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Difference between revisions of "Jump Jet"

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Developed in [[2471]] by the [[Terran Hegemony]]<ref name="TechManual225">''[[TechManual]]'', pp. 225-226</ref>, thirty years after the production of their first 'Mech, the ''[[Mackie]]'' and first appearing on the [[Wasp]], Jump jets allow [[BattleMechs]] to navigate difficult terrain by rocketing over obstacles. Since their introduction, jump jets have been adapted for use on other units.
+
[[File:Jump Jet view.jpg|right|thumb|Jump Jet of the FLE-14 ''Flea'' Internal Arrangment]]
__TOC__
 
==Description==
 
'''Jump jets''' work in a similar, albeit more limited, fashion to the fusion rockets installed on [[Aerospace Fighter|Aerospace Fighters]].  Inside a magnetically shielded reaction chamber buried deep inside the 'mech, an electron beam superheats a reaction mass and expels the expanding gases through nozzles located on the back of the 'mech or in its legs.  Reaction mass is commonly provided in the form of air forced into the reaction chamber by a system of turbo-compressors, but most 'mechs have a small amount of alternate reaction mass, usually in the form of hydrogen, water or mercury, in order to facilitate operation in a vacuum and to reduce the wear on the jets from superheated oxygen when in an atmosphere that contains it<ref name="TechManual39">''[[TechManual]]'', pp. 38-39</ref>.  The reaction mass provided by an atmosphere is effectively infinite, but the supplementary reaction mass carried on-board is limited by the number of thruster assemblies installed unless additional tankage is added to the 'mech<ref>''[[Strategic Operations]]'', p. 24</ref>.
 
  
Because of the heat produced by jump jet activation and limited on-board fuel, jump jets can only maintain thrust for a few seconds.  A far cry from flight, jump jets nevertheless allow a 'mech to make short leaps sufficient enough to outmaneuver 'mechs not similarly equipped or bypass obstacles and unfavorable terrain<ref name="TechManual39" /><ref name="TechManual225" />.  Care must be taken when jumping, however, as jumping causes heat buildup with even the shortest jump generating more heat than running, and damage to a 'mech's gyro or leg actuators and joints can cause a 'mech to fumble upon landing<ref name="TotalWarfare53" />Owing to the inability of liquids to be compressed, submerged jump jets cannot be used lest the extreme pressure rupture the jet's casing<ref name="TechManual39" /><ref name="TotalWarfare53">''[[Total Warfare]]'', pp. 53-54</ref>.
+
Developed by Dr. [[Soren Iishi]] of the [[Terran Hegemony]] in [[2464]] <ref name=IO>''Interstellar Operations: Alternate Eras'', p. 29: "Advanced ’Mech/ProtoMech/Vehicular Motive Systems"</ref>, thirty years after the introduction of the first [[BattleMech]], the ''[[Mackie]]'', and first appearing on the ''[[Wasp]]'', '''Jump jets''' allow 'Mechs to navigate difficult terrain by rocketing over obstaclesSince their invention, jump jets have been adapted for use on other units. They entered full production in the Hegemony in [[2471]], becoming commonplace in 2500.<ref name=IO/>
  
A jumping 'Mech is harder to hit, but the 'Mech's own accuracy is also adversely affected by jumping<ref name="TotalWarfare53" />.  Any 'Mech with jump jets can perform a combat maneuver known as [[Death from Above]], which involves it  jumping into the air and attempting to land on an opponent.  A successful DFA has the potential to crush an opposing 'mech's head, but the maneuver risks damage to one's own 'mech even if the attack is successful<ref name="TotalWarfare149">''[[Total Warfare]]'', pp.149-150</ref>.  Another attack that has been known to be performed using jump jets nicknamed the "I Am Jade Falcon" maneuver uses the jets in a 'mech's legs to torch an adjacent hostile<ref>''[[Tactical Operations]]'', pp. 90-91</ref>.
+
== 'Mech Jump Jets ==
 +
By harnessing the power of a 'Mech's fusion engine to superheat air or another suitable fluid, '''Jump Jets''' allow a BattleMech to briefly overcome gravity and rocket short distances over the battlefield.
  
A 'Mech may have one or more jump jets installed; each thruster increases the 'mech's maximum jump distance by 30 meters<ref name="TotalWarfare53" /> but takes up space and weight on the 'mech's frameThe mass of the jump jets is proportionate to the mass of the 'Mech they are installed on, owing to the increased power needed to move a more massive object and the maximum number of jump jets that a 'Mech can carry, and thus it's maximum jump distance, is limited by the motive power provided by the 'mech's engine<ref name=TechManual51>''[[TechManual]]'', p.51</ref>.  [[Improved Jump Jets]] are also available which take up twice the mass and space of standard jump jets, but produce less heat and allow for more nozzles to be fitted for a given engine allowing for a longer maximum jump distance<ref name="TechManual225" /><ref name="TechManual51" />. Due to the power requirements, jump jets cannot function on a unit that lacks a nuclear engine, be if [[Fusion Engine|fusion]] or [[Fission Engine|fission]] based<ref name="TechManual225" />.
+
=== Operational Details ===
 +
Jump jets work in a similar, albeit more limited, fashion to the fusion rockets installed on [[aerospace fighter]]s.  Inside a magnetically shielded reaction chamber buried deep inside the 'Mech, an electron beam superheats a reaction mass and expels the expanding gases through nozzles located on the back of the 'Mech or in its legsReaction mass is commonly provided in the form of air forced into the reaction chamber by a system of turbo-compressors, but most 'Mechs have a small amount of alternate reaction mass, usually in the form of hydrogen, water or mercury, in order to facilitate operation in a vacuum and to reduce the wear on the jets from superheated oxygen when in an atmosphere that contains it<ref name="TM38+">''TechManual'', pp. 38-39, "Jump Jets"</ref>.  The reaction mass provided by an atmosphere is effectively infinite, but the onboard supplementary reaction mass carried is limited by the number of thruster assemblies installed unless additional tankage is added to the 'Mech<ref name="SOp24">''Strategic Operations'', p. 24, "Conversion Of Ground Units To Fighters Table"</ref>.
  
==Protomech Jump Jets==
+
Because of the heat produced by jump jet activation and limited onboard fuel, jump jets can only maintain thrust for a few seconds. A far cry from flight, jump jets nevertheless allow a 'Mech to make short leaps sufficient enough to outmaneuver 'Mechs not similarly equipped or bypass obstacles and unfavorable terrain<ref name="TM38+"/><ref name="TMp225+">''TechManual]]'', pp. 225-226, "Jump Jets"</ref>. Care must be taken when jumping, however, as jumping causes heat buildup with even the shortest jump generating more heat than running, and damage to a 'Mech's gyro or leg actuators and joints can cause a 'Mech to fumble upon landing. Owing to the inability of liquids to be compressed, submerged jump jets cannot be used lest the extreme pressure rupture the jet's casing<ref name="TM38+"/><ref name="TWp53+">''Total Warfare'', pp. 53-54, "Movement Modes - Jumping"</ref>.
[[Protomech|Protomechs]] can also be fitted with jump jets. Owing to the lighter frames and differing construction of protomechs, new jump jets had to be designed for protomechs.  Though they are operationally equivalent to the jump jets mounted to 'mechs and are installed to provide propulsion in the same 30 meter increments, functionally, protomech jump jets are more similar to [[Battle Armor|battle armor]] jump packs.
 
  
==Battle Armor Jump Jets==
+
=== Attacks by a Jumping 'Mech ===
Introduced by the [[Western Alliance]] on [[Terra]] in [[2050]],  Jump packs use simpler, chemical based rockets to propel [[Conventional Infantry|infantrymen]] nearly 100 meters through the air<ref>''[[TechManual]]'', p. 272</ref><ref name="TechManual257">''[[TechManual]]'', p. 257</ref>.  Later, these jump packs were adapted for use on [[Battle Armor|battle armor]] allowing suits up to one ton to rocket up to 90 meters in one bound, while suits up to 2 tons are limited to 60 meter jumps.  A [[Jump Booster|jump booster]] can be added to a jump-capable suit to supercharge the jets and add 30 meters to the suit's maximum jump range<ref name="TechManual257" /><ref>''[[TechManual]]'', p. 165</ref>.
+
Jumping makes a 'Mech harder to hit, but the accuracy of weapons fitted to the jumping 'Mech is also adversely affected<ref name="TWp53+"/>. In addition to standard weapons fire, a 'Mech with jump jets can perform a combat maneuver known as [[Death from Above]], which involves it  jumping into the air and attempting to land on an opponent. A successful DFA has the potential to crush an opposing 'Mech's head, but the maneuver risks damage to one's own 'Mech even if the attack is successful<ref name="TWp149+">''Total Warfare'', pp.149-150, "Death From Above Attacks ('Mechs Only)"</ref>.  Another attack that has been known to be performed using jump jets nicknamed the "I Am Jade Falcon" maneuver uses the jets in a 'Mech's legs to torch an adjacent hostile<ref name="TOp90+">''Tactical Operations'', pp. 90-91, "Jump Jet Attacks"</ref>.
  
