Difference between revisions of "Mist Lynx (Koshi)"

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{{Update Needed|[[Recognition Guide: ilClan, vol. 7]]}}
 
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
| image        = Koshi.jpg
+
| image        = Mist Lynx RGilClan v07.png
| name        = Mist Lynx
+
| name        = ''Mist Lynx''
| manufacturer = [[Huntress Production Facility Epsilon]] <br> [[Arcadia BattleMech Plant CM-03]]
+
| manufacturer =  
| model        = Prime
+
[[Arcadia BattleMech Plant CM-O3]]<ref name=TRCIp14f>''Technical Readout: Clan Invasion'', pp. 14–15: "Koshi"</ref> <!-- reprinted from TRO:3050U -->
 +
----
 +
[[Huntress Production Facility Epsilon]]<ref name=TRCIp14f />
 +
| model        = Prime<ref name=TRCIp14f />
 
|production year=2926
 
|production year=2926
 
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1836/ MUL online entry for ''{{PAGENAME}}'']''</ref>
 
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1836/ MUL online entry for ''{{PAGENAME}}'']''</ref>
 
| class        = Light
 
| class        = Light
|cost = 4,812,760 C-bills
+
|cost = 4,812,760 [[C-bill]]s
 
|Tech Base = Clan
 
|Tech Base = Clan
 
|mech type = OmniMech
 
|mech type = OmniMech
 
| mass        = 25
 
| mass        = 25
| chassis      = [[Chassis#Models|Light Series II Endo-Steel]]
+
| chassis      = [[Chassis#Models|Light Series II Endo-Steel]] <!-- <ref name=TRCIp14f /> -->
| armor        = Compound H17 [[Ferro-Fibrous]]  
+
| armor        = [[Compound H17 Ferro-Fibrous]] <!-- <ref name=TRCIp14f /> -->
| engine      = Type II 175 XL
+
| engine      = [[Type II 175 XL]] <!-- <ref name=TRCIp14f /> -->
| comsys      = [[Build 1685/5 Tacticom]]
+
| comsys      = [[Build 1685/5 Tacticom]] <!-- <ref name=TRCIp14f /> -->
| T&T          = [[Series III GDS]] w/[[Active Probe]]
+
| T&T          = [[Series III GDS]] with [[Active Probe]] <!-- <ref name=TRCIp14f /> -->
| heat sinks  = 10 [[Double Heat Sinks]]
+
| heat sinks  = 10 [[Double Heat Sink|double]] <!-- <ref name=TRCIp14f /> -->
| speed        = 118.8
+
| speed        = 118 <!-- <ref name=TRCIp14f /> -->
| jumpjets    = [[Clan Light Series Mk. I]]
+
| jumpjets    = [[Clan Light Series Mk. I]] <!-- <ref name=TRCIp14f /> -->
| armament    = Primary Configuration
+
| armament    = Primary Configuration <!-- <ref name=TRCIp14f /> -->
*x [[Active Probe]]
+
* 1x [[active probe]]
*1x [[LRM-10]]
+
* 1x [[LRM-10]]
*1x [[Streak SRM-4]]
+
* 1x [[Streak SRM-4]]
*2x [[Machine Gun]]s
+
* 2x [[machine gun]]
 
| BV (1.0)    = 895<ref name=CO>''Combat Operations'', p. 108</ref>
 
| BV (1.0)    = 895<ref name=CO>''Combat Operations'', p. 108</ref>
| BV (2.0)    = 880<ref name=TRO>''Technical Readout: 3050 Upgrade'', p. 116-117, "Koshi OmniMech Profile"</ref><br>871<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 15</ref>
+
| BV (2.0)    = 880<ref name=TRO>''Technical Readout: 3050 Upgrade'', pp. 116–117: "Koshi OmniMech Profile"</ref><br>or 871<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 15</ref>
}}  
+
}}
  
