Difference between revisions of "MechWarrior 5: Mercenaries/Equipment"

(→‎Fists: a more general title)
(→‎Melee: cleaning/reorganizing section)
Line 3,737: Line 3,737:
 
|}
 
|}
  
==Melee==
+
==Melee Weapons==
===Unequipped Slots===
+
===Light 'Mechs===
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
|-
 
|-
! scope="col" style="padding: 0em 1em 0em 1em;" | Type
+
! scope="col" style="padding: 0em 1em 0em 1em;" | Tier
 +
! scope="col" style="padding: 0em 1em 0em 1em;" | Brand
 +
! scope="col" style="padding: 0em 1em 0em 1em;" | Tonnage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
|-
 
|-
| Light Lower Arm
+
! colspan="5" style="text-align:center; font-weight:normal;" | Unequipped
 +
|-
 +
|
 +
| Lower Arm
 +
| 0
 
| 5
 
| 5
 
| 17.5
 
| 17.5
 
|-
 
|-
| Light Hand Actuator
+
|  
 +
| Hand Actuator
 +
| 0
 
| 10
 
| 10
 
| 17.5
 
| 17.5
|-
 
| Medium Lower Arm
 
| 7.5
 
| 17.5
 
|-
 
| Medium Hand Actuator
 
| 15
 
| 17.5
 
|-
 
| Medium Battle Fist Actuator
 
| 20
 
| 17.5
 
|-
 
| Heavy Lower Arm
 
| 10
 
| 17.5
 
|-
 
| Heavy Hand Actuator
 
| 20
 
| 17.5
 
|-
 
| Heavy Battle Fist Actuator
 
| 25
 
| 17.5
 
|-
 
| Assault Lower Arm
 
| 12.5
 
| 17.5
 
|-
 
| Assault Barrel Fist Actuator
 
| 25
 
| 17.5
 
|-
 
| Assault Hand Actuator
 
| 25
 
| 17.5
 
|-
 
| Assault Battle Fist Actuator
 
| 30
 
| 17.5
 
|}
 
 
===Light Weapons===
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
|-
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Tier
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Brand
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Tonnage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
 
|-
 
|-
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
Line 3,881: Line 3,839:
 
|}
 
|}
  
===Medium Weapons===
+
===Medium 'Mechs===
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
|-
 
|-
Line 3,889: Line 3,847:
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 +
|-
 +
! colspan="5" style="text-align:center; font-weight:normal;" | Unequipped
 +
|-
 +
|
 +
| Lower Arm
 +
| 0
 +
| 7.5
 +
| 17.5
 +
|-
 +
|
 +
| Hand Actuator
 +
| 0
 +
| 15
 +
| 17.5
 +
|-
 +
|
 +
| Battle Fist Actuator
 +
| 0
 +
| 20
 +
| 17.5
 
|-
 
|-
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
Line 4,082: Line 4,060:
 
|}
 
|}
  
===Heavy Weapons===
+
===Heavy 'Mechs===
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
|-
 
|-
Line 4,090: Line 4,068:
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 +
|-
 +
! colspan="5" style="text-align:center; font-weight:normal;" | Unequipped
 +
|-
 +
|
 +
| Lower Arm
 +
| 0
 +
| 10
 +
| 17.5
 +
|-
 +
|
 +
| Hand Actuator
 +
| 0
 +
| 20
 +
| 17.5
 +
|-
 +
|
 +
| Battle Fist Actuator
 +
| 0
 +
| 25
 +
| 17.5
 
|-
 
|-
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Knuckles]]
Line 4,283: Line 4,281:
 
|}
 
|}
  
===Assault Weapons===
+
===Assault 'Mechs===
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
{| class="wikitable mw-datatable" style="font-weight:bold; text-align:center;"
 
|-
 
|-
Line 4,291: Line 4,289:
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="padding: 0em 1em 0em 1em;" | Damage
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 
! scope="col" style="max-width:6.5em" | Max Range (Meters)
 +
|-
 +
! colspan="5" style="text-align:center; font-weight:normal;" | Unequipped
 +
|-
 +
|
 +
| Lower Arm
 +
| 0
 +
| 12.5
 +
| 17.5
 +
|-
 +
|
 +
| Barrel Fist Actuator
 +
| 0
 +
| 25
 +
| 17.5
 +
|-
 +
|
 +
| Hand Actuator
 +
| 0
 +
| 25
 +
| 17.5
 +
|-
 +
|
 +
| Battle Fist Actuator
 +
| 0
 +
| 30
 +
| 17.5
 
|-
 
|-
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Hammerfist]]
 
! colspan="5" style="text-align:center; font-weight:bold;" | [[Hammerfist]]

Revision as of 23:18, 7 August 2022

This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries.