==Vehicular Jump Jets==
+
=== Fitting Jump Jets ===
Adapting jump jets to vehicles is more complex than simply attaching thrusters to the bottom of a tank.  Though the jump jets themselves are functionally identical to the standard jump jets fitted to 'mechs, successful operation of vehicular jump jets hinges on an advanced AI computer and guidance system first seen on the [[SLDF]]'s [[Kanga|Kanga Jump Tank]] in [[2650]] that is able to precisely track the vehicle's trajectory and vector the thrust of the jump jets to stabilize the vehicle.  Because of the prohibitive complexity and expense of the system, few jump-capable vehicles were produced beyond the Kanga, and even the vehicle heavy forces of Clan Hell's Horses who retained the technology have sidelined the technology<ref>''[[Tactical Operations]]'', pp. .
+
A 'Mech may have one or more jump jets installed; each thruster increases the 'Mech's maximum jump distance by 30 meters<ref name="TWp53+"/> but takes up space and weight on the 'Mech's frame.  The mass of the jump jets is proportionate to the mass of the 'Mech they are installed on, owing to the increased power needed to move a more massive object and the maximum number of jump jets that a 'Mech can carry, and thus its maximum jump distance, is limited by the motive power provided by the 'Mech's engine<ref name="TMp51">''TechManual'', p. 51, "Determine Jump Capability"</ref>. [[Improved Jump Jets]] are also available, which take up twice the mass and space of standard jump jets, but produce less heat and allow for more nozzles to be fitted for a given engine allowing for a longer maximum jump distance<ref name="TMp225+"/><ref name="TMp51"/>. Due to the power requirements, jump jets cannot function on a unit that lacks a nuclear engine, be it [[fusion engine|fusion]] or [[fission engine|fission]] based<ref name="TMp225+"/>, and a single chassis cannot mount both types of jump jets simultaneously. Jump jets can be pod mounted to grant an [[OmniMech|OmniMech]] the ability to jump and are found in numerous variants. Like all fixed equipment, any jump jets hard-mounted to an OmniMech's base configuration cannot be removed, though they can be supplemented by pod mounted jump jets<ref name="TMp51" />.
348-349</ref><ref>''[[Technical Readout: 3050 Upgrade]]'', p. 168</ref>
+
 
==Manufacturing==
+
For 'Mechs that do not fit jump jets, a [['Mech Jump Pack|'Mech jump pack]] may be mounted externally to the rear of a 'Mech to provide limited jump capability or braking thrust to allow a 'Mech to be [[Drop Pod|dropped]].
 +
 
 +
== Protomech Jump Jets ==
 +
[[Protomech|Protomechs]] can also be fitted with jump jets.  Owing to the lighter frames and differing construction of protomechs, new jump jets had to be designed for protomechs.  Though they are operationally equivalent to the jump jets mounted to 'Mechs and are installed to provide propulsion in the same 30 meter increments, functionally, protomech jump jets are more similar to [[battle armor]] jump packs.
 +
 
 +
== Battle Armor Jump Jets ==
 +
Introduced by the [[Western Alliance]] on [[Terra]] in [[2050]],  Jump packs use simpler, chemical based rockets to propel [[Conventional Infantry|infantrymen]] nearly 100 meters through the air<ref name="TMp272">''TechManual'', p. 272, "Conventional Infantry Equipment"</ref><ref name="TMp257">''TechManual'', p. 257, "Jump Jets/Jump Pack"</ref>.  Later, these jump packs were adapted for use on [[battle armor]] allowing suits up to one ton to rocket up to 90 meters in one bound, while suits up to 2 tons are limited to 60 meter jumps.  A [[Jump Booster|jump booster]] can be added to a jump-capable suit to supercharge the jets and add 30 meters to the suit's maximum jump range<ref name="TMp257"/><ref name="TMp165">''TechManual'', p. 165, "Jump Booster"</ref>.
 +
 
 +
== Vehicular Jump Jets ==
 +
Adapting jump jets to vehicles is more complex than simply attaching thrusters to the bottom of a tank.  Though the jump jets themselves are functionally similar to the standard jump jets fitted to 'Mechs, successful operation of vehicular jump jets hinges on an advanced AI computer and guidance system first seen on the [[SLDF]]'s [[Kanga|Kanga Jump Tank]] in [[2650]] that is able to precisely track the vehicle's trajectory and vector the thrust of the jump jets to stabilize the vehicle.  Because of the prohibitive complexity and expense of the system, few jump-capable vehicles were produced beyond the Kanga, and even the vehicle heavy forces of Clan Hell's Horses who retained but have sidelined the technology.<ref name="TOp348+">''Tactical Operations'', pp. 348-349, "Vehicular Jump Jets"</ref><ref name="TRO:3050Up166">''Technical Readout: 3050 Upgrade'', p. 166, "Kanga"</ref>
 +
 
 +
== Brands ==
 +
Jump Jets are produced under the following brand names:
 +
<div class="desktop-3-col">
 +
* [[Anderson Propulsion (Jump Jets)|Anderson Propulsion]]
 +
* [[BMP  (Jump Jets)|BMP]]
 +
* [[Chilton (Jump Jets)|Chilton]]
 +
* [[Clan (Jump Jets)|Clan]]
 +
* [[CurtissJet (Jump Jets)|CurtissJet]]
 +
* [[Geotec (Jump Jets)|Geotec]]
 +
* [[Grandthrust (Jump Jets)|Grandthrust]]
 +
* [[HildCo (Jump Jets)|HildCo]]
 +
* [[Lexington Lifters (Jump Jets)|Lexington Lifters]]
 +
* [[Luxor (Jump Jets)|Luxor]]
 +
* [[Northrup (Jump Jets)|Northrup]]
 +
* [[Pitban (Jump Jets)|Pitban]]
 +
* [[Rawlings (Jump Jets)|Rawlings]]
 +
</div>
 +
 
 +
== Manufacturing==
 
Jump Jets are manufactured on the following planets:
 
Jump Jets are manufactured on the following planets:
 
+
{| class=wikitable
{| width='700'
 
 
! Brand
 
! Brand
 
! Planet
 
! Planet
Line 34: Line 60:
 
| [[Barcella]]
 
| [[Barcella]]
 
| [[Barcella Alpha]]
 
| [[Barcella Alpha]]
|-
 
| Anderson 398
 
| [[Capella]]
 
| [[Ceres Metals Industries]]
 
|-
 
| Anderson 398
 
| [[Kathil]]
 
| [[General Motors]]
 
|-
 
| Anderson 398
 
| [[Irian]]
 
| [[Irian BattleMechs Unlimited]]
 
|-
 
| Anderson Propulsion 30
 
| [[Capella]]
 
| [[Ceres Metals Industries]]
 
|-
 
| Anderson Propulsion 30
 
| [[St. Ives]]
 
| [[Ceres Metals Industries]]
 
|-
 
| Chilton 360
 
| [[Ares]]
 
| [[Bergan Industries]]
 
|-
 
| Chilton 360
 
| [[Grand Base]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Chilton 360
 
| [[Calloway VI]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Chilton 360
 
| [[Keystone]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Chilton 360
 
| [[Coventry]]
 
| [[Coventry Metal Works]]
 
|-
 
| Chilton 360
 
| [[Alpheratz]]
 
| [[Alliance Defenders Limited]]
 
|-
 
| Chilton 360
 
| [[MacLeod's Land]]
 
| [[Pinard Protectorates Limited]]
 
|-
 
| Chilton 360
 
| [[New Vandenburg]]
 
| [[Vandenberg Mechanized Industries]]
 
|-
 
| Chilton 365
 
| [[Gibson]]
 
| [[Gibson Federated BattleMechs - (Free Worlds Defense Industries)]]
 
|-
 
| Chilton 460
 
| [[Luthien]]
 
| [[Luthien Armor Works]]
 
|-
 
| Chilton 460
 
| [[Savannah]]
 
| [[Technicron Manufacturing]]
 
|-
 
| Chilton 465
 
| [[Asuncion]]
 
| [[Kallon Industries]]
 
|-
 
| Chilton 465
 
| [[Oliver]]
 
| [[Brigadier Corporation]]
 
|-
 
| Chilton 600
 
| [[Grand Base]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Chilton 600
 
| [[New Valencia]]
 
| [[General Motors]]
 
|-
 
| Clan Light Series Mk. I
 
| [[Arcadia]]
 
| [[Arcadia BattleMech Plant CM-03]]
 
|-
 
| Clan Light Series Mk. I
 
| [[Huntress]]
 
| [[Huntress Production Facility Epsilon]]
 
|-
 
| Clan Light Series Mk.II
 
| [[Huntress]]
 
| [[Abysmal Manufacturing Complex]]
 
|-
 
| Clan Standart 14X Series
 
| [[Arcadia]]
 
