Difference between revisions of "WarShip"

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In the [[BattleTech]] universe the term '''WarShip''' refers to starships that combine the capability of faster-than-light (FTL) jumps with powerful engines and heavy weapons and armour. Because of the former capability, they technically fall into the [[JumpShip]] category, but unlike these non-combattants, ''WarShips'' are geared for space combat. They outclass every common JumpShip and virtually any [[DropShip]] by an order of magnitude in size and power.
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[[Image:Aegis (Clan) cutaway color SO.png|''[[Aegis]]''-class WarShip ([[Clan]] refit) cutaway|thumb|right|250px]]
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In the [[BattleTech]] universe, the term '''WarShip''' refers to starships that mount a [[Compact Kearny-Fuchida Drive]] instead of a regular (civilian) [[Kearny-Fuchida Drive]] for faster-than-light (FTL) travel.
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Because of their jump capability, WarShips technically fall into the [[JumpShip]] category, but unlike these noncombatants, WarShips are typically geared for space combat. They outclass most JumpShips and virtually any [[DropShip]] by an order of magnitude in size and power.
  
 
==Description==
 
==Description==
Considered the pinnacle of starship engineering, the first ''WarShips'' were deployed by the [[Star League]]. At the height of the Star League, fleets of thousands of these behemoths roamed the stars, enforcing the League's will. The decline into [[Lostech]] during the [[Succession Wars]] left none operative and up until the [[Clan Invasion]] that begun in [[3049]], they were essentially extinct in the [[Inner Sphere]], having fallen prey to attrition and combat action.  
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''WarShips'' could be described as superlarge combat JumpShips. However, they do not suffer from the lack of mobility normally associated with JumpShips. Powerful [[Interplanetary Drive - Combat JumpShips|transit drives]] enable WarShips to move through space like DropShips - including combat maneuvering with acceleration exceeding 1g (often multiple g's).
  
The defining aspect of a ''WarShip'' is the use of a [[Compact Kearny-Fuchida Drive]], an expensive component that has only half the mass of a similarly powerful regular [[Kearny-Fuchida Drive]] yet a better integrity, parameters useful exclusively for combat JumpShips.
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However, unlike DropShips, WarShips are incapable of atmospheric operations and cannot safely land.
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The WarShips only can be built and maintained in the most modern [[Shipyards]].
  
==Construction==
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==Design==
''WarShips'' could be described as super-large [[DropShip]]s with jump capability; they do not suffer from the lack of mobility normally associated with JumpShips. Instead, they mount powerful transit drives and can move through space like DropShips, including combat maneuvering. However, unlike DropShips, WarShips are incapable of atmospheric operations.
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Considered the pinnacle of starship engineering, the defining aspect of a ''WarShip'' is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.<br />By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered noncombatants. Even the few carrying military-grade armament are referred to as [[JumpShip|Jolly Roger]]s, not as WarShips.
  
Many, but not all, WarShips have [[Docking collar|Hardpoints]] that allow them to carry DropShips with them, further increasing their cargo capacity and combat capabilities.
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Many, but not all, WarShips have [[Hardpoint|hardpoint]]s that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.<ref>''Strategic Operations'', p. 67</ref>
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The upper size limit for WarShips is 2.5 million tons, which is the largest mass for which a compact K-F drive can be constructed. The 1,930,000 ton ''[[McKenna (WarShip class)|McKenna]]''-class introduced by the [[Star League]] in [[2652]] used to be the largest combat WarShip class and the 2.3 million ton ''[[Newgrange]]''-class yardships launched in [[2600]] was the largest support WarShip class until they were both eclipsed by the 2.4 million ton ''[[Leviathan II|Leviathan]]''-class that was built in the [[3050]]s.<br />The ''[[Potemkin]]''-class troop cruiser, introduced in [[2611]], features the largest number of hardpoints ever mounted on any starship class, an unmatched 25.<br />The smallest ship class ever to be called a WarShip is the 6,100-ton ''[[Bug-Eye]]''-class of surveillance vessels, though their drive is a special "sub-compact" K-F Drive which, together with their role, makes the classification somewhat arguable. Otherwise, the smallest known WarShip is the 100,000 ton ''[[Nightwing]]''-class corvette, also primarily a surveillance vessel.
  