Ballistic Weapons

Autocannons

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Autocannon/2
0 Deleon 6 2 55.556 0.52 576 960
1 Armstrong 6 2 66.667 0.4 720 1,200
2 Oriente 6 2.1 70.175 0.38 756 1,260
3 Sarlon 6 2.2 74.074 0.36 792 1,320
4 Defiance 6 2.4 78.431 0.34 828 1,380
5 Stormvanger Assemblies 6 2.6 88.889 0.31 900 1,500
Autocannon/5
0 Deleon 8 5 33.333 0.65 496 760
1 Armstrong J11 8 5 40 0.5 620 950
2 Oriente 8 5.25 42.105 0.475 651 997.5
3 Pontiac Light 8 5.5 44.444 0.45 682 1,045
4 Defiance Type J 8 6 47.059 0.425 713 1,092.5
5 Arcturan Arms Longarm 8 6.5 53.333 0.387 775 1,187.5
Autocannon/10
0 ChemJet 12 10 16.667 3.9 260 280
1 Armstrong Buster 12 10 20 3 450 600
2 Luxor-D Series 12 10.5 21.053 2.85 472.5 630
3 SarLon MaxiCannon 12 11 22.222 2.7 495 660
4 Defiance Killer Type T 12 12 23.529 2.55 517.5 690
5 Western Heavy 12 13 26.667 2.325 562.5 750
Autocannon/20
0 ChemJet 185mm 14 20 10.417 7.8 216 320
1 Armstrong Requiem 14 20 12.5 6 270 400
2 Luxor Devastator 14 21 13.158 5.7 283.5 420
3 Pontiac 100 14 22 13.889 5.4 297 440
4 Defiance 'Mech Hunter 14 24 14.706 5.1 310.5 460
5 Deathgiver 14 26 16.667 4.65 337.5 500

Burst-Fire Autocannons

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second) Spread (Meters at 350m)
Autocannon/2 Burst Fire
0 Quickscell 6 2.4 55.556 0.468 576 960 1.92
1 Zeusbolt 6 2.4 66.667 0.36 720 1,200 1.6
2 Mydron Model D 6 2.52 70.175 0.342 756 1,260 1.6
3 Whirlwind-L 6 2.64 74.074 0.324 792 1,320 1.6
4 Imperator Smoothy-2 6 2.88 78.431 0.306 828 1,380 1.6
5 Skobel 6 3.12 88.889 0.279 900 1,500 1.6
Autocannon/5 Burst Fire
0 Quickscell 8 6 40.323 0.624 496 760 1.92
1 Zeusbolt 8 6 48.387 0.48 620 950 1.6
2 Mydron Model C 8 6.3 50.934 0.456 651 997.5 1.6
3 GM-Whirlwind 8 6.6 53.763 0.432 682 1,045 1.6
4 Imperator-A 8 7.2 56.926 0.408 713 1,092 1.6
5 Lonworth Type V 8 7.8 64.516 0.372 775 1,187.5 1.6
Ultra Autocannon/5
0 Delon 5UB 9 6.1 33.333 0.91 480 960 4.2
1 Armstrong Spitfire 9 6.1 40 0.7 600 1,200 3.5
2 Mydron Model C-Ultra 9 6.405 42.105 0.665 630 1,260 3.5
3 Nova-5 9 6.71 44.444 0.63 660 1,320 3.5
4 Imperator Ultra 9 7.32 47.059 0.595 690 1,380 3.5
5 KWI 9 10.675 64 0.35 750 1,500 3.5
Autocannon/10 Burst Fire
0 Quickscell 12 12 20.833 3.12 360 480 3.36
1 Federated 12 12 25 2.4 450 600 2.8
2 Mydron Model-B 12 12.6 26.316 2.28 472.5 630 2.8
3 Kali Yama 12 13.2 27.778 2.16 495 660 2.8
4 Imperator-B 12 14.4 29.412 2.04 517.5 690 2.8
5 Skobel 12 15.6 33.333 1.86 562.5 750 2.8
Autocannon/20 Burst Fire
0 Quickscell 14 24 13.021 5.46 216 320 4.8
1 Zeus-36 Mark III 14 25 15.625 4.2 270 400 4
2 Mydron Model-A 14 25.2 16.447 3.99 283.5 420 4
3 Kali Yama Big Bore 14 26.4 17.361 3.78 297 440 4
4 Imperator Zeta 14 28.8 18.382 3.57 310.5 460 4
5 RNG Ranger 14 31.2 20.833 3.255 337.5 500 4

LB 10-X Autocannons

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second) Spread (Meters at 350m)
LB 10-X Autocannon
0 NAIS Mk.1 11 13 22.222 1.69 432 640 8.4
1 Armstrong Cluster Gun 11 13 26.667 1.3 540 800 7
2 Mydron Excel 11 13.65 28.07 1.17 567 840 5.95
3 Kali Yama 11 14.95 29.63 1.17 594 880 6.09
4 Imperator Code Red 11 15.6 31.373 1.105 621 920 5.6
5 Lubalin 11 16.9 35.556 1.007 675 1000 4.9
LB 10-X Autocannon Solid Slug
0 LB-X-P Type 10 11 10 22.222 1.95 432 640
1 Armstrong Class B 11 10 26.667 1.5 540 800
2 Oriente Model 0 11 10.5 28.07 1.425 567 840
3 Sarlon 11 11 29.63 1.35 594 880
4 Defiance Desintigrator 11 12 31.373 1.275 621 920
5 Blankenburg 11 13 35.556 1.162 675 1,000

Machine Gun

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
0 M100 0.5 1.365 600 0 104 Hitscan
1 Deprus RF 0.5 1.5 600 0 130 Hitscan
2 Lindblad 0.5 1.65 600 0 143 Hitscan
3 Voelkers 0.5 1.875 600 0 162.5 Hitscan
4 Sperry Browning 0.5 2.1 600 0 182 Hitscan
5 Tri-Axe 0.5 2.4 600 0 208 Hitscan

Note: Damage is calculated per round against structures, and per second against all other targets ('Mechs, vehicles, VTOLs, and turrets).