| [[Arcadia BattleMech Plant CM-T15]]
 
|-
 
| Clan Standart 14X Standart
 
| [[Tamaron]]
 
| [[Ashton 'Mech Production Complex]]
 
 
|-
 
|-
 
| Coyote Leapers
 
| Coyote Leapers
 
| [[Tamaron]]
 
| [[Tamaron]]
 
| [[Ashton 'Mech Production Complex]]
 
| [[Ashton 'Mech Production Complex]]
|-
 
| CurtissJet 55
 
| [[Paradise]]
 
| [[Curtiss Militech]]
 
 
|-
 
|-
 
| Devil A7
 
| Devil A7
 
| [[Coventry]]
 
| [[Coventry]]
 
| [[Coventry Metal Works]]
 
| [[Coventry Metal Works]]
|-
 
| Geotec 300
 
| [[Outreach]]
 
| [[Blackwell Heavy Industries]]
 
 
|-
 
|-
 
| Hellespont Leaper
 
| Hellespont Leaper
 
| [[Sian]]
 
| [[Sian]]
 
| [[Hellespont 'Mech Works]]
 
| [[Hellespont 'Mech Works]]
|-
 
| HildCo  10
 
| [[St. Ives]]
 
| [[HildCo Interplanetary]]
 
|-
 
| HildCo  11c
 
| [[St. Ives]]
 
| [[HildCo Interplanetary]]
 
|-
 
| HildCo  12
 
| [[St. Ives]]
 
| [[HildCo Interplanetary]]
 
|-
 
| HildCo  13
 
| [[St. Ives]]
 
| [[HildCo Interplanetary]]
 
 
|-
 
|-
 
| Icarus 81
 
| Icarus 81
 
| [[Luthien]]
 
| [[Luthien]]
 
| [[Luthien Armor Works]]
 
| [[Luthien Armor Works]]
|-
 
| Lexington Ltd. Lifters
 
| [[Luthien]]
 
| [[Luthien Armor Works]]
 
|-
 
| Lexington Ltd. Lifters
 
| [[Quentin]]
 
| [[Independence Weaponry]]
 
|-
 
| Luxor 2-Q
 
| [[Hesperus II]]
 
| [[Defiance Industries]]
 
|-
 
| Luxor Load Lifters
 
| [[Coventry]]
 
| [[Coventry Metal Works]]
 
 
|-
 
|-
 
| McCloud Specials
 
| McCloud Specials
Line 196: Line 82:
 
|-
 
|-
 
| McCloud Specials
 
| McCloud Specials
| [[Wernke-Talon]]
+
| [[Wernke]]
 
| [[Kallon Industries]]
 
| [[Kallon Industries]]
 
|-
 
|-
Line 206: Line 92:
 
| [[Marduk]]
 
| [[Marduk]]
 
| [[Victory - (Norse BattleMech Works) ]]
 
| [[Victory - (Norse BattleMech Works) ]]
|-
 
| Northrup 12000
 
| [[Nanking]]
 
| [[Kallon Industries]]
 
|-
 
| Northrup 12000
 
| [[Gibson]]
 
| [[Gibson Federated BattleMechs - (Free Worlds Defense Industries)]]
 
|-
 
| Northrup 12000
 
| [[Thermopolis]]
 
| [[Kallon Industries]]
 
|-
 
| Northrup Nova Leap 30a
 
| [[Nanking]]
 
| [[Kallon Industries]]
 
|-
 
| Northrup Nova Leap 30a
 
| [[Gibson]]
 
| [[Gibson Federated BattleMechs - (Free Worlds Defense Industries)]]
 
 
|-
 
|-
 
| Odin's Own  34z
 
| Odin's Own  34z
 
| [[Loxley]]
 
| [[Loxley]]
 
| [[Blue Shot Weapons]]
 
| [[Blue Shot Weapons]]
|-
 
| Pitban 9000
 
| [[Coventry]]
 
| [[Coventry Metal Works]]
 
|-
 
| Pitban LFT-10
 
| [[Canopus IV]]
 
| [[Majesty Metals and Manufacturing]]
 
|-
 
| Pitban LFT-50
 
| [[Wernke-Talon]]
 
| [[Kallon Industries]]
 
|-
 
| Pitban LFT-50
 
| [[Canopus IV]]
 
| [[Majesty Metals and Manufacturing]]
 
|-
 
| Rawlings 45
 
| [[Keystone]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Rawlings 45
 
| [[Taurus]]
 
| [[Taurus Territorial Industries]]
 
|-
 
| Rawlings 50
 
| [[Irian]]
 
| [[Irian BattleMechs Unlimited]]
 
|-
 
| Rawlings 50
 
| [[Kalidasa]]
 
| [[Kali Yama Weapons Industries Incorporated]]
 
|-
 
| Rawlings 52
 
| [[New Avalon]]
 
| [[Achernar BattleMechs]]
 
|-
 
| Rawlings 52
 
| [[Kalidasa]]
 
| [[Kali Yama Weapons Industries Incorporated]]
 
|-
 
| Rawlings 52
 
| [[Shiro III]]
 
| [[Irian BattleMechs Unlimited]]
 
|-
 
| Rawlings 52
 
| [[Furillo]]
 
| [[Defiance Industries]]
 
|-
 
| Rawlings 52
 
| [[Perdition]]
 
| [[Pinard Protectorates Limited]]
 
|-
 
| Rawlings 52
 
| [[Taurus]]
 
| [[Taurus Territorial Industries]]
 
|-
 
| Rawlings 55
 
| [[Wernke-Talon]]
 
| [[Kallon Industries]]
 
|-
 
| Rawlings 55
 
| [[Keystone]]
 
| [[Earthwerks Incorporated]]
 
|-
 
| Rawlings 55
 
| [[Oliver]]
 
| [[Brigadier Corporation]]
 
|-
 
| Rawlings 55
 
| [[Hesperus II]]
 
| [[Defiance Industries]]
 
|-
 
| Rawlings 55
 
| [[Illiushin]]
 
| [[Vandenberg Mechanized Industries]]
 
|-
 
| Rawlings 55
 
| [[Terra]]
 
| [[Krupp Armament Works]]
 
|-
 
| Rawlings 60
 
| [[Terra]]
 
| [[Krupp Armament Works]]
 
|-
 
| Rawlings 75
 
| [[Tematagi]]
 
| [[Nimakachi Fusion Products Limited]]
 
 
|-
 
|-
 
| Swingline X-1000
 
| Swingline X-1000
Line 324: Line 102:
 
|}
 
|}
  
{|
+
== See Also ==
!Model
 
!Used by
 
|-
 
| "Highlifter" 44 <ref> TRO Phoenix p. 66 </ref>||RIFLEMAN IIC 3 IS (Mech)
 
|-
 
| 100AFVTA <ref> TRO 3050U p. 34 </ref>||ASN -23 ASSASSIN (Mech) IS
 
|-
 
| 100AFVTA <ref> TRO 3055U p. 36 </ref>||STH-1D STEALTH IS (Mech)
 
|-
 
| 3 JF Standard <ref> TRO 3058U p. 192 </ref>||TURKINA Clan (Mech)
 
|-
 
| 4 MicroTan Streaks <ref> TRO 3075 p. 150 </ref>||Clan erinyes (proto mech)
 
|-
 
| 4 Model KT Boosters <ref> TRO 3060 p. 152 </ref>||CORVIS Clan (Mech)
 
|-
 
| 5 Standard Jump Jets <ref> TRO 3055U p. 164 </ref>||SA-OS2 ONSLAUGHT IS (Mech)
 
|-
 
| 6 Luxor Load Lifters <ref> TRO 3058U p. 128 </ref>||FS9-O FIRESTARTER IS (Mech)
 
|-
 
| 7 Clan Standard 14X Series Standard <ref> TRO 3058U p. 168 </ref>||GRENDEL Clan (Mech)
 
|-
 
| Allied AVRtech Model A <ref> 3085 p. 300 </ref>||PHX-HK1 PHoeniX Hawk LAM MK I IS (Mech)
 
|-
 
| Allied lifter B-Series <ref> 3085 p. 290 </ref>||SHD-X2 Shadow Hawk LAM IS (Mech)
 
|-
 
| Anderson 398 <ref> 3039 p. 268 </ref>||GLT-4L GUILLOTINE IS (Mech)
 
|-
 
| Anderson 398 <ref> TRO 3055U p. 64 </ref>||PTR-4D PENETRATOR IS (Mech)
 
|-
 
| Anderson 398 <ref> TRO 3050U p. 210 </ref>||Glt-3n Guillotine (Mech) IS
 
|-
 
| Anderson Model 21 <ref> 3039 p. 146 </ref>||CPLT-C1 CATAPULT IS (Mech)
 
|-
 
| Anderson Propulsion 12 <ref> TRO 3075 p. 242 </ref>||IS frb-2e firebee (mech)
 