 
==Description==
 
==Description==
Weighing in at twenty five tons, the '''''Mist Lynx''''' is a lightweight workhorse [[OmniMech]]. The ''Mist Lynx'' is a common light OmniMech among the [[Clans]] that invaded the [[Inner Sphere]], and is part of the [[touman]]s of every clan. Before the [[Great Refusal]], the ''Mist Lynx'' was most prominently fielded by [[Clan Smoke Jaguar]] and earned the code name '''''Koshi''''', or "small death", from the [[DCMS]] forces which encountered it during [[Operation Revival]]. Designed by Clan Smoke Jaguar around 2910, production of the ''Mist Lynx'' was continued by Clans [[Clan Ice Hellion|Ice Hellion]] and [[Clan Steel Viper|Steel Viper]] after the Annihilation of Clan Smoke Jaguar.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 14-15, "Koshi OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 12-13, "Koshi OmniMech Profile"</ref>
+
Weighing in at 25 tons, the '''''Mist Lynx''''' is a lightweight workhorse [[OmniMech]]. It is a common [[BattleMech#Light|light]] OmniMech among the [[Clans]] that invaded the [[Inner Sphere]], and is part of the ''[[touman]]'' of every Clan. Before the [[Great Refusal]], the ''Mist Lynx'' was most prominently fielded by [[Clan Smoke Jaguar]] and earned the [[Inner Sphere Designation for Clan BattleMechs|code name]] '''''Koshi''''', or "small death," from the [[DCMS]] forces which encountered it during [[Operation REVIVAL]]. Designed by Clan Smoke Jaguar around 2910, production of the ''Mist Lynx'' was continued by Clans [[Clan Ice Hellion|Ice Hellion]] and [[Clan Steel Viper|Steel Viper]] after the [[Trial (Clan)#Trial of Annihilation|Annihilation]] of Clan Smoke Jaguar.<ref name=TRO/><ref name=TRO3050>''Technical Readout: 3050'', pp. 14–15: "Koshi OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 12–13: "Koshi OmniMech Profile"</ref>
  
The ''Mist Lynx'' is built on a lightweight [[Endo Steel]] chassis to save weight and is powered by a 175 [[XL engine]] that gives the 'Mech a top speed of 118.8 km/h.  The ''Mist Lynx'' also has six [[jump jet|Jump Jets]] that allow the 'Mech to jump up to one hundred and eighty meters. The ''Mist Lynx'' has a fixed [[Active Probe]] that allows the 'Mech to protect itself from ambush by letting it detect any hidden enemy units before they can strike. For protection from enemy fire, the ''Mist Lynx'' has three and a half tons of [[Ferro-Fibrous]] armor.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/>
+
The ''Mist Lynx'' is built on a lightweight [[endo steel]] chassis to save weight, and is powered by a 175 [[XL engine]] that gives the 'Mech a top speed of 118.8 km/h, and six [[jump jet]]s are mounted that allow the 'Mech to jump up to 180 meters. The ''Mist Lynx'' has a fixed [[active probe]] that allows the 'Mech to protect itself from ambush by letting it detect any hidden enemy units before they can strike. For protection from enemy fire, the ''Mist Lynx'' has three and a half tons of [[ferro-fibrous]] armor.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
In its primary configuration the ''Mist Lynx'' is armed to engage an enemy at any range. For long range combat, the ''Mist Lynx'' carries a single [[LRM-10]] launcher, which is backed up by a [[Streak SRM-4]] launcher for close combat. Finally, to protect itself from infantry, the ''Mist Lynx'' carries two [[Machine Gun|Machine Guns]].<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/>
+
In its Primary configuration the ''Mist Lynx'' is armed to engage an enemy at any range. For long range combat, it carries a single [[LRM-10]] launcher, which is backed up by a [[Streak SRM-4]] launcher for close combat. Finally, to protect itself from infantry, the ''Mist Lynx'' carries two [[machine gun]]s.<ref name=TRO/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alt. Config. A : The A configuration of the ''Mist Lynx'' is intended for artillery spotting and anti-infantry work. To spot for [[Arrow IV]] artillery, it carries a [[Target Acquisition Gear|TAG]] laser designator. To protect itself from infantry attacks, it has two [[A-Pod]]s, two Machine Guns, and a single [[Flamer]]. Finally, for added protection from missile attacks, the ''Mist Lynx'' A has two [[Anti-Missile System]]s. BV (1.0) = 631<ref name=CO/>, BV (2.0) = 620<ref name=TRO/>, 611<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 16</ref>
+
*; Alternate Configuration A : The A configuration of the ''Mist Lynx'' is intended for artillery spotting and anti-infantry work. To spot for [[Arrow IV]] artillery, it carries a [[Target Acquisition Gear|TAG]] laser designator, and to protect engage infantry it has two [[A-Pod]]s, two [[machine gun]]s, and a single [[flamer]]. Finally, for added protection from missile attacks, the ''Mist Lynx'' A has two [[anti-missile system]]s.<ref name=TRCIp14f /> BV (1.0) = 631;<ref name=CO/> BV (2.0) = 620,<ref name=TRO/> 611<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 16</ref> or 608<ref name=TRCIp14f />
  
