SR Missile Rack
1x Guardian ECM
1x Beagle Probe
1x Sensor - Advanced
RVN-W Light 28900 All 35 90 26 27 N/A 2x Laser
1x ST SR Missile Pack
1x Large Laser
1x Guardian ECM
1x Beagle Probe
1x Sensor - Advanced
RVN-J Light 29740 All 35 90 23 27 100 2x Laser
1x ST SR Missile Pack
2x SR Missile Rack
1x Guardian ECM
1x Beagle Probe
1x Sensor - Advanced

Hollander II[edit]

The Hollander II's Gauss rifle makes it an effective short-term light fire-support 'Mech.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
BZK-A Light 34240 All 45 162 25.5 24 N/A 1x Laser
1x ST SR Missile Pack
1x Gauss Rifle
1x Sensor - Basic
BZK-W Light 35950 All 45 111 30 24 N/A 1x Laser
1x Large Laser
1x Gauss Rifle
1x Sensor - Basic
BZK-J Light 35380 All 45 111 25.5 24 83 1x Laser
1x ST SR Missile Pack
1x Gauss Rifle
1x Sensor - Basic

Hunchback[edit]

The Hunchback is renowned for its devastating short-range, street-fighting punch.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
HBK-A Medium 33160 All 50 225 28.5 18 N/A 2x Laser
1x Heavy Autocannon
1x Sensor - Basic
HBK-W Medium 34100 All 50 163 33 18 N/A 1x Laser
1x Heavy Autocannon
1x Large Laser
1x Sensor - Basic
HBK-J Medium 33680 All 50 163 28.5 18 67 2x Laser
1x Heavy Autocannon
1x Sensor - Basic

Bushwacker[edit]

The Inner Sphere Bushwacker is a fast, medium 'Mech with a versatile design that is well-armed and armored.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
BSW-A Medium 34090 D.M. 55 225 29.5 24 N/A 1x Laser
1x SR Missile Pack
1x LB-X Autocannon
2x LRM Rack
1x Sensor - Basic
BSW-W Medium 36390 D.M. 55 163 33.5 24 N/A 2x Laser
1x SR Missile Pack
1x LB-X Autocannon
2x LRM Rack
1x Sensor - Basic
BSW-J Medium 34610 D.M. 55 163 29.5 24 83 1x Laser
1x SR Missile Pack
1x LB-X Autocannon
2x LRM Rack
1x Sensor - Basic

Centurion[edit]

One of the more common Inner Sphere designs, the Centurion is a workhorse design suited for many roles.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
CN9-A Medium 34090 All 55 235 31.5 18 N/A 2x Laser
1x Autocannon
2x LRM Rack
1x Sensor - Basic
CN9-W Medium 36390 All 55 173 36 18 N/A 1x PPC
1x Autocannon
2x LRM Rack
1x Sensor - Basic
CN9-J Medium 34610 All 55 173 31.5 18 67 2x Laser
1x Autocannon
2x LRM Rack
1x Sensor - Basic

Catapult[edit]

The Catapult is a second-line, fire support 'Mech with a solid layer of armor.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
CPLT-A Heavy 37200 All 65 267 36 18 N/A 2x Pulse Laser
6x LRM Rack
1x Sensor - Basic
CPLT-W Heavy 37070 All 65 185 40 18 N/A 1x Laser
1x Large PS Laser
6 LRM Rack
1x Sensor - Basic
CPLT-J Medium 39920 All 65 185 36 18 67 2x Pulse Laser
6x LRM Rack
1x Sensor - Basic

JagerMech[edit]

The JagerMech is a long-range fire support 'Mech capable of holding its own against most of its class.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
JM7-A Heavy 37080 All 70 248 41 18 N/A 2x Laser
1x Large ER Laser
2x Lt. Ultra Autocannon
1x Sensor - Basic
JM7-W Heavy 36030 All 70 166 45 18 N/A 1x Large PS Laser
1x Large ER Laser
2x Lt. Ultra Autocannon
1x Sensor - Basic
JM7-J Medium 39800 All 70 166 41 18 67 2x Laser
1x Large ER Laser
2x Lt. Ultra Autocannon
1x Sensor - Basic

Awesome[edit]

The Awesome assault 'Mech was designed to spearhead assaults and absorb huge amount of damage.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
AWS-A Assault 51490 All 80 291 54.5 18 N/A 2x Laser
3x ER PPC
1x Sensor - Basic
AWS-W Assault 48310 All 80 208 59 18 N/A 2x Pulse Laser
3x ER PPC
1x Sensor - Basic
AWS-J Assault 54170 All 80 208 54.5 18 67 2x Laser
3x ER PPC
1x Sensor - Basic

