Difference between revisions of "SRM-6"
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==Description== | ==Description== | ||
− | '''Short-Range Missiles''' pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The '''SRM-6''' fires six such missiles at a time. | + | '''Short-Range Missiles''' ([[SRM]]) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The '''SRM-6''' fires six such missiles at a time. |
Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including [[Fragmentation Missile]]s and [[Inferno|Inferno Missile]]s.<ref>''Total Warfare'', pp. 140-141.</ref> | Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including [[Fragmentation Missile]]s and [[Inferno|Inferno Missile]]s.<ref>''Total Warfare'', pp. 140-141.</ref> |
Revision as of 16:25, 16 February 2012
SRM-6 | |
Production information | |
Type | Missile |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | 2370 |
Technical specifications | |
Heat | 4 |
Damage | 2/missile |
Minimum Range | N/A |
Short Range | 1-3 |
Medium Range | 4-6 |
Long Range | 7-9 |
Tons | Clan = 1.5
IS = 3 |
Critical Slots | Clan = 1
IS = 2 |
Ammo Per Ton | 15 |
Cost (unloaded) | 80,000 |
Ammo Cost (per ton) | 27,000 |
BV (1.0) | 59 |
BV (2.0) | 59 |
Description
Short-Range Missiles (SRM) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-6 fires six such missiles at a time.
Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]
Models
SRM-6 is manufactured on the following planets:
Notes
References
- ↑ Total Warfare, pp. 140-141.