*;Alt. Config. B : A close combat configuration, the ''Mist Lynx'' B has two [[ER Medium Laser]]s and two [[SRM-6]] launchers for its primary weapons. These are backed up by a single [[ER Small Laser]] as a weapon for extremely close ranges. BV (1.0) = 1,141<ref name=CO/>, BV (2.0) = 1,218<ref name=TRO/>, 1,209<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 17</ref>
+
*; Alternate Configuration B : A close combat configuration, the ''Mist Lynx'' B has two [[ER medium laser]]s and two [[SRM-6]] launchers for its primary armament. These are backed up by a single [[ER small laser]] as a weapon for extremely close ranges.<ref name=TRCIp14f /> BV (1.0) = 1,141;<ref name=CO/> BV (2.0) = 1,218<ref name=TRO/> or 1,209<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 17</ref>
  
*;Alt. Config. C : The C configuration of the ''Mist Lynx'' is armed with a single [[ER Large Laser]] as its primary weapon backed up by an [[ER Medium Laser]] for close combat. For added protection, the ''Mist Lynx'' C has an Anti-Missile System for protection from missile fire and an [[ECM Suite]] to protect it from enemy electronic warfare systems. BV (1.0) = 1,338<ref name=CO/>, BV (2.0) = 1,330<ref name=TRO/>, 1,320<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 18</ref>
+
*; Alternate Configuration C : The C configuration of the ''Mist Lynx'' is armed with a single [[ER large laser]] as its primary weapon backed up by an ER medium laser for close combat. For added protection, the ''Mist Lynx'' C has an [[anti-missile system]] for protection from missile fire and an [[ECM suite]] to protect it from enemy electronic warfare systems.<ref name=TRCIp14f /> BV (1.0) = 1,338;<ref name=CO/> BV (2.0) = 1,330<ref name=TRO/> or 1,320<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 18</ref>
  
*;Alt. Config. D : A long range sniper configuration, the ''Mist Lynx'' D has a single [[Ultra Autocannon/2]] for sniping at targets at long range. For close range protection, the 'Mech has an ER Medium Laser and an ER Small Laser. BV (1.0) = 861<ref name=CO/>, BV (2.0) = 851<ref name=TRO/>, 842<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 19</ref>
+
*; Alternate Configuration D : A long range sniper configuration, the ''Mist Lynx'' D has a single [[UAC/2]] for sniping at targets at long range. For close range protection, the 'Mech has an ER medium laser and an [[ER small laser]].<ref name=TRCIp14f /> BV (1.0) = 861;<ref name=CO/> BV (2.0) = 851<ref name=TRO/> or 842<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 19</ref>
  
*;Alt. Config. E : The ''Myst Lynx'' E is a versatile design that is armed with an [[ATM-6]] that is capable of firing ordnance for close, medium, and long ranges. For close combat, this is backed up by four ER Small Lasers. BV (1.0) = 1,046<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 38</ref>, BV (2.0) = 1,007<ref name=TRO/>, 997<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 20</ref>
+
*; Alternate Configuration E : The ''Mist Lynx'' E is a versatile design that is armed with an [[ATM-6]], capable of firing ordnance for close, medium, and long ranges. For close combat, this is backed up by four [[ER small laser]]s.<ref name=TRCIp14f /> BV (1.0) = 1,046;<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 38</ref> BV (2.0) = 1,007<ref name=TRO/> or 997<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 20</ref>
  
*;Alt. Config. F : The F configuration of the ''Mist Lynx'' is a close combat 'Mech that carries as its primary weapons three Heavy Medium Lasers which are backed up by four Heavy Small Lasers, all of which are linked to an advanced [[Targeting Computer]] for increased accuracy. To protect it from enemy electronic warfare systems, the F configuration has an ECM Suite and also has a [[Light TAG]] laser designator to paint targets for deadly [[Arrow IV]] artillery attacks. BV (2.0) = 1,198<ref name=TRO/>, 1,173<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 21</ref>
+
*; Alternate Configuration F : The F configuration of the ''Mist Lynx'' is a close combat 'Mech that carries three [[heavy medium laser]]s which are backed up by four [[heavy small laser]]s, all of which are linked to an advanced [[targeting computer]] for increased accuracy. To protect it from enemy electronic warfare systems, the F configuration has an [[ECM suite]] and also has a [[light TAG]] laser designator to paint targets for deadly [[Arrow IV]] artillery attacks.<ref name=TRCIp14f /> BV (2.0) = 1,198<ref name=TRO/> or 1,173<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 21</ref>
  
