Difference between revisions of "12th Star Guards"

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{{Update Needed|[[Combat Manual: Mercenaries]], [[Wolf Clan Sourcebook]]}}
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{{infoBoxMilitaryCommand
{{InfoBoxMercUnit
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| image = [[Image:12th Star Guards logo.svg|150px|Insignia of the 12th Star Guards]]
| image       = [[Image:12thStarGuards.gif|150px|Insignia of the 12th Star Guards]]
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| Designation = Twelfth Star Guards
| year        = 3025
+
| Formed = [[2784]]
| unitname    = 12th Star Guards
+
| Disbanded = [[3052]] (Destroyed)
| commander    = Hauptmann-General [[Mitch DeChavalier]]
+
| Previous Designation =  
| jumpships    = Yes
+
| Nickname =  
| dropships    = Yes
+
| Affiliation = [[Mercenary]]
| aero        = Yes
+
| Parent Command = Independent
| armor        = Yes
+
| Sub-Command = [[1st Regiment (12th Star Guards)|First Regiment ("Rivers Gamblers")]]
| infantry    = Yes
+
----
| subunitname1 = First Regiment
+
[[2nd Regiment (12th Star Guards)|Second Regiment ("Ohell's Heavies")]]
| subunitloc1  = [[New Earth]]
+
----
| subunitexp1  = Veteran
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[[3rd Regiment (12th Star Guards)|Third Regiment ("Paget's War Ponies")]]
| subunitname2 = Second Regiment
+
----
| subunitloc2  = [[Ellison IV]]<ref>{{cite | title=House Steiner Sourcebook | date=1987 | publisher=FASA | production code=pg 117}}</ref>
+
[[4th Regiment (12th Star Guards)|Fourth Regiment ("The RattFraggs")]]
| subunitexp2  = Regular
+
----
| subunitname3 = Third Regiment
+
[[5th Regiment (12th Star Guards)|Fifth Regiment ("Lescouflair's Landsknechts")]]
| subunitloc3  = [[Lyons]]
+
----
| subunitexp3  = Veteran
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[[6th Regiment (12th Star Guards)|Sixth Regiment]]
| subunitname4 = Seventh Regiment
+
----
| subunitloc4  = [[Lyons]]
+
[[7th Regiment (12th Star Guards)|Seventh Regiment ("Scovy's Ironmen")]]
| subunitexp4  = Green
 
 
}}
 
}}
 
 
The '''Twelfth Star Guards''' was a very large [[mercenary unit]] with a long history, dating from the [[Operation Exodus|Exodus]] in [[2784]]. Along with the [[Eridani Light Horse]], it was one of the oldest mercenary units in the [[Inner Sphere]]. The unit served admirably for its employers up to and including the time of the [[Clan Invasion]], when the unit was effectively destroyed as a fighting force.
 
The '''Twelfth Star Guards''' was a very large [[mercenary unit]] with a long history, dating from the [[Operation Exodus|Exodus]] in [[2784]]. Along with the [[Eridani Light Horse]], it was one of the oldest mercenary units in the [[Inner Sphere]]. The unit served admirably for its employers up to and including the time of the [[Clan Invasion]], when the unit was effectively destroyed as a fighting force.
  
 
==Unit History==
 
==Unit History==
The Twelfth Star Guards were created from regular [[Star League Defense Force]] units following [[Aleksandr Kerensky|Kerensky]]'s Exodus. Two regiments of the SLDF &mdash; the [[Forty-second Striker Regiment]] and the [[Tenth Heavy Assault Regiment]] &mdash; chose not to follow General Kerensky and instead decided to band together and form a mercenary unit. Originally employed by the [[Capellan Confederation]], it guarded twelve star systems and was called the Twelve Stars Guards. Eventually, that evolved into the more recognized name for the unit, the Twelfth Star Guards.{{cn}}
+
The Twelfth Star Guards were created from regular [[Star League Defense Force]] units following [[Aleksandr Kerensky]]'s Exodus. Two [[regiment]]s of the SLDF—the [[Forty-second Striker Regiment]] and the [[Tenth Heavy Assault Regiment]]—chose not to follow General Kerensky and instead decided to band together and form a mercenary unit. Originally employed by the [[Capellan Confederation]], the unit guarded twelve star systems and was called the Twelve Stars Guards. Eventually, that evolved into the more recognized name for the unit, the Twelfth Star Guards.<ref name=CM:Mp66>''Combat Manual: Mercenaries'', p. 66</ref>
 +
 