Rifles

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Light Rifle
0 Circinus Federated 3 7 7.143 2.86 288 400
1 Grimm-Handcannon 3 7 8.571 2.2 360 500
2 M-HEG Type 50 3 7.35 9.023 2.09 378 525
3 Tortuga Culverin 3 7.7 9.524 1.98 396 550
4 TA-Type L07 Kinetic 3 8.4 10.084 1.87 414 575
5 RWR-Timbuktu 85 3 9.1 11.429 1.705 450 625
Medium Rifle
0 Circinus Federated 5 12 6.25 5.85 360 720
1 Grimm-Punisher 5 12 7.5 4.5 450 900
2 M-HEG Type 100 5 12.05 7.895 4.275 472.5 945
3 Tortuga Carronade 5 12.1 8.333 4.05 495 990
4 TA-Type M15 Sabot 5 12.2 8.824 3.825 517.5 1,035
5 RWR-Finmark 65 5 12.3 10 3.487 562.5 1,125
Heavy Rifle
0 Circinus Federated 8 18 5 13 528 960
1 Grimm-Paixhans 8 18 6 10 660 1,200
2 M-HEG Type 500 8 18.9 6.32 9.5 693 1,260
3 Tortuga Carronade 8 19.8 6.667 9 726 1,320
4 TA-Type H20 APFSDS 8 21.6 7.059 8.5 759 1,380
5 RWR-Apollo 47 8 23.4 8 7.75 825 1,500
Gauss rifle
0 NAIS Mk.1 15 15 8.333 1.3 528 1,600
1 Dragon's Fire 15 15 10 1 660 2,000
2 Zeus Slingshot 15 15.05 10.256 0.95 693 2,100
3 Poland Main Model A 15 17.1 10.526 0.9 726 2,200
4 M-7 15 18.75 10.87 0.85 759 2,300
5 Norse-Storm Model 7D 15 21 11.765 0.85 825 2,500

Energy Weapons

Flamer

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Heat Damage Max Range (Meters) Projectile Speed (Meters/Second)
0 Dragon's Breath 1 2 600 0.48 0.5 72 Hitscan
1 Firestorm 1 2 600 0.4 0.5 90 Hitscan
2 Purity L-Series 1 2.2 600 0.38 0.5 94.5 Hitscan
3 Flame Tech 1 2.5 600 0.36 0.5 99 Hitscan
4 Hot Shot 1 2.8 600 0.34 0.5 103.5 Hitscan
5 Olympian 1 3.2 600 0.3 0.5 112.5 Hitscan

Note: Damage is calculated per round against structures, and per second against all other targets ('Mechs, vehicles, VTOLs, and turrets).

Lasers

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Laser
0 Omnicron 1000 0.5 3 16.842 0.9 180
1 Magna Mk.I 0.5 3 20 0.75 225
2 Chiscomp 32 0.5 3.15 20.645 0.712 236.25
3 Diverse Optics Type 10 0.5 3.3 21.333 0.675 247.5
4 Exo Star 0.5 3.6 22.161 0.63 258.75
5 Dinatech Mk.III 0.5 3.9 24.242 0.562 281.25
Medium Laser
0 Omicron 4000 1 5 10.084 2.7 324
1 Magna Mk.II 1 5 12 2.25 405
2 Martell 1 5.25 12.371 2.138 425.25
3 Diverse Optics Type 20 1 5.5 12.766 2.025 445.5
4 Intek 1 6 13.245 1.913 465.75
5 Krupp 1 6.5 14.458 1.688 506.25
Large Laser
0 Omicron 8000 5 10 7.585 9 540
1 Magna Mk.III 5 10 9.023 7.5 675
2 ChisComp 43 Special 5 10.5 9.304 7.125 708.75
3 Diverse Optics Type 30 5 11 9.604 6.75 742.5
4 RAMTech 1200 5 12 9.967 6.375 776.25
5 Krupp 5 13 10.884 5.625 843.75
ER Large Laser
0 BlazeFire Sweetshot 5 10 7.585 12.6 810
1 Cyclops XII 5 10 9.023 10.5 1,012.5
2 Martell 5 10.5 9.304 9.975 1,063.125
3 Diverse Optics Sunbeam 5 11 9.604 9.45 1,113.75
4 Ramtech 1200X 5 12 9.967 8.925 1,164.375
5 Newhart 5 13 10.884 7.875 1,265.625

Short Burst Lasers

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Laser Short Burst
0 Harmon 0.5 2 26.215 0.48 180
1 Victory 0.5 2 31.169 0.4 225
2 Hessen 1X 0.5 2.1 32.15 0.38 236.25
3 Defiance B4M 0.5 2.2 33.195 0.36 247.5
4 Exo Star 0.5 2.4 34.458 0.34 258.75
5 McCorkel 0.5 2.6 37.647 0.3 281.25
Medium Laser Short Burst
0 Harmon 1 3.5 16.238 1.8 324
1 Victory 23R 1 3.5 19.355 1.5 405
2 Angra 3L 1 3.675 19.934 1.425 425.25
3 Defiance P3M 1 3.85 20.548 1.35 445.5
4 Ceres Arms 1 4.2 21.299 1.275 465.75
5 Tronell 1 4.55 23.211 1.125 506.25
Large Laser Short Burst
0 Harmon 5 7 11.707 4.92 540
1 Victory 5 7 13.953 4.1 675
2 Sunglow 5 7.35 14.371 3.895 708.75
3 Defiance B3L 5 7.7 14.815 3.69 742.5
4 Exo Star 5 8.4 15.357 3.485 776.25
5 McCoreKL 5 9.1 16.736 3.075 843.75
ER Large Laser Short Burst
0 Maxell 5 7 12.115 7.32 810
1 Victory Nickel Alloy 5 7 14.458 6.1 1,012.5
2 Firmir Ultralase 5 7.35 14.879 5.795 1,063.125
3 Defiance 5 7.7 15.326 5.49 1,113.75
4 Exo Star 5 8.4 15.875 5.185 1,164.375
5 Blankenburg 5 9.1 17.279 4.575 1,265.626