*;Alt. Config. G : A fearsome anti-infantry configuration, the ''Mist Lynx'' G carries eight [[Heavy Machine Gun]]s that are linked to two [[Machine Gun Array]]s. In addition to this, the 'Mech has four ER Small Lasers for use against hard targets. BV (2.0) = 816<ref name=TRO/>, 834<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 22</ref>
+
*; Alternate Configuration G : A fearsome anti-infantry configuration, the ''Mist Lynx'' G carries eight [[heavy machine gun]]s that are linked to two [[Machine Gun Array]]s. In addition to this, the 'Mech has four [[ER small laser]]s for use against hard targets.<ref name=TRCIp14f /> BV (2.0) = 816<ref name=TRO/> or 834<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 22</ref>
  
*;Alt. Config. H : Similar to the B configuration, the ''Mist Lynx'' H has a [[Streak SRM-6]] and a [[Heavy Medium Laser]] as its primary weapons. These are backed up by a pair of [[Heavy Small Laser]]s for extremely close ranges. For added protection from missile attacks, the H configuration has an Anti-Missile System. BV (1.0) = 1,015<ref name=CO/>, BV (2.0) = 991<ref name=TRO/>, 982<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 23</ref>
+
*; Alternate Configuration H : Similar to the B configuration, the ''Mist Lynx'' H has a [[Streak SRM-6]] and a heavy medium laser as its primary weapons. These are backed up by a pair of heavy small lasers for extremely close ranges. For added protection from missile attacks, the H configuration has an [[anti-missile system]].<ref name=TRCIp14f /> BV (1.0) = 1,015;<ref name=CO/> BV (2.0) = 991<ref name=TRO/> or 982<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 23</ref>
  
*;Alt. Config. P : Intended for extremely close combat, the ''Mist Lynx'' P has as it only long range weapon an ER Large Laser. For close combat, the 'Mech has four [[ER Micro Laser]]s and three [[Micro Pulse Laser]]s which is highly effective in the close confines of a city, but on open terrain this arsenal leaves the 'Mech lacking. BV (1.0) = 1,058<ref name=CO/>, BV (2.0) = 1,074<ref name=TRO/>, 1,064<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 24</ref>
+
*; Alternate Configuration I : The ''Mist Lynx'' I carries a [[Narc missile beacon]] in its right arm, fed by two tons of ammunition. The left arm carries an unusual arrangement of five [[SRM-2]] launchers, fed by one ton of ammunition is also carried in the right arm. The Narc can be used to direct the fire from its [[Star|Starmates]] and from its own weapons. BV (2.0) = 689<ref name=TRO/><ref name=RCIv7p12>''Recognition Guide: ilClan, vol. 7'', p. 12</ref>
  
*;Alt. Config. Z : Used by [[The Society]]'s MechWarriors, this ''Mist Lynx'' variant carries an [[Active Probe]] and a [[Nova CEWS]]. To provide extra protection for the Nova CEWS, the right torso mounts one ton of [[Modular Armor]]. Six jump jets provide a 180 meter jump range. The only weapons are a pair of [[iATM 3]] launchers, one in each arm.<ref>''The Wars of Reaving Supplemental'', p. 60</ref>
+
*; Alternate Configuration J : Configured primarily as a long range sniper, the J variant can use its enhanced speed to close in for the kill. A left arm-mounted [[ER PPC]] gives the J its ranged bite, while an [[improved heavy medium laser]] in the right arm can be used at closer ranges. Despite its hard hitting weapons the J can still perform well as a scout using its head-mounted [[active probe]]. Finally a [[supercharger]] allows this variant a blistering top speed of over 140 km/h. BV (2.0) = 1,704<ref name=TRO/><ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration K : The ''Mist Lynx'' K is configured around a left arm-mounted [[ProtoMech AC/4]], with one ton of ammunition carried alongside the gun. The low damage of this weapon is made up for in part by its ability to use special ammunition types. Sharing a similar range bracket, two ER medium lasers back up the autocannon from their position in the right arm. BV (2.0) = 976<ref name=TRO/><ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration L : While still retaining anti-'Mech weaponry, the L configuration is mainly designed to obliterate enemy infantry. Four [[AP Gauss rifles]] and their one ton of ammo occupy the right arm, while a [[heavy flamer]] is mounted in the left arm alongside its one ton of ammo and [[ECM suite]]. The 'Mech’s primary anti-'Mech weapon is a heavy medium laser in the right torso. BV (2.0) = 901<ref name=TRO/><ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration M : The M has a similar goal as the L, but goes about it using a different array of weaponry. A [[plasma cannon]] is mounted in the right arm and is supplied with a two ton magazine that gives the weapon a long life on the battlefield. Four [[ER micro laser]]s in the right arm provide both further anti-infantry capability and some bite against harder targets. The right torso houses a single [[SRM-2]] launcher, with one ton of ammo providing a generous 50 shots for this weapon. BV (2.0) = 961<ref name=TRO/><ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration N : The N configuration turns the ''Mist Lynx'' into a long range fighter. Each arm carries two [[LRM-5]] launchers, and all four launchers share the one ton of ammo carried in the right torso; unfortunately, this leaves the N with only six shots per launcher. To protect itself from return fire, a [[laser anti-missile system]] is mounted on the left shoulder. A [[Target Acquisition Gear|TAG]] laser in the right torso allows the N to target for its own missiles or call in fire from its Starmates. A single heavy small laser in the right arm provides the 'Mech with some very limited fallback weaponry when its ammo bin runs dry. BV (2.0) = 976<ref name=TRO/><ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration P : Intended for extremely close combat, the ''Mist Lynx'' P has an [[ER large laser]] as its only long range weapon. For close combat, the 'Mech has four [[ER micro laser]]s and three [[micro pulse laser]]s which are highly effective in the close confines of a city, but on open terrain this arsenal leaves the 'Mech lacking.<ref name=TRCIp14f /> BV (1.0) = 1,058;<ref name=CO/> BV (2.0) = 1,074<ref name=TRO/> or 1,064<ref name=TRCIp14f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 24</ref>
 +
 