 
==Dissemination==
 
==Dissemination==
When [[Aleksandr Kerensky]] departed the [[Inner Sphere]] with his forces, they took with them 1.349 naval transports, escorted by 402 WarShips. Only 260 WarShips survived the Exodus civil war. It is estimated that since then, the [[Clan]]s between them have built anywhere from 50 to 300 more. While each Clan fields 18 WarShips on average in the Inner Sphere, the actual numbers differ wildly from Clan to Clan. During the invasion, [[Clan Jade Falcon]] deployed the largest number of 28 WarShips, most of them ''Aegis'' class. [[Clan Wolf]] deployed the smallest number (2 ships).
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The first designated WarShips in the sense of jump-capable combat vessels, the ''[[Dreadnought (WarShip class)|Dreadnought]]''-class, were deployed by the [[Terran Alliance]], with the eponymous [[Dreadnought (Individual Dreadnought-class WarShip)|TAS ''Dreadnought'']] launched in [[2300]]. Many WarShip classes of ever increasing size would follow.
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By [[2750]], at the height of the Star League, fleets of thousands of these behemoths roamed the stars, enforcing the League's will.
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===Clan WarShip fleet===
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When [[Aleksandr Kerensky]] departed the Inner Sphere with his forces they took 1,349 JumpShips with them, escorted by 402 WarShips.<ref name=TRO3057Rp128>''Technical Readout: 3057 (Revised)'', p. 128''</ref> Only 260 WarShips are known to have survived the [[Exodus Civil War]]; it is estimated that by the mid-3050s, the [[Clan]]s between them had built anywhere from 50 to 300 more. While each invading Clan fielded 18 WarShips on average in the Inner Sphere during the initial [[Clan Invasion]], the actual numbers differ wildly from Clan to Clan. [[Clan Jade Falcon]] deployed the single largest number of WarShips, fielding 28 in total in the invasion of which most were ''[[Aegis]]''-class. [[Clan Wolf]] deployed the smallest number (2 ships).<ref name=TRO3057Rp128 /> During the Clan invasion, the Clan's WarShips gave them an almost unprecedented advantage over their Inner Sphere foes; for they lacked WarShips of their own due in part to either losses suffered during the costly Succession Wars, or the loss of maintenance and/or production facilities dedicated to keeping them operational.
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They lost several during [[Clan Smoke Jaguar]] annihilation, and the Jihad. However, almost every Clan managed to keep or construct advanced [[Shipyards]], preserving warfleets than, even reduced, almost universally were very superior in number to any Inner Sphere state.
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===Inner Sphere WarShip fleet===
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The [[Succession Wars (History)|Succession Wars]] and subsequent decline into [[Lostech]] left no WarShips operative in the [[Inner Sphere]]. The last WarShips in the Inner Sphere were believed to be destroyed during the [[Second Succession War]], namely during the Eighth Battle for [[Hesperus II]] in [[2853]], all others having fallen prey to combat losses, attrition and maintenance shortfalls save for a number of unsalvageable derelicts. Up until the beginning of the [[Clan Invasion]] in [[3049]], WarShips were thought to be essentially extinct. Only [[ComStar]] secretly maintained a small hidden fleet.
  
Back in the Inner Sphere, the last operative WarShips were destroyed during the [[Second Succession War]]. A number of derelicts remain, and because of circumstancial evidence ComStar is believed to maintain at least a small fleet of WarShips although they do not admit to it.
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Following the Clan invasion and the rediscovery of lost technologies, WarShip construction restarted in the Inner Sphere. In October [[3056]], ComStar's [[First Circuit]] decided to allow the sale of transit drives for WarShips (which only the ComStar-controlled [[Rolls-Royce]] factories on [[Terra]] could produce at the time) to both the [[Draconis Combine]] and the [[Federated Commonwealth]]. The fanatical ComStar splinter group [[Word of Blake]] located drives from derelict ships that the [[Free Worlds League]] and [[Capellan Confederation]] could recondition and return to a functioning status. Further recovery of lost technology has since enabled most major powers in the Inner Sphere to field operational WarShips, but only the most industrious of Successor States can construct more than one at a time because of their extreme cost.
  
