Difference between revisions of "Charger"

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{{otheruses|the [[BattleMech]]|the [[JumpShip]]|Charger (Aquilla)}}
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{{otheruses|the 80-ton BattleMech|the JumpShip|Charger (Individual Aquilla-class JumpShip)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
| image        = 3025_Charger1.jpg
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| image        = Charger RGilClan v29.jpg
| name        = Charger
+
| name        = ''Charger''
| manufacturer = [[Wells Technologies]], [[Luthien Armor Works]], [[Ravenna Electronics]], [[Sapphire Metals]]
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| manufacturer =  
 +
[[Luthien Armor Works]]<ref name=TRSWp148f>''Technical Readout: Succession Wars'', pp. 148–149: "CGR-1A1 Charger"</ref> <!-- reprinted from TRO:3039 -->
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----
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[[Raveena Electronics]]
 +
----
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[[Sapphire Metals]]
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----
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[[Wells Technologies]]<ref name=TRSWp148f />
 
| production year=2665
 
| production year=2665
 
|year reference=<ref>''Technical Readout: 3025'', p. 106</ref><ref>''[http://www.masterunitlist.info/Unit/Details/559/charger-cgr-1a1 MUL online entry for ''{{PAGENAME}}'']''</ref>
 
|year reference=<ref>''Technical Readout: 3025'', p. 106</ref><ref>''[http://www.masterunitlist.info/Unit/Details/559/charger-cgr-1a1 MUL online entry for ''{{PAGENAME}}'']''</ref>
| model        = CGR-1A1
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| model        = CGR-1A1<ref name=TRSWp148f />
| class        = Assault
 
 
|cost= 7,520,370 C-bills
 
|cost= 7,520,370 C-bills
 
|Tech Base= Inner Sphere
 
|Tech Base= Inner Sphere
 
|mech type= BattleMech
 
|mech type= BattleMech
 +
|feet=biped
 
| mass        = 80
 
| mass        = 80
| chassis      = Wells 990
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| chassis      = [[Wells 990]]<ref name=TRSWp148f />
| armor        = [[Durallex Heavy]]
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| armor        = [[Durallex Heavy]]<ref name=TRSWp148f />
| engine      = [[LTV 400]]
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| engine      = [[LTV 400]]<ref name=TRSWp148f />
| comsys      = [[Tek BattleCom]]
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| comsys      = [[Tek BattleCom]]<ref name=TRSWp148f />
| T&T          = [[Dalban Hirez]]
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| T&T          = [[Dalban Hirez]]<ref name=TRSWp148f />
| heat sinks  = 10
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| heat sinks  = 10 [[Heat Sink|single]]<ref name=TRSWp148f />
| speed        = 86.4
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| speed        = 86<ref name=TRSWp148f />
| armament=  
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| armament     = 5x [[small laser]]<ref name=TRSWp148f />
* 5x [[Small Laser]]s
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| BV (1.0) = 820
| BV (1.0)= 820
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| BV (2.0) = 981<ref name=TRSWp148f /><ref name=TR3039>''Technical Readout: 3039'', p. 157</ref>
| BV (2.0)= 981<ref name=TR3039>''Technical Readout: 3039'', p. 157</ref>
 
 
}}
 
}}
 
 
==Description==
 
==Description==
The '''''Charger''''' is seen as an example of abject failure in [[BattleMech]] design.  [[Wells Technologies]] originally wanted to produce an ultra-heavy scout 'Mech for the [[Star League Defense Force]] that was not only fast but could survive contact with the enemy. This was done by building the ''Charger'' on an 80-ton frame, making it the heaviest scout 'Mech in existence, and powering it with a massive [[LTV 400]] [[fusion engine]] that took up almost sixty percent of the ''Charger's'' mass.  With a top speed which allowed it to outrun most other 'Mechs the ''Charger'' was then given ten tons of [[Durallex Heavy|Durallex Heavy armor]], enough to survive repeated hits from a [[Autocannon/20|Class 20 Autocannon]].  However these features left very little room for offensive capability, an intentional deficiency on the part of the design team as they saw any task other than gathering data a distraction.<ref name=TR3025r>''Technical Readout: 3025 Revised'', p. 100</ref><ref name=TR3039/>
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The '''''Charger''''' is seen as an example of abject failure in [[BattleMech]] design.  [[Wells Technologies]] originally wanted to produce an ultra-heavy scout 'Mech for the [[Star League Defense Force]] that was not only fast but could survive contact with the enemy. This was done by building the ''Charger'' on an 80-ton frame, making it the heaviest scout 'Mech in existence, and powering it with a massive [[LTV 400]] [[fusion engine]] that took up almost sixty percent of the ''Charger''<nowiki>'</nowiki>s mass.  With a top speed which allowed it to outrun most other 'Mechs the ''Charger'' was then given ten tons of [[Durallex Heavy|Durallex Heavy armor]], enough to survive repeated hits from a [[Autocannon/20|Class 20 Autocannon]].  However these features left very little room for offensive capability, an intentional deficiency on the part of the design team as they saw any task other than gathering data a distraction.<ref name=TR3025r>''Technical Readout: 3025 Revised'', p. 100</ref><ref name=TR3039/>
  
 
This was to be the 'Mech's downfall, as its popgun laser array proved to be quite laughable, capable of little more than fighting [[infantry]] and light [[combat vehicle]]s.  Its armoring, while respectable, could not stand up to sustained punishment, which meant if the 'Mech got too close to heavy combat or trapped by superior numbers it could be shot to pieces.  When the ''Charger'' debuted in [[Introduction Year::2665]] it quickly became derided as "a light 'Mech trapped in an assault's frame" and the [[Star League]] quickly withdrew it from use; Wells Technologies eventually found itself wallowing in over a thousand ''Charger''s which no one now wanted to buy.  In an odd twist of fate, the fall of the Star League and the start of the [[First Succession War]] would save the company and the ''Charger''.  Desperate for any 'Mech they could get their hands on, the [[Draconis Combine]] bought the ''Charger'' in large numbers and established a long-term contract with the company.<ref name=TR3025r/><ref name=TR3039/>
 