 +
*; Alternate Configuration T : Essentially a variant of the Prime, the ''Mist Lynx'' T is very similar. An [[LRM-10]] and its one ton of ammo are in the left arm, while a conventional [[SRM-4]] sits in the right with two [[ER small laser]]s. An [[ECM suite]] is in the right torso and an [[active probe]] mounted in the head help deal with electronic warfare. BV (2.0) = 971<ref name=RCIv7p12 />
 +
 
 +
*; Alternate Configuration Z : Used by [[The Society]]'s MechWarriors, this ''Mist Lynx'' variant carries an [[active probe]] and a [[Nova CEWS]]. To provide extra protection for the Nova CEWS, the right torso mounts one ton of [[modular armor]]. Six [[jump jet]]s provide a 180 meter jump range, and the only weapons are a pair of [[iATM-3]] launchers, one in each arm.<ref>''The Wars of Reaving Supplemental'', p. 60</ref>
  
 
==Related BattleMechs==
 
==Related BattleMechs==
* '''''[[Sling]]''''' - The ''Sling'', a light prototype being tested by the [[Star League Defense Force]] just before the [[Exodus]], is speculated to be the basis of the ''Mist Lynx'' OmniMech.<ref name=TRO3060>''Technical Readout: 3060'', p. 76</ref>
+
* '''''[[Sling]]''''' - The ''Sling'', a light prototype being tested by the [[Star League Defense Force]] just before the [[Operation EXODUS|Exodus]], is speculated to be the basis of the ''Mist Lynx'' OmniMech.<ref name=TRO3060>''Technical Readout: 3060'', p. 76</ref>
  
* '''''[[Duan Gung]]''''' - Both the ''Mist Lynx'' OmniMech and the [[Capellan Confederation]] ''Duan Gung'' light BattleMech are based on designs for the ''Sling'' BattleMech.<ref name=TRO3060/>
+
* '''''[[Duan Gung]]''''' - Both the ''Mist Lynx'' OmniMech and the [[Capellan Confederation]] ''Duan Gung'' [[BattleMech#Light|light]] BattleMech are based on designs for the ''Sling'' BattleMech.<ref name=TRO3060/>
  
* '''''[[Koshi (BattleMech)|Koshi]]''''' – A re-design of the ''Mist Lynx'' as a standard BattleMech, the ''Koshi'' was created by [[Clan Diamond Shark]] for export sales.<ref>''Dark Age Turning Points: Liao'', p.{{cn}} </ref>
+
* '''''[[Koshi (BattleMech)|Koshi]]''''' – A redesign of the ''Mist Lynx'' as a standard BattleMech, the ''Koshi'' was created by [[Clan Diamond Shark]] for export sales.<ref>''Dark Age Turning Points: Liao'', p. ?{{cn}}</ref>
 +
 
 +
==Notable Pilots==
 +
:''See [[:Category:Notable Mist Lynx Pilots]]''
  