Following the Clan invasion and the rediscovery of lost technologies, WarShip construction restarted in the Inner Sphere. In October [[3056]], ComStar's First Circuit decided to allow the sale of [[Interplanetary Drive - Combat Jumpships|transit drives]] for WarShips (which only the ComStar-controlled [[Rolls-Royce]] factories on Terra could produce at the time) to the Draconis Combine and the Federated Commonwealth. Further recovery of lost technology has since enabled most greater powers in the Inner Sphere to field operational WarShips. Still, only the most industrious of [[Successor States]] can construct more than one at a time because of their astronomical costs.
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However, the [[Word of Blake Jihad]] destroyed or severely crippled almost all the Shipyards capable of building WarShips, so only the Clans could build new ones. By then the Inner Sphere states scarcely had any surviving examples, and barely had the means to even keep them active.
  
 
==Manufacturing==
 
==Manufacturing==
WarShips are the largest class of starship ever built. As such, they are built at orbital docks. They do not differ significantly from other spaceships (DropShips and JumpShips) in operation.
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[[Image:TRO3057.jpg|Shipyard, with one of [[Clan Ghost Bear]]'s ''[[Leviathan Heavy Transport (WarShip class)|Leviathan]]''-class WarShips under construction<br />(Cover of the aerospace-centric ''[[Technical Readout: 3057]]'')|thumb|right|350px]]
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WarShips are the largest starships ever constructed, and are incapable of landing or taking off from a planet. As such, they are built at orbital docks. They do not differ significantly from other spaceships (DropShips and JumpShips) in operation.
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Generally, all later WarShips are equipped with a [[Lithium-Fusion Battery]] system. Those that did not include one in their initial design have often been upgraded to carry one.
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==Notes==
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* In very early publications, when WarShips as a distinct class had not been introduced yet, the term "warship" is sometimes used with a broader meaning, referring to armed JumpShips or DropShips used for military purposes (eg. in the novel ''[[Decision at Thunder Rift]]'').
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* Similarly, the [[apocryphal]] [[BattleTech (Video Game)|BattleTech video game]] features "WarShip" bombardment in certain missions despite being set around the year [[3025]]. Since this seems impossible to reconcile with established canon at face value, it could be assumed that the reference to a "WarShip" referred to an armed [[DropShip]] that performed some kind of ground attack.
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==See also==
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* [[WarShip classification]]
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* [[Canon WarShip Overview]]
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* [[:Category:WarShip classes]]
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==References==
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<references />
  
Generally, all WarShips are nowadays equipped with a [[Lithium-Fusion Battery]] system. Those that did not include one in their initial design have since been upgraded to carry one.
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==Bibliography==
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* ''[[AeroTech 2]]''
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* ''[[Field Manual: Capellan Confederation]]''
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* ''[[Field Manual: Free Worlds League]]''
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* ''[[Historical: Reunification War]]''
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* ''[[Jihad: Final Reckoning]]''
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* ''[[Jihad Hot Spots: 3070]]''
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* ''[[Jihad Hot Spots: 3076]]''
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* ''[[Jihad Hot Spots: Terra]]''
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* ''[[Technical Readout: 2750]]''
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* ''[[Technical Readout: 3057]]''
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* ''[[Technical Readout: 3057 Revised]]''
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* ''[[Technical Readout: 3067]]''
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* ''[[Technical Readout: 3075]]''
  
Known WarShip classes include:
 
*[[Avalon]] - 770,00 ton Cruiser produced by House Davion
 
*[[Aegis]] - 745,000 ton Heavy Cruiser, introduced [[2372]] by Terran Hegemony, making it the oldest WarShip class still in service. Ferro-carbide armour, 4 Hardpoints, 6 fighters (20 after Clan upgrade) + 4 small craft (10 after Clan upgrade). Original class was mothballed in 2531, but reactivated in 2582 after all ships underwent a substantial upgrade program.  A surprisingly capable and durable design, considering its age.
 