This was to be the 'Mech's downfall, as its popgun laser array proved to be quite laughable, capable of little more than fighting [[infantry]] and light [[combat vehicle]]s.  Its armoring, while respectable, could not stand up to sustained punishment, which meant if the 'Mech got too close to heavy combat or trapped by superior numbers it could be shot to pieces.  When the ''Charger'' debuted in [[Introduction Year::2665]] it quickly became derided as "a light 'Mech trapped in an assault's frame" and the [[Star League]] quickly withdrew it from use; Wells Technologies eventually found itself wallowing in over a thousand ''Charger''s which no one now wanted to buy.  In an odd twist of fate, the fall of the Star League and the start of the [[First Succession War]] would save the company and the ''Charger''.  Desperate for any 'Mech they could get their hands on, the [[Draconis Combine]] bought the ''Charger'' in large numbers and established a long-term contract with the company.<ref name=TR3025r/><ref name=TR3039/>
  
During the long attritional warfare of the [[Succession Wars era]] the ''Charger'' proved to be a reliable, low-maintenance 'Mech useful in rear areas and for garrison duty on low-tech worlds, especially in the [[Periphery]].  In its limited frontline engagements this close-assault 'Mech proved itself deadly against smaller recon elements like ''[[Wasp]]''s and ''[[Stinger]]''s and any machine whose main armament was already destroyed.  Its greatest successes often came in less orthodox roles such as counter-insurgency operations.  By [[3025]] nearly five hundred of the original thousand ''Charger''s were still in use, largely with the Combine but also in the other [[Great Houses]] too.  This was mainly due to battlefield salvage and black-market trading, the latter of which Wells itself took part in due to export restrictions placed on it by the Combine.  The company was eventually bought out by its license-holder [[Luthien Armor Works]] in [[3027]] after the discovery of this underhanded dealing, and production of the original ''Charger'' ceased altogether in [[3030]].<ref name=TR3025r/><ref name=TR3039/>
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During the long attritional warfare of the [[Succession Wars era]] the ''Charger'' proved to be a reliable, low-maintenance 'Mech useful in rear areas and for garrison duty on low-tech worlds, especially in the [[Periphery]].  In its limited frontline engagements this close-assault 'Mech proved itself deadly against smaller recon elements like ''[[Wasp]]''s and ''[[Stinger]]''s and any machine whose main armament was already destroyed.  Its greatest successes often came in less orthodox roles such as counterinsurgency operations.  By [[3025]] nearly five hundred of the original thousand ''Charger''s were still in use, largely with the Combine but also in the other [[Great Houses]] too.  This was mainly due to battlefield salvage and black-market trading, the latter of which Wells itself took part in due to export restrictions placed on it by the Combine.  The company was eventually bought out by its license-holder [[Luthien Armor Works]] in [[3027]] after the discovery of this underhanded dealing, and production of the original ''Charger'' ceased altogether in [[3030]].<ref name=TR3025r/><ref name=TR3039/>
  
 
In the devastating aftermath of the [[Fourth Succession War]] however, the Combine once again needed 'Mechs to replace its losses, and the [[Coordinator]] himself ordered LAW to produce a 'Mech which would act as a symbol of the Combine's might.  The resulting crash program to produce the ''[[Hatamoto-Chi]]'' gave LAW the ability to rework the ''Charger'' line using [[Lostech|rediscovered technology]], allowing them to produce "new" assault 'Mechs in half the time through a major modification program rather than starting from scratch.  These new ''Charger'' variants debuted in time to meet the [[Clan Invasion]], and while still close-in brawlers their varied weaponry and advanced technology made them far superior.  Success with the revamped designs was such that by [[3068]] every [[Draconis Combine Mustered Soldiery]] unit had at least one new ''Charger'' in its inventory, though with the loss of LAW's [[Luthien]] plant production on the CGR-3K model ceased and many had moved on to the newer CGR-SA5 model.  Some of the original ''Charger''s are still used as labyrinthine fighters by backwater stables on [[Solaris VII]].<ref name=TR3050U>''Technical Readout: 3050 Upgrade'', p. 87</ref>
 
In the devastating aftermath of the [[Fourth Succession War]] however, the Combine once again needed 'Mechs to replace its losses, and the [[Coordinator]] himself ordered LAW to produce a 'Mech which would act as a symbol of the Combine's might.  The resulting crash program to produce the ''[[Hatamoto-Chi]]'' gave LAW the ability to rework the ''Charger'' line using [[Lostech|rediscovered technology]], allowing them to produce "new" assault 'Mechs in half the time through a major modification program rather than starting from scratch.  These new ''Charger'' variants debuted in time to meet the [[Clan Invasion]], and while still close-in brawlers their varied weaponry and advanced technology made them far superior.  Success with the revamped designs was such that by [[3068]] every [[Draconis Combine Mustered Soldiery]] unit had at least one new ''Charger'' in its inventory, though with the loss of LAW's [[Luthien]] plant production on the CGR-3K model ceased and many had moved on to the newer CGR-SA5 model.  Some of the original ''Charger''s are still used as labyrinthine fighters by backwater stables on [[Solaris VII]].<ref name=TR3050U>''Technical Readout: 3050 Upgrade'', p. 87</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
Because the designers of the ''Charger'' wanted to discourage any activities that would put the 'Mech in danger, the engineers at Wells Technologies equipped the ''Charger'' with five Magna Mk I [[Small Laser]]s, mounted in its arms, torso and head.  As these leave the 'Mech dangerously undergunned, arguably its most potent weapons are its fists; if the ''Charger'' is able to close the distance and get within hand-to-hand combat, it is more than capable of pounding other 'Mechs to pieces, especially lightweight ones.<ref name=TR3025r/>
+
Because the designers of the ''Charger'' wanted to discourage any activities that would put the 'Mech in danger, the engineers at Wells Technologies equipped the ''Charger'' with five [[Magna Mk I]] [[Small Laser]]s, mounted in its arms, torso and head.  As these leave the 'Mech dangerously undergunned, arguably its most potent weapons are its fists; if the ''Charger'' is able to close the distance and get within hand-to-hand combat, it is more than capable of pounding other 'Mechs to pieces, especially lightweight ones.<ref name=TR3025r/>
  