Mauler[edit]

The venerable Inner Sphere assault 'Mech design delivers high-volume of armor-shredding firepower at long-range.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
MAL-A Assault 60740 D.M. 90 352 63.5 15 N/A 1x Large Laser
2x LRM Rack
2x LB-X Autocannon
2x Light Gauss Rifle
1x Sensor - Basic
MAL-W Assault 66170 D.M. 90 239 76.5 15 N/A 1x Large Laser
2x LRM Rack
2x LB-X Autocannon
2x Light Gauss Rifle
1x Sensor - Basic
MAL-J Assault 65220 D.M. 90 239 63.5 15 50 1x Large Laser
2x LRM Rack
2x LB-X Autocannon
2x Light Gauss Rifle
1x Sensor - Basic

Atlas[edit]

The Atlas is the premiere Inner Sphere assault 'Mech. Fear it.

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
AS7-A Assault 69510 All 100 376 66.5 15 N/A 2x Pulse Laser
2x Large ER Laser
4x LRM Rack
1x Gauss Rifle
1x Sensor - Basic
AS7-W Assault 68480 All 100 252 73.5 15 N/A 1x Pulse Laser
1x Laser
2x ER PPC
4x LRM Rack
1x Gauss Rifle
1x Sensor - Basic
AS7-J Assault 73550 All 100 252 66.5 15 50 2x Pulse Laser
2x Large ER Laser
4x LRM Rack
1x Gauss Rifle
1x Sensor - Basic

Clan BattleMechs[edit]

Uller[edit]

Clan name: Kit Fox

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
KFX-A Light 23410 All 30 140 21 27 N/A 1x C ST-SR Missile Pack
2x C ER Laser
1x C Lt. Ultra Autocannon
1x C Sensor - Basic
KFX-W Light 22460 All 30 80 25 27 N/A 2x C ST-SR Missile Pack
2x C ER Laser
1x C Lt. Ultra Autocannon
1x C Sensor - Basic
KFX-J Light 25510 All 30 80 21 27 100 1x C ST-SR Missile Pack
2x C ER Laser
1x C Lt. Ultra Autocannon
1x C Sensor - Basic

Cougar[edit]

Clan name: Cougar

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
CGR-A Light 33870 All 35 158 28 27 N/A 1x C Heavy Flamer
1x C Large PS Laser
3x C LR Missile Rack
1x C Sensor - Basic
CGR-W Light 38280 All 35 100 34 27 N/A 2x C Large PS Laser
4x C LR Missile Rack
1x C Sensor - Basic
CGR-J Light 36050 All 35 100 28 27 100 1x C Heavy Flamer
1x C Large PS Laser
3x C LR Missile Rack
1x C Sensor - Basic

Shadow Cat[edit]

Clan name: Shadow Cat

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
SHC-A Medium 39650 D.M. 45 203 29 27 N/A 2x C ER Laser
2x C Large PS Laser
1x C Sensor - Basic
SHC-W Medium 42000 D.M. 45 121 36.5 27 N/A 1x C ER Laser
3x C Large PS Laser
1x C Sensor - Basic
SHC-J Medium 40870 D.M. 45 121 29 27 83 2x C ER Laser
2x C Large PS Laser
1x C Sensor - Basic

Hunchback IIC[edit]

Clan name: Hunchback IIC

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
HBK-IIC-A Medium 57530 All 50 210 35.5 18 N/A 1x C Heavy Flamer
1x C Pulse Laser
1x C Heavy Ultra AC
2x C ER Laser
1x C Sensor - Basic
HBK-IIC-W Medium 77450 All 50 125 45.5 18 N/A 1x C Heavy Flamer
2x C Heavy Ultra AC
2x C ER Laser
1x C Sensor - Basic
HBK-IIC-J Medium 57130 All 50 125 35.5 18 67 1x C Heavy Flamer
1x C Pulse Laser
1x C Heavy Ultra AC
2x C ER Laser
1x C Sensor - Basic

Vulture[edit]

Clan name: Mad Dog

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
MDD-A Medium 56910 All 60 218 46 24 N/A 2x C Large PS Laser
8x C LR Missile Pack
1x C Sensor - Basic
MDD-W Medium 61870 All 60 173 52 24 N/A 2x C Large PS Laser
2x C Large ER Laser
8x C LR Missile Pack
1x C Sensor - Basic
MDD-J Medium 62610 All 60 173 46 24 67 2x C Large PS Laser
8x C LR Missile Pack
1x C Sensor - Basic