*[[Atreus (WarShip)|Atreus]] - Battleship built by House [[Marik]], contemporary of the ''Monsoon'' class to which it compared favourably regarding firepower and maintenance requirements. No further details known.
 
*[[Avatar (WarShip)|Avatar]] - 830,000 ton Heavy cruiser, introduced in [[2531]] to replace ''Aegis'' class and in turn replaced by ''Luxor'' class. No details known.
 
*[[Bonaventure]] - ca. 200,000 ton Corvette. Small patrol vessel noted for excellent surveillance capabilities but weak armament. Often deployed in pairs together with two ''Vigilant''-class Corvettes for protection. Replaced by ''Vincent'' class in 2432. No fúrther details known.
 
*[[Baron]] - Star League ship, no details known besides described as slow and "unimpressive". Replaced by ''Essex'' class in 2711.
 
*[[Black Lion]] - 802,000 ton Battlecruiser, introduced [[2691]] by Star League. 4 Hardpoints, 18 fighters (20 after Clan upgrade) + 10 small craft. Clan upgrade features Lamellor ferro-carbide armour.
 
*[[Bug-Eye]] - 6,100 ton Surveillance Vessel, introduced [[2620]] by Star League. No hardpoints, fighters or small craft. Lightly armed reconnaissance vessel small enough to blend in with DropShip traffic. All remaining ships joined the Exodus, but were mothballed by the Clans who regard such tactics as dishonourable.
 
*[[Cameron (WarShip)|Cameron]] - 859,000 ton Battlecruiser, introduced [[2668]] by Star League. Ferro-carbide armour, 2 Hardpoints, 16 fighters  (20 after Clan upgrade) + 2 small craft. Failed to live up to expectations.
 
*[[Carrack]] - 300,000 ton Transport, re-introduced [[2950]] by [[Clans]] following a minor redesign/upgrading of an old Star League ship class of the same name. Composite armour, 2 Hardpoints, 4 small craft. No Lithium-Fusion Battery.
 
*[[Carson]] - Star League ship, no details known besides described as slow and "unimpressive". Replaced by ''Essex'' class in 2711.
 
*[[Congress]] - 760,000 ton Frigate, introduced [[2542]] by Terran Hegemony. Ferro-carbide armour, 2 Hardpoints, 6 fighters (10 after Clan upgrade) + 4 small craft (5 after Clan upgrade).
 
*[[Dante (WarShip)|Dante]] - Capital ship class in production by [[ComStar]] up until [[2949]]; no details known.
 
*[[Dart (WarShip)|Dart]] - Cruiser class, already considered "ancient" by 2722. No details known.
 
*[[Davion (WarShip)|Davion]] - ca. 520,000 ton Destroyer, introduced before 2606. Composite armour, no Hardpoints, no fighter complement. Upgraded to ''Whirlwind'' class.
 
*[[Essex]] - 612,000 ton Destroyer, introduced [[2711]] by Star League. Ferro-aluminium armour, no Hardpoints, 6 fighters + 4 small craft (10 fighters + 10 small craft after Clan upgrade). A previous ''Essex''-class destroyer served in the Terran Hegemony in the 25th and 26th centuries.
 
*[[Farragut]] - Battleship class noted for its strong and stress-resistant hull, used as base to construct the ''McKenna'' class from.
 
*[[Faslane]] - 550,000 ton Yard ship, introduced [[2882]] by [[ComStar]]. Ferro-aluminium armour, 2 Hardpoints, 2 small craft. Heavily armed mobile unpressurized shipyard/repair bay for vessels of up to 2,000,000 tons. No Litium-Fusion Battery. Based on older ''Newgrange'' class.
 
*[[Fox (WarShip)|Fox]] - 235,000 ton Corvette, introduced in [[3057]] by House [[Davion]]. Ferro-aluminium armour, 5 Hardpoints, 12 fighters + 2 small craft. Originally designated ''RX-78'' class; renamed in honour of the late prince [[Hanse Davion]], "the Fox".
 
*[[Fredasa]] - 175,000 ton Corvette/Raider, introduced [[2962]] by Clans. Lamellor ferro-carbide armour, 1 Hardpoint, 20 fighters + 2 small craft. Notable for small emergence signature.
 