 +
The unit's size fluctuated over the years from the original two regiments up to seven in the [[Second Succession War]]. During that war, the unit lost two regiments: one due to lack of pay, and the other was abandoned via deception by its then-employers, the [[Draconis Combine]].<ref name=CM:Mp66/><ref name=HSTLCp73>''House Steiner (The Lyran Commonwealth)'', p. 73: "Mercenary Profile"</ref>
 +
 
 +
===Third Succession War===
 +
At the beginning of the [[Third Succession War]], the unit moved to the [[Federated Suns]]. During an attack on a Davion world, two [[battalion]]s of the Sixth Regiment defected and joined the [[Kurita]] attackers due to ongoing pay issues. The remaining battalion was merged with the [[7th Regiment (12th Star Guards)|Seventh Regiment]]. The unit then moved to the [[Lyran Commonwealth]] in [[2967]]. Unfortunately for the Guards, an unscrupulous liaison officer embezzled vast funds destined for the unit.<ref name=HSTLCp73/>
 +
 
 +
In [[2970]], the Twelfth Star Guards raided the Kurita world of [[La Blon]], destroying several ammunition dumps.<ref>''Technical Readout: 3025 Revised'', p. 18</ref> They also guarded [[Loric]] in [[2971]], but mechanical failures in the Guards' equipment allowed the [[Regulan Hussars]] to take the world.<ref name=TRO:3025Rp66>''Technical Readout: 3025 Revised'', p. 66</ref>
 +
 
 +
In [[2978]], Loric was the subject of a significant battle between Lyran and [[Free Worlds League]] forces; defending Loric alongside the Twelfth Star Guards were the Eridani Light Horse, and both units found themselves in the middle of the battle. With the Eridani Light Horse in urgent need of relief, the Twelfth Star Guards managed to break through the main Marik lines at Digger's Pass, but stalled at an ad hoc defensive formation of assorted League units along a river line, with the Marik forces keeping the Eridani Light Horse cut off from reinforcements. The Twelfth Star Guards tried using ''[[Condor (Combat Vehicle)|Condor]]'' tanks from one of their supporting regiments, the [[Thirty-fourth Provisional Dixie Armored Regiment]], to breach the defensive line without success, before finally breaking through by using their engineering company and their [[Engineering Vehicle]]s to cut through the river banks and prepare the river bed for [['Mech]] movement. This was after attempts to build pontoon bridges failed due to heavy artillery bombardment and attacks from Marik [[aerospace fighter]]s. While the Twelfth Star Guards did manage to ford the river and relieve the Light Horse, the action cost them most of their engineering cadre and three out of their four engineering vehicles. The actions of the Third Battalion of the Thirty-fourth PDAR in attacking disorganized Marik formations on the other side of the river, despite being cut off, and then holding a beachhead by destroying incoming ground forces were critical in giving the Star Guards time to ford the river.<ref name=TRO:3026Rp44>''Technical Readout: 3026, Revised Edition'', p. 44: "Engineering Vehicle"</ref><ref name=TRO:3026Rp52>''Technical Readout: 3026, Revised Edition'', p. 52: "Condor Heavy Hover Tank"</ref>
  
The unit's size fluctuated over the years from the original two regiments up to seven in the [[Second Succession War]]. During that war, the unit lost two regiments &mdash; one due to lack of pay, and the other was abandoned via deception by its then-employers, the [[Draconis Combine]].{{cn}}
+
The unit then moved to the [[Federated Suns]] in [[3012]] with the hope that their financial situation would improve. The unit managed to improve their situation slightly and decided to sign back up with the [[Lyran Commonwealth]] in [[3024]]. The unit's financial situation improved further under the Lyran contract.<ref name=HSTLCp73/>
  
