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Difference between revisions of "Wasp"

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Image:WSP-1 Wasp.jpg|''WSP-1'' Wasp
 
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Image:3050 Wasp.jpg|''WSP-3M'' Wasp
 
Image:WaspSchematics.jpg|''Wasp'' internal schematics view
 
Image:WaspSchematics.jpg|''Wasp'' internal schematics view

Revision as of 07:37, 11 November 2012

Wasp
Wasp
Production information
Manufacturer General Mechanics
Achernar BattleMechs
Defiance Industries
Detroit Consolidated MechWorks
Hellespont Industrials
Irian BattleMechs Unlimited
Kali Yama Weapons Industries
Taurus Territorial Industries
General Motors[1]
Production Year 2464[2][3]
Model WSP-1A
Class Light
Cost 1,646,640 C-bills
Technical specifications
Mass 20 tons
Chassis 1A Type 3
Armor Durallex Light
Engine GM 120
Communications System Duotech 65
Speed 95.1 km/h
Jump Jets Rawlings 52
Armament
BV (1.0) 335
BV (2.0) 384[4]


Description

The revolutionary Wasp BattleMech was introduced in 2464 as an attempt to create a fast and maneuverable recon BattleMech. The Wasp was revolutionary because of its prototype jump jet system. However, the system was not perfected for most of the next decade.[2][3]

With improvements in production and jump jet technology, the modern Wasp began production in 2471[5]. Centuries later, the Wasp is still considered a valued asset for recon work. The classic 1A has a ground speed that was considered lackluster when compared to most modern light 'Mechs but the slow ground speed was offset by the Wasps capability to jump up to 180 meters. While carrying heavier weapons than 'Mechs like the Locust, the Wasp will generally only engage other light 'Mechs, using its jumping capabilities to avoid conflicts with larger foes when it can. The Wasp was also known to be used in the role of a raider because of its abilities to hit and fade in rough terrain. [5] [4]

The Wasp is one of the Unseen Mech designs.

Armament

The 1A Wasp carried a light weapons payload meant primarily for self-defense against other light 'Mechs and was not meant to be used to engage heavier 'Mechs. The primary weapon is a Diverse Optics Type 2 Medium Laser. This is backed up by a Bical SRM-2 launcher which can use standard and Inferno rounds, making it useful against either enemy 'Mechs and a good deterrent against infantry and vehicles. [5] [4]

Variants

  • WSP-1 - Developed by General Mechanics on Mars in 2464, the prototype Wasp used several primitive components. The primitive engine reduced the top speed to 85km/h and meant that only a single Medium Laser was carried and the prototype jump jets could only cover 150 meters in a jump. The primitive armor provided much less protection than the Succession Wars-era Wasps, even though it carried three and a half tons of armor.[2]
  • WSP-1L - The 1L variant of the Wasp produced by House Liao replaced the Medium Laser and SRM-2 launcher with a single SRM-4 launcher. [5] [4] BV (1.0) = 290, BV (2.0) = 335[citation needed]
  • WSP-3M - The post-Helm Memory Core House Marik variant, the 3M Wasp upgraded the chassis to Endo Steel and the armor to Ferro-Fibrous. This variant carried a Intek Medium Pulse Laser and a single Irian Weapons Works SRM-2 launcher. [6] BV (1.0) = 346, BV (2.0) = 394[12]
  • WSP-3S - The Lyran Alliance's Project Phoenix rebuild, the 3S variant of the Wasp upgraded the structure to an Endo Steel version, replaced the heat sinks to double heat sinks, and carried two ER Medium Lasers, a Full-Head Ejection System, a Guardian ECM suite, and a TAG target designator. [10] BV (1.0) = 584, BV (2.0) = 595[13]
  • WSP-3W - Manufactured by Achernar for Wolf's Dragoons, the Clan Invasion era 3W upgraded the armor to Ferro-Fibrous and carried two Small Pulse Lasers and four Small Lasers. [6] BV (1.0) = 276, BV (2.0) = 342[14]
  • WSP-8T - Manufactured by Hellespont and Detroit Consolidated, the 3T carried a single MML-3 and Light PPC to increase the Wasp's effective range. The increased size of the weaponry forced designers to use a Small Cockpit and XL Engine. BV (2.0) = 439[17]
  • WSP-2A Super Wasp - Although it carried the designation WSP-2A, this is actually a new 25-ton 'Mech design based on the regular Wasp in a similar fashion to Clan -IIC evolution of existing designs. Besides being slightly heavier, it was considerably faster and has some extra armor compared to its parent design.[citation needed]

Notes

In Marik Zabielski's dossier from MechWarrior: Dark Age game set Counter Assault, the file cites a unknown variant of the Wasp. The only given information is its serial number: DA4350-11L. This wasp has been equipped with Endo Steel, 120 rated XL Engine, Jump Jets, an Extended Range Medium Laser and an LRM 10 launcher.

Gallery

References

  1. Handbook House Davion p.187
  2. 2.0 2.1 2.2 Experimental Technical Readout: Primitives, Volume 2, p. 3
  3. 3.0 3.1 Era Digest: Age of War, p. 11
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Technical Readout: 3039, p. 283
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Technical Readout: 3025, p. 10
  6. 6.0 6.1 6.2 Technical Readout: 3050, p. 60
  7. Record Sheets: 3085 Unabridged — Project Phoenix, p. 24
  8. 8.0 8.1 Technical Readout: 3085, p. 231
  9. Record Sheets: 3085 Unabridged — Project Phoenix, p. 25
  10. 10.0 10.1 Technical Readout: Project Phoenix, p. 18
  11. 11.0 11.1 Record Sheets: 3085 Unabridged — Project Phoenix, p. 26
  12. Record Sheets: 3085 Unabridged — Project Phoenix, p. 27
  13. Record Sheets: 3085 Unabridged — Project Phoenix, p. 28
  14. Record Sheets: 3085 Unabridged — Project Phoenix, p. 29
  15. Solid Periphery Machinery
  16. Record Sheets: 3085 Unabridged — Project Phoenix, p. 30
  17. Record Sheets: 3085 Unabridged — Project Phoenix, p. 31

Bibliography