Chemical Lasers

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Chemical Laser
0 Grimm Flashbang 0.5 2.5 20.636 0.12 180
1 Ozone Burner 101 0.5 2.5 24.49 0.1 225
2 Liquid Light 0.5 2.625 25.29 0.095 236.25
3 Coil Type TC1020 0.5 2.75 26.144 0.09 247.5
4 Rim World's Reserve 0.5 3 27.168 0.085 258.75
5 T.Alliance Type Luna-2130 0.5 3.25 29.74 0.075 281.25
Medium Chemical Laser
0 Grimm Flashfire 1 4 12.448 1.2 324
1 Ozone Burner 500 1 4 14.815 1 405
2 Liquid Light 1 4.2 15.272 0.95 425.25
3 Coil Type OC402 1 4.4 15.758 0.9 445.5
4 Rim World's Reserve 1 4.8 16.349 0.85 465.75
5 T.Alliance Type Mars-2130 1 5.2 17.844 0.75 506.25
Large Chemical Laser
0 Grimm Chemfire 5 8 9.868 3 540
1 Ozone Burner 5000 5 8 10.526 2.5 675
2 Liquid Light 5 8.4 10.686 2.375 708.75
3 Coil Type MC504 5 8.8 10.85 2.25 742.5
4 Rim World's Reserve 5 9.6 11.029 2.125 776.25
5 T.Alliance Type SOL-2300 5 10.4 11.429 1.875 843.75

Pulse Lasers

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters)
Small Pulse Laser
0 Omnicron 950 1 3 21.016 1.2 132
1 Magna 200P 1 3 25 1 165
2 Sutel Precision Line 1 3.15 25.779 0.95 173.25
3 Diverse Optics Type 10P 1 3.3 26.608 0.9 181.5
4 Ceres Arms W 1 3.6 27.612 0.85 189.75
5 Blankenburg Technologies 1 3.9 30.151 0.75 206.25
Medium Pulse Laser
0 Omnicron XP100 2 6 12.91 3.12 264
1 Magna 400P 2 6 15.385 2.6 330
2 Sutel Precision Line 2 6.3 15.847 2.47 346.5
3 Diverse Optics Type 20P 2 6.6 16.338 2.34 363
4 Ceres Arms W 2 7.2 16.937 2.21 379.5
5 Blankenburg Technologies 2 7.8 18.462 1.95 412.5
Large Pulse Laser
0 Omnicron 950 7 12 9.494 7.8 438
1 Magna 900P 7 12 11.321 6.5 547.5
2 Sutel Precision Line 7 12.6 11.656 6.175 575.875
3 Diverse Optics Type 30P 7 13.2 12.012 5.85 602.25
4 Thunderbolt-12 7 14.4 12.448 5.525 629.625
5 Blankenburg Technologies 7 15.6 13.559 4.875 684.375

PPCs

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
PPC
0 Parti-Kill Heavy Cannon 7 10 10 9.6 736 832
1 Kreuss 7 10 12 8 920 1,040
2 Lord's Light 7 10.5 12.308 7.6 966 1,092
3 Magna Hellstar 7 11.4 12.632 7.2 1,012 1,144
4 Donal 7 12.5 13.043 6.8 1,058 1,196
5 Tiegart 7 14 14.118 6.2 1,150 1,300
ER PPC
0 Johnston Highspeed 7 10 10 14.4 1,200 1,316.448
1 Fusigon Longtooth 7 10 12 12 1,500 1,645.56
2 Lord's Light 2 7 10.5 12.308 11.4 1,575 1,727.838
3 Magna Firestar 7 11.4 12.632 10.8 1,650 1,810.116
4 Defiance 1001 7 12.5 13.043 10.2 1,725 1,892.394
5 Kinslaugher H-Class 7 14 14.118 9.3 1,875 2,056.95

Missile Weapons

Note: Reduced missile spread percentages are indicated in the game's files but are not currently displayed anywhere in-game.

LRM 5

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 5
0 Valiant 2 6 13.636 2.16 720 160
1 Telos Delta Cluster 2 6 15 1.8 900 200
2 Holly 2 6.36 15.385 1.71 945 212
3 Conan/5 2 6.9 16.216 1.44 990 220
4 Longbow 2 7.5 16.667 1.53 1,035 250
5 Doombud 2 8.4 18.182 1.35 1,125 280
LRM 5 Stream (-10% spread)
0 Sian/Ceres Jaguar 2 6 13.636 2.16 720 160
1 Federated 5-Shot 2 6 15 1.8 900 200
2 Zeus-5 2 6.36 15.385 1.71 945 212
3 Delta Dart 2 6.9 16.216 1.44 990 220
4 Delta Dart 2 7.5 16.667 1.53 1,035 250
5 Delphinius 2 8.4 18.182 1.35 1,125 280
LRM 5 + Artemis IV (-33% spread)
0 Valiant 3 6 13.636 2.16 720 160
1 Telos Delta Cluster 3 6 15 1.8 900 200
2 Holly 3 6.36 15.385 1.71 945 212
3 Conan/5 3 6.9 16.216 1.44 990 220
4 Longbow 3 7.5 16.667 1.53 1,035 250
5 Doombud 3 8.4 18.182 1.35 1,125 280
LRM 5 Stream + Artemis IV (-40% spread)
0 Sian/Ceres Jaguar 3 6 13.636 2.16 720 160
1 Federated 5-shot 3 6 15 1.8 900 200
2 Zeus-5 3 6.36 15.385 1.71 945 212
3 Delta Dart 3 6.9 16.216 1.44 990 220
4 Farfire 3 7.5 16.667 1.53 1,035 250
5 Delphinius 2 8.4 18.182 1.35 1,125 280