 
==Variants==
 
==Variants==
*;CGR-1A5 : The 1A5 variant of the ''Charger'' was one of the first variants of the ''Charger'' made to take it from the role of scout to assault 'Mech.  A [[Capellan]] modification to the CGR-1Ls they received as part of the [[Kapteyn Accords]], the engine was downgraded to a 320 version, which reduced the maximum speed of the 'Mech to 64.8 km/h, and four of the small lasers were removed. In their place was a Tomodzuru [[Autocannon/20]] as its primary weapon, two Bical [[SRM-6]] launchers and an Argra 3L [[Medium Laser]], while the 'Mech's armor was increased by five tons. This made the CGR-1A5 extremely dangerous at close ranges and gave it a speed comparable to most 'Mechs in the heavy weight class, while carrying armor on par with other eighty-ton 'Mechs.<ref name=B4SW-40>''Battlepack: Fourth Succession War'', p . 40 "New 'Mechs - CGR-1A5 Charger"</ref> BV (1.0) = 1,128, BV (2.0) = 1,458<ref name=MUL78>''Master Unit List: Battle Values'', p. 78</ref>
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*; CGR-1A5 : The 1A5 variant of the ''Charger'' was one of the first variants of the ''Charger'' made to take it from the role of scout to assault 'Mech.  A [[Capellan]] modification to the CGR-1Ls they received as part of the [[Kapteyn Accords]], the engine was downgraded to a 320 version, which reduced the maximum speed of the 'Mech to 64.8 km/h, and four of the small lasers were removed. In their place was a [[Tomodzuru]] [[Autocannon/20]] as its primary weapon, two [[Bical-6]] [[SRM-6]] launchers and an [[Argra 3L]] [[medium laser]], while the 'Mech's armor was increased by five tons. This made the CGR-1A5 extremely dangerous at close ranges and gave it a speed comparable to most 'Mechs in the heavy weight class, while carrying armor on par with other eighty-ton 'Mechs.<ref name=B4SW-40>''BattlePack: Fourth Succession War'', p. 40: "New 'Mechs - CGR-1A5 Charger"</ref> BV (1.0) = 1,128; BV (2.0) = 1,458<ref name=MUL78>''Master Unit List: Battle Values'', p. 78</ref>
 +
 
 +
*; CGR-1A9 : A Combine-LAW attempt to make the ''Charger'' more effective at long ranges, the 1A9 used a reduced 320-rated engine, lowering its top speed to 64.8 km/h, and its arsenal was overhauled. All of the smaller lasers (except for the head mounted one) were replaced with medium lasers and a single [[LRM-20]] launcher was mounted in the right torso, with two tons of reloads carried in the left torso.  To make up for the lost mobility, four [[jump jet]]s were also installed, two in each leg, to allow the ''Charger'' to jump up to one hundred and twenty meters.  This variant was fielded in time to surprise the [[Armed Forces of the Federated Suns]] during the [[War of 3039]], but in years since the design fell into the hands of the [[Outworlds Alliance]] thanks to a legal snafu which gave [[Raveena Electronics]] a production license.  BV (1.0) = 1,315; BV (2.0) = 1,397<ref name=MUL78/>
 +
 
 +
*; CGR-1L : An export model sold to the [[Capellan Confederation]] as part of the [[Kapteyn Accords]], the CGR-1L was a simple modification of the ''Charger'' in an attempt to make it more effective following their disastrous use on [[Chara]] in [[3023]].  In place of four and a half tons of armor and all five Small Lasers, the 1L mounts a [[Large Laser]] in its right arm and two medium lasers by one in either side torso. While more prone to overheating and less protected - mounting armor comparable to that of a traditional scout 'Mech - it was better capable of defending itself against other scout 'Mechs, and at the time that was good enough for the desperate warriors of the [[Capellan Confederation Armed Forces]].<ref name=TRSWp148f />  Since then, the CGR-1L has remained in Capellan service as a training 'Mech and, according to rumor, punishment assignment for dissident soldiers. BV (1.0) = 772; BV (2.0) = 980<ref name=MUL79>''Master Unit List: Battle Values'', p. 79</ref>
  
*;CGR-1A9 : A Combine-LAW attempt to make the ''Charger'' more effective at long ranges, the ''1A9'' used a reduced 320-rated engine, lowering its top speed to 64.8 km/h, and its arsenal was overhauled. All of the smaller lasers (except for the head mounted one) were replaced with medium lasers and a single [[LRM-20]] launcher was mounted in the right torso, with two tons of reloads carried in the left torso. To make up for the lost mobility, four [[jump jet]]s were also installed, two in each leg, to allow the ''Charger'' to jump up to one hundred and twenty meters.  This variant was fielded in time to surprise the [[Armed Forces of the Federated Suns]] during the [[War of 3039]], but in years since the design fell into the hands of the [[Outworlds Alliance]] thanks to a legal snafu which gave [[Ravenna Electronics]] a production license. BV (1.0) = 1,315, BV (2.0) = 1,397<ref name=MUL78/>
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*; CGR-2A2 : A Periphery modification of the ''Charger'', the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the ''2A2'' carried a medium laser and five [[Rocket Launcher 10]]s. This modification gave the ''Charger'' an immense amount of firepower that could be used in one shot or over the course of a battle. With the ''Charger''<nowiki>'</nowiki>s role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech. BV (1.0) = 944; BV (2.0) = 1,109<ref name=MUL79/>
  
