Difference between revisions of "Ultra AC/10"

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| image = [[File:Ultra Autocannon.jpg|191px]]
 
| image = [[File:Ultra Autocannon.jpg|191px]]
 
| name = Ultra AC/10
 
| name = Ultra AC/10
| Type = Ballistic (Rapid Fire)
+
| Type = ballistic (rapid fire)
 
| Tech Base = Clan / Inner Sphere (IS)
 
| Tech Base = Clan / Inner Sphere (IS)
 
| Year Availability =  
 
| Year Availability =  
 
Clan = [[2825]] ([[Clan Diamond Shark|CDS]])
 
Clan = [[2825]] ([[Clan Diamond Shark|CDS]])
IS = [[3057]]
+
IS = [[3057]] (FWL)
 
| Heat =
 
| Heat =
 
Clan = 3
 
Clan = 3
Line 35: Line 35:
 
IS = 10
 
IS = 10
 
| Cost (unloaded) =  
 
| Cost (unloaded) =  
Clan = 320,000
+
Clan = 320,000 [[C-bill]]s
IS = 320,000
+
IS = 320,000 C-bills
 
| Ammo Cost (per ton) =  
 
| Ammo Cost (per ton) =  
Clan = 12,000
+
Clan = 12,000 C-bills
IS = 12,000
+
IS = 12,000 C-bills
 
| BV (1.0) =  
 
| BV (1.0) =  
 
Clan = 211
 
Clan = 211
 
IS = 253
 
IS = 253
 
| BV (2.0) =  
 
| BV (2.0) =  
Clan = 210<ref name=TM318>''TechManual'', p. 318, "Clan Weapons and Equipment BV Table"</ref><br> 26 (Ammo)<ref name=TM318/>
+
Clan = 210<ref name=TM318>''TechManual'', p. 318: "Clan Weapons and Equipment BV Table"</ref><br> 26 (Ammo)<ref name=TM318/>
IS = 210<ref name=TM317>''TechManual'', p. 317, "Inner Sphere Weapons and Equipment BV Table"</ref><br> 26 (Ammo)<ref name=TM317/>
+
IS = 210<ref name=TM317>''TechManual'', p. 317: "Inner Sphere Weapons and Equipment BV Table"</ref><br> 26 (Ammo)<ref name=TM317/>
 
}}
 
}}
 
==Description==
 
==Description==
The '''Ultra AC/10''' is the second largest of the [[Ultra Autocannon]]s. First introduced into the [[Inner Sphere]] by the [[Clans]], [[Free Worlds League]] scientists were the first to retro-engineer the weapon and make it viable for mass-production, though the knowledge quickly spread to the other [[Successor States]]. The weapon itself is capable of firing two shots per turn, like all Ultra autocannon, resulting in doubled heat and, potentially, damage.
+
The '''Ultra AC/10''' (also '''UAC/10''') was the second largest of the [[Ultra autocannon]]s. First introduced into the [[Inner Sphere]] by the [[Clans]], [[Free Worlds League]] scientists were the first to reverse engineer the weapon and make it viable for mass-production, though the knowledge quickly spread to the other [[Successor States]]. The weapon itself was capable of firing two shots per turn, like all Ultra autocannons, resulting in doubled heat and—potentially—damage.
  
 
== Variants ==
 
== Variants ==
In the years between the [[Second Exodus]] and the beginning of [[Operation KLONDIKE]] the nascent [[Clan]]s began development of what would become the Ultra Autocannon/10. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan Prototype Ultra Autocannon/10 available during this period has identical stats to the Inner Sphere Ultra Autocannon/10, with the following differences: the Ultra Autocannon/10 occupies one additional critical slot, and suffers a weapon jam on a to-hit result of 2 or 3.<ref name="H:OKp156">''Historical: Operation KLONDIKE'', p. 156-157, "Prototype Clan Systems"</ref>
+
In the years between the [[Second Exodus]] and the beginning of [[Operation KLONDIKE]], the nascent [[Clan]]s began development of what would become the Ultra AC/10. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan prototype Ultra AC/10 available during this period had identical stats to the Inner Sphere Ultra AC/10, though the latter required additional mounting space and jammed more frequently.<ref name="H:OKp156">''Historical: Operation KLONDIKE'', pp. 156–157: "Prototype Clan Systems"</ref>
  
