Herbert A. Beas II
(Redirected from Herb Beas)
Herbert A. Beas II | |
---|---|
Occupation | Game Designer BattleTech Line Developer (2007-2013) |
BattleTech forum handle | HABeas2 |
In-universe persona | Bertram Habeas |
A BattleTech and MechWarrior RPG player since 1990 and a writer for both since 1997, Herbert A. Beas II was the BattleTech Line Developer for just over six years, from 2007[1] through August 2013.[2] He previously served as Assistant Line Developer to Randall N. Bills "pretty much throughout the days of FanPro" in his own words.[3]
He has also contributed to numerous sourcebooks, both for BattleTech and other lines, as well as the occasional short story on BattleCorps.
Works for BattleTech[edit]
- See also other works
Fiction[edit]
- 2005 Prometheus Unbound (Part 2 of the Proliferation Cycle)
- 2006 Growing Up
- 2006 Other Perspectives
- 2007 To Serve and Protect (Part 6 of the Case White series)
- 2007 The Hunt for Jardine (Book 1 of the Forgotten Worlds trilogy)
- 2008 Finding Jardine (Book 2 of the Forgotten Worlds trilogy)
- 2023 Escape from Jardine (Book 3 of the Forgotten Worlds trilogy)
- 2024 The Quest for Jardine (Omnibus of the Forgotten Worlds trilogy)
Sourcebooks[edit]
- 2003
- 2004
- 2005
- 2006
- 2008
- 2016
- 2022
Others[edit]
d20[edit]
- 2003 Devil's Player Guide: Diabolical Rules for Fiendish Player Characters (Fast Forward Entertainment)
CAV[edit]
- 2001 CAV: Combat Assault Vehicle
- 2002 CAV: Journal of Recognition
- 2003 CAV: Journal of Recognition 2
References[edit]
- ↑ catalystgamelabs.com: "InMediaRes Production, LLC Hires Additional Game Developer", 22August2007
- ↑ battletech.com: "A Changing Of The BattleTech Development Guard", 26August2013
- ↑ According to his profile on the Catalyst Game Labs website