*;CGR-1L : An export model sold to the [[Capellan Confederation]] as part of the [[Kapteyn Accords]], the CGR-1L was a simple modification of the ''Charger'' in an attempt to make it more effective following their disastrous use on [[Chara]] in [[3023]].  In place of four and a half tons of armor and all five Small Lasers, the 1L mounts a [[Large Laser]] in its right arm and two medium lasers in either side torso. While more prone to overheating and less protected - mounting armor comparable to that of a traditional scout 'Mech - it was better capable of defending itself against other scout 'Mechs, and at the time that was good enough for the desperate warriors of the [[Capellan Confederation Armed Forces]].  Since then, the CGR-1L has remained in Capellan service as a training 'Mech and, according to rumor, punishment assignment for dissident soldiers. BV (1.0) = 772, BV (2.0) = 980<ref name=MUL79>''Master Unit List: Battle Values'', p. 79</ref>
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*; CGR-3K : [[Draconis Combine]]'s 3K was an upgrade of the 1A9 that used an uprated [[XL engine]] to raise the ''Charger''<nowiki>'</nowiki>s top speed back to 86.4 km/h.  The head-mounted small laser was removed, the medium lasers were swapped out for [[Medium Pulse Laser]]s, and the LRM-20 launcher was mated with an [[Artemis IV]] fire control system to improve accuracyThe addition of a fifth jump jet mounted in the rear torso gave the 'Mech a jumping distance of up to one hundred and fifty meters. This variant was confirmed to have been deployed on [[An Ting]] in the [[War of 3039]] and may have been what Davion forces initially dubbed the ''Charger II''; however, descriptions of the ''Charger II'' suggest that it was more likely an LRM-equipped variant of the ''[[Hatamoto-Chi]]'' (presumably the ''-Kaze''). BV (1.0) = 1,485; BV (2.0) = 1,656<ref name=TR3050U/>
  
*;CGR-2A2 : A Periphery modification of the ''Charger'', the ''2A2'' had one ton of armor removed and its weapons stripped out. In their place, the ''2A2'' carried a medium laser and five [[Rocket Launcher 10]]s. This modification gave the ''Charger'' an immense amount of firepower that could be used in one shot or over the course of a battle. With the ''Charger's'' role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech. BV (1.0) = 944, BV (2.0) = 1,109<ref name=MUL79/>
+
*; CGR-3Kr : A [[Jihad]]-era field refit based on the Combine's CGR-3K, this variant used [[Triple Strength Myomer]] and a [[Sword (weapon)|Sword]] to create a close-combat 'Mech. To keep the TSM active it used the heat generated from its impressive arsenal: a [[Light PPC]], [[Snub-Nose PPC]], a pair of [[ER medium laser]]s, and one each of a small laser, [[ER small laser]], and medium laser. Like its progenitor, it could jump 150 meters. The weapons were also more accurate due to the presence of a [[Targeting Computer]]. [[Light Ferro-Fibrous]] armor protected the chassis.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 2,092<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 105</ref>
  
*;CGR-3K : [[Draconis Combine]]'s ''3K'' was an upgrade of the ''1A9'' that used an uprated [[XL engine]] to raise the ''Charger's'' top speed back to 86.4 km/h.  The head-mounted small laser was removed, the medium lasers were swapped out for [[Medium Pulse Laser]]s, and the LRM-20 launcher was mated with an [[Artemis IV]] fire control system to improve accuracy.  The addition of a fifth jump jet mounted in the rear torso gave the 'Mech a jumping distance of up to one hundred and fifty meters. This variant was confirmed to have been deployed on [[An Ting]] in the [[War of 3039]] and may have been what Davion forces initially dubbed the ''Charger II''; however, descriptions of the ''Charger II'' suggest that it was more likely a LRM-equipped variant of the ''[[Hatamoto-Chi]]'' (presumably the ''-Kaze''). BV (1.0) = 1,485, BV (2.0) = 1,656<ref name=TR3050U/>
+
*; CGR-C : An upgrade of the 3K, the ''Charger'' C was modified to carry a [[C3 slave]] unit that allowed it to share targeting data with other 'Mechs in its unit. In order to add the slave unit, a medium pulse laser had to be removed from the design. The leftover mass went towards extra ammunition for the LRM launcher. BV (1.0) = 1,479;<ref>''Record Sheets: 3060'', p. 202</ref> BV (2.0) = 1,592<ref name=MUL79/>
  
*;CGR-3Kr : A [[Jihad]]-era field refit based on the Combine's CGR-3K, this variant used [[Triple Strength Myomer]] and a [[Sword]] to create a close-combat 'Mech. To keep the TSM active it used the heat generated from its impressive arsenal: a [[Light PPC]], [[Snub-Nose PPC]], a pair of [[ER Medium Laser]]s, and one each of a small laser, ER small laser, and medium laser. Like its progenitor, it could jump 150 meters. The weapons were also more accurate due to the presence of a [[Targeting Computer]]. [[Light Ferro-Fibrous]] armor protected the chassis.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 2,092<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 105</ref>
+
*; CGR-KMZ : The "Kamikaze" variant is produced at a [[Luthien Armor Works]] plant on [[Shimonita]] that was purchased by the Sapphire Sunset ''yakuza'' clan and renamed [[Sapphire Metals]]. It has a top speed of 64 km/h, but utilizes [[Improved Jump Jets|improved jump jet]]s that allow it to leap up to 180 meters. It also utilizes [[Light Ferro-Fibrous]] armor. It primarily has a long-range armament composed of two [[Light PPC]]s and a [[Heavy PPC]]. An [[MML 9]] has two tons of ammunition, allowing it to be effective at both short and long range. Should an enemy manage to close, the "Kamikaze" carries a [[Sword (weapon)|Sword]] in the shape of a ''wakizashi''. BV (2.0) = 1,781<ref name=MUL79/>
  