At the beginning of the [[Third Succession War]], the unit moved to the [[Federated Suns]]. During an attack on a Davion world, two battalions of the Sixth Regiment defected and joined the [[Kurita]] attackers due to on-going pay issues. The remaining battalion was merged with the Seventh Regiment. The unit then moved to the [[Lyran Commonwealth]] in [[2967]]. Unfortunately for the Guards, an unscrupulous liaison officer embezzled vast funds destined for the unit.{{cn}}
+
In late [[3020]], the Lyran Commonwealth launched what would become an extended campaign to recapture [[Alexandria (LC)|Alexandria]] from the Draconis Combine. The [[LCAF]] deployed a substantial force in the effort to liberate the planet, including several regiments of the Twelfth Star Guards leading a mercenary task force that consisted of a number of other mercenary units including [[Snord's Irregulars]].<ref name=CSI6>''Cranston Snord's Irregulars'', p. 6</ref><ref>''Cranston Snord's Irregulars'', pp. 24–25 (Scenario "Up in Smoke")</ref>
  
In [[2970]] the 12th Star Guards raided the Kurita world of [[La Blon]], destroying several ammunition dumps.<ref>''Technical Readout: 3025 Revised'', p. 18</ref> They also guarded [[Loric]] in [[2971]], but mechanical failures in the Guards equipment allowed the [[Regulan Hussars]] to take the world.<ref>''Technical Readout: 3025 Revised'', p. 66</ref>
+
The [[2nd Regiment (12th Star Guards)|Second]] and [[3rd Regiment (12th Star Guards)|Third]] Regiments were the descendants of the original SLDF regiments that formed the original mercenary unit. The Guards regiments were stationed on various planets around the [[Ryde Theater]] in the [[Isle of Skye]]. Their headquarters were on [[Lyons]] (which later became a base for the [[Kell Hounds]] mercenary unit during the [[Fourth Succession War]]). The Guards moved from Lyons during the initial thrusts by the Commonwealth into Combine territory during that conflict.{{cn}}
  
In [[2978]] Loric was the subject of a significant battle between Lyran and Free Worlds League forces; defending Loric alongside the Twelfth Star Guards were the Eridani Light Horse, and both units found themselves in the middle of the battle. With the Eridani Light Horse in urgent need of relief, the Twelfth Star Guards managed to break through the main Marik lines at Digger's Pass, but stalled at an ad-hoc defensive formation of assorted League units along a river line, with the Marik forces keeping the Eridani Light Horse cut off from reinforcements. The Twelfth Star Guards tried using ''[[Condor (Combat Vehicle)|Condor]]'' tanks from one of their supporting regiments, the [[Thirty-fourth Provisional Dixie Armored Regiment]], to breach the defensive line without success, before finally breaking through by using their engineering company and their [[Engineering Vehicle]]s to cut through the river banks and prepare the river bed for 'Mech movement. This was after attempts to build pontoon bridges failed due to heavy artillery bombardment and attacks from Marik [[AeroSpace Fighter]]s. While the Twelfth Star Guards did manage to ford the river and relieve the Light Horse, the action cost them most of their engineering cadre and three out of their four engineering vehicles. The actions of the Third Battalion of the Thirty-fourth PDAR in attacking disorganized Marik formations on the other side of the river, despite being cut-off, and then holding a beachhead by destroying incoming ground forces were critical in giving the Star Guards time to ford the river.<ref name="TRO:3026Rp44">''Technical Readout: 3026, Revised Edition'', p. 44, "Engineering Vehicle"</ref><ref name="TRO:3026Rp52">''Technical Readout: 3026, Revised Edition'', p. 52, "Condor Heavy Hover Tank"</ref>
+
"El Magnifico" was the code name for the Twelfth Star Guards' engineering unit, who employed some of the best engineers in the Inner Sphere. The tale goes that the unit actually built New Rome in a day but, not wanting to show off, tore down part of the city and rebuilt it the next day.<ref name=TRO:3026>''Technical Readout: 3026'', p. 40: "Engineering Vehicle"</ref>
  