 
==Notes==
 
==Notes==
In German products the unit's proper Clan name was altered to '''Grauluchs''', which literally means ''Grey Lynx''. The unit's proper Inner Sphere name was left unchanged.
+
* In German products, the unit's proper Clan name was altered to '''''Grauluchs''''', which literally means ''Grey Lynx''. The unit's proper Inner Sphere name was left unchanged.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Koshi.jpg|Original ''Mist Lynx'' from ''[[Technical Readout: 3050|TRO:3050]]''
+
Koshi.jpg|Original ''Mist Lynx'' from ''[[Technical Readout: 3050|TRO:3050]]''
Image:3050U Koshi.jpg|''Mist Lynx'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
+
3050U Koshi.jpg|''Mist Lynx'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
Image:CCG Unlimited Koshi A.jpg|''Mist Lynx A'' in combat ''[[BattleTech Trading Card Game|CCG]]''
+
Mist Lynx RGilClan v07.png|''Mist Lynx'' from ''[[Recognition Guide: ilClan, vol. 7|RG:ilClan v7]]''
Image:CCG Unlimited Koshi B.jpg|''Mist Lynx B'' in motion from ''CCG''
+
CCG Unlimited Koshi A.jpg|''Mist Lynx'' A in combat ''[[BattleTech Trading Card Game|CCG]]''
Image:CCG Unlimited Koshi C.jpg|''Mist Lynx C'' in combat from ''CCG''
+
CCG Unlimited Koshi B.jpg|''Mist Lynx'' B in motion from ''CCG''
Image:CCG Unlimited Koshi D.jpg|''Mist Lynx D'' in combat from ''CCG''
+
CCG Unlimited Koshi C.jpg|''Mist Lynx'' C in combat from ''CCG''
Image:CCG Unlimited Koshi Prime.jpg|''Mist Lynx Prime'' in motion from ''CCG''
+
CCG Unlimited Koshi D.jpg|''Mist Lynx'' D in combat from ''CCG''
 +
CCG Unlimited Koshi Prime.jpg|''Mist Lynx'' Prime in motion from ''CCG''
 +
Clan Command Star - Mist Lynx.jpg|''Mist Lynx'' miniature from ''[[BattleTech: Clan Command Star]]''
 
</gallery>
 
</gallery>
  
Line 83: Line 104:
  
 
==Bibliography==
 
==Bibliography==
 +
<div class="desktop-3-col">
 
* ''[[Combat Operations]]''
 
* ''[[Combat Operations]]''
 
* ''[[Dark Age Turning Points: Liao]]''
 
* ''[[Dark Age Turning Points: Liao]]''
Line 93: Line 115:
 
* ''[[Technical Readout: 3060]]''
 
* ''[[Technical Readout: 3060]]''
 
* ''[[The Wars of Reaving Supplemental]]''
 
* ''[[The Wars of Reaving Supplemental]]''
+
</div>
 +
 
 +
 
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category:OmniMechs]]
 
[[Category:OmniMechs]]
 
[[Category:Light BattleMechs]]
 
[[Category:Light BattleMechs]]
 
[[Category:25 ton BattleMechs]]
 
[[Category:25 ton BattleMechs]]
[[Category:Clan General BattleMechs]]
+
[[Category:'Mechs]]
 
[[Category:Clan Smoke Jaguar BattleMechs]]
 
[[Category:Clan Smoke Jaguar BattleMechs]]
 +
[[Category:Clan Steel Viper BattleMechs]]
 
[[Category:Clan OmniMechs]]
 
[[Category:Clan OmniMechs]]
 
[[Category:Society BattleMechs]]
 
[[Category:Society BattleMechs]]
 
[[Category:German renamed units]]
 
[[Category:German renamed units]]

Latest revision as of 15:33, 28 March 2024

Mist Lynx (Koshi)
Mist Lynx
Production information
Manufacturer Arcadia BattleMech Plant CM-O3[1]

Huntress Production Facility Epsilon[1]

Production Year 2926[2]
Model Prime[1]
Class Light
Cost 4,812,760 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 25 tons
Chassis Light Series II Endo-Steel
Armor Compound H17 Ferro-Fibrous
Engine Type II 175 XL
Communications System Build 1685/5 Tacticom
Targeting Tracking System Series III GDS with Active Probe
Heat Sinks 10 double
Speed 118 km/h
Jump Jets Clan Light Series Mk. I
Armament

Primary Configuration

BV (1.0) 895[3]
BV (2.0) 880[4]
or 871[1][5]


Description[edit]

