Difference between revisions of "Technical Readout: 3050 Upgrade"

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[[Category:Technical Readouts|3050 Upgrade]]

Revision as of 21:26, 28 November 2008

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Description

Technical Readout: 3050 Upgrade is the third book in the Upgrade series of TROs, the third 3050 TRO, and the first TRO released since Total Warfare and TechManual introduced new equipment. Like its predecessor Technical Readout: 3050 Revised, it excludes the Unseen, which got their update in Technical Readout: Project Phoenix. The ambitious book covers all 'Mechs from 3050 Revised, including the Star League 'Mechs, combat vehicles, and aerospace fighters that were added from Technical Readout: 2750. As with the other Upgrades, information is provided on famous pilots and the history of the designs is updated to 3071. Unlike its predecessors, TRO: 3050 Upgrade contains design variants that make use of 3069-era technology. The 'Mechs were also split up into "Inner Sphere", "Clan", and "Star League" sections, with the latter also containing the Star League-era vehicles and fighters.


From the Back Cover

General Aleksandr Kerensky and three-quarters of the Star League Defense Force departed human-occupied space more than two hundred and fifty years ago, only to return in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their superior technology and OmniMechs, they almost proved unstoppable, before their defeat at Tukayyid and its fifteen year truce. The year is 3070, and while the Truce of Tukayyid has expired, the Jihad rages. The Inner Sphere 'Mechs hastily upgraded with field modifications to counter the Clans are proving their worth, as notable pilots rise to become heroes and new, more time tested variants—sporting weapons right out of R&D labs—make their presence felt, while the Clan OmniMechs continue to prove they are still the cutting edge of military technology.

Classic BattleTech Technical Readout: 3050 Upgrades fully updates this venerable product, fleshing out the history of each design, including notable MechWarriors/pilots, as well as providing fresh illustrations. Additionally, all the 'Mechs, vehicles and aerospace fighters originally found in the now out-of-print Technical Readout: 2750 are included.


Contents

  • Introduction - in-character descriptions of the title's contents
Adept XXI-sigma Merle Jimmus, ComStar (8 February, 3052)
Major-General Margaret Tulliver, Deputy Director, Wolfnet (22 March 3058)
Major-General Margaret Tulliver, Deputy Director, Wolfnet (31 December 3071)
  • Inner Sphere BattleMechs
Flea Hornet Commando Falcon Firefly
Javelin Spider UrbanMech Firestarter Jenner
Panther Raven Wolfhound Assassin Cicada
Clint Hermes II Vulcan Whitworth Blackjack
Hatchetman Vindicator Wolf Trap Centurion Enforcer
Hunchback Trebuchet Dervish Hoplite Grand Dragon
Quickdraw Axman Catapult JagerMech Caesar
Cataphract Grasshopper Orion Awesome Charger
Hatamoto-Chi Victor Zeus Katana (Crockett) Shogun
Stalker Cyclops Mauler Banshee Annihilator
Atlas Imp


  • Clan OmniMechs
Fire Moth (Dasher) Mist Lynx (Koshi) Kit Fox (Uller) Adder (Puma) Viper (Dragonfly)
Ice Ferret (Fenris) Nova (Black Hawk) Stormcrow (Ryoken) Mad Dog (Vulture) Hellbringer (Loki)
Summoner (Thor) Timber Wolf (Mad Cat) Gargoyle (Man O' War) Warhawk (Masakari) Executioner (Gladiator)
Dire Wolf (Daishi)


  • Star League
  • Combat Vehicles
Gabriel Ripper Beagle Rotunda Nightshade
Cyrano Lightning Zephyr Chaparral Kanga
Thor Demon Marksman Magi Burke
Fury Rhino Puma
  • BattleMechs
Mercury Thorn Mongoose Hermes Hussar
Sentinel Wyvern Crab Kintaro Champion
Lancelot Bombardier Exterminator Guillotine Black Knight
Flashman Thug Crockett Highlander King Crab
  • Aerospace Fighters
Trident Swift Spad Zero Rogue
Tomahawk Hellcat Gotha Ironsides Hammerhead
Rapier Ahab


Notes

  • Due to the new rules differentiating what is and is not tournament-legal, some designs in this book are no longer legal and also are not given a Battle Value.