The unit then moved to the [[Federated Suns]] in [[3012]] with the hope that their financial situation would improve. The unit managed to improve their situation slightly and decided to sign back up with the [[Lyran Commonwealth]] in [[3024]]. The unit's financial situation improved further under the Lyran contract.{{cn}}
+
===Clan Invasion===
 +
The Twelfth Star Guards were effectively destroyed during the [[Clan Invasion]].<ref name=TR:3050Rp6>''Technical Readout: 3050 Revised'', p. 6</ref> Stationed in the [[Tamar March]] of the [[Federated Commonwealth]], the four Guards regiments garrisoned the worlds of [[Steelton]], [[Toland]], [[Icar]], and [[Bensinger]].
  
In late [[3020]] the Lyran Commonwealth launched what would become an extended campaign to recapture [[Alexandria (LC)|Alexandria]] from the Draconis Combine. The [[LCAF]] deployed a substantial force in the effort to liberate the planet, including several regiments of the Twelfth Star Guards leading a mercenary task force that consisted of a number of other mercenary units including [[Snord's Irregulars]].<ref name=CSI6>''Cranston Snord's Irregulars'', p. 6</ref><ref>''Cranston Snord's Irregulars'', pp. 24-25 (Scenario "Up in Smoke")</ref>
+
On 20 March [[3050]], the Third Guards regiment was one of the first Inner Sphere units to encounter the Clans when [[Clan Wolf|Clan Wolf's]] [[Fourth Wolf Guards]] dropped onto Icar. [[Colonel]] [[Hannah Caitlin]]'s aide would later write an account that captured the initial shock and devastation wrought by the Clans upon their unsuspecting opponents.<ref>''Wolf Clan Sourcebook'', p. 31</ref> The regiment was mauled and the survivors forced to surrender after a failed attempt to escape off-world.<ref name=WCp57>''Wolf Clan Sourcebook'', p. 57: "Icar"</ref>
  
The Second and Third regiments were the descendants of the original SLDF regiments that formed the original mercenary unit. The Guards regiments were stationed on various planets around the [[Ryde Theatre]] in the [[Isle of Skye]]. Their headquarters were on [[Lyons]] (which later became a base for the [[Kell Hounds]] mercenary unit during the [[Fourth Succession War]]). The Guards moved from Lyons during the initial thrusts by the Commonwealth into Combine territory during that conflict.{{cn}}
+
The [[1st Regiment (12th Star Guards)|First]] and Second were nearly destroyed on Steelton and Toland, but were able to withdraw to [[Wotan]]. [[Clan Jade Falcon]] destroyed the survivors of the First and Second Regiments there. Bensinger was captured by the Falcons, but the Seventh Guards Regiment under Colonel [[Len Bouncer]] didn't take part in its defense. Instead, they participated in a guerrilla conflict for several years.<ref name=ER:3052p41>''Era Report: 3052'', p. 41</ref>
  
The Twelfth Star Guards were effectively destroyed during the [[Clan Invasion]].<ref>''Technical Readout: 3050 Revised'', p. 6</ref> Stationed in the Tamar March of the [[Federated Commonwealth]], the four Guards regiments garrisoned the worlds of [[Steelton]], [[Toland]], [[Icar]], and [[Bensinger]]. [[Clan Wolf]] took Icar in March, 3050, and destroyed the Third Guards regiment. The First and Second were nearly destroyed on Steelton and Toland, but were able to withdraw to [[Wotan]]. The Falcons destroyed the survivors of the First and Second regiments there. Bensinger was captured by the Jade Falcons, but the Seventh Guards regiment didn't take part in its defense. Instead, they participated in a guerrilla conflict for several years.<ref>''Era Report: 3052'', p. 41</ref>
+
The Guards' former chief tech, [[Felifious Bander]], would eventually found [[Bander BattleMechs]] along with other former mercenary techs, a firm specializing in refitting BattleMechs with new technologies. By [[3055]], the firm would be large enough to introduce its first original design, the ''[[Bandersnatch]]''.<ref name=TRO3055U60>''Technical Readout: 3055 Upgrade'', p. 60</ref>
  