|-
 
| Anderson Propulsion 21 <ref> TRO 3050U p. 72 </ref>||cplt-c3 Catapult (Mech) IS
 
|-
 
| Anderson Propulsion 21 <ref> TRO 3050U p. 96 </ref>||shG-2f Shogun (Mech) IS
 
|-
 
| Anderson Propulsion 25 <ref> 3085 p. 82 </ref>||osP-26 Osprey IS (Mech)
 
|-
 
| Anderson Propulsion 30 <ref> 3039 p. 130 </ref>||VND-1R VINDICATOR IS (Mech)
 
|-
 
| Anderson Propulsion 30 <ref> 3085 p. 236 </ref>||PXH-5l PHoenix Hawk IS (Mech)
 
|-
 
| Anderson Propulsion 30 <ref> TRO 3055U p. 34 </ref>||SNK-1V SNAKE IS (Mech)
 
|-
 
| Anderson Propulsion 30 <ref> TRO 3050U p. 50 </ref>||Vnd-3l Vindicator (Mech) IS
 
|-
 
| Anderson Propulsion 30 <ref> Milspecs </ref>||PXH-5L Phoenix Hawk IS (Mech)
 
|-
 
| Anderson Propulsion 30 <ref> TRO Phoenix p. 24 </ref>||PXH-4L PHOENIX HAWK IS (Mech)
 
|-
 
| Andoran Model JJII <ref> TRO 3060 p. 150 </ref>||CLINT IIC Clan (Mech)
 
|-
 
| Andoran Model JJII <ref> 3039 p. 120 </ref>||CLNT-2-3T CLINT IS (Mech)
 
|-
 
| Andoran Model JJII <ref> TRO 3050U p. 38 </ref>||clnt-2-3u Clint (Mech) IS
 
|-
 
| Audi-Fokker Mark IV <ref> 3085 p. 266 </ref>||LGb-12r Longbow IS (Mech)
 
|-
 
| Audi-Fokker Mark IV <ref> TRO 3067 p. 90 </ref>||TNS-4S THANATOS IS (Mech)
 
|-
 
| BMP Mk. XXI <ref> TRO 3055U p. 112 </ref>|| Clan (Mech)
 
|-
 
| BMP Series XV <ref> 3085 p. 164 </ref>||Blood Reaper clan (Mech)
 
|-
 
| BMP Series XV <ref> 3085 p. 170 </ref>||Tundra Wolf 4 clan (Mech)
 
|-
 
| BMP Series XXI Mod 13 Improved <ref> Milspecs </ref>||STALKING SPIDER 3 Clan (Mech)
 
|-
 
| BMP Series XXI Mod. 12 <ref> TRO 3060 p. 158 </ref>||STALKING SPIDER Clan (Mech)
 
|-
 
| Chevron I <ref> TRO 3060 p. 106 </ref>||TSG-9H TI TS'ANG IS (Mech)
 
|-
 
| Chevron I <ref> Milspecs </ref>||TSG-9C TI TS’ANG IS (Mech)
 
|-
 
| Chevron II <ref> TRO 3050U p. 208 </ref>||eXt-4d Exterminator (Mech) IS
 
|-
 
| Chilton 1350 <ref> 3085 p. 268 </ref>||Mad-6d Marauder ii IS (Mech)
 
|-
 
| Chilton 360 <ref> 3039 p. 282 </ref>||STG-3R STINGER IS (Mech)
 
|-
 
| Chilton 360 <ref> TRO 3060 p. 76 </ref>||D9-G9 DUAN GUNG IS (Mech)
 
|-
 
| Chilton 360 <ref> Milspecs </ref>||D9-G10 DUAN GUNG IS (Mech)
 
|-
 
| Chilton 365 <ref> TRO 3055U p. 48 </ref>||ANV-3M ANVIL IS (Mech)
 
|-
 
| Chilton 460 <ref> 3039 p. 144 </ref>||QKD-4G QUICKDRAW IS (Mech)
 
|-
 
| Chilton 460 <ref> TRO Phoenix p. 40 </ref>||CDR-5K CRUSADER IS (Mech)
 
|-
 
| Chilton 460 <ref> TRO 3050U p. 68 </ref>||QKd-5M Quickdraw (Mech) IS
 
|-
 
| Chilton 465 <ref> TRO 3055U p. 50 </ref>||TMP-3M TEMPEST IS (Mech)
 
|-
 
| Chilton 465 Jump Jets <ref> TRO Phoenix p. 42 </ref>||TDR-9M THUNDERBOLT IS (Mech)
 
|-
 
| Chilton 466 <ref> 3085 p. 254 </ref>||tdr-10M Thunderbolt IS (Mech)
 
|-
 
| Chilton 600 <ref> 3039 p. 302 </ref>||MAD-4A MARAUDER II IS (Mech)
 
|-
 
| Chilton 600 <ref> TRO 3055U p. 172 </ref>||CLS-4S COLOSSUS IS (Mech)
 
|-
 
| Chilton 850 Mk. II <ref> Milspecs </ref>||MAD-4K Marauder II IS (Mech)
 
|-
 
| Chilton 850 Mk. II <ref> TRO Phoenix p. 56 </ref>||MAD-4S MARAUDER II IS (Mech)
 
|-
 
| Chilton 950 Improved <ref> Milspecs </ref>||SRC-6C SIROCCO Clan (Mech)
 
|-
 
| Chilton 950 Improved Jump Jets <ref> 3085 p. 106 </ref>||tr-Xb Trebaruna IS (Mech)
 
|-
 
| Chilton Model 21 Improved Jump Jets <ref> 3085 p. 256 </ref>||arc-9M Archer IS (Mech)
 
|-
 
| Clan Light Series Mk II <ref> Milspecs </ref>||Urbanmech IIC Clan (Mech)
 
|-
 
| Clan Light Series Mk. I <ref> TRO 3050U p. 116 </ref>||Koshi (Mech) Clan
 
|-
 
| Clan Light Series Mk. II <ref> TRO 3055U p. 110 </ref>|| Clan (Mech)
 
|-
 
| Clan Light Series Mk. II <ref> TRO 3060 p. 144 </ref>||URBANMECH IIC Clan (Mech)
 
|-
 
| Clan Series Type 3 Assault <ref> TRO 3067 p. 128 </ref>||BLOOD KITЕ Clan (Mech)
 
|-
 
| Clan Series Type 4 Heavy <ref> TRO 3060 p. 172 </ref>||GUILLOTINE IIC Clan (Mech)
 
|-
 
| Clan Series Type 4 Heavy Improved <ref> Milspecs </ref>||GUILLOTINE IIC 2 Clan (Mech)
 
|-
 
| Clan Series type 4 Heavy Improved Jump Jets <ref> 3085 p. 158 </ref>||Kuma clan (Mech)
 
|-
 
| Clan Series Type I Light <ref> TRO 3075 p. 134 </ref>||Clan criMson hawk (mech)
 
|-
 
| Clan Standard 14x Series <ref> Milspecs </ref>||CANIS 2 Clan (Mech)
 
|-
 
| Clan Standard 14X Series Standard <ref> TRO 3058U p. 184 </ref>||GRIZZLY Clan (Mech)
 
|-
 
| Clan Standard type A1 <ref> 3085 p. 160 </ref>||Shadow Cat ii clan (Mech)
 
|-
 
| Clan Standard Type A1 <ref> TRO 3067 p. 114 </ref>||PINION Clan (Mech)
 
|-
 
| Clan Standard Type A2 <ref> TRO 3050U p. 126 </ref>||BlacK hawk (Mech) Clan
 
|-
 
| Clan Standard type A3 <ref> 3085 p. 172 </ref>||Bruin clan (Mech)
 
|-
 
| Clan Standard Type A3 <ref> TRO 3067 p. 122 </ref>||ARCAS Clan (Mech)
 
|-
 
| Clan Type 2 Light <ref> TRO 3055U p. 108 </ref>||JENNER IIC 10 Clan (Mech)
 
|-
 
| Contraband <ref> TRO 3067 p. 46 </ref>||IDT-1 BRIGAND IS (Mech)
 
|-
 
| CurtissJet 55 <ref> TRO 3055U p. 46 </ref>||TR1 WRAITH IS (Mech)
 
|-
 
| CurtissJet 55 <ref> TRO 3060 p. 78 </ref>||EGL-2M EAGLE IS (Mech)
 
|-
 
| CurtissJet 55 <ref> Milspecs </ref>||EGL-3M EAGLE IS (Mech)
 
|-
 
| CurtissJet 80 <ref> TRO 3067 p. 92 </ref>||LGC-0 I LEGACY IS (Mech)
 
|-
 
| CurtissJet 80 <ref> TRO 3055U p. 100 </ref>||GRN-D-04 GRAND CRUSADER II IS (Mech)
 
|-
 
| Devil A7 <ref> TRO 3055U p. 62 </ref>||FLC-8R FALCONER IS (Mech)
 