Weighing in at 25 tons, the Mist Lynx is a lightweight workhorse OmniMech. It is a common light OmniMech among the Clans that invaded the Inner Sphere, and is part of the touman of every Clan. Before the Great Refusal, the Mist Lynx was most prominently fielded by Clan Smoke Jaguar and earned the code name Koshi, or "small death," from the DCMS forces which encountered it during Operation REVIVAL. Designed by Clan Smoke Jaguar around 2910, production of the Mist Lynx was continued by Clans Ice Hellion and Steel Viper after the Annihilation of Clan Smoke Jaguar.[4][6][7]

The Mist Lynx is built on a lightweight endo steel chassis to save weight, and is powered by a 175 XL engine that gives the 'Mech a top speed of 118.8 km/h, and six jump jets are mounted that allow the 'Mech to jump up to 180 meters. The Mist Lynx has a fixed active probe that allows the 'Mech to protect itself from ambush by letting it detect any hidden enemy units before they can strike. For protection from enemy fire, the Mist Lynx has three and a half tons of ferro-fibrous armor.[4][6][7]

Weapons and Equipment[edit]

In its Primary configuration the Mist Lynx is armed to engage an enemy at any range. For long range combat, it carries a single LRM-10 launcher, which is backed up by a Streak SRM-4 launcher for close combat. Finally, to protect itself from infantry, the Mist Lynx carries two machine guns.[4][6][7]

Alternate Configurations[edit]

  • Alternate Configuration A 
    The A configuration of the Mist Lynx is intended for artillery spotting and anti-infantry work. To spot for Arrow IV artillery, it carries a TAG laser designator, and to protect engage infantry it has two A-Pods, two machine guns, and a single flamer. Finally, for added protection from missile attacks, the Mist Lynx A has two anti-missile systems.[1] BV (1.0) = 631;[3] BV (2.0) = 620,[4] 611[8] or 608[1]
  • Alternate Configuration B 
    A close combat configuration, the Mist Lynx B has two ER medium lasers and two SRM-6 launchers for its primary armament. These are backed up by a single ER small laser as a weapon for extremely close ranges.[1] BV (1.0) = 1,141;[3] BV (2.0) = 1,218[4] or 1,209[1][9]
  • Alternate Configuration C 
    The C configuration of the Mist Lynx is armed with a single ER large laser as its primary weapon backed up by an ER medium laser for close combat. For added protection, the Mist Lynx C has an anti-missile system for protection from missile fire and an ECM suite to protect it from enemy electronic warfare systems.[1] BV (1.0) = 1,338;[3] BV (2.0) = 1,330[4] or 1,320[1][10]
  • Alternate Configuration D 
    A long range sniper configuration, the Mist Lynx D has a single UAC/2 for sniping at targets at long range. For close range protection, the 'Mech has an ER medium laser and an ER small laser.[1] BV (1.0) = 861;[3] BV (2.0) = 851[4] or 842[1][11]
  • Alternate Configuration E 
    The Mist Lynx E is a versatile design that is armed with an ATM-6, capable of firing ordnance for close, medium, and long ranges. For close combat, this is backed up by four ER small lasers.[1] BV (1.0) = 1,046;[3][12] BV (2.0) = 1,007[4] or 997[1][13]
  • Alternate Configuration F 
    The F configuration of the Mist Lynx is a close combat 'Mech that carries three heavy medium lasers which are backed up by four heavy small lasers, all of which are linked to an advanced targeting computer for increased accuracy. To protect it from enemy electronic warfare systems, the F configuration has an ECM suite and also has a light TAG laser designator to paint targets for deadly Arrow IV artillery attacks.[1] BV (2.0) = 1,198[4] or 1,173[1][14]
  • Alternate Configuration H 
    Similar to the B configuration, the Mist Lynx H has a Streak SRM-6 and a heavy medium laser as its primary weapons. These are backed up by a pair of heavy small lasers for extremely close ranges. For added protection from missile attacks, the H configuration has an anti-missile system.[1] BV (1.0) = 1,015;[3] BV (2.0) = 991[4] or 982[1][16]
  • Alternate Configuration I 
    The Mist Lynx I carries a Narc missile beacon in its right arm, fed by two tons of ammunition. The left arm carries an unusual arrangement of five SRM-2 launchers, fed by one ton of ammunition is also carried in the right arm. The Narc can be used to direct the fire from its Starmates and from its own weapons. BV (2.0) = 689[4][17]
  • Alternate Configuration J 
    Configured primarily as a long range sniper, the J variant can use its enhanced speed to close in for the kill. A left arm-mounted ER PPC gives the J its ranged bite, while an improved heavy medium laser in the right arm can be used at closer ranges. Despite its hard hitting weapons the J can still perform well as a scout using its head-mounted active probe. Finally a supercharger allows this variant a blistering top speed of over 140 km/h. BV (2.0) = 1,704[4][17]
  • Alternate Configuration K 
    The Mist Lynx K is configured around a left arm-mounted ProtoMech AC/4, with one ton of ammunition carried alongside the gun. The low damage of this weapon is made up for in part by its ability to use special ammunition types. Sharing a similar range bracket, two ER medium lasers back up the autocannon from their position in the right arm. BV (2.0) = 976[4][17]
  • Alternate Configuration L 
    While still retaining anti-'Mech weaponry, the L configuration is mainly designed to obliterate enemy infantry. Four AP Gauss rifles and their one ton of ammo occupy the right arm, while a heavy flamer is mounted in the left arm alongside its one ton of ammo and ECM suite. The 'Mech’s primary anti-'Mech weapon is a heavy medium laser in the right torso. BV (2.0) = 901[4][17]
  • Alternate Configuration M 
    The M has a similar goal as the L, but goes about it using a different array of weaponry. A plasma cannon is mounted in the right arm and is supplied with a two ton magazine that gives the weapon a long life on the battlefield. Four ER micro lasers in the right arm provide both further anti-infantry capability and some bite against harder targets. The right torso houses a single SRM-2 launcher, with one ton of ammo providing a generous 50 shots for this weapon. BV (2.0) = 961[4][17]
  • Alternate Configuration N 
    The N configuration turns the Mist Lynx into a long range fighter. Each arm carries two LRM-5 launchers, and all four launchers share the one ton of ammo carried in the right torso; unfortunately, this leaves the N with only six shots per launcher. To protect itself from return fire, a laser anti-missile system is mounted on the left shoulder. A TAG laser in the right torso allows the N to target for its own missiles or call in fire from its Starmates. A single heavy small laser in the right arm provides the 'Mech with some very limited fallback weaponry when its ammo bin runs dry. BV (2.0) = 976[4][17]
  • Alternate Configuration P 
    Intended for extremely close combat, the Mist Lynx P has an ER large laser as its only long range weapon. For close combat, the 'Mech has four ER micro lasers and three micro pulse lasers which are highly effective in the close confines of a city, but on open terrain this arsenal leaves the 'Mech lacking.[1] BV (1.0) = 1,058;[3] BV (2.0) = 1,074[4] or 1,064[1][18]
  • Alternate Configuration T 
    Essentially a variant of the Prime, the Mist Lynx T is very similar. An LRM-10 and its one ton of ammo are in the left arm, while a conventional SRM-4 sits in the right with two ER small lasers. An ECM suite is in the right torso and an active probe mounted in the head help deal with electronic warfare. BV (2.0) = 971[17]
  • Alternate Configuration Z 
    Used by The Society's MechWarriors, this Mist Lynx variant carries an active probe and a Nova CEWS. To provide extra protection for the Nova CEWS, the right torso mounts one ton of modular armor. Six jump jets provide a 180 meter jump range, and the only weapons are a pair of iATM-3 launchers, one in each arm.[19]