The Guards' former chief tech, [[Felifious Bander]], would eventually found [[Bander BattleMechs]] along with other former mercenary techs, a firm specializing in refitting BattleMechs with new technologies. By [[3055]], the firm would be large enough to introduce its first original design, the ''[[Bandersnatch]]''. <ref name=TRO3055U60>''Technical Readout: 3055 Upgrade'', p. 60</ref>
+
==Officers==
 +
{| class="wikitable"
 +
|-
 +
! scope="col" width="220" style="background: #dedede;" | Rank
 +
! scope="col" width="220" style="background: #dedede;" | Name
 +
! scope="col" width="220" style="background: #dedede;" | Command
 +
|-
 +
| colspan="4" style="background: #efefef;" | '''Commanding Officers of the 12th Star Guards'''
 +
|-
 +
| [[Hauptmann-General]]||[[Mitch DeChavilier]]||[[3025]]<ref name=HSTLCp73/>
 +
|-
 +
| [[General]]||Mitch DeChavilier||[[3038]] - [[3050]]<ref name=ER:3052p81>''Era Report: 3052'', p. 81: "Charles Francis Carranza"</ref>
 +
|-
 +
|}
  
==Units of the 12th Star Guards==
+
==Tactics==
:[[1st Regiment (12th Star Guards)|First Regiment]] - ''Rivers Gamblers''
+
Different per Unit.
:[[2nd Regiment (12th Star Guards)|Second Regiment]] - ''Ohell's Heavies''
 
:[[3rd Regiment (12th Star Guards)|Third Regiment]] - ''Paget's War Ponies''
 
:[[4th Regiment (12th Star Guards)|Fourth Regiment]]
 
:[[5th Regiment (12th Star Guards)|Fifth Regiment]]
 
:[[6th Regiment (12th Star Guards)|Sixth Regiment]]
 
:[[7th Regiment (12th Star Guards)|Seventh Regiment]] - ''Scovy's Ironmen''
 
  
==Unit Notes==
+
==Notes==
"El Magnifico" is the code name for the Twelfth Star Guards' engineering unit. The Guards employed some of the best engineers in the Inner Sphere. An apocryphal tale tells of the unit actually building New Rome in a day but, not wanting to show off, tearing down part of the city and rebuilding it the next day.<ref>''Technical Readout: 3026'', p. 40</ref>
+
''[[Era Report: 3052]]'' (2010) identifies [[Charles Carranza]] as the commanding officer of the Twelfth Star Guards in 3050,<ref name=ER:3052p81/> though this is clarified in ''[[Combat Manual: Mercenaries]]'' (2016) that he was really the CO of the [[1st Regiment (12th Star Guards)|First Regiment]].<ref name=CM:Mp66/>
  
 
==Gallery==
 
==Gallery==
Line 68: Line 83:
  
 
==Bibliography==
 
==Bibliography==
* ''[[Cranston Snord's Irregulars (scenario pack)|Cranston Snord's Irregulars]]''
+
{{div col|colwidth=25em}}
 +
* ''[[Combat Manual: Mercenaries]]''
 +
* ''[[Cranston Snord's Irregulars (scenario pack)]]''
 
* ''[[Era Report: 3052]]''
 
* ''[[Era Report: 3052]]''
 
* ''[[House Steiner (The Lyran Commonwealth)]]''
 
* ''[[House Steiner (The Lyran Commonwealth)]]''
Line 77: Line 94:
 
* ''[[Technical Readout: 3050 Revised]]''
 
* ''[[Technical Readout: 3050 Revised]]''
 
* ''[[Technical Readout: 3055 Upgrade]]''
 