*[[Impavido]] - 485,000 ton Destroyer, jointly introduced [[3058]] by Houses [[Marik]] and [[Liao]], and [[Word of Blake]]. Ferro-aluminium armour, 2 Hardpoints, 18 fighters.
 
*[[Kimagure]] - Pursuit Cruiser with superior speed and maneuverability; no details known.
 
*[[Kirishima]] - 790,000 ton Cruiser, introduced [[3061]] by House [[Kurita]]. Ferro-carbide armour, 3 Hardpoints, 12 fighters + 2 small craft.
 
*[[Kyushu]] - 625,000 ton Frigate, introduced [[3057]] by House [[Kurita]]. Ferro-aluminium armour, 4 Hardpoints, 18 fighters (or 12 small craft). Bays for 108 'Mechs which can be dropped from orbit.
 
*[[Liberator]] - 830,000 ton Cruiser, Clan name for their upgraded version of the ''Avatar'' class. Ferro-carbide armour, 6 Hardpoints, 30 fighters. Notable for small emergence signature.
 
*[[Lola III]] - 678,000 ton Destroyer, introduced [[2662]] by Star League. Ferro-carbide armour, no Hardpoints, 6 fighters + 4 small craft (or 10 fighters).
 
*[[Luxor]] - Relaced the aging ''Avatar'' class in the early 28th century, no details known.
 
*[[McKenna (WarShip)|McKenna]] - 1,930,000 ton Battleship, introduced [[2652]] by Star League. Ferro-carbide armour, 6 Hardpoints, 50 fighters, 16 small craft. Largest jump-capable craft built during Star League era, arguable best-known WarShip class. Excellent reputation.
 
*[[Monsoon]] - Battleship designed in the mid-24th century and replaced by ''Texas'' class in 2618. No details known.
 
*[[Naga (WarShip)|Naga]] - Destroyer, introduced in [[2645]] by the Star League. Replaced the Terran Hegemony ''Essex'' class. Described as "unimpressive". No details known besides being over twice the mass of the ''Bonaventure'' class, and slower. Supplanted by modern ''Essex'' class in 2711.
 
*[[Newgrange]] - Star League predecessor to the ''Faslane'' class, no details known.
 
*[[Nightlord]] - 1,200,000 ton Battleship, introduced [[2932]] by Clan [[Snow Raven]]. Lamellor ferro-carbide armour, 4 Hardpoints, 20 fighters. Carries 100 'Mechs and and Elemental points each; regarded as the ultimate in Clan-produced weaponry.
 
*[[Potemkin]] - 1,508,000 ton Troop Cruiser, introduced [[2611]] by Star League. Ferro-carbide armour, 25 Hardpoints, 10 small craft. Capable of moving an entire division of troops.
 
*[[Quixote]] - ca. 775,000 ton Frigate. No details known. Drive system considered too small. Replaced by ''Congress'' class in 2542. Chassis used as basis for the ''Volga'' class.
 
*[[Riga]] - ca. 595,000 ton Destroyer/Carrier, introduced [[2747]] by Star League. 2 Hardpoints, no further details known. Extensively upgraded to ''York'' class.
 
*[[Sovetskii Soyuz]] - 823,000 ton Heavy Cruiser, introduced [[2742]] by Star League. Current version (after Clan refit) has been upgraded to ferro-aluminium armor, 20 fighters + 8 small craft.
 
*[[Suffren]] - 540,000 ton Destroyer, introduced [[3062]] by [[ComStar]]. Ferro-aluminium armour, 4 Hardpoints, 8 small craft.
 
*[[Texas]] - 1,560,000 ton Battleship, introduced [[2618]] by Star League. Lamellor ferro-carbide armour, 6 Hardpoints, 40 fighters + 16 small craft. Advanced ship commissioned to supplant the aging ''Monsoon'' class.
 
*[[Vigilant]] - ca. 200,000 ton Corvette; small patrol vessel, replaced by the ''Vincent'' class in 2432. Noted for being relatively well-armed but with limited detection capabilities, therefore often paired with ''Bonaventure''-class Corvettes in groups of two each. No further details known.
 
