Difference between revisions of "Gauss rifle"
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| Year Introduced = | | Year Introduced = | ||
Clan = [[2828]] [[Clan Burrock|CBR]] | Clan = [[2828]] [[Clan Burrock|CBR]] | ||
− | IS = [[2590]] [[Terran Hegemony|TH]]<ref name="TM289"> ''TechManual'' p. 289</ref> | + | IS = [[2590]] [[Terran Hegemony|TH]]<ref name="TM289"> ''TechManual'' p. 289, "Heavy Weapons And Equipment - Table"</ref> |
| Year Extinction = | | Year Extinction = | ||
IS = [[2865]]<ref name="TM289"/> | IS = [[2865]]<ref name="TM289"/> | ||
Line 21: | Line 21: | ||
| Clan Invasion – Present = [[Availability Rating#D|D]]<ref name="TM289"/> | | Clan Invasion – Present = [[Availability Rating#D|D]]<ref name="TM289"/> | ||
| Legality Rating = [[Legality Rating#A - F|A - F]] | | Legality Rating = [[Legality Rating#A - F|A - F]] | ||
− | | Heat = 1 | + | | Heat = 1<ref name="TRO:2750p7"/> |
− | | Damage = 15 | + | | Damage = 15<ref name="TRO:2750p7"/> |
− | | Minimum Range = 2 | + | | Minimum Range = 2<ref name="TRO:2750p7"/> |
− | | Short Range = 1-7 | + | | Short Range = 1-7<ref name="TRO:2750p7"/> |
− | | Medium Range = 8-15 | + | | Medium Range = 8-15<ref name="TRO:2750p7"/> |
− | | Long Range = 16-22 | + | | Long Range = 16-22<ref name="TRO:2750p7"/> |
| Tons = | | Tons = | ||
Clan = 12 | Clan = 12 | ||
− | IS = 15 | + | IS = 15<ref name="TRO:2750p7"/> |
| Critical Slots = | | Critical Slots = | ||
Clan = 6 | Clan = 6 | ||
− | IS = 7 | + | IS = 7<ref name="TRO:2750p7"/> |
− | Proto = 8 | + | Proto = 8 |
| Ammo Per Ton = 8 | | Ammo Per Ton = 8 | ||
− | | Cost (unloaded) = 300,000 | + | | Cost (unloaded) = 300,000<ref name="TM289"/> |
| Ammo Cost (per ton) = 20,000 | | Ammo Cost (per ton) = 20,000 | ||
| BV (1.0) = 321 | | BV (1.0) = 321 | ||
− | | BV (2.0) = 320<ref name= | + | | BV (2.0) = 320<ref name="TMp317">''TechManual'', p. 317, "Inner Sphere Weapons and Equipment BV Table"</ref><br> 40 (Ammo)<ref name="TMp317"/> |
}} | }} | ||
− | |||
− | |||
− | Since the Gauss Rifle fires solid metal slugs, with neither propellant nor explosive, Gauss Rifle magazines are not susceptible to ammunition explosions. However, if the weapon itself is struck by enemy fire, the capacitors that power the electromagnets will release their stored energy, with an effect similar to an ammo explosion. (In game terms, a critical hit on a Gauss Rifle is equivalent to a 20-point ammo explosion.) Some 'Mechs employ [[CASE]] in the section containing the Gauss Rifle to protect internal components in the event the weapon explodes. | + | == Description == |
+ | Introduced in [[2590]] by the [[Terran Hegemony]], the '''Gauss Rifle''' utilizes a series of electromagnets to propel slugs of ferrous nickel-iron alloy at extremely high velocities, making it a devastating and lethal long-range weapon. Unlike most traditional ballistic weapons, the Gauss Rifle does not use combustible propellant, so its firing generates very little heat. However, the sheer mass and bulk of the weapon limits its applications.<ref name="TMp219">''TechManual'', p. 219, "Standard Gauss Rifle"</ref> | ||
+ | |||
