Machine Gun
Machine Gun | |
Production information | |
Type | Ballistic (Anti-Infantry) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Pre-spaceflight |
Technical specifications | |
Heat | 0 |
Damage | 2 |
Minimum Range | 0 |
Short Range | 1 |
Medium Range | 2 |
Long Range | 3 |
Tons | Clan = .25
IS = .5 |
Critical Slots | 1 |
Ammo Per Ton | 200 |
Cost (unloaded) | 5,000 |
Ammo Cost (per ton) | 1,000 |
BV (1.0) | 5 |
BV (2.0) | 5 |
Description
The Machine Gun simply issues forth a stream of bullets at a high rate of fire, though the weapon rarely suffers ammunition shortages. The Machine Gun is mostly found carried by infantry squads or power-armored suits as well as mounted on lighter 'Mechs and vehicles due to its small size and weight.
The damage from a Machine Gun can be devastating to conventional infantry, but this class of weapon has a low damage rating against armored targets such as BattleMechs and Combat Vehicles, this class of weapon also has a very low range when used against armored targets.
Ammo Handling
BattleMechs and vehicles (massing more than 5 tons) allot Machine Gun ammunition in half-ton (100 "round") as well as full ton (200 "round") lots. Powered Armor (of all types, including BattleArmor) and vehicles massing less than 5 tons are alloted ammo in 5 kg lots that are consumed in a single "round" or turn of fire.
Models
The Machine Gun is manufactured on the following planets:
References