* ''[[Technical Readout: 3055 Upgrade]]''
 +
{{div col end}}
  
 
[[Category:Mercenary Commands|Star Guards, 12th]]
 
[[Category:Mercenary Commands|Star Guards, 12th]]

Latest revision as of 10:24, 12 June 2023

Insignia of the 12th Star Guards
Twelfth Star Guards
Formed 2784
Disbanded 3052 (Destroyed)
Affiliation Mercenary
Parent Command Independent
Sub-Command(s) First Regiment ("Rivers Gamblers")

Second Regiment ("Ohell's Heavies")


Third Regiment ("Paget's War Ponies")


Fourth Regiment ("The RattFraggs")


Fifth Regiment ("Lescouflair's Landsknechts")


Sixth Regiment


Seventh Regiment ("Scovy's Ironmen")

The Twelfth Star Guards was a very large mercenary unit with a long history, dating from the Exodus in 2784. Along with the Eridani Light Horse, it was one of the oldest mercenary units in the Inner Sphere. The unit served admirably for its employers up to and including the time of the Clan Invasion, when the unit was effectively destroyed as a fighting force.

Unit History[edit]

The Twelfth Star Guards were created from regular Star League Defense Force units following Aleksandr Kerensky's Exodus. Two regiments of the SLDF—the Forty-second Striker Regiment and the Tenth Heavy Assault Regiment—chose not to follow General Kerensky and instead decided to band together and form a mercenary unit. Originally employed by the Capellan Confederation, the unit guarded twelve star systems and was called the Twelve Stars Guards. Eventually, that evolved into the more recognized name for the unit, the Twelfth Star Guards.[1]

The unit's size fluctuated over the years from the original two regiments up to seven in the Second Succession War. During that war, the unit lost two regiments: one due to lack of pay, and the other was abandoned via deception by its then-employers, the Draconis Combine.[1][2]

Third Succession War[edit]

At the beginning of the Third Succession War, the unit moved to the Federated Suns. During an attack on a Davion world, two battalions of the Sixth Regiment defected and joined the Kurita attackers due to ongoing pay issues. The remaining battalion was merged with the Seventh Regiment. The unit then moved to the Lyran Commonwealth in 2967. Unfortunately for the Guards, an unscrupulous liaison officer embezzled vast funds destined for the unit.[2]

In 2970, the Twelfth Star Guards raided the Kurita world of La Blon, destroying several ammunition dumps.[3] They also guarded Loric in 2971, but mechanical failures in the Guards' equipment allowed the Regulan Hussars to take the world.[4]

In 2978, Loric was the subject of a significant battle between Lyran and Free Worlds League forces; defending Loric alongside the Twelfth Star Guards were the Eridani Light Horse, and both units found themselves in the middle of the battle. With the Eridani Light Horse in urgent need of relief, the Twelfth Star Guards managed to break through the main Marik lines at Digger's Pass, but stalled at an ad hoc defensive formation of assorted League units along a river line, with the Marik forces keeping the Eridani Light Horse cut off from reinforcements. The Twelfth Star Guards tried using Condor tanks from one of their supporting regiments, the Thirty-fourth Provisional Dixie Armored Regiment, to breach the defensive line without success, before finally breaking through by using their engineering company and their Engineering Vehicles to cut through the river banks and prepare the river bed for 'Mech movement. This was after attempts to build pontoon bridges failed due to heavy artillery bombardment and attacks from Marik aerospace fighters. While the Twelfth Star Guards did manage to ford the river and relieve the Light Horse, the action cost them most of their engineering cadre and three out of their four engineering vehicles. The actions of the Third Battalion of the Thirty-fourth PDAR in attacking disorganized Marik formations on the other side of the river, despite being cut off, and then holding a beachhead by destroying incoming ground forces were critical in giving the Star Guards time to ford the river.[5][6]

The unit then moved to the Federated Suns in 3012 with the hope that their financial situation would improve. The unit managed to improve their situation slightly and decided to sign back up with the Lyran Commonwealth in 3024. The unit's financial situation improved further under the Lyran contract.[2]