*;CGR-C : An upgrade of the ''3K'', the ''Charger C'' was modified to carry a [[C3 Slave]] unit that allowed it to share targeting data with other 'Mechs in its unit. In order to add the slave unit, a medium pulse laser had to be removed from the design. The left over mass went towards extra ammunition for the LRM launcher. BV (1.0) = 1,479<ref>''Record Sheets: 3060'', p. 202</ref>, BV (2.0) = 1,592<ref name=MUL79/>
+
*; CGR-SA5 : A variant of the ''Charger'' that took the 1A5 variant to its logical conclusion with new technologies, the SA5 was powered by a 320 rated [[Light Fusion Engine]], giving it a speed of 64.8 km/h, while a [[MASC]] system was added allowing the 'Mech to reach speeds of 86.4 km/h in short bursts. The 'Mech was also built on an [[Endo Steel]] chassis to save even more weight. The SA5 carried an [[LB-X Autocannon/20]] as its primary weapon. This was backed up by three ER medium lasers and two [[Streak SRM-6]] launchers. The 'Mech was protected by fifteen and a half tons of armor. BV (1.0) = 1,613;<ref>''Record Sheets: Upgrades'', p. 133</ref> BV (2.0) = 2,105<ref name=MUL79/>
  
*;CGR-KMZ : The "Kamikaze" variant is produced at a [[Luthien Armor Works]] plant on [[Shimonita]] that was purchased by the Sapphire Sunset ''yakuza'' clan and renamed [[Sapphire Metals]]. It has a top speed of 64 km/h, but utilizes [[Improved Jump Jets|improved jump jet]]s that allow it to leap up to 180 meters. It also utilizes [[Light Ferro-Fibrous]] armor. It primarily has a long-range armament composed of two [[Light PPC]]s and a [[Heavy PPC]]. An [[MML 9]] has two tons of ammunition, allowing it to be effective at both short and long range. Should an enemy manage to close, the "Kamikaze" carries a [[Sword]] in the shape of a ''wakizashi''. BV (2.0) = 1,781<ref name=MUL79/>
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*; CGR-SB ''Challenger'': This radical modification looks to turn the ''Charger'' into a traditional assault 'Mech by reducing the 'Mechs speed to 54 km/h, which allows the use of a smaller engine (incidentally, the commonplace [[Pitban 240]] reactor). The 'Mech is armored with fifteen and a half tons of armor and is armed with four [[Large Laser]]s, one in each arm and side torso, and a medium laser in its head; twenty-eight [[heat sink]]s kept the 'Mech cool. The CGR-SB is fully [[canonical]] by virtue of being included in ''[[BattleTech Record Sheets Volume Four: Assault 'Mechs]]'', albeit under the name "CGR-SB ''Charger''" and with an introduction year of [[2665]] like the original ''Charger''. The designation ''Challenger'' has since been canonized by the [[Master Unit List]], and its introduction date was corrected to 3025.<ref name=MUL79/> BV (1.0) = 1,330; BV (2.0) = 1,604<ref name=MUL79/>
  
*;CGR-SA5 : A variant of the ''Charger'' that took the 1A5 variant to its logical conclusion with new technologies, the SA5 was powered by a 320 rated [[Light Fusion Engine]], giving it a speed of 64.8 km/h, while a [[MASC]] system was added allowing the 'Mech to reach speeds of 86.4 km/h in short bursts. The 'Mech was also built on an [[Endo Steel]] chassis to save even more weight. The SA5 carried an [[LB-X Autocannon/20]] as its primary weapon. This was backed up by three [[ER Medium Laser]]s and two [[Streak SRM-6]] launchers. The 'Mech was protected by fifteen and a half tons of armor. BV (1.0) = 1,613<ref>''Record Sheets: Upgrades'', p. 133</ref>, BV (2.0) = 2,003<ref name=MUL79/>
+
*; ''Charger C'': A Clan version of the Charger built for [[Clan Snow Raven]], it couples the immense 400-rated [[XL Engine]] with a [[Supercharger]] and [[MASC]] to reach speeds up to 130kmph. Compared to the original Charger, it can also perform proper scouting duty using both an [[Angel ECM Suite]] and a [[Bloodhound Active Probe]] and survive doing it by being armored in thick layers of [[Ferro-Lamellor Armor]]. To replace the regular "popguns" of the ''Charger'', 4 [[Improved Heavy Medium Laser]] and an [[ER Medium Laser]] are linked to a [[Targeting Computer]], giving the ''Charger C'' a massive amount of close-range firepower. BV (1.0) = ???? BV (2.0) = 2,756 <ref>''Recognition Guide: ilClan, vol. 29'', p.13</ref>
  
*;CGR-SB "''Challenger''": This radical modification looks to turn the ''Charger'' into a traditional assault 'Mech by reducing the 'Mechs speed to 54 km/h, which allows the use of a smaller engine (incidentally, the commonplace Pitban 240 reactor). The 'Mech is armored with fifteen and a half tons of armor and is armed with four [[Large Laser]]s, one in each arm and side torso, and a [[Medium Laser]] in its head; twenty-eight [[heat sink]]s kept the 'Mech cool. The CGR-SB is fully [[canon]]ical by virtue of being included in ''[[BattleTech Record Sheets Volume Four: Assault 'Mechs]]'', albeit under the name "CGR-SB ''Charger''" and with an introduction year of [[2665]] like the original ''Charger''. The designation "''Challenger''" has since been canonized by the [[Master Unit List]], and its introduction date was corrected to 3025.<ref name=MUL79/> BV (1.0) = 1,330, BV (2.0) = 1,604<ref name=MUL79/>
+
{{ApocryphalContentStart}}According to its backstory as presented in [[BattleTechnology#Issue 0202|''BattleTechnology'', Issue #0202]] (not counted among canonical sources at this time, and as such apocryphal) the CGR-SB variant, called '''''Challenger''''' by its designers, was devised in 3025 by Stuart Bell, chief Tech of the [[mercenary unit]] [[Hat-in-the-Ring Battalion]]. The -SB modification concept is remarkable because it is not particularly difficult to apply, using a common and well-known reactor type in the refit and essentially only upgrading the existing weapons so that the [[Targeting-Tracking System]] needs not be tampered with.<br />According to ''BattleTechnology'', the ''Challenger'' subtype in turn saw attempts at modification, such as mounting a Donal [[PPC]] in the right arm and/or an [[LRM-15]] launcher in the torso. However, these modifications are reportedly quite difficult and tend to overtax the ''Challenger''<nowiki>'</nowiki>s [[Dalban HiRez]] targeting system.
{{ApocryphalContentStart}}According to its backstory as presented in ''[[BattleTechnology#Issue 0202|BattleTechnology magazine, issue #0202]]'' (not counted among the [[canon]]ical sources at this time, and as such apocryphal) the CGR-SB variant, called '''''Challenger''''' by its designers, was devised in 3025 by Stuart Bell, chief Tech of the [[mercenary unit]] [[Hat-in-the-Ring Battalion]]. The -SB modification concept is remarkable because it is not particularly difficult to apply, using a common and well-known reactor type in the refit and essentially only upgrading the existing weapons so that the [[Targeting-Tracking System]] needs not be tampered with.<br />According to ''BattleTechnology'', the ''Challenger'' subtype in turn saw attempts at modification, such as mounting a Donal [[PPC]] in the right arm and/or a [[LRM-15]] launcher in the torso. However, these modifications are reportedly quite difficult and tend to overtax the ''Challenger'''s [[Dalban HiRez]] targeting system.
 