Loki[edit]

Clan name: Hellbringer

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
HBR-A Heavy 70540 All 65 247 50.5 24 N/A 2x C ST-SR Missile Pack
4x C ER Laser
1x C Ultra Autocannon
1x C ER PPC
1x C Sensor - Basic
HBR-W Heavy 80120 All 65 165 56.5 24 N/A 2x C ST-SR Missile Pack
2x C ER Laser
2x C Gauss Rifle
1x C ER PPC
1x C Sensor - Basic
HBR-J Heavy 74760 All 65 165 50.5 24 83 2x C ST-SR Missile Pack
4x C ER Laser
1x C Ultra Autocannon
1x C ER PPC
1x C Sensor - Basic

Nova Cat[edit]

Clan name: Nova Cat

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
NCT-A Heavy 61590 D.M. 70 308 54 21 N/A 1x C Heavy Flamer
3x C Pulse Laser
1x C LB-X Autocannon
1x C Sensor - Basic
NCT-W Heavy 57490 D.M. 70 236 58 21 N/A 1x C Pulse Laser
4x C ST-SR Missile Pack
2x C LB-X Autocannon
1x C Sensor - Basic
NCT-J Heavy 66210 D.M. 70 236 54 21 83 1x C Heavy Flamer
3x C Pulse Laser
1x C LB-X Autocannon
1x C Sensor - Basic

Thor[edit]

Clan name: Summoner

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
SMN-A Heavy 74390 All 70 288 52.5 24 N/A 1x C Heavy Ultra AC
1x C Pulse Laser
2x C Large PS Laser
2x C ST-SR Missile Pack
1x C Sensor - Basic
SMN-W Heavy 79870 All 70 196 58 24 N/A 1x C Heavy Ultra AC
1x C Pulse Laser
2x C Ultra Autocannon
2x C ST-SR Missile Pack
1x C Sensor - Basic
SMN-J Heavy 78130 All 70 196 52.5 24 83 1x C Heavy Ultra AC
1x C Pulse Laser
2x C Large PS Laser
2x C ST-SR Missile Pack
1x C Sensor - Basic

Mad Cat[edit]

Clan name: Timber Wolf

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
TBR-A Heavy 92790 All 75 330 57.5 24 N/A 1x C Heavy Flamer
1x C Pulse Laser
2x C ER PPC
4x C LR Missile Pack
1x C Sensor - Basic
TBR-W Heavy 95560 All 75 247 65 24 N/A 1x C Heavy Flamer
2x C Pulse Laser
2x C ER PPC
4x C LR Missile Pack
1x C Sensor - Basic
TBR-J Heavy 96790 All 75 247 57.5 24 83 1x C Heavy Flamer
1x C Pulse Laser
2x C ER PPC
4x C LR Missile Pack
1x C Sensor - Basic

Masakari[edit]

Clan name: Warhawk

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
WHK-A Assault 102020 All 85 342 69 18 N/A 2x C Heavy Flamer
2x C Pulse Laser
2x C ER PPC
2x C LR Missile Pack
1x C Sensor - Basic
WHK-W Assault 120480 All 85 278 74 18 N/A 2x C Heavy Flamer
2x C ER PPC
2x C LR Missile Pack
2x C Gauss Rifle
1x C Sensor - Basic
WHK-J Assault 105460 All 85 278 69 18 67 2x C Heavy Flamer
2x C Pulse Laser
2x C ER PPC
2x C LR Missile Pack
1x C Sensor - Basic

Turkina[edit]

Clan name: Turkina

Designation Class Cost (RP) Availability Mass (tons) Armor Payload Speed (m/s) Jump Distance (m) Armament
TRK-A Assault 84110 D.M. 95 373 74.5 15 N/A 1x C Pulse Laser
2x C LB-X Autocannon
2x C Large ER Laser
2x C LR Missile Pack
2x C Light LB-X AC
1x C Sensor - Basic
TRK-W Assault 104710 D.M. 95 300 81 15 N/A 1x C Pulse Laser
2x C LB-X Autocannon
2x C ER PPC
2x C LR Missile Pack
2x C Light LB-X AC
1x C Sensor - Basic
TRK-J Assault 90190 D.M. 95 300 74.5 15 67 1x C Pulse Laser
2x C LB-X Autocannon
2x C Large ER Laser
2x C LR Missile Pack
2x C Light LB-X AC
1x C Sensor - Basic

Notes[edit]

  • In the game code the Stiletto is named "Fire Falcon", but is displayed as "Stiletto" in-game.