In late 3020, the Lyran Commonwealth launched what would become an extended campaign to recapture Alexandria from the Draconis Combine. The LCAF deployed a substantial force in the effort to liberate the planet, including several regiments of the Twelfth Star Guards leading a mercenary task force that consisted of a number of other mercenary units including Snord's Irregulars.[7][8]

The Second and Third Regiments were the descendants of the original SLDF regiments that formed the original mercenary unit. The Guards regiments were stationed on various planets around the Ryde Theater in the Isle of Skye. Their headquarters were on Lyons (which later became a base for the Kell Hounds mercenary unit during the Fourth Succession War). The Guards moved from Lyons during the initial thrusts by the Commonwealth into Combine territory during that conflict.[citation needed]

"El Magnifico" was the code name for the Twelfth Star Guards' engineering unit, who employed some of the best engineers in the Inner Sphere. The tale goes that the unit actually built New Rome in a day but, not wanting to show off, tore down part of the city and rebuilt it the next day.[9]

Clan Invasion[edit]

The Twelfth Star Guards were effectively destroyed during the Clan Invasion.[10] Stationed in the Tamar March of the Federated Commonwealth, the four Guards regiments garrisoned the worlds of Steelton, Toland, Icar, and Bensinger.

On 20 March 3050, the Third Guards regiment was one of the first Inner Sphere units to encounter the Clans when Clan Wolf's Fourth Wolf Guards dropped onto Icar. Colonel Hannah Caitlin's aide would later write an account that captured the initial shock and devastation wrought by the Clans upon their unsuspecting opponents.[11] The regiment was mauled and the survivors forced to surrender after a failed attempt to escape off-world.[12]

The First and Second were nearly destroyed on Steelton and Toland, but were able to withdraw to Wotan. Clan Jade Falcon destroyed the survivors of the First and Second Regiments there. Bensinger was captured by the Falcons, but the Seventh Guards Regiment under Colonel Len Bouncer didn't take part in its defense. Instead, they participated in a guerrilla conflict for several years.[13]

The Guards' former chief tech, Felifious Bander, would eventually found Bander BattleMechs along with other former mercenary techs, a firm specializing in refitting BattleMechs with new technologies. By 3055, the firm would be large enough to introduce its first original design, the Bandersnatch.[14]

Officers[edit]

Rank Name Command
Commanding Officers of the 12th Star Guards
Hauptmann-General Mitch DeChavilier 3025[2]
General Mitch DeChavilier 3038 - 3050[15]

Tactics[edit]

Different per Unit.

Notes[edit]

Era Report: 3052 (2010) identifies Charles Carranza as the commanding officer of the Twelfth Star Guards in 3050,[15] though this is clarified in Combat Manual: Mercenaries (2016) that he was really the CO of the First Regiment.[1]

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 Combat Manual: Mercenaries, p. 66
  2. 2.0 2.1 2.2 2.3 House Steiner (The Lyran Commonwealth), p. 73: "Mercenary Profile"
  3. Technical Readout: 3025 Revised, p. 18
  4. Technical Readout: 3025 Revised, p. 66
  5. Technical Readout: 3026, Revised Edition, p. 44: "Engineering Vehicle"
  6. Technical Readout: 3026, Revised Edition, p. 52: "Condor Heavy Hover Tank"
  7. Cranston Snord's Irregulars, p. 6
  8. Cranston Snord's Irregulars, pp. 24–25 (Scenario "Up in Smoke")
  9. Technical Readout: 3026, p. 40: "Engineering Vehicle"
  10. Technical Readout: 3050 Revised, p. 6
  11. Wolf Clan Sourcebook, p. 31
  12. Wolf Clan Sourcebook, p. 57: "Icar"
  13. Era Report: 3052, p. 41
  14. Technical Readout: 3055 Upgrade, p. 60
  15. 15.0 15.1 Era Report: 3052, p. 81: "Charles Francis Carranza"

Bibliography[edit]