|-
 
| Foster Ocelot Mrk. VIII <ref> TRO 3058U p. 164 </ref>||HANKYU Clan (Mech)
 
|-
 
| GE-2200 <ref> TRO 3075 p. 206 </ref>||IS gld-4r gladiator (mech)
 
|-
 
| Geotec 300 <ref> TRO 3055U p. 54 </ref>||GAL-1GLS GALLOWGLAS IS (Mech)
 
|-
 
| Geotec 300 <ref> TRO 3050U p. 94 </ref>||crK-5003-2 Katana (crocKett) (Mech) IS
 
|-
 
| Geotec 300 <ref> TRO 3050U p. 122 </ref>||Dragonfly (Mech) Clan
 
|-
 
| Geotec 300 <ref> TRO 3050U p. 218 </ref>||crK-5003-1 Crockett (Mech) IS
 
|-
 
| Gerard Special A <ref> TRO 3075 p. 298 </ref>||IS pX-3r phoenix (mech)
 
|-
 
| gM Ato 100 <ref> 3085 p. 292 </ref>||STG-a1 Stinger LAM MK I IS (Mech)
 
|-
 
| Grandthrust Mk 5 <ref> TRO 3055U p. 120 </ref>||BEHEMOTH 2 Clan (Mech)
 
|-
 
| Grandthrust Mk. 3 <ref> TRO 3058U p. 178 </ref>||THRESHER Clan (Mech)
 
|-
 
| Grandthrust Mk. 4 <ref> TRO 3055U p. 88 </ref>||POUNCER Clan (Mech)
 
|-
 
| grandthrust Mk. 5 <ref> 3085 p. 174 </ref>||Night Wolf clan (Mech)
 
|-
 
| Grandthrust MK. 5 <ref> TRO 3067 p. 132 </ref>||MAD CAT MK II Clan (Mech)
 
|-
 
| Grandthrust Mk. 5 <ref> TRO Phoenix p. 68 </ref>||PHOENIX HAWK IIC 4 IS (Mech)
 
|-
 
| Guld Mk. Ill <ref> TRO Phoenix p. 72 </ref>||MARAUDER IIC 2 IS (Mech)
 
|-
 
| Hellespont Leapers <ref> TRO Phoenix p. 18 </ref>||WSP-3L WASP IS (Mech)
 
|-
 
| Hellespont leapers <ref> 3085 p. 230 </ref>||WsP-8t Wasp IS (Mech)
 
|-
 
| Hellespont Leapers <ref> TRO 3060 p. 112 </ref>||JN-G8A JINGGAU IS (Mech)
 
|-
 
| Hellespont Leapers <ref> Milspecs </ref>||Wasp WSP-7MAF IS (Mech)
 
|-
 
| HildCo 13 Jump Jets <ref> TRO Phoenix p. 34 </ref>||OSR-4L OSTROC IS (Mech)
 
|-
 
| HildCo LFT 9-X <ref> TRO 3067 p. 98 </ref>||SGT-8R SAGITTAIRE IS (Mech)
 
|-
 
| HildCo Model 10 <ref> 3039 p. 276 </ref>||HGN-733 HIGHLANDER IS (Mech)
 
|-
 
| HildCo Model 10 <ref> TRO 3055U p. 156 </ref>||PAL-2 PALADIN IS (Mech)
 
|-
 
| HildCo Model 10 <ref> TRO 3050U p. 220 </ref>||hGn-732 Highlander (Mech) IS
 
|-
 
| HildCo Model 11c <ref> TRO 3058U p. 206 </ref>||SPR-5F SPECTOR IS (Mech)
 
|-
 
| HildCo Model 12 <ref> 3039 p. 158 </ref>||VTR-9B VICTOR IS (Mech)
 
|-
 
| HildCo Model 12 <ref> TRO 3055U p. 72 </ref>||GUN-1ERD GUNSLINGER IS (Mech)
 
|-
 
| HildCo Model 12 <ref> TRO 3060 p. 86 </ref>||SNT-04 SENTRY IS (Mech)
 
|-
 
| HildCo Model 12 <ref> Milspecs </ref>||SNT-W5 SENTRY IS (Mech)
 
|-
 
| HildCo Model 12 <ref> TRO 3050U p. 70 </ref>||aXM-1n Axman (Mech) IS
 
|-
 
| HildCo Model 12 <ref> TRO 3050U p. 78 </ref>||ctf-3d Cataphract (Mech) IS
 
|-
 
| HildCo Model 12 <ref> TRO 3055U p. 30 </ref>||WTC-4M WATCHMAN IS (Mech)
 
|-
 
| HildCo Model 13 <ref> 3085 p. 246 </ref>||osr-5W Ostroc IS (Mech)
 
|-
 
| HildCo Model 13 <ref> TRO 3055U p. 40 </ref>||NGS-4S NIGHTSKY IS (Mech)
 
|-
 
| Hildco Model 13 <ref> TRO 3055U p. 174 </ref>||GTR-1 GREAT TURTLE IS (Mech)
 
|-
 
| HildCo Model 13 <ref> TRO 3058U p. 228 </ref>||PLG-3Z PILLAGER IS (Mech)
 
|-
 
| HildCo Model 13 <ref> Milspecs </ref>||OSR-5W Ostroc IS (Mech)
 
|-
 
| Icarus 81 <ref> TRO 3075 p. 260 </ref>||IS icr-1s icarus ii (mech)
 
|-
 
| Icarus 81 <ref> TRO 3055U p. 32 </ref>||WTC-4M WATCHMAN IS (Mech)
 
|-
 
| Icarus Standard <ref> TRO 3058U p. 130 </ref>||BJ2-O BLACKJACK IS (Mech)
 
|-
 
| Icarus Standard <ref> TRO 3058U p. 140 </ref>||BHKU-O BLACK HAWK-KU IS (Mech)
 
|-
 
| JF Improved Jump Jets <ref> 3085 p. 176 </ref>||Onager clan (Mech)
 
|-
 
| JF Standard <ref> TRO 3050U p. 134 </ref>||Thor (Mech) Clan
 
|-
 
| JF Standard <ref> TRO 3058U p. 186 </ref>||NIGHT GYR Clan (Mech)
 
|-
 
| Leaper Model L5 Improved <ref> Milspecs </ref>||PACK HUNTER 4 Clan (Mech)
 
|-
 
| Leaper Model L6 <ref> TRO 3075 p. 136 </ref>||Clan ocelot (mech)
 
|-
 
| Leaper Model, L5 <ref> TRO 3060 p. 142 </ref>||PACK HUNTER Clan (Mech)
 
|-
 
| leaper Model, l5  <ref> 3085 p. 144 </ref>||Pack Hunter ii clan (Mech)
 
|-
 
| leaper Model, l5 meters <ref> 3085 p. 154 </ref>||Ursus ii clan (Mech)
 
|-
 
| Leviathan Lifters <ref> TRO 3050U p. 80 </ref>||Ghr-5J Grasshopper (Mech) IS
 
|-
 
| Leviathon Lifters <ref> 3039 p. 150 </ref>||GHR-5H GRASSHOPPER IS (Mech)
 
|-
 
| lexington Heavy lifters Improved Jump Jets <ref> 3085 p. 66 </ref>||Pnt-13K Panther IS (Mech)
 
|-
 
| Lexington Lifters <ref> 3039 p. 114 </ref>||PNT-9R PANTHER IS (Mech)
 
|-
 
| Lexington Lifters <ref> Milspecs </ref>||YMN-10-OR YEOMAN IS (Mech)
 
|-
 
| Lexington Lifters <ref> TRO 3050U p. 16 </ref>||ffl-4b Firefly (Mech) IS
 
|-
 
| lexington ltd. lifters <ref> 3085 p. 104 </ref>||PKP-1a Peacekeeper IS (Mech)
 
|-
 
| Lexington Ltd. Lifters <ref> TRO 3050U p. 26 </ref>||Jr7-K Jenner (Mech) IS
 
|-
 
| Lexington Ltd. Lifters <ref> TRO 3050U p. 28 </ref>||pnt-10K Panther (Mech) IS
 
|-
 
| Lexington Ltd. Lifters <ref> TRO 3050U p. 86 </ref>||cGr-3K Charger (Mech) IS
 
|-
 
| Lexington Ltd. Lifters <ref> TRO 3050U p. 90 </ref>||Vtr-9K Victor (Mech) IS
 
|-
 
| Lox Lift Series 1 <ref> 3039 p. 116 </ref>||ASN-21 ASSASSIN IS (Mech)
 
|-
 
| Luxor 2/Q <ref> 3039 p. 228 </ref>||HCT-3F HATCHETMAN IS (Mech)
 
|-
 
| luxor 2/Q <ref> 3085 p. 60 </ref>||Mlr-b2 Mjolnir IS (Mech)
 
|-
 
| luxor 2/Q <ref> 3085 p. 76 </ref>||Hct-7s Hatchetman IS (Mech)
 
