|Schrek PPC Carrier|
Alphard Trading Corporation;
New Samarkand Metals
|Mission||Long-range heavy fire support|
|Armor||ArcShield VII Mk 5|
|Communications System||Olmstead 3000|
|Targeting Tracking System||Omicron IX|
|Heat Sinks||30 single|
Designed for extended, long-range bombardments, the Schrek PPC carrier is capable of unleashing a deadly rain of particle fire.
Developed by Aldis in 2813 to overcome the heat issues which hampered the effectiveness of their immensely popular Demolisher tank, the company took an entirely different tack, replacing the Demolisher's mammoth autocannons with a trio of PPCs and enough Heat Sinks to fire them continuously.
While highly effective when firing from cover and the perfect partner to the short-ranged Demolisher, the design is unpopular with crews due to the Schrek's limited mobility and pitifully low seven tons of ArcShield VII Mk 5 plate, which makes it highly vulnerable to counterbattery fire. The Schrek's reputation also suffered due to the decline of technical knowledge during the Succession Wars era. Its use of an increasingly rare fusion engine to power its weapons array drove up the cost to buy and maintain the vehicle, pricing it outside the range of all but the most elite units until after the War of 3039.
Weapons and Equipment
The trio of turret-mounted Magna Hellstar PPCs allow the Schrek to unleash horrific firepower on a target. Also unlike other vehicles or BattleMechs mounting as many particle projection cannons as the Schrek, such as the fearsome Awesome, the vehicle mounts enough heat sinks to continuously fire all three at once from a fixed position. Because the Schrek mounts no other weapons, and due to the inability of PPCs to effectively fire at close range, it is rarely deployed without escorts such as the Demolisher.
To date no factory built variant exists, though a small number of field refits have appeared:
- Born of the dark days of the Third Succession War when Schreks were often cannibalized to replace the PPCs or fusion engines of BattleMechs, some owners repurposed the design as an "autocannon carrier", installing an ICE and autocannons. Three AC/5 with three tons of ammunition and eight machine guns replaced the energy weapons. While boasting a similar mission profile, stripping out unneeded heat sinks also allows extra armor to be added.
- Schrek II-X
- The Schrek II-X, a 95-ton variant built on Arc-Royal, uses an XXL engine to free weight for additional weapons. The tank has six light PPCs in its turret; three of them are paired with experimental PPC capacitors. A targeting computer makes their fire even more accurate. Eight and a half tons of heavy ferro-fibrous armor protects the crew, while a total of 45 heat sinks dissipates the massive heat load. BV (2.0) = 1,407
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.
- The Schrek appeared in Dragon Magazine in 1986, predating Technical Readout: 3026. Some fluff was altered for the TRO:3026 entry but the game statistics were identical.
- In German products, the unit's proper name was translated to Schreck.
Original Schrek from TRO:3026
Decolorized reprint of Schreck (Schrek) from German HWH:3031
Schrek from TRO:3026 Revised
Schrek from TRO:3039
A Schrek in battle from CCG
- Field Manual: 3145, p. 190: "Lothian League"
- MUL online date for the Schrek
- Technical Readout: 3026, p. 74
- Technical Readout: 3039, p. 90
- Technical Readout: 3039, p. 52
- Technical Readout: 3085, p. 191
- Record Sheets: 3085 Unabridged — Old is the New New, p. 49
- Technical Readout: 3085, p. 191
- Record Sheets: 3085 Unabridged — Old is the New New, p. 50
- Experimental Technical Readout: Mercs, p. 11
- Ronin!, p. 53
- Dragon Magazine Vol. XI, No. 5 (#114), pp. 80, 82: Running Guns