*[[Vincent]] - 412,000 ton Corvette, introduced [[2432]] by Terran Hegemony. Ferro-carbide armour, no Hardpoints, 6 fighters (10 after Clan upgrade) + 4 small craft. Standard version was Mark XXXIX; upgraded Clan version is known as ''Vincent MK 42''.
 
*[[Volga]] - 775,000 ton Transport, introduced [[2709]] by Star League. Ferro-aluminium armour, 4 Hardpoints, 20 fighters. Based off the hull of a mothballed ''Quixote'' class frigate.
 
*[[Whirlwind]] - 520,000 ton Destroyer, introduced [[2606]] by Star League. Ferro-carbide armour, no Hardpoints, 10 fighters. Clan refit of older Federated Suns ''Davion'' class destroyers.
 
*[[York (WarShip)|York]] - 595,000 ton Destroyer/Carrier, introduced [[2947]]. Lamellor ferro-carbide armour, 2 Hardpoints, 50 fighters + 5 small craft. Clan refit of the older ''Riga'' class.
 
  
(See also: [[:Category: WarShips]])
 
 
[[Category:Technology]]
 
[[Category:Technology]]
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[[Category:Spacecraft classes]]

Latest revision as of 22:07, 5 December 2023

Aegis-class WarShip (Clan refit) cutaway

In the BattleTech universe, the term WarShip refers to starships that mount a Compact Kearny-Fuchida Drive instead of a regular (civilian) Kearny-Fuchida Drive for faster-than-light (FTL) travel.

Because of their jump capability, WarShips technically fall into the JumpShip category, but unlike these noncombatants, WarShips are typically geared for space combat. They outclass most JumpShips and virtually any DropShip by an order of magnitude in size and power.

Description[edit]

WarShips could be described as superlarge combat JumpShips. However, they do not suffer from the lack of mobility normally associated with JumpShips. Powerful transit drives enable WarShips to move through space like DropShips - including combat maneuvering with acceleration exceeding 1g (often multiple g's).

However, unlike DropShips, WarShips are incapable of atmospheric operations and cannot safely land. The WarShips only can be built and maintained in the most modern Shipyards.

Design[edit]

Considered the pinnacle of starship engineering, the defining aspect of a WarShip is its Compact K-F Drive, an expensive component that has only half the mass of a similarly powerful regular K-F Drive but greater structural integrity, parameters useful for combat but next to useless for regular JumpShips. All ships mounting a compact K-F drive core are therefore considered WarShips by default, even if they technically serve in a support role.
By contrast, JumpShips with a regular (civilian) K-F Drive core are never considered WarShips. Many are entirely unarmed and even the ones carrying weapons are considered noncombatants. Even the few carrying military-grade armament are referred to as Jolly Rogers, not as WarShips.

Many, but not all, WarShips have hardpoints that allow them to carry DropShips with them when jumping, further increasing their cargo capacity and combat capabilities. However, they cannot use their transit drives for anything beyond station keeping at jump points like regular JumpShips while DropShips are attached to the hardpoints; maneuvering with DropShips attached would wreck the docking collars which are not designed to withstand such stress.[1]

The upper size limit for WarShips is 2.5 million tons, which is the largest mass for which a compact K-F drive can be constructed. The 1,930,000 ton McKenna-class introduced by the Star League in 2652 used to be the largest combat WarShip class and the 2.3 million ton Newgrange-class yardships launched in 2600 was the largest support WarShip class until they were both eclipsed by the 2.4 million ton Leviathan-class that was built in the 3050s.
The Potemkin-class troop cruiser, introduced in 2611, features the largest number of hardpoints ever mounted on any starship class, an unmatched 25.
The smallest ship class ever to be called a WarShip is the 6,100-ton Bug-Eye-class of surveillance vessels, though their drive is a special "sub-compact" K-F Drive which, together with their role, makes the classification somewhat arguable. Otherwise, the smallest known WarShip is the 100,000 ton Nightwing-class corvette, also primarily a surveillance vessel.