 
{{ApocryphalContentEnd}}
 
{{ApocryphalContentEnd}}
*;CGR-1X1 : This [[Experimental Technology|experimental]] model was a heavily modified CGR-1A, with almost every system given a cutting-edge makeover. The ancient and massive 400-rated engine has been replaced with an XL model.  A [[supercharger]] combined with [[Myomer Acceleration Signal Circuitry|MASC]] gives the 'Mech an astounding top speed.  The old weaponry has been replaced with an [[ER Large Laser]] and a [[Medium X-Pulse Laser]]. [[Chaff Pod]]s and [[Laser Anti-Missile System]]s supplement Ferro-Fibrous armor, and the 'Mech carries an advanced suite of electronics.  BV (2.0) = 2,009<ref>''Experimental Technical Readout: Corporations'', p. 7</ref>
+
*; CGR-1X1 : This [[Experimental Technology|experimental]] model was a heavily modified CGR-1A, with almost every system given a cutting-edge makeover. The ancient and massive 400-rated engine has been replaced with an XL model.  A [[supercharger]] combined with [[Myomer Acceleration Signal Circuitry|MASC]] gives the 'Mech an astounding top speed.  The old weaponry has been replaced with an [[ER Large Laser]] and a [[Medium X-Pulse Laser]]. [[Chaff pod]]s and [[Laser Anti-Missile System]]s supplement ferro-fibrous armor, and the 'Mech carries an advanced suite of electronics.  BV (2.0) = 2,009<ref>''Experimental Technical Readout: Corporations'', p. 7</ref>
  
 
===Custom Variants===
 
===Custom Variants===
*; ''Charger Storrs'' : Used by MechWarrior Timothy Storrs of the [[Black Widow Battalion]] since after 3 October [[3032]], this modified 'Mech seems to be a CGR-SB ''Challenger'' with missing components. It has the same armor layout and speed as a CGR-SB, but is missing the large laser from the left torso and three heat sinks. Consequently, the 'Mech as described is eight tons underweight (possibly from combat damage or a botched modification). MechWarrior Storrs appears with no indication that his ''Charger'' was modified in the unit's 3031 roster and in a scenario dated 3 October [[3032]], while the modification is described in a scenario dated 3 March [[3033]] and referenced again in a scenario dated 28 March 3033; Storr and his ''Charger'' are also listed on the Black Widow Training Battalion roster after 3037, though without mentioning a modification. BV (2.0) = ???<ref>''More Tales of the Black Widow'', p. 16</ref>
+
*; ''Charger Storrs'' : Used by MechWarrior Timothy Storrs of the [[Black Widow Battalion]] since 3 October [[3032]], this modified 'Mech seems to be a CGR-SB ''Challenger'' with missing components. It has the same armor layout and speed as a CGR-SB, but is missing the large laser from the left torso and three heat sinks. Consequently, the 'Mech as described is eight tons underweight (possibly from combat damage or a botched modification). MechWarrior Storrs appears with no indication that his ''Charger'' was modified in the unit's 3031 roster and in a scenario dated 3 October [[3032]], while the modification is described in a scenario dated 3 March [[3033]] and referenced again in a scenario dated 28 March 3033; Storr and his ''Charger'' are also listed on the Black Widow Training Battalion roster after 3037, though without mentioning a modification. BV (2.0) = ???<ref>''More Tales of the Black Widow'', p. 16</ref>
  
 
===Apocryphal Variants===
 
===Apocryphal Variants===
 
{{ApocryphalContentStart}}
 
{{ApocryphalContentStart}}
 +
''From [[MechWarrior 5: Mercenaries#Call to Arms|''MechWarrior 5: Call to Arms'' Expansion Pack]]:''
 +
*; CGR-1P5 : A melee-focused variation of the CGR-1A5 model introduced in [[3028]], the 1P5 retains the lasers and SRM racks but downgrades the AC/20 for an much smaller [[AC/5]] to free up the weight for an [[hatchet|assault Battle Axe]] carried in the right arm.<ref name=MW5CtA>''MechWarrior 5: Mercenaries, Call to Arms''</ref>
 +
 +
''From [[MechWarrior_5:_Mercenaries#The_Dragon.27s_Gambit|''MechWarrior 5: The Dragon's Gambit'' Expansion Pack]]:''
 +
*;CGR-3K-S : A early production variant of the CGR-3K exclusive to the ''[[Otomo]]''.<ref name=MW5tDG>''MechWarrior 5: Mercenaries, The Dragon's Gambit''</ref>
 +
 
''From [[MechWarrior Online]]:
 