==Manufacturing==
+
==Models==
Ultra AC/10 is manufactured on the following planets:
+
The Ultra AC/10 was manufactured on the following planets:
  
{| class="wikitable"
+
===Imperator Ultra-10===
! Brand
+
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
! Planet
+
|'''Manufactured on''' 
! Company
+
|'''Manufactured by'''
 +
|'''Typically used in'''
 +
|'''References'''
 +
|----
 +
| [[Atreus (FWL)|Atreus]]
 +
| [[Imperator Automatic Weaponry]]
 +
| [[Perseus]] [[Sirocco]]
 +
| <ref>:''Technical Readout: Clan Invasion'', p. 154</ref> <ref name=TRO3060p130>''Technical Readout: 3060 Revised'', p. 130</ref>
 
|-
 
|-
| Imperator Ultra-10
+
| [[Terra Firma]] [[Epsilon Eridani]]
| [[Atreus (FWL)|Atreus]]
 
 
| [[Imperator Automatic Weaponry]]
 
| [[Imperator Automatic Weaponry]]
 +
| [[Bandersnatch]]
 +
| <ref name=TRO3050p60>''Technical Readout: 3050 Upgrade'', p. 60</ref>
 
|-
 
|-
| Mydron Excel
+
| [[Northwind]]
 +
| [[Cosara Weaponries]]
 +
| [[Black Watch]]
 +
| <ref name=TRO3060p120>''Technical Readout: 3060 Revised'', p. 120</ref>
 +
|----
 
| [[Quentin]]
 
| [[Quentin]]
 
| [[Independence Weaponry|Independence Weaponries]]
 
| [[Independence Weaponry|Independence Weaponries]]
 +
| [[Tai-Sho (BattleMech)|Tai-sho]]
 +
| <ref name=TRO3060p122>''Technical Readout: 3060 Revised'', p. 122</ref>
 +
|}
 +
 +
===Mydron Excel===
 +
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
|'''Manufactured on''' 
 +
|'''Manufactured by'''
 +
|'''Typically used in'''
 +
|'''References'''
 
|-
 
|-
| Type 9
+
| [[Solaris VII]]
 +
| [[Silver Wyrm, Ltd.]]
 +
| [[Hachiwara]]
 +
| <ref name=TRO3050p163>''Technical Readout: 3050 Upgrade'', p. 163</ref>
 +
|----
 +
| [[New Avalon]] [[Talon (moon)|Talon]]
 +
| [[Achernar BattleMechs]] [[Kallon]]
 +
| [[Enforcer III]]
 +
| <ref name=TRO3060p96>''Technical Readout: 3060 Revised'', p. 96</ref>
 +
|}
 +
 
 +
===Type 9===
 +
{|class="wikitable" style="background: #gray; text-align:center; border: 2px solid black;"
 +
|'''Manufactured on''' 
 +
|'''Manufactured by'''
 +
|'''Typically used in'''
 +
|'''References'''
 +
|----
 
| [[Tamaron]]
 
| [[Tamaron]]
 
| [[Ashton 'Mech Production Complex]]
 
| [[Ashton 'Mech Production Complex]]
 +
| [[Canis]]
 +
| <ref name=TRO3060p178>''Technical Readout: 3060'', p. 178</ref>
 
|}
 
|}
 
==See Also==
 
The Ultra Autocannon/10 has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
 
 
*[[MechCommander (Video Game)/Equipment#Ultra Autocannon|MechCommander]]
 
*[[MechCommander 2/Equipment#Ultra Autocannon|MechCommander 2]]
 
  
 
==References==
 
==References==
Line 92: Line 127:
  
 
[[Category:Technology]]
 
[[Category:Technology]]
[[Category:Standard Technology]]
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
[[Category:Heavy Weapons]]
 
 
[[Category:Ballistic Weapons]]
 
[[Category:Ballistic Weapons]]
 