LRM 10

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 10
0 Valiant 5 12 13.636 4.32 720 160
1 Telos Delta Cluster 5 12 15 3.6 900 200
2 Holly 5 12.72 15.385 3.42 945 212
3 Devastator Series-7 5 13.8 15.789 3.24 990 230
4 Longbow 5 15 16.667 3.06 1,035 250
5 Doombud 5 16.8 18.182 2.7 1,125 280
LRM 10 Stream (-10% spread)
0 Luxor 3R 5 12 13.636 4.32 720 160
1 Federated 5 12 15 3.6 900 200
2 Jackson B5C 5 12.72 15.385 3.42 945 212
3 Delta Dart 5 13.8 15.789 3.24 990 230
4 Farfire 5 15 16.667 3.06 1,035 250
5 Deadeye-10 5 16.8 18.182 2.7 1,125 280
LRM 10 + Artemis IV (-30% spread)
0 Valiant 6 12 13.636 4.32 720 160
1 Telos Delta Cluster 6 12 15 3.6 900 200
2 Holly 6 12.72 15.385 3.42 945 212
3 Devastator Series-7 6 13.8 15.789 3.24 990 230
4 Longbow 6 15 16.667 3.06 1,035 250
5 Doombud 6 16.8 18.182 2.7 1,125 280
LRM 10 Stream + Artemis IV (-37% spread)
0 Luxor 3R 6 12 13.636 4.32 720 160
1 Federated 6 12 15 3.6 900 200
2 Jackson B5C 6 12.72 15.385 3.42 945 212
3 Delta Dart 6 13.8 15.789 3.24 990 230
4 Firefire 6 15 16.667 3.06 1,035 250
5 Deadeye-10 6 16.8 18.182 2.7 1,125 280

LRM 15

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 15
0 Valiant 7 18 13.636 5.4 720 160
1 Telos Delta Cluster 7 18 15 4.5 900 200
2 Holly 7 19.08 15.385 4.275 945 212
3 Kali Yama Deathbloom 7 20.7 15.789 4.05 990 230
4 Longbow 7 22.5 16.667 3.825 1,035 250
5 Doombud 7 25.2 18.182 3.375 1,125 280
LRM 15 Stream (-10% spread)
0 Sturmfeur 7 18 13.636 5.4 720 160
1 Coventry Star Fire 7 18 15 4.5 900 200
2 Zeus 7 19.08 15.385 4.275 945 212
3 Delta Dart 7 20.7 15.789 4.05 990 230
4 Farfire 7 22.5 16.667 3.825 1,035 250
5 Simpson 7 25.2 18.182 3.375 1,125 280
LRM 15 + Artemis IV (-28% spread)
0 Valiant 8 18 13.636 5.4 720 160
1 Telos Delta Cluster 8 18 15 4.5 900 200
2 Holly 8 19.08 15.385 4.275 945 212
3 Kali Yama Deathbloom 8 20.7 15.789 4.05 990 230
4 Longbow 8 22.5 16.667 3.825 1,035 250
5 Doombud 8 25.2 18.182 3.375 1,125 280
LRM 15 Stream + Artemis IV (-34.5% spread)
0 Sturmfeur 8 18 13.636 5.4 720 160
1 Coventry Star Fire 8 18 15 4.5 900 200
2 Zeus 8 19.08 15.385 4.275 945 212
3 Delta Dart 8 20.7 15.789 4.05 990 230
4 Farfire 8 22.5 16.667 3.825 1,035 250
5 Simpson 8 25.2 18.182 3.375 1,125 280

LRM 20

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
LRM 20
0 Valiant 10 24 13.636 6.48 720 160
1 Telos Delta Cluster 10 24 15 5.4 900 200
2 Holly 10 25.44 15.385 5.13 945 212
3 Kali Yama Deathbloom 10 27.6 15.789 4.86 990 230
4 Longbow 10 30 16.667 4.59 1,035 250
5 Doombud 10 33.6 18.182 4.05 1,125 280
LRM 20 Stream (-10% spread)
0 Sturmfeur 10 24 13.636 6.48 720 160
1 Coventry Star Fire 10 24 15 5.4 900 200
2 Zeus 10 25.44 15.385 5.13 945 212
3 Delta Dart 10 27.6 16.216 4.32 990 220
4 Farfire Maxi-Rack 10 30 16.667 4.59 1,035 250
5 Delphinius 10 33.6 18.182 4.05 1,125 280
LRM 20 + Artemis IV (-25% spread)
0 Valiant 11 24 13.636 6.48 720 160
1 Telos Delta Cluster 11 24 15 5.4 900 200
2 Holly 11 25.2 15.385 4.86 945 210
3 Kali Yama Deathbloom 11 27.6 15.789 4.86 990 230
4 Longbow 11 30 16.667 4.59 1,035 250
5 Doombud 11 33.6 18.182 4.05 1,125 280
LRM 20 Stream + Artemis IV (-32.5% spread)
0 Sturmfeur 11 24 13.636 6.48 720 160
1 Coventry Star Fire 11 24 15 5.4 900 200
2 Zeus 11 25.44 15.385 5.13 945 212
3 Delta Dart 11 27.6 15.789 4.86 990 230
4 Farfire Maxi-Rack 11 30 16.667 4.59 1,035 250
5 Delphinius 11 33.6 18.182 4.05 1,125 280