+ | Since the Gauss Rifle fires solid metal slugs, with neither propellant nor explosive, Gauss Rifle magazines are not susceptible to ammunition explosions. However, if the weapon itself is struck by enemy fire, the capacitors that power the electromagnets will release their stored energy, with an effect similar to an ammo explosion. (In game terms, a critical hit on a Gauss Rifle is equivalent to a 20-point ammo explosion.) Some 'Mechs employ [[CASE]] in the section containing the Gauss Rifle to protect internal components in the event the weapon explodes.<ref name="TMp219"/><ref name="BT:MRp128">''BattleTech Master Rules'', p 219, "Gauss Rifle"</ref> | ||
The Gauss Rifle was found on a number of heavier [[Star League Defense Force]] 'Mechs, but fell out of use in the [[Inner Sphere]] during the technological decline of the [[Succession Wars (History)|Succession Wars]]. It was revived following the discovery of the [[Helm Memory Core]]. The [[Clans]] never lost the technology, and continued to refine the Star League-era weapon. Although the Clan Gauss Rifle is similar in performance and operation to its Inner Sphere counterpart, it is 20% lighter and somewhat more compact. | The Gauss Rifle was found on a number of heavier [[Star League Defense Force]] 'Mechs, but fell out of use in the [[Inner Sphere]] during the technological decline of the [[Succession Wars (History)|Succession Wars]]. It was revived following the discovery of the [[Helm Memory Core]]. The [[Clans]] never lost the technology, and continued to refine the Star League-era weapon. Although the Clan Gauss Rifle is similar in performance and operation to its Inner Sphere counterpart, it is 20% lighter and somewhat more compact. | ||
− | ''Note: The original description of the Gauss Rifle that appeared in the first printing of ''[[Technical Readout: 2750]]'' listed the ammunition load as 10 shots per ton. This figure was later amended to eight shots per ton.'' | + | ''Note: The original description of the Gauss Rifle that appeared in the first printing of ''[[Technical Readout: 2750]]'' listed the ammunition load as 10 shots per ton. This figure was later amended to eight shots per ton.''<ref name="TRO:2750p7">''Technical Readout: 2750'', p. 7, "Gauss Rifle"</ref> |
== Models == | == Models == | ||
The Gauss Rifle is manufactured on the following planets: | The Gauss Rifle is manufactured on the following planets: | ||
− | ===Inner Sphere=== | + | === Inner Sphere === |
− | {| class="wikitable" | + | {|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;" |
! Brand | ! Brand | ||
! Planet | ! Planet | ||
! Company | ! Company | ||
! Used by | ! Used by | ||
+ | ! References | ||
|- | |- | ||
− | | Grizzard | + | | [[Grizzard]] |
| [[Outreach]] | | [[Outreach]] | ||
| [[Blackwell Corporation]] | | [[Blackwell Corporation]] | ||
− | | WR-DG-02FC | + | | [[War Dog|WR-DG-02FC ''War Dog'']] |
+ | | <ref name="TRO:3055Up69">''Technical Readout: 3055 Upgrade'', p. 68, "WR-DG-02FC ''War Dog''"</ref> | ||
|- | |- | ||
− | | Grizzard 200 | + | | [[Grizzard 200]] |
| [[New Earth]] | | [[New Earth]] | ||
| [[Yankee Weapons Systems]] | | [[Yankee Weapons Systems]] | ||
− | | MR-V2 | + | | [[Cerberus (BattleMech)|MR-V2 ''Cerberus'']]<br>[[Sasquatch|SQS-TH-002 ''Sasquatch'']] |
+ | | <ref name="TRO;3055Up76">''Technical Readout: 3055 Upgrade'', p. 76, "MR-V2 ''Cerberus''"</ref><br><ref name="TRO;3055Up168">''Technical Readout: 3055 Upgrade'', p. 168, "SQS-TH-002 ''Sasquatch''"</ref> | ||
|- | |- | ||
− | | Grizzard 210 | + | | [[Grizzard 210]] |
| [[New Earth]] | | [[New Earth]] | ||
− | | [[Yankee Weapons | + | | [[Yankee Weapons Systems]] |
− | | HUR-WO-R4L | + | | [[Huron Warrior|HUR-WO-R4L ''Huron Warrior'']] |