[[Category:Ballistic Weapons (Heavy)]]
 
[[Category:Ballistic Weapons (Heavy)]]
[[Category:Autocannon]]
 
 
[[Category:Autocannon (Heavy)]]
 
[[Category:Autocannon (Heavy)]]
 
[[Category:Autocannon/10]]
 
[[Category:Autocannon/10]]
 +
[[Category:Burst-Fire Weapons]]
 
[[Category:Ultra Autocannon]]
 
[[Category:Ultra Autocannon]]
[[Category:Burst-Fire Weapons]]
 

Latest revision as of 01:18, 22 April 2024

Ultra Autocannon.jpg
Ultra AC/10
Production information
Type ballistic (rapid fire)
Tech Base Clan / Inner Sphere (IS)
Year Availability Clan = 2825 (CDS)

IS = 3057 (FWL)

Technical specifications
Heat Clan = 3

IS = 4

Damage Clan = 10/shot

IS = 10/shot

Minimum Range Clan = 0

IS = 0

Short Range Clan = 1-6

IS = 1-6

Medium Range Clan = 7-12

IS = 7-12

Long Range Clan = 13-18

IS = 13-18

Tons Clan = 10

IS = 13

Critical Slots Clan = 4

IS = 7

Ammo Per Ton Clan = 10

IS = 10

Cost (unloaded) Clan = 320,000 C-bills

IS = 320,000 C-bills

Ammo Cost (per ton) Clan = 12,000 C-bills

IS = 12,000 C-bills

BV (1.0) Clan = 211

IS = 253

BV (2.0) Clan = 210[1]
26 (Ammo)[1]

IS = 210[2]
26 (Ammo)[2]

Description[edit]

The Ultra AC/10 (also UAC/10) was the second largest of the Ultra autocannons. First introduced into the Inner Sphere by the Clans, Free Worlds League scientists were the first to reverse engineer the weapon and make it viable for mass-production, though the knowledge quickly spread to the other Successor States. The weapon itself was capable of firing two shots per turn, like all Ultra autocannons, resulting in doubled heat and—potentially—damage.

Variants[edit]

In the years between the Second Exodus and the beginning of Operation KLONDIKE, the nascent Clans began development of what would become the Ultra AC/10. Experimental prototype versions of this new weapon were used during Operation KLONDIKE in small quantities. The Clan prototype Ultra AC/10 available during this period had identical stats to the Inner Sphere Ultra AC/10, though the latter required additional mounting space and jammed more frequently.[3]

Models[edit]

The Ultra AC/10 was manufactured on the following planets:

Imperator Ultra-10[edit]

Manufactured on Manufactured by Typically used in References
Atreus Imperator Automatic Weaponry Perseus Sirocco [4] [5]
Terra Firma Epsilon Eridani Imperator Automatic Weaponry Bandersnatch [6]
Northwind Cosara Weaponries Black Watch [7]
Quentin Independence Weaponries Tai-sho [8]

Mydron Excel[edit]

Manufactured on Manufactured by Typically used in References
Solaris VII Silver Wyrm, Ltd. Hachiwara [9]
New Avalon Talon Achernar BattleMechs Kallon Enforcer III [10]

Type 9[edit]

Manufactured on Manufactured by Typically used in References
Tamaron Ashton 'Mech Production Complex Canis [11]

References[edit]

  1. 1.0 1.1 TechManual, p. 318: "Clan Weapons and Equipment BV Table"
  2. 2.0 2.1 TechManual, p. 317: "Inner Sphere Weapons and Equipment BV Table"
  3. Historical: Operation KLONDIKE, pp. 156–157: "Prototype Clan Systems"
  4. :Technical Readout: Clan Invasion, p. 154
  5. Technical Readout: 3060 Revised, p. 130
  6. Technical Readout: 3050 Upgrade, p. 60
  7. Technical Readout: 3060 Revised, p. 120
  8. Technical Readout: 3060 Revised, p. 122
  9. Technical Readout: 3050 Upgrade, p. 163
  10. Technical Readout: 3060 Revised, p. 96
  11. Technical Readout: 3060, p. 178

Bibliography[edit]