''From [[MechWarrior Online]]:
*;CGR-N7 ''Number Seven'' : PGI's [[Hero 'Mech]] version of Terry Ford's ''"Number Seven"'' is built around an 320-rated standard engine, the slower engine allows it to retain the 'Mech's ten tons of armor and head mounted small laser while freeing up weight to carry a Large Laser in each side torso supported by a Medium Laser in each arm and the right torso. Twenty-five single heat sinks and four jump jets ensure ''Number Seven'' surprising mobility and endurance in battle.<ref name=MWO>''MechWarrior Online'' Evolutions Sale Page</ref>
+
*; CGR-N7 ''Number Seven'' : PGI's [[Hero 'Mech]] version of Terry Ford's ''"Number Seven"'' is built around an 320-rated standard engine, the slower engine allows it to retain the 'Mech's ten tons of armor and head mounted small laser while freeing up weight to carry a Large Laser in each side torso supported by a medium laser in each arm and the right torso. Twenty-five single heat sinks and four jump jets ensure ''Number Seven'' surprising mobility and endurance in battle.<ref name=MWO>''MechWarrior Online'' Evolutions Sale Page</ref>
 
{{ApocryphalContentEnd}}
 
{{ApocryphalContentEnd}}
 +
 +
==Design Quirks==
 +
The ''Charger'' has the following [[Design Quirks]]:
 +
* [[Barrel Fist]] (LA)<ref name=BTMp90>''BattleTech Manual'', p. 90: "BattleMech Quirk Table - Charger"</ref>
 +
* [[Easy to Maintain]]<ref name=BTMp90/>
 +
* [[Bad Reputation]]<ref name=BTMp90/>
  
 
==Notable Pilots==
 
==Notable Pilots==
* [[Terry Ford]] was called "the luckiest MechWarrior alive" in his modified CGR-1A1 "''Number Seven''", until his luck ran out. Ford and his ''Charger'' were famous for somehow surviving hits that would have destroyed tougher assault 'mechs. He was eventually killed while attempting an improvised [[Death From Above]] attack: leaping off an embankment with the intention of landing on an enemy 'mech below, ''Number Seven'''s gyro malfunctioned and the 'mech performed what was described as "a tremendous face plant".<ref>''[[Technical Readout: Succession Wars]]''</ref>
+
* [[Terry Ford]] was called "the luckiest MechWarrior alive" in his modified CGR-1A1 "''Number Seven''", until his luck ran out. Ford and his ''Charger'' were famous for somehow surviving hits that would have destroyed tougher assault 'Mechs. He was eventually killed while attempting an improvised [[Death From Above]] attack: leaping off an embankment with the intention of landing on an enemy 'Mech below, ''Number Seven''<nowiki>'</nowiki>s gyro malfunctioned and the 'Mech performed what was described as "a tremendous face plant".<ref name=TRSWp148f />
* [[Jeremiah Rose]] piloted a CGR-3K ''Charger'' during the early battles of his [[Black Thorns]].<ref>''[[Main Event]]''</ref>
+
 
 +
* [[Jeremiah Rose]] piloted a CGR-3K ''Charger'' bought on Solaris' during the early battles of his [[Black Thorns]].<ref>''[[Main Event]]''</ref>
 +
 
 
* [[Ty Wu Non]] of [[Warrior House Hiritsu]] piloted a ''Charger'' at least since [[Operation Guerrero]].<ref>''[[Binding Force]]''</ref>
 
* [[Ty Wu Non]] of [[Warrior House Hiritsu]] piloted a ''Charger'' at least since [[Operation Guerrero]].<ref>''[[Binding Force]]''</ref>
  
 
==Related BattleMechs==
 
==Related BattleMechs==
* '''''[[Hatamoto-Chi]]''''' - The ''HTM (Hatamoto)'' series of assault BattleMechs created by the [[Draconis Combine]] is essentially a redesign of the ''Charger'', with a rebuilt chassis and a weapon load-out based on the ''[[Thug]]''.<ref>''Technical Readout: 3039'', "First In Centuries", p. 232</ref> The ''Hatamoto-Chi'' was the first variant created, and is considered the standard configuration.
+
* '''''[[Hatamoto-Chi]]''''' - The HTM ''(Hatamoto)'' series of assault BattleMechs created by the [[Draconis Combine]] is essentially a redesign of the ''Charger'', with a rebuilt chassis and a weapon loadout based on the ''[[Thug]]''.<ref>''Technical Readout: 3039'', p. 232: "First In Centuries"</ref> The ''Hatamoto-Chi'' was the first variant created, and is considered the standard configuration.
* '''''[[Cudgel]]''''' - The ''Cudgel'' BattleMech, created on Solaris VII, uses a modified ''Charger'' chassis optimized for close-range combat.<ref>''Technical Readout: 3055'', "Solaris VII BattleMechs", p. 166</ref>
+
 
 +
* '''''[[Cudgel]]''''' - The ''Cudgel'' BattleMech, created on Solaris VII, uses a modified ''Charger'' chassis optimized for close-range combat.<ref>''Technical Readout: 3055'', p. 166: "Solaris VII BattleMechs"</ref>
 +
 
 +
==Notes==
 +
* In German products, the unit's proper name was translated to '''''Streitross'''''. The model code was accordingly changed to '''STR-1R1'''.
 +
 