SRM 2

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 2
0 Marklin Mini Missile 1 4.8 19.481 2.16 216 320
1 Arrowlite 1 4.8 21.429 1.8 270 400
2 Holly 1 5.088 22.556 1.71 283.5 420
3 Hovertec 1 5.28 23.81 1.62 297 440
4 Thunderstroke 1 6 25.21 1.53 310.5 460
5 Bical 1 6.72 28.571 1.35 337.5 500
SRM 2 Stream (-20% spread)
0 Guided Technologies 1 4.8 23.923 1.836 216 320
1 Coventry 1 4.8 26.316 1.8 270 400
2 Tharhes 2 Pack 1 5.088 26.906 1.71 283.5 420
3 Irian Weapon Works Class 2 1 5.28 29.24 1.62 297 440
4 Harvester 2K 1 6 30.96 1.53 310.5 460
5 Exostar 1 6.72 35.088 1.35 337.5 500
SRM 2 + Artemis IV (-33% spread)
0 Marklin Mini Missile 2 4.8 19.481 2.16 216 320
1 Arrowlite 2 4.8 21.429 1.8 270 400
2 Holly 2 5.088 22.556 1.71 283.5 420
3 Hovertec 2 5.28 23.81 1.62 297 440
4 Thunderstroke 2 6 25.21 1.53 310.5 460
5 Bical 2 6.72 28.571 1.35 337.5 500
SRM 2 Stream + Artemis IV (-46.5% spread)
0 Guided Technologies 2 4.8 25.608 2.16 216 320
1 Coventry 2 4.8 28.169 1.8 270 400
2 Tharhes 2 Pack 2 5.088 29.652 1.71 283.5 420
3 Irian Weapon Works Class 2 2 5.28 31.299 1.62 297 440
4 Harvester 2K 2 6 33.14 1.53 310.5 460
5 Exostar 2 6.72 37.559 1.35 337.5 500

Streak SRM 2

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
Streak SRM 2
0 Valiant Javelin 1.5 4.8 30.303 2.16 216 320
1 Coventry T4H 1.5 4.8 25 1.8 270 400
2 Zone-Tone 1.5 5.088 35.088 1.71 283.5 420
3 Holly 1.5 5.28 37.037 1.62 297 440
4 Hovertec 1.5 6 39.216 1.53 310.5 460
5 Defiance 1.5 6.72 44.444 1.35 337.5 500
Streak SRM 2 Stream
0 Valiant Javelin 1.5 4.8 30.303 2.16 216 320
1 Coventry T4H 1.5 4.8 33.333 1.8 270 400
2 Generation 1.5 5.04 35.088 1.71 283.5 420
3 Irian Weapon Works Class S2 1.5 5.28 37.037 1.62 297 440
4 Federated SuperStreak 1.5 6 39.216 1.53 310.5 460
5 Pinard Reaper 1.5 6.72 44.444 1.35 337.5 500

SRM 4

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 4
0 Telos Four-Shot 2 9.6 16.043 3.24 216 320
1 Shannon Force 2 9.6 17.647 2.7 270 400
2 Holly 2 10.176 18.576 2.565 283.5 420
3 Hovertec 2 10.56 19.608 2.43 297 440
4 Thunderstroke 2 12 20.761 2.295 310.5 460
5 Totshlagen 2 13.44 23.529 2.025 337.5 500
SRM 4 Stream (-20% spread)
0 Valiant 2 9.6 26.608 3.24 216 320
1 Coventry 4-Tube 2 9.6 29.268 2.7 270 400
2 Tharhes 4 Pack 2 10.176 30.809 2.565 283.5 420
3 Irian Weapon Works Class 4 2 10.56 32.52 2.43 297 440
4 Harvester 2 12 34.433 2.295 310.5 460
5 Archer 2 13.44 39.024 2.025 337.5 500
SRM 4 + Artemis IV (-30% spread)
0 Telos Four-Shot 3 9.6 16.043 3.24 216 320
1 Shannon Force 3 9.6 17.647 2.7 270 400
2 Holly 3 10.176 18.576 2.565 283.5 420
3 Hovertec 3 10.56 19.608 2.43 297 440
4 Thunderstroke 3 12 20.761 2.295 310.5 460
5 Totshlagen 3 13.44 23.529 2.025 337.5 500
SRM 4 Stream + Artemis IV (-46.5% spread)
0 Valiant 3 9.6 25.608 3.24 216 320
1 Coventry 4-Tube 3 9.6 28.169 2.7 270 400
2 Tharhes 4 Pack 3 10.176 56.338 2.565 283.5 420
3 Irian Weapon Works Class 4 3 10.56 31.299 2.43 297 440
4 Harvester 3 12 33.14 2.295 310.5 460
5 Archer 3 13.44 37.559 2.025 337.5 500