+ | | <ref name="TRO:3055Up38">''Technical Readout: 3055 Upgrade'', p. 38, "HUR-WO-R4L ''Huron Warrior''"</ref> | ||
|- | |- | ||
− | | Imperator Dragon's Fire | + | | [[Imperator Dragon's Fire]] |
| [[Atreus (FWL)|Atreus]] | | [[Atreus (FWL)|Atreus]] | ||
| [[Imperator Automatic Weaponry]] | | [[Imperator Automatic Weaponry]] | ||
− | | VTR-9K | + | | [[Victor#Variants|VTR-9K ''Victor'']]<br>[[Atlas (BattleMech)#Variants|AS7-K ''Atlas'']] |
+ | | <ref name="TRO:3050Up90">''Technical Readout: 3050 Upgrade'', p. 90, "VTR-9K ''Victor''"</ref><br><ref name="TRO:3050Up108">''Technical Readout: 3050 Upgrade'', p. 108, "AS7-K ''Atlas''"</ref> | ||
|- | |- | ||
− | | Inokuma | + | | [[Inokuma]] |
| [[Betelgeuse]] | | [[Betelgeuse]] | ||
| [[Aldis Industries]] | | [[Aldis Industries]] | ||
− | | | + | | [[Regulator#Variants|Regulator II Hover Taank]] |
+ | | <ref name="TRO:3085p30">''Technical Readout: 3085'', p. 30, "Regulator II Hover Tank"</ref> | ||
|- | |- | ||
− | | Kali Yama Grand Slam | + | | [[Kali Yama Grand Slam]] |
| [[Kendall]] | | [[Kendall]] | ||
| [[Kali Yama Weapons Industries]] | | [[Kali Yama Weapons Industries]] | ||
− | | ON3-M | + | | [[Orion#Variants|ON3-M ''Orion'']] |
+ | | <ref name="TRO:PROTOp132">''Technical Readout: Prototypes'' p. 132, "OSM-3 ''Orion''"</ref> | ||
|- | |- | ||
− | | Oriente MagCoil Model M | + | | [[Oriente MagCoil Model M]] |
| [[Emris IV]] | | [[Emris IV]] | ||
| [[StarCorps Industries]] | | [[StarCorps Industries]] | ||
| [[Carronade|CRN-7M ''Carronade'']] | | [[Carronade|CRN-7M ''Carronade'']] | ||
+ | | <ref name="TRO:3145FWLp34+">''Technical Readout: 3145 Free Worlds League'', p. 34-35, "CRN-7M ''Carronade''"</ref> | ||
|- | |- | ||
− | | Norse-Storm M-7D | + | | [[Norse-Storm M-7D]] |
| [[Loxley]] | | [[Loxley]] | ||
| [[Norse-Storm Technologies Incorporated ]] | | [[Norse-Storm Technologies Incorporated ]] | ||
− | | | + | | ??? |
− | | | + | | {{cn}} |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | Poland Main | + | | [[Poland Main A]] |
− | | [[ | + | | [[Coventry]]<br>[[Hesperus II]]<br>[[Quentin]] |
− | + | | [[Coventry Metal Works]]<br>[[Defiance Industries]]<br>[[Independence Weaponry]] | |
− | | FLC-8R [[ | + | | [[Hollander#Variants|BZK-F3 ''Hollander'']]<br />[[Banshee (BattleMech)#Variants|BNC-5S ''Banshee'']]/[[Falconer|FLC-8R ''Falconer'']]<br>[[Gunslinger|GUN-1ERD ''Gunslinger'']] |
+ | | <ref name=TRO:3055Up24>''Technical Readout: 3055 Upgrade'', p. 24, "BZK-F3 ''Hollander''"</ref><br><ref name=TRO:3050Up104>''Technical Readout: 3050 Upgrade'', p. 104, "BNC-5S ''Banshee''"</ref><ref name=TRO:3055Up62>''Technical Readout: 3055 Upgrade'', p. 62, "FLC-8R ''Falconer''"</ref><br><ref name=TRO:3055Up72>''Technical Readout: 3055 Upgrade'', p. 72, "GUN-1ERD ''Gunslinger''"</ref> | ||
|- | |- | ||
− | | Poland Main C | + | | [[Poland Main C]] |
| [[New Syrtis]] | | [[New Syrtis]] | ||
| [[Johnston Industries]] | | [[Johnston Industries]] | ||
− | | | + | | ??? |
+ | | {{cn}} | ||
|- | |- | ||
− | | Zeus Slingshot < | + | | [[Zeus Slingshot]] |
− | + | | [[Irian]]<>[[Stewart]] | |
− | | [[Corean Enterprises]] | + | | [[Irian BattleMechs Unlimited]]<br>[[Corean Enterprises]] |
− | | TMP-3M | + | | [[Tempest|TMP-3M ''Tempest'']]<br>[[Cyclops|CP -11-A ''Cyclops'']] |
+ | | <ref>''Technical Readout: 3055 Upgrade'', p. 50, "TMP-3M Tempest"</ref> | ||
|- | |- | ||
− | | Zhi-tong-yao | + | | [[Zhi-tong-yao]] |
| [[Victoria (CC)|Victoria]] | | [[Victoria (CC)|Victoria]] | ||