|-
 
| Luxor 2/Q <ref> TRO 3055U p. 14 </ref>||BH-K305 BATTLE HAWK IS (Mech)
 
|-
 
| Luxor 2/Q <ref> TRO 3055U p. 140 </ref>||TS-P1D TSUNAMI IS (Mech)
 
|-
 
| Luxor 2/Q <ref> TRO 3050U p. 48 </ref>||hct-5s Hatchetman (Mech) IS
 
|-
 
| Luxor 2/Q-EX <ref> TRO 3055U p. 130 </ref>||CPR-HD-003 COPPERHEAD IS (Mech)
 
|-
 
| Luxor Load Lifters <ref> 3039 p. 110 </ref>||JVN-10N JAVELIN IS (Mech)
 
|-
 
| Luxor Load Lifters <ref> TRO 3055U p. 160 </ref>||MRP-3S MORPHEUS IS (Mech)
 
|-
 
| Luxor Load Lifters <ref> TRO 3058U p. 212 </ref>||LNX-9Q LYNX IS (Mech)
 
|-
 
| Luxor Load Lifters <ref> TRO 3050U p. 24 </ref>||fs9-s Firestarter (Mech) IS
 
|-
 
| McCloud Special <ref> TRO 3050U p. 56 </ref>||enf-5d Enforcer (Mech) IS
 
|-
 
| McCloud Specials <ref> 3039 p. 134 </ref>||ENF-4R ENFORCER IS (Mech)
 
|-
 
| McCloud Specials <ref> TRO 3058U p. 132 </ref>||CLN-7V CHAMELEON IS (Mech)
 
|-
 
| McCloud Specials <ref> TRO 3060 p. 96 </ref>||ENF-6M ENFORCER III IS (Mech)
 
|-
 
| McCloud Specials <ref> Milspecs </ref>||ENF-6NAIS ENFORCER III IS (Mech)
 
|-
 
| McCloud Specials (Reinforced) <ref> TRO Phoenix p. 38 </ref>||RFL-8D RIFLEMAN IS (Mech)
 
|-
 
| McCloud Specials (Reinforced) <ref> 3085 p. 250 </ref>||rfl-7X Rifleman IS (Mech)
 
|-
 
| Mitchell JB Thrust Bottles <ref> TRO 3050U p. 166 </ref>||Kanga (Vehicle) IS
 
|-
 
| Model 9 Pitban <ref> 3039 p. 124 </ref>||VL-2T VULCAN IS (Mech)
 
|-
 
| Model Kt Boosters <ref> 3085 p. 148 </ref>||Parash clan (Mech)
 
|-
 
| Model KT Boosters <ref> Milspecs </ref>||CORVIS 2 Clan (Mech)
 
|-
 
| Model KY Boosters <ref> TRO 3058U p. 170 </ref>||SHADOW CAT Clan (Mech)
 
|-
 
| Nike Doublejet 9s <ref> TRO 3075 p. 78 </ref>||IS eyk-45a eyleuka (mech)
 
|-
 
| Nike Doublejet 9s <ref> 3085 p. 98 </ref>||Pen-2H Penthesilea IS (Mech)
 
|-
 
| Norse Industries 3S <ref> 3039 p. 284 </ref>||VLK-QA VALKYRIE IS (Mech)
 
|-
 
| Northrop 12000 <ref> TRO 3067 p. 72 </ref>||CNS-5M CRONUS IS (Mech)
 
|-
 
| Northrup 12000 <ref> 3039 p. 290 </ref>||WVR-6R WOLVERINE IS (Mech)
 
|-
 
| Northrup 12000 <ref> TRO 3055U p. 154 </ref>||PWR-1X PROWLER IS (Mech)
 
|-
 
| Northrup 12000 <ref> Milspecs </ref>||WVR-9M Wolverine IS (Mech)
 
|-
 
| Northrup 750 <ref> 3039 p. 256 </ref>||WVE-6N WYVERN IS (Mech)
 
|-
 
| Northrup 750 <ref> TRO 3050U p. 196 </ref>||WVe-5n Wyvern (Mech) IS
 
|-
 
| Northrup Starlifter M41 <ref> 3085 p. 274 </ref>||Griffin iic 6 Clan (Mech)
 
|-
 
| Northrup Starlifter M41s <ref> 3085 p. 244 </ref>||WVr-9W2 Wolverine IS (Mech)
 
|-
 
| Northrup Starlifter M46 <ref> 3085 p. 276 </ref>||Shadow Hawk iic 7 Clan (Mech)
 
|-
 
| Northrup Starlifters M40s <ref> TRO Phoenix p. 62 </ref>||GRIFFIN IIC 4 IS (Mech)
 
|-
 
| Northrup Starlifters M45 <ref> Milspecs </ref>||Shadow Hawk IIC 5 IS (Mech)
 
|-
 
| Northrup Starlifters M45s <ref> TRO Phoenix p. 64 </ref>||SHADOW HAWK IIC 4 IS (Mech)
 
|-
 
| Northrup Starlifters M50s Standard <ref> TRO 3058U p. 174 </ref>||NOBORI-NIN Clan (Mech)
 
|-
 
| Northrup Super Heavy Starlifters A100s <ref> TRO 3058U p. 190 </ref>||SUPERNOVA Clan (Mech)
 
|-
 
| Odin Type II <ref> TRO 3060 p. 88 </ref>||BEO-12 BEOWULF IS (Mech)
 
|-
 
| Odin Type II <ref> Milspecs </ref>||BEO-14 BEOWULF IS (Mech)
 
|-
 
| Odin’s Own Model 34z <ref> TRO 3058U p. 210 </ref>||STY-3C STARSLAYER IS (Mech)
 
|-
 
| Ostmann Sct-A <ref> 3039 p. 285 </ref>||OTT-7J OSTSCOUT IS (Mech)
 
|-
 
| Panpour Specials <ref> TRO 3075 p. 228 </ref>||IS jaw-66b jabberwocky engineerMech (indu - mech)
 
|-
 
| Phoenix tail Improved Jumpers <ref> 3085 p. 260 </ref>||Mad-9W2 Marauder IS (Mech)
 
|-
 
| Pitban 6000 <ref> 3039 p. 108 </ref>||JVN-10N JAVELIN IS (Mech)
 
|-
 
| Pitban 6000 <ref> TRO 3050U p. 22 </ref>||uM-r63 Urbanmech (Mech) IS
 
|-
 
| Pitban LFT 50 <ref> TRO 3058U p. 142 </ref>||MLN-1A MERLIN IS (Mech)
 
|-
 
| Pitban LFT-10 <ref> 3039 p. 106 </ref>||JVN-10N JAVELIN IS (Mech)
 
|-
 
| Pitban lFt-20X <ref> 3085 p. 64 </ref>||sdr-8r Spider IS (Mech)
 
|-
 
| Pitban LFT-50 <ref> 3039 p. 244 </ref>||HNT-151 HORNET IS (Mech)
 
|-
 
| Pitban LFT-50 <ref> 3039 p. 289 </ref>||SHD-2H SHADOW HAWK IS (Mech)
 
|-
 
| Pitban LFT-50 <ref> TRO 3058U p. 224 </ref>||EMP-6A EMPEROR IS (Mech)
 
|-
 
| Pitban LFT-50 <ref> TRO 3050U p. 10 </ref>||hnt-171 Hornet (Mech) IS
 
|-
 
| Pitban LFT-65 <ref> TRO 3060 p. 72 </ref>||C-SK1 COSSACK IS (Mech)
 
|-
 
| Pitban LFT-65 <ref> Milspecs </ref>||C-1FC COSSACK IS (Mech)
 
|-
 
| Prentiss-IIIA <ref> Milspecs </ref>||HIGHLANDER IIC 2 Clan (Mech)
 
|-
 
| PRS-60 <ref> 3039 p. 248 </ref>||FLC-4N FALCON IS (Mech)
 
|-
 
| PRS-60 <ref> TRO 3050U p. 14 </ref>||flc-4p Falcon (Mech) IS
 
|-
 
| Pryzhok jump jets <ref> TRO 3055U p. 118 </ref>||VIPER 3 Clan (Mech)
 
|-
 
| Pryzhok WM 10 <ref> TRO 3060 p. 164 </ref>||MATADOR Clan (Mech)
 
|-
 
| Pryzhok WM 10 <ref> Milspecs </ref>||MATADOR 2 Clan (Mech)
 
|-
 
| Pryzhok WM 10 <ref> TRO 3050U p. 142 </ref>||Gladiator (Mech) Clan
 
|-
 
| Pryzhok WM 5 <ref> TRO 3055U p. 114 </ref>||GOSHAWK 3 Clan (Mech)
 
|-
 
| Pryzhok WM15 <ref> TRO 3067 p. 134 </ref>||SCYLLA Clan (Mech)
 
|-
 
| Rawling 45 <ref> Milspecs </ref>||BTZ-4F BLITZKRIEG IS (Mech)
 