 +
* In French products, the unit's proper name was translated as '''''Fonceur'''''.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Image:CCG Unlimited Charger.jpg|CGR-1A1 ''Charger'' in battle
+
3025_Charger1.jpg|Original CGR-1A1 ''Charger'' from ''[[Technical Readout: 3025|TRO:3025]]''
Image:CCG Crusade Charger CGR-1A5.jpg|CGR-1A5 ''Charger'' in motion
+
CGR-Charger.png|A ''Charger'' from ''[[Technical Readout: 3050|TRO:3050]]''
Image:CCG Crusade Charger CGR-1L.jpg|CGR-1L ''Charger'' in battle
+
3050U Charger.jpg|CGR-3K ''Charger'' from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
Image:CCG Counterstrike Charger.jpg|CGR-3K ''Charger'' in combat
+
CGR-1X1-Charger.jpg|Experimental CGR-1X1 ''Charger'' from ''[[Experimental Technical Readout: Corporations|XTRO:Corp]]''
Image:3050U Charger.jpg|CGR-3K ''Charger''
+
Charger Battlepack-4thSW.png|CGR-1A5 ''Charger'' from ''[[BattlePack: Fourth Succession War]]''
Image:Charger-SB.jpg|The CGR-SB ''Challenger'' variant
+
Charger RGilClan v29.jpg|''Charger'' from ''[[Recognition Guide: ilClan, vol. 29|RG:iClan vol. 29]]''
Image:CGR-1X1-Charger.jpg|CGR-1X1 ''Charger'' variant with experimental equipment.
+
Charger-SB.jpg|Variant CGR-SB ''Challenger/Charger'' from [[BattleTechnology#Issue 0202|''BattleTechnology'', Issue #0202]]
Image:CGR-Charger.png|''Charger'' 3050 variant
+
CCG Unlimited Charger.jpg|CGR-1A1 ''Charger'' in battle from ''[[BattleTech Trading Card Game|CCG]]''
Image:MWO_Charger.png|[[MechWarrior Online]] art of the Charger
+
CCG Crusade Charger CGR-1L.jpg|Variant CGR-1L ''Charger'' in battle from ''CCG''
 +
CCG Counterstrike Charger.jpg|Variant CGR-3K ''Charger'' in combat from ''CCG''
 +
CCG Crusade Charger CGR-1A5.jpg|Variant CGR-1A5 ''Charger'' in motion from ''CCG''
 +
MWO_Charger.png|Model of ''Charger'' from ''[[MechWarrior Online]]''
 +
Alpha Strike Support Lance - Charger.jpg|''Charger'' miniature from ''[[BattleTech Alpha Strike: Support Lance Pack]]''
 
</gallery>
 
</gallery>
  
Line 96: Line 128:
  
 
==Bibliography==
 
==Bibliography==
*''[[BattlePack: Fourth Succession War]]''
+
<div class="desktop-3-col">
*''[[Experimental Technical Readout: Corporations]]''
+
* ''[[BattlePack: Fourth Succession War]]''
*''[[Master Unit List: Battle Values]]''
+
* ''[[Experimental Technical Readout: Corporations]]''
*[https://mwomercs.com/evolution MechWarrior Online - Evolutions Sale Page]
+
* ''[[Master Unit List: Battle Values]]''
*''[[More Tales of the Black Widow]]''
+
* [https://mwomercs.com/evolution MechWarrior Online - Evolutions Sale Page]
*''[[Record Sheets: 3025/3026]]''
+
* ''[[More Tales of the Black Widow]]''
*''[[Record Sheets: 3050]]''
+
* ''[[Record Sheets: 3025/3026]]''
*''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''
+
* ''[[Record Sheets: 3050]]''
*''[[Record Sheets: 3060]]''
+
* ''[[Record Sheets: 3050 Upgrade (Inner Sphere)]]''
*''[[Record Sheets: 3067]]''
+
* ''[[Record Sheets: 3060]]''
*''[[Record Sheets: 3085 Unabridged — Old is the New New]]''
+
* ''[[Record Sheets: 3067]]''
*''[[Record Sheets: Upgrades]]''
+
* ''[[Record Sheets: 3085 Unabridged — Old is the New New]]''
*''[[Technical Readout: 3025]]''
+
* ''[[Record Sheets: Upgrades]]''
*''[[Technical Readout: 3039]]''
+
* ''[[Technical Readout: 3025]]''
*''[[Technical Readout: 3050]]''
+
* ''[[Technical Readout: 3039]]''
*''[[Technical Readout: 3050 Revised]]''
+
* ''[[Technical Readout: 3050]]''
*''[[Technical Readout: 3050 Upgrade]]''
+
* ''[[Technical Readout: 3050 Revised]]''
*''[[Technical Readout: 3085]]''
+
* ''[[Technical Readout: 3050 Upgrade]]''
*''[[Technical Readout: Succession Wars]]''
+
* ''[[Technical Readout: 3085]]''
 +
* ''[[Technical Readout: Succession Wars]]''
 +
* ''[[Recognition Guide: ilClan, vol. 29]]''
 +
</div>
  
[[Category:BattleMechs]]
+
[[Category:'Mechs]]
[[Category:Assault BattleMechs]]
 
[[Category:80 ton BattleMechs]]
 
 
[[Category:Melee BattleMechs]]
 
[[Category:Melee BattleMechs]]
[[Category:Inner Sphere General BattleMechs]]
 
[[Category:C3 Equipped BattleMechs]]
 
 
[[Category:C3 Slave Equipped BattleMechs]]
 
[[Category:C3 Slave Equipped BattleMechs]]
 
[[Category:Outworlds Alliance BattleMechs]]
 
[[Category:Outworlds Alliance BattleMechs]]
 +
[[Category:German renamed units]]
 +
[[Category:Draconis Combine BattleMechs]]

Latest revision as of 10:25, 25 February 2024

This article is about the 80-ton BattleMech. For the JumpShip, see Charger (Individual Aquilla-class JumpShip).
Charger
Charger
Production information
Manufacturer Luthien Armor Works[1]

Raveena Electronics


Sapphire Metals


Wells Technologies[1]

Production Year 2665[2][3]
Model CGR-1A1[1]
Class Assault
Cost 7,520,370 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 80 tons
Chassis Wells 990[1]
Armor Durallex Heavy[1]
Engine LTV 400[1]
Communications System Tek BattleCom[1]
Targeting Tracking System Dalban Hirez[1]
Heat Sinks 10 single[1]
Speed 86[1] km/h
Armament

5x small laser[1]

BV (1.0) 820
BV (2.0) 981[1][4]

Description[edit]

The Charger is seen as an example of abject failure in BattleMech design. Wells Technologies originally wanted to produce an ultra-heavy scout 'Mech for the Star League Defense Force that was not only fast but could survive contact with the enemy. This was done by building the Charger on an 80-ton frame, making it the heaviest scout 'Mech in existence, and powering it with a massive LTV 400 fusion engine that took up almost sixty percent of the Charger's mass. With a top speed which allowed it to outrun most other 'Mechs the Charger was then given ten tons of Durallex Heavy armor, enough to survive repeated hits from a Class 20 Autocannon. However these features left very little room for offensive capability, an intentional deficiency on the part of the design team as they saw