Dissemination[edit]

The first designated WarShips in the sense of jump-capable combat vessels, the Dreadnought-class, were deployed by the Terran Alliance, with the eponymous TAS Dreadnought launched in 2300. Many WarShip classes of ever increasing size would follow.

By 2750, at the height of the Star League, fleets of thousands of these behemoths roamed the stars, enforcing the League's will.

Clan WarShip fleet[edit]

When Aleksandr Kerensky departed the Inner Sphere with his forces they took 1,349 JumpShips with them, escorted by 402 WarShips.[2] Only 260 WarShips are known to have survived the Exodus Civil War; it is estimated that by the mid-3050s, the Clans between them had built anywhere from 50 to 300 more. While each invading Clan fielded 18 WarShips on average in the Inner Sphere during the initial Clan Invasion, the actual numbers differ wildly from Clan to Clan. Clan Jade Falcon deployed the single largest number of WarShips, fielding 28 in total in the invasion of which most were Aegis-class. Clan Wolf deployed the smallest number (2 ships).[2] During the Clan invasion, the Clan's WarShips gave them an almost unprecedented advantage over their Inner Sphere foes; for they lacked WarShips of their own due in part to either losses suffered during the costly Succession Wars, or the loss of maintenance and/or production facilities dedicated to keeping them operational. They lost several during Clan Smoke Jaguar annihilation, and the Jihad. However, almost every Clan managed to keep or construct advanced Shipyards, preserving warfleets than, even reduced, almost universally were very superior in number to any Inner Sphere state.

Inner Sphere WarShip fleet[edit]

The Succession Wars and subsequent decline into Lostech left no WarShips operative in the Inner Sphere. The last WarShips in the Inner Sphere were believed to be destroyed during the Second Succession War, namely during the Eighth Battle for Hesperus II in 2853, all others having fallen prey to combat losses, attrition and maintenance shortfalls save for a number of unsalvageable derelicts. Up until the beginning of the Clan Invasion in 3049, WarShips were thought to be essentially extinct. Only ComStar secretly maintained a small hidden fleet.

Following the Clan invasion and the rediscovery of lost technologies, WarShip construction restarted in the Inner Sphere. In October 3056, ComStar's First Circuit decided to allow the sale of transit drives for WarShips (which only the ComStar-controlled Rolls-Royce factories on Terra could produce at the time) to both the Draconis Combine and the Federated Commonwealth. The fanatical ComStar splinter group Word of Blake located drives from derelict ships that the Free Worlds League and Capellan Confederation could recondition and return to a functioning status. Further recovery of lost technology has since enabled most major powers in the Inner Sphere to field operational WarShips, but only the most industrious of Successor States can construct more than one at a time because of their extreme cost.

However, the Word of Blake Jihad destroyed or severely crippled almost all the Shipyards capable of building WarShips, so only the Clans could build new ones. By then the Inner Sphere states scarcely had any surviving examples, and barely had the means to even keep them active.

Manufacturing[edit]

Shipyard, with one of Clan Ghost Bear's Leviathan-class WarShips under construction
(Cover of the aerospace-centric Technical Readout: 3057)

WarShips are the largest starships ever constructed, and are incapable of landing or taking off from a planet. As such, they are built at orbital docks. They do not differ significantly from other spaceships (DropShips and JumpShips) in operation.

Generally, all later WarShips are equipped with a Lithium-Fusion Battery system. Those that did not include one in their initial design have often been upgraded to carry one.

Notes[edit]

  • In very early publications, when WarShips as a distinct class had not been introduced yet, the term "warship" is sometimes used with a broader meaning, referring to armed JumpShips or DropShips used for military purposes (eg. in the novel Decision at Thunder Rift).
  • Similarly, the apocryphal BattleTech video game features "WarShip" bombardment in certain missions despite being set around the year 3025. Since this seems impossible to reconcile with established canon at face value, it could be assumed that the reference to a "WarShip" referred to an armed DropShip that performed some kind of ground attack.

See also[edit]

References[edit]

  1. Strategic Operations, p. 67
  2. 2.0 2.1 Technical Readout: 3057 (Revised), p. 128

Bibliography[edit]