|-
 
| Rawlings 40 <ref> TRO 3067 p. 58 </ref>||CM A-IS CHIMERA IS (Mech)
 
|-
 
| Rawlings 40-Beta <ref> TRO 3075 p. 224 </ref>||IS bkx-7k battleaxe (mech)
 
|-
 
| Rawlings 45 <ref> 3039 p. 286 </ref>||PXH-1 PHOENIX HAWK IS (Mech)
 
|-
 
| Rawlings 45 <ref> TRO Phoenix p. 22 </ref>||OSTSCOUT OTT-9CS IS (Mech)
 
|-
 
| Rawlings 45 <ref> 3085 p. 234 </ref>||ott-11J Ostscout IS (Mech)
 
|-
 
| Rawlings 45 <ref> TRO 3055U p. 144 </ref>||DAD-3D DAEDALUS IS (Mech)
 
|-
 
| Rawlings 45i Improved Jump Jets  <ref> 3085 p. 84 </ref>||nH-2 RooK IS (Mech)
 
|-
 
| Rawlings 46 FX <ref> 3085 p. 296 </ref>||WsP-100 Wasp LAM MK I IS (Mech)
 
|-
 
| Rawlings 50 <ref> TRO 3075 p. 226 </ref>||IS hMh-3d hammerhands (mech)
 
|-
 
| Rawlings 50 <ref> TRO 3067 p. 70 </ref>||UZL-3S UZIEL IS (Mech)
 
|-
 
| Rawlings 50 <ref> TRO 3050U p. 60 </ref>||tbt-7M Trebuchet (Mech) IS
 
|-
 
| Rawlings 52 <ref> 3039 p. 283 </ref>||WSP-1A WASP IS (Mech)
 
|-
 
| Rawlings 52 <ref> TRO Phoenix p. 16 </ref>||STG-SR STINGER IS (Mech)
 
|-
 
| Rawlings 52 <ref> 3085 p. 228 </ref>||stG-3P Stinger IS (Mech)
 
|-
 
| Rawlings 52 <ref> TRO 3055U p. 132 </ref>||FLS-P5 FLASHFIRE IS (Mech)
 
|-
 
| Rawlings 54 <ref> 3085 p. 88 </ref>||brM-5a Brahma IS (Mech)
 
|-
 
| Rawlings 54 <ref> 3085 p. 232 </ref>||VlK-qt2 Valkyrie IS (Mech)
 
|-
 
| Rawlings 54 <ref> TRO 3060 p. 120 </ref>||BKW-7R BLACK WATCH IS (Mech)
 
|-
 
| Rawlings 54 <ref> Milspecs </ref>||BKW-9R BLACK WATCH IS (Mech)
 
|-
 
| Rawlings 55 <ref> 3039 p. 287 </ref>||GRF-1N GRIFFIN IS (Mech)
 
|-
 
| Rawlings 55 <ref> TRO Phoenix p. 30 </ref>||SHADOW HAWK SHD-SD IS (Mech)
 
|-
 
| Rawlings 55 <ref> 3085 p. 242 </ref>||sHd-12c Shadow Hawk IS (Mech)
 
|-
 
| Rawlings 55 <ref> TRO 3055U p. 96 </ref>||NXS2-A NEXUS II IS (Mech)
 
|-
 
| Rawlings 55 <ref> TRO 3060 p. 100 </ref>||MHL-X1 MARSHAL IS (Mech)
 
|-
 
| Rawlings 55 <ref> Milspecs </ref>||MHL-6MC MARSHAL IS (Mech)
 
|-
 
| Rawlings 55 <ref> Milspecs </ref>|| GRF-5K Griffin IS (Mech)
 
|-
 
| Rawlings 55 <ref> Milspecs </ref>||Shadow Hawk SHD-11CS IS (Mech)
 
|-
 
| Rawlings 55 <ref> TRO Phoenix p. 26 </ref>||GRF-6S GRIFFIN IS (Mech)
 
|-
 
| Rawlings 60 <ref> 3085 p. 86 </ref>||tft-a9 Thunder Fox IS (Mech)
 
|-
 
| Rawlings 60 <ref> TRO 3067 p. 84 </ref>||WHF-3B WHITE FLAME IS (Mech)
 
|-
 
| Rawlings 60 <ref> TRO 3055U p. 98 </ref>||RJN-200-A RAIJIN II IS (Mech)
 
|-
 
| Rawlings 65+ <ref> 3085 p. 238 </ref>||Grf-4r Griffin IS (Mech)
 
|-
 
| Rawlings 75 <ref> TRO 3055U p. 12 </ref>||ZPH-1 TARANTULA IS (Mech)
 
|-
 
| Rawlings 75 <ref> TRO 3055U p. 142 </ref>||WER-LF-005 WEREWOLF IS (Mech)
 
|-
 
| Rawlings 75 <ref> TRO 3050U p. 20 </ref>||sdr-7M Spider (Mech) IS
 
|-
 
| Rawlings 75 <ref> TRO 3050U p. 42 </ref>||Vt-5M Vulcan (Mech) IS
 
|-
 
| Rawlings 75 <ref> TRO 3055U p. 26 </ref>||SDR-9K VENOM IS (Mech)
 
|-
 
| Rawlings 80 <ref> TRO 3067 p. 66 </ref>||HSN-7D HELLSPAWN IS (Mech)
 
|-
 
| Rawlings 80-Beta <ref> Milspecs </ref>||GRM - GARM Clan (Mech)
 
|-
 
| Rawlings 80-Beta <ref> TRO 3060 p. 82 </ref>||GRM-01A GARM IS (Mech)
 
|-
 
| Rawlings 95 <ref> 3039 p. 104 </ref>||JVN-10N JAVELIN IS (Mech)
 
|-
 
| Rawlings 95 <ref> TRO 3050U p. 18 </ref>||JVn-10p Javelin (Mech) IS
 
|-
 
| Rawlmgs 61 <ref> TRO 3067 p. 50 </ref>||OSR-3D OSIRIS IS (Mech)
 
|-
 
| Rodan-90 <ref> Milspecs </ref>||Y-H11G YU HUANG IS (Mech)
 
|-
 
| Rodan-90s <ref> TRO 3060 p. 126 </ref>||Y-H9G YU HUANG IS (Mech)
 
|-
 
| Series-15 Improved <ref> Milspecs </ref>||CLINT IIC 2 Clan (Mech)
 
|-
 
| SL-150 Mod V <ref> Milspecs </ref>||WYVERN IIC 2 IS (Mech)
 
|-
 
| SL-150 Mod. V <ref> TRO 3060 p. 156 </ref>|| Clan (Mech)
 
|-
 
| Smithson Lifters <ref> 3039 p. 112 </ref>||JR7-D JENNER IS (Mech)
 
|-
 
| SR Starlifter 45 <ref> 3085 p. 152 </ref>||Goshawk ii clan (Mech)
 
|-
 
| Swingline X-100 <ref> 3039 p. 140 </ref>||DV-6M DERVISH IS (Mech)
 
|-
 
| Swingline X-1000 <ref> TRO 3050U p. 62 </ref>||dV-7d Dervish (Mech) IS
 
|-
 
| Swingline X-1200 <ref> TRO 3060 p. 104 </ref>||HEL-3D HELIOS IS (Mech)
 
|-
 
| Swingline X-1200 <ref> Milspecs </ref>||HEL-6X HELIOS IS (Mech)
 
|-
 
| trellshire long lifters <ref> 3085 p. 278 </ref>||Rifleman iic 8 Clan (Mech)
 
|-
 
| Trellshire Long Lifters <ref> Milspecs </ref>||Rifleman IIC 5 IS (Mech)
 
|-
 
| Trellshire Long Lifters <ref> Milspecs </ref>||Phoenix Hawk IIC 6 IS (Mech)
 
|-
 
| trellshire long lifters Improved Jump Jets <ref> 3085 p. 280 </ref>||PHoenix Hawk IIC 7 Clan (Mech)
 
|-
 
| Type C Medium Lifters <ref> TRO 3060 p. 140 </ref>||MANDRILL Clan (Mech)
 
|-
 
| Uplift 12 <ref> Milspecs </ref>||FIRE SCORPION 3 Clan (Mech)
 
|-
 
| Vicore Thrust-Masters Model L <ref> TRO Phoenix p. 20 </ref>||VLK-QD I VALKYRIE IS (Mech)
 
|-
 
| Vicore Thrust-Masters Model L <ref> Milspecs </ref>||Valkyrie VLK-QD2 IS (Mech)
 
|-
 
| Waterly Heavy lifters <ref> 3085 p. 94 </ref>||Glt-7-0 Gallant IS (Mech)
 
|-
 
| Waterly Heavy Lifters <ref> Milspecs </ref>||BCN-4W BUCCANEER IS (Mech)
 
|-
 
| Waterly Heavy lifters Improved Jump Jets <ref> 3085 p. 258 </ref>||WHM-11t Warhammer IS (Mech)
 
|-
 
| Whitworth Jetlift <ref> 3039 p. 126 </ref>||WTH-1 WHITWORTH IS (Mech)
 
|-
 
| Whitworth Jetlift <ref> 3039 p. 128 </ref>||BJ-1 BLACKJACK IS (Mech)
 
|-
 
| Whitworth Jetlift <ref> TRO 3050U p. 44 </ref>||Wht-2 WhitWorth (Mech) IS
 
|-
 
| Whitworth Jetlift <ref> TRO 3050U p. 46 </ref>||bJ-2 Blackjack (Mech) IS
 
|}
 
 
 