| [[Shengli Arms]] | | [[Shengli Arms]] | ||
− | | | + | | ??? |
− | | | + | | {{cn}} |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | NAIS Mk. I Gauss Rifle (Prototype) | + | | [[NAIS Mk. I]] Gauss Rifle (Prototype) |
| [[New Avalon]] | | [[New Avalon]] | ||
| [[NAIS]] | | [[NAIS]] | ||
− | | | + | | ??? |
+ | | {{cn}} | ||
|} | |} | ||
− | === | + | === Clans === |
− | {| class="wikitable" | + | {|class="wikitable sortable" style="background: #gray; text-align:center; border: 2px solid black;" |
! Brand | ! Brand | ||
! Planet | ! Planet | ||
! Company | ! Company | ||
! Used by | ! Used by | ||
+ | ! References | ||
|- | |- | ||
− | |Omega 12-Coil | + | | [[Omega 12-Coil]] |
− | + | | [[Satalice]] | |
− | + | | [[Gorton, Kingsley & Thorpe Enterprises]] | |
− | + | | [[Marauder IIC#Variants|''Marauder IIC'' 7]] | |
+ | | <ref name="TRO:3085p284">''Technical Readout: 3085'', p. 284, "''Marauder IIC'' 7"</ref> | ||
|- | |- | ||
− | |Series II | + | | [[Series II]] |
− | + | | [[Weingarten]] | |
− | + | | [[w-7 Facilities]] | |
− | + | | [[Carnivore|Carnivore Assault Tank]] | |
+ | | <ref name="TRO:3085p140">''Technical Readout: 3085'', p. 140, "''Carnivore''"</ref> | ||
|- | |- | ||
− | |Thunderstroke Series 2b | + | | [[Thunderstroke Series 2b]] |
− | + | | [[Tokasha]] | |
− | + | | [[Tokasha MechWorks]] | |
− | + | | [[Behemoth (BattleMech)#Variants|''Behemoth'' 2]] | |
+ | | <ref name="TRO:3085p120">''Technical Readout: 3085'', p. 120, "''Behemoth'' 2"</ref> | ||
|- | |- | ||
− | |M-7 | + | | [[M-7]] |
− | + | | [[Betelgeuse]] | |
− | + | | [[Aldis Industries]] | |
− | + | | [[Regulator#Variants|Regulator II Hover Taank]] | |
+ | | <ref name="TRO:3085p30">''Technical Readout: 3085'', p. 30, "Regulator II Hover Tank"</ref> | ||
|} | |} | ||
− | ==See Also== | + | == See Also == |
The Gauss Rifle has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats: | The Gauss Rifle has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats: | ||
− | *[[MechCommander (Video Game)/Equipment#Gauss Rifle|MechCommander]] | + | * [[MechCommander (Video Game)/Equipment#Gauss Rifle|MechCommander]] |
− | *[[MechCommander 2/Equipment#Gauss Rifle|MechCommander 2]] | + | * [[MechCommander 2/Equipment#Gauss Rifle|MechCommander 2]] |
− | ==References== | + | == References == |
<references /> | <references /> | ||
− | ==Bibliography== | + | == Bibliography == |
* ''[[BattleTech Master Rules]]'' | * ''[[BattleTech Master Rules]]'' | ||
* ''[[The Lance Killer]] BattleCorps Story'' | * ''[[The Lance Killer]] BattleCorps Story'' | ||
Line 181: | Line 190: | ||
* ''[[Technical Readout: 3060]]'' | * ''[[Technical Readout: 3060]]'' | ||
* ''[[Technical Readout: 3145 Free Worlds League]]'' | * ''[[Technical Readout: 3145 Free Worlds League]]'' | ||
− | |||
[[Category:Technology]] | [[Category:Technology]] |
Revision as of 13:27, 30 April 2016
Gauss Rifle | |
Production information | |
Type | Ballistic (Direct-Fire) |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | Clan = 2828
IS = 3040 |
Year Introduced | Clan = 2828 CBR |
Year Extinction | IS = 2865[1] |
Year Reintroduced | IS = 3040 FWL[1] |
Technology Rating | E[1] |
Availability Ratings | D[1]/E[1]/D[1] |
Legality Rating | A - F |
Technical specifications | |
Heat | 1[2] |
Damage | 15[2] |
Minimum Range | 2[2] |
Short Range | 1-7[2] |
Medium Range | 8-15[2] |
Long Range | 16-22[2] |
Tons | Clan = 12
IS = 15[2] |
Critical Slots | Clan = 6
IS = 7[2] Proto = 8 |
Ammo Per Ton | 8 |
Cost (unloaded) | 300,000[1] |
Ammo Cost (per ton) | 20,000 |
BV (1.0) | 321 |
BV (2.0) | 320[3] 40 (Ammo)[3] |
Description
Introduced in 2590 by the Terran Hegemony, the Gauss Rifle utilizes a series of electromagnets to propel slugs of ferrous nickel-iron alloy at extremely high velocities, making it a devastating and lethal long-range weapon. Unlike most traditional ballistic weapons, the Gauss Rifle does not use combustible propellant, so its firing generates very little heat. However, the sheer mass and bulk of the weapon limits its applications.[4]
Since the Gauss Rifle fires solid metal slugs, with neither propellant nor explosive, Gauss Rifle magazines are not susceptible to ammunition explosions. However, if the weapon itself is struck by enemy fire, the capacitors that power the electromagnets will release their stored energy, with an effect similar to an ammo explosion. (In game terms, a critical hit on a Gauss Rifle is equivalent to a 20-point ammo explosion.) Some 'Mechs employ CASE in the section containing the Gauss Rifle to protect internal components in the event the weapon explodes.[4][5]
The Gauss Rifle was found on a number of heavier Star League Defense Force 'Mechs, but fell out of use in the Inner Sphere during the technological decline of the Succession Wars. It was revived following the discovery of the Helm Memory Core. The Clans never lost the technology, and continued to refine the Star League-era weapon. Although the Clan Gauss Rifle is similar in performance and operation to its Inner Sphere counterpart, it is 20% lighter and somewhat more compact.
Note: The original description of the Gauss Rifle that appeared in the first printing of Technical Readout: 2750 listed the ammunition load as 10 shots per ton. This figure was later amended to eight shots per ton.[2]
Models
The Gauss Rifle is manufactured on the following planets:
Inner Sphere
Clans
See Also
The Gauss Rifle has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 TechManual p. 289, "Heavy Weapons And Equipment - Table"
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Technical Readout: 2750, p. 7, "Gauss Rifle"
- ↑ 3.0 3.1 TechManual, p. 317, "Inner Sphere Weapons and Equipment BV Table"
- ↑ 4.0 4.1 TechManual, p. 219, "Standard Gauss Rifle"
- ↑ BattleTech Master Rules, p 219, "Gauss Rifle"
- ↑ Technical Readout: 3055 Upgrade, p. 68, "WR-DG-02FC War Dog"
- ↑ Technical Readout: 3055 Upgrade, p. 76, "MR-V2 Cerberus"
- ↑ Technical Readout: 3055 Upgrade, p. 168, "SQS-TH-002 Sasquatch"
- ↑ Technical Readout: 3055 Upgrade, p. 38, "HUR-WO-R4L Huron Warrior"
- ↑ Technical Readout: 3050 Upgrade, p. 90, "VTR-9K Victor"
- ↑ Technical Readout: 3050 Upgrade, p. 108, "AS7-K Atlas"
- ↑ 12.0 12.1 Technical Readout: 3085, p. 30, "Regulator II Hover Tank"
- ↑ Technical Readout: Prototypes p. 132, "OSM-3 Orion"
- ↑ Technical Readout: 3145 Free Worlds League, p. 34-35, "CRN-7M Carronade"
- ↑ Technical Readout: 3055 Upgrade, p. 24, "BZK-F3 Hollander"
- ↑ Technical Readout: 3050 Upgrade, p. 104, "BNC-5S Banshee"
- ↑ Technical Readout: 3055 Upgrade, p. 62, "FLC-8R Falconer"
- ↑ Technical Readout: 3055 Upgrade, p. 72, "GUN-1ERD Gunslinger"
- ↑ Technical Readout: 3055 Upgrade, p. 50, "TMP-3M Tempest"
- ↑ Technical Readout: 3085, p. 284, "Marauder IIC 7"
- ↑ Technical Readout: 3085, p. 140, "Carnivore"
- ↑ Technical Readout: 3085, p. 120, "Behemoth 2"