Related BattleMechs[edit]

Notable Pilots[edit]

See Category:Notable Mist Lynx Pilots

Notes[edit]

  • In German products, the unit's proper Clan name was altered to Grauluchs, which literally means Grey Lynx. The unit's proper Inner Sphere name was left unchanged.

Gallery[edit]

References[edit]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 1.20 1.21 Technical Readout: Clan Invasion, pp. 14–15: "Koshi"
  2. MUL online entry for Mist Lynx (Koshi)
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Combat Operations, p. 108
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 Technical Readout: 3050 Upgrade, pp. 116–117: "Koshi OmniMech Profile"
  5. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 15
  6. 6.0 6.1 6.2 Technical Readout: 3050, pp. 14–15: "Koshi OmniMech Profile"
  7. 7.0 7.1 7.2 Technical Readout: 3050 Revised, pp. 12–13: "Koshi OmniMech Profile"
  8. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 16
  9. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 17
  10. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 18
  11. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 19
  12. Record Sheets: Upgrades, p. 38
  13. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 20
  14. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 21
  15. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 22
  16. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 23
  17. 17.0 17.1 17.2 17.3 17.4 17.5 17.6 Recognition Guide: ilClan, vol. 7, p. 12
  18. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 24
  19. The Wars of Reaving Supplemental, p. 60
  20. 20.0 20.1 Technical Readout: 3060, p. 76
  21. Dark Age Turning Points: Liao, p. ?[citation needed]

Bibliography[edit]