==See Also==
 
 
* [[Improved Jump Jet]]
 
* [[Improved Jump Jet]]
 
* [[BattleMech Jump Pack]]
 
* [[BattleMech Jump Pack]]
  
==References==
+
== References ==
 
<references />
 
<references />
==Bibliography==
+
 
*''[[TechManual]]''
+
== Bibliography ==
 +
* ''[[Strategic Operations]]''
 +
* ''[[Tactical Operations]]''
 +
* ''[[TechManual]]''
 +
* ''[[Technical Readout: 3055 Upgrade]]''
 +
* ''[[Total Warfare]]''
  
  
 
[[Category:Technology]]
 
[[Category:Technology]]

Latest revision as of 21:32, 21 November 2022

Jump Jet of the FLE-14 Flea Internal Arrangment

Developed by Dr. Soren Iishi of the Terran Hegemony in 2464 [1], thirty years after the introduction of the first BattleMech, the Mackie, and first appearing on the Wasp, Jump jets allow 'Mechs to navigate difficult terrain by rocketing over obstacles. Since their invention, jump jets have been adapted for use on other units. They entered full production in the Hegemony in 2471, becoming commonplace in 2500.[1]

'Mech Jump Jets[edit]

By harnessing the power of a 'Mech's fusion engine to superheat air or another suitable fluid, Jump Jets allow a BattleMech to briefly overcome gravity and rocket short distances over the battlefield.

Operational Details[edit]

Jump jets work in a similar, albeit more limited, fashion to the fusion rockets installed on aerospace fighters. Inside a magnetically shielded reaction chamber buried deep inside the 'Mech, an electron beam superheats a reaction mass and expels the expanding gases through nozzles located on the back of the 'Mech or in its legs. Reaction mass is commonly provided in the form of air forced into the reaction chamber by a system of turbo-compressors, but most 'Mechs have a small amount of alternate reaction mass, usually in the form of hydrogen, water or mercury, in order to facilitate operation in a vacuum and to reduce the wear on the jets from superheated oxygen when in an atmosphere that contains it[2]. The reaction mass provided by an atmosphere is effectively infinite, but the onboard supplementary reaction mass carried is limited by the number of thruster assemblies installed unless additional tankage is added to the 'Mech[3].

Because of the heat produced by jump jet activation and limited onboard fuel, jump jets can only maintain thrust for a few seconds. A far cry from flight, jump jets nevertheless allow a 'Mech to make short leaps sufficient enough to outmaneuver 'Mechs not similarly equipped or bypass obstacles and unfavorable terrain[2][4]. Care must be taken when jumping, however, as jumping causes heat buildup with even the shortest jump generating more heat than running, and damage to a 'Mech's gyro or leg actuators and joints can cause a 'Mech to fumble upon landing. Owing to the inability of liquids to be compressed, submerged jump jets cannot be used lest the extreme pressure rupture the jet's casing[2][5].

Attacks by a Jumping 'Mech[edit]

Jumping makes a 'Mech harder to hit, but the accuracy of weapons fitted to the jumping 'Mech is also adversely affected[5]. In addition to standard weapons fire, a 'Mech with jump jets can perform a combat maneuver known as Death from Above, which involves it jumping into the air and attempting to land on an opponent. A successful DFA has the potential to crush an opposing 'Mech's head, but the maneuver risks damage to one's own 'Mech even if the attack is successful[6]. Another attack that has been known to be performed using jump jets nicknamed the "I Am Jade Falcon" maneuver uses the jets in a 'Mech's legs to torch an adjacent hostile[7].

Fitting Jump Jets[edit]

A 'Mech may have one or more jump jets installed; each thruster increases the 'Mech's maximum jump distance by 30 meters[5] but takes up space and weight on the 'Mech's frame. The mass of the jump jets is proportionate to the mass of the 'Mech they are installed on, owing to the increased power needed to move a more massive object and the maximum number of jump jets that a 'Mech can carry, and thus its maximum jump distance, is limited by the motive power provided by the 'Mech's engine[8]. Improved Jump Jets are also available, which take up twice the mass and space of standard jump jets, but produce less heat and allow for more nozzles to be fitted for a given engine allowing for a longer maximum jump distance[4][8]. Due to the power requirements, jump jets cannot function on a unit that lacks a nuclear engine, be it fusion or fission based[4], and a single chassis cannot mount both types of jump jets simultaneously. Jump jets can be pod mounted to grant an OmniMech the ability to jump and are found in numerous variants. Like all fixed equipment, any jump jets hard-mounted to an OmniMech's base configuration cannot be removed, though they can be supplemented by pod mounted jump jets[8].

For 'Mechs that do not fit jump jets, a 'Mech jump pack may be mounted externally to the rear of a 'Mech to provide limited jump capability or braking thrust to allow a 'Mech to be dropped.

Protomech Jump Jets[edit]

Protomechs can also be fitted with jump jets. Owing to the lighter frames and differing construction of protomechs, new jump jets had to be designed for protomechs. Though they are operationally equivalent to the jump jets mounted to 'Mechs and are installed to provide propulsion in the same 30 meter increments, functionally, protomech jump jets are more similar to battle armor jump packs.

Battle Armor Jump Jets[edit]

Introduced by the Western Alliance on Terra in 2050, Jump packs use simpler, chemical based rockets to propel infantrymen nearly 100 meters through the air[9][10]. Later, these jump packs were adapted for use on battle armor allowing suits up to one ton to rocket up to 90 meters in one bound, while suits up to 2 tons are limited to 60 meter jumps. A jump booster can be added to a jump-capable suit to supercharge the jets and add 30 meters to the suit's maximum jump range[10][11].

Vehicular Jump Jets[edit]

Adapting jump jets to vehicles is more complex than simply attaching thrusters to the bottom of a tank. Though the jump jets themselves are functionally similar to the standard jump jets fitted to 'Mechs, successful operation of vehicular jump jets hinges on an advanced AI computer and guidance system first seen on the SLDF's Kanga Jump Tank in 2650 that is able to precisely track the vehicle's trajectory and vector the thrust of the jump jets to stabilize the vehicle. Because of the prohibitive complexity and expense of the system, few jump-capable vehicles were produced beyond the Kanga, and even the vehicle heavy forces of Clan Hell's Horses who retained but have sidelined the technology.[12][13]

Brands[edit]

Jump Jets are produced under the following brand names:

Manufacturing[edit]

Jump Jets are manufactured on the following planets:

Brand Planet Company
100AFVTA Kathil General Motors
A100 Barcella Barcella Alpha
Coyote Leapers Tamaron Ashton 'Mech Production Complex
Devil A7 Coventry Coventry Metal Works
Hellespont Leaper Sian Hellespont 'Mech Works
Icarus 81 Luthien Luthien Armor Works
McCloud Specials New Avalon Achernar BattleMechs
McCloud Specials Wernke Kallon Industries
Model KY Boosters Irece Barcella Beta
Norse Industries 5S Marduk Victory - (Norse BattleMech Works)
Odin's Own 34z Loxley Blue Shot Weapons
Swingline X-1000 New Avalon Achernar BattleMechs

See Also[edit]

References[edit]

  1. 1.0 1.1 Interstellar Operations: Alternate Eras, p. 29: "Advanced ’Mech/ProtoMech/Vehicular Motive Systems"
  2. 2.0 2.1 2.2 TechManual, pp. 38-39, "Jump Jets"
  3. Strategic Operations, p. 24, "Conversion Of Ground Units To Fighters Table"
  4. 4.0 4.1 4.2 TechManual]], pp. 225-226, "Jump Jets"
  5. 5.0 5.1 5.2 Total Warfare, pp. 53-54, "Movement Modes - Jumping"
  6. Total Warfare, pp.149-150, "Death From Above Attacks ('Mechs Only)"
  7. Tactical Operations, pp. 90-91, "Jump Jet Attacks"
  8. 8.0 8.1 8.2 TechManual, p. 51, "Determine Jump Capability"
  9. TechManual, p. 272, "Conventional Infantry Equipment"
  10. 10.0 10.1 TechManual, p. 257, "Jump Jets/Jump Pack"
  11. TechManual, p. 165, "Jump Booster"
  12. Tactical Operations, pp. 348-349, "Vehicular Jump Jets"
  13. Technical Readout: 3050 Upgrade, p. 166, "Kanga"

Bibliography[edit]