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BattleTech (Video Game)

Emblem-important.svg Apocryphal Product
Although it is an official BattleTech product, the subject of this article does not meet the current criteria for Canon for the BattleTech universe.
See the article's section on Canonicity for details.


BT Video Game Logo.png
BattleTech
Product information
Type Computer game
Development Harebrained Schemes
Publication information
Publisher Harebrained Schemes
First published 24 April 2018 [1]
MSRP $39.99
Content
Era Succession Wars Era
Timeline 3025

BattleTech is a computer game set in the BattleTech universe in 3025. It was announced on July 29, 2015 that a new game would be made via backing from the website Kickstarter, with the Kickstarter campaign running from September 28 to Nov 4 2015. The Backer Beta was released on Steam on 1 of June 2017.

CanonicityEdit

Computer games are excluded from the current definition of Canon for the BattleTech universe. The game thus defaults to apocryphal.

Catalyst Game Labs was particularly closely involved in the making of this game and Line Developer Randall N. Bills explicitly stated that it was intended for the game's storyline to be fully canonical.[2] However, no further actions or declarations have been forthcoming so far to suggest the intention was enacted.

GameplayEdit

Steeped in the feudal political intrigue of the BattleTech universe, the game will feature an open-ended Mercenaries-style campaign that blends RPG ‘Mech and MechWarrior management with modern turn-based tactics.
[3]

Plot synopsisEdit

SettingEdit

The game is set in the year 3025, around the end the Third Succession War, and its optional storyline (to be told via a "breadcrumbs" trail of storyline missions that the player may follow or ignore) will revolve around a small area in the rimward area of the periphery called the Aurigan Reach, located between the Capellan Confederation, the Magistracy of Canopus, and the Taurian Concordat. In 2910, after the major factions abandoned the area for more than a hundred years, a new state or area—the Aurigan Coalition—sprang up, centered around the noble families of the trade worlds Coromodir, Guldra and Tyrlon. Coromodir was chosen as the capital and the noble Arano and Espinosa families became the leaders, when in 2820, the Arano family displaced the figurehead governor the Taurians had left behind. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians led claims to certain border worlds like Qalzi. On the other side lies the Capellan Confederation, claiming former Confederate worlds. After High Lord Tamati Arano II died in an space travel accident, his daughter and heir, Lady Kamea Arano, has to shield her state against the events to come.[4]

StorylineEdit

The player will take control of a group of mercenaries. They will have to develop their MechWarriors and will be able to take contracts with different factions.[5]

Featured BattleMechsEdit

Featured VehiclesEdit

Featured DropshipsEdit

Other TechEdit

Featured PlanetsEdit

Featured CharactersEdit

Characters who are actively involved in the main story.


Arano RestorationEdit

Aurigan DirectorateEdit

Magistracy of CanopusEdit

Taurian ConcordatEdit

MaraudersEdit

The player character's mercenary unit, the "Marauders" (which may be changed by the player at any time), consisting of three non-player characters plus four initial playable MechWarriors.

BattleTech: Flashpoint Expansion PackEdit

Announced 21st August 2018 was the game's first expansion pack dubbed Flashpoint, due to release in November 2018. The expansion includes a new challenging mission type "Target Acquisition" which is focused on territory control best suited to light and medium 'Mechs, new tropical biome and three new 'Mechs including the 'Crab, Cyclops, and Hatchetman - the first 'Mech not taken from MechWarrior Online.

The expansion's key feature is Flashpoints, high-stakes branches short-stories which are comprised of procedural missions linked together by new crew conversions and special events. To ramp up the intensity, some Flashpoint stories feature "Consecutive Deployments" in which players will not be able to repair their 'Mechs between missions.

ResourcesEdit

ReferencesEdit

  1. Harebrained Schemes LLC: Kickstarter Update #48: "Battle Stations! This is not a drill!"
  2. In this forum thread on the game's homepage:
    Q: "[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"
    A (by Randall Bills): "For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."
  3. [1] battletechgame.com
  4. Harebrained Schemes LLC: Kickstarter Update #28: "History of the Aurigan Reach"
  5. http://www.alistdaily.com/news/harebrained-schemes-plans-the-return-of-battletech

BibliographyEdit

External LinksEdit