SRM 6

Tier Brand Tonnage Damage Rate of Fire (Rounds/Minute) Heat Max Range (Meters) Projectile Speed (Meters/Second)
SRM 6
0 Telos-6 3 14.4 16.043 4.32 216 320
1 Arrowlite 3 14.4 17.647 3.6 270 400
2 Holly 3 15.264 18.576 3.42 283.5 420
3 Hovertec-6 3 15.84 19.608 3.24 297 440
4 Thunderstroke 3 18 20.761 3.06 310.5 460
5 Bical 3 20.16 23.529 2.7 337.5 500
SRM 6 Stream (-20% spread)
0 Valiant Pilum 3 14.4 26.608 4.32 216 320
1 Coventry 90 M 3 14.4 29.268 3.6 270 400
2 Tharhes Maxi 3 15.264 32.43 3.6 283.5 420
3 Irian Weapon Works Class 6 3 15.84 36.134 3.6 297 440
4 Harvester 20K 3 18 40.51 3.6 310.5 460
5 Exostar 3 20.16 52.033 3.6 337.5 500
SRM 6 + Artemis IV (-25% spread)
0 Telos-6 4 14.4 16.043 4.32 216 320
1 Arrowlite 4 14.4 17.647 3.6 270 400
2 Holly 4 15.264 18.576 3.42 283.5 420
3 Hovertec-6 4 15.84 19.608 3.24 297 440
4 Thunderstroke 4 18 20.761 3.06 310.5 460
5 Bical 4 20.16 23.529 2.7 337.5 500
SRM 6 Stream + Artemis IV (-46.5% spread)
0 Valiant Pilum 4 14.4 26.608 4.32 216 320
1 Coventry 90 M 4 14.4 29.268 3.6 270 400
2 Tharhes Maxi 4 15.264 30.809 3.42 283.5 420
3 Irian Weapon Works Class 6 4 15.84 32.52 3.24 297 440
4 Harvester 20K 4 18 34.433 3.06 310.5 460
5 Exostar 4 20.16 39.024 2.7 337.5 500

Melee Weapons

Light 'Mechs

Tier Brand Tonnage Damage Max Range (Meters)
Unequipped
Lower Arm 0 5 17.5
Hand Actuator 0 10 17.5
Knuckles
0 Reinforced Actuators 0.5 10 17.5
1 Ferrosteel Fist 0.5 15 17.5
2 Knuckledusters 0.5 17.5 17.5
3 Doom Fist 0.5 20 17.5
4 Solaris Special 0.5 22.5 17.5
5 Endo Steel Plating 0.5 27.5 17.5
Hammerfist
0
1 Ferrosteel 2 10 17.5
2 Piledriver 2 12.5 17.5
3 Piledriver 2 15 17.5
4 Solaris Suprise 2 17.5 17.5
5 Endo Steel Bracers 2 22.5 17.5

Medium 'Mechs

Tier Brand Tonnage Damage Max Range (Meters)
Unequipped
Lower Arm 0 7.5 17.5
Hand Actuator 0 15 17.5
Battle Fist Actuator 0 20 17.5
Knuckles
0 Reinforced Actuators 1 15 17.5
1 Ferrosteel Fist 1 20 17.5
2 Knuckledusters 1 22.5 17.5
3 Doom Fist 1 25 17.5
4 Solaris Special 1 27.5 17.5
5 Endo Steel Plating 1 32.5 17.5
Hammerfist
0
1 Ferrosteel 2 15 17.5
2 Piledriver 2 17.5 17.5
3 Piledriver 2 20 17.5
4 Solaris Surprise 2 22.5 17.5
5 Endo Steel Bracers 2 27.5 17.5
Hatchet
0 Redjack Reaper 3 30 20
1 Banzai XT.104 3 40 20
2 Johnston Cleaver-II 3 42.5 20
3 None 3 45 20
4 Defiance Type 1 3 47.5 20
5 Defiance Type 3 3 52.5 20
Claw
0
1 Redjack Slasher 4 30 18.75
2 Tekko Kagi Test Type 4 32.5 18.75
3 Lawgiver Raptor Talon 4 35 18.75
4 BLC Lion's Claw 4 37.5 18.75
5 Teng Stables Special 4 42.5 18.75
Mace
0 Cap.Mafia Peacemaker 4 40 20
1 Redjack Maul 4 50 20
2 Hadrian Sceptre 4 52.5 20
3 Achernar Beater 4 55 20
4 Bark Knight Corp.Enforcer 4 57.5 20
5 Norse-Storm Mjolnir 4 62.5 20

Heavy 'Mechs

Tier Brand Tonnage Damage Max Range (Meters)
Unequipped
Lower Arm 0 10 17.5
Hand Actuator 0 20 17.5
Battle Fist Actuator 0 25 17.5
Knuckles
0 Reinforced Actuators 1.5 20 17.5
1 Ferrosteel Fist 1.5 25 17.5
2 Knuckledusters 1.5 27.5 17.5
3 Doom Fist 1.5 30 17.5
4 Solaris Special 1.5 32.5 17.5
5 Endo Steel Plating 1.5 37.5 17.5
Hammerfist
0
1 Ferrosteel 2 20 17.5
2 Piledriver 2 22.5 17.5
3 Piledriver 2 25 17.5
4 Solaris Surprise 2 27.5 17.5
5 Endo Steel Bracers 2 32.5 17.5
Trench Blade
0
1 Johnston Cleaver-IV 4 40 18.75
2 Gibson Federated 4 42.5 18.75
3 Coventry Starblade 4 45 18.75
4 Hesperus Special 4 47.5 18.75
5 Defiance Type X 4 52.5 18.75
Long Sword
0
1 Hellespont R&D Nando 5 50 20
2 Norse-Storm Skofnung 5 52.5 20
3 Law Houtou-Tachi 5 55 20
4 Corean Excalibur 5 57.5 20
5 Valiant Syatems Joyeuse 5 62.5 20
Axe
0
1 Defiance Type 1 5 60 20
2 Gibson Federated 5 62.5 20
3 Coventry Starblade 5 65 20
4 Hesperus Special 5 67.5 20
5 Defiance Type 5 5 72.5 20

Assault 'Mechs

Tier Brand Tonnage Damage Max Range (Meters)
Unequipped
Lower Arm 0 12.5 17.5
Barrel Fist Actuator 0 25 17.5
Hand Actuator 0 25 17.5
Battle Fist Actuator 0 30 17.5
Hammerfist
0
1 Ferrosteel 2 25 17.5
2 Piledriver 2 27.5 17.5
3 Piledriver 2 30 17.5
4 Solaris Suprise 2 32.5 17.5
5 Endo Steel Bracers 2 37.5 17.5
Knuckles
0 Reinforced Actuators 2 25 17.5
1 Ferrosteel Fist 2 30 17.5
2 Knuckledusters 2 32.5 17.5
3 Doom Fist 2 35 17.5
4 Solaris Special 2 37.5 17.5
5 Endo Steel Plat 2 42.5 17.5
Katana Sword
0
1 Victor Industries 6 55 22.5
2 Law Test Type 6 57.5 22.5
3 Katanakaji 6 60 22.5
4 Luthien Armor Works 6 62.5 22.5
5 Masamune Masterworks 6 67.5 22.5
Claymore Sword
0 Glasgow Special 6 60 20
1 none 6 70 20
2 Norse-Storm Gram 6 72.5 20
3 Dunnottar Industries 6 75 20
4 Black Star Excutioner 6 77.5 20
5 Northwind Legacy Type 0 6 82.5 20
Battle Axe
0 Death's Embrace 7 70 20
1 Defiance Type 1 7 80 20
2 Johnson Cleaver-II 7 82.5 20
3 Coventry Starblade 7 85 20
4 Gibson-Kallon 7 87.5 20
5 Defiance Type 7 7 92.5 20

Equipment

Active Probe

Type Tonnage Base Sensor Range Bonus Enhanced No LOS Sensor Range (Meters) ECM Distortion Reduction
EW Active Probe 3.5 +15% 325 -60%
Beagle Active Probe 1.5 +25% 450 -85%

AMS

Tier Brand Tonnage Missile Destruction Rate (Per Second) Max Range (Meters)
0 MainFire 0.5 3.15 160
1 SureFire 444 0.5 3.5 200
2 LFN Lindblad Shotgun 0.5 3.675 210
3 Yori Flyswatter 0.5 4.025 220
4 Buzzsaw 0.5 4.55 230
5 McArthur 0.5 6.125 250

Jump Jets

Type Tonnage 'Mech Weight (Tonnage) Burn Time (Seconds) Jump Velocity (Meters Per Second)
Class I 2 90-100 3.5 8.5
Class II 1 80-85 3.5 8.5
Class III 1 60-75 3.5 8.5
Class IV 0.5 40-55 3.5 8.5
Class V 0.5 20-35 3.5 8.5

Motive Upgrade

Type Tonnage 'Mech Weight (Tonnage) Speed Boost Acceleration Boost Deceleration Boost Turning Boost Damage Interval Min / Max Damage Per Interval
MASC
Mk I 1 20-25 +50% +400% +190% +50% 0.75 0.04 / 0.4
Mk II 2 30-45 +50% +400% +190% +45% 0.75 0.07 / 0.7
Mk III 3 50-65 +50% +385% +175% +40% 0.75 0.12 / 1.2
Mk IV 4 70-85 +50% +385% +175% +35% 0.75 0.15 / 1.5
Mk V 5 90-100 +50% +380% +170% +30% 0.75 0.19 / 1.9
Supercharger
Mk I 1.5 20-25 +50% +400% +0% +0% 0.75 0.06 / 0.6
Mk II 3 30-45 +50% +400% +0% +0% 0.75 0.1 / 1
Mk III 4.5 50-65 +50% +400% +0% +0% 0.75 0.16 / 1.6
Mk IV 6 70-85 +50% +400% +0% +0% 0.75 0.22 / 2.2
Mk V 7.5 90-100 +50% +400% +0% +0% 0.75 0.29 / 2.9

NARC

Tier Brand Tonnage Rate of Fire (Rounds/Minute) Max Range (Meters) Projectile Speed (Meters/Second)
0 I.W.W. MK.XP1 3 15.584 216 640
1 NARC 3 17.143 270 800
2 Octagon Missile Magnet 3 17.582 283.5 840
3 Doering Electronics Glowworm 3 18.533 297 880
4 Apple Churchill 3 20.168 310.5 920
5 TH-Tattletale Production Type 3 27.429 337.5 1,000

Note: NARC reduces LRM spread by 10% (all tiers).

Target Acquisition Gear

Tier Brand Tonnage Max Range (Meters) LRM Spread Reduction*
0 NAIS Mk.1 1 360 -10%
1 Garret Mole 1 450 -5%
2 CherrySeed Bullseye 1 472.5 -10%
3 Apple Churchill 442X 1 495 -15%
4 D2J 1 517.5 -20%
5 Bundesweyth 1 562.5 -25%

Note: Reduced missile spread percentages are indicated in the game's files but are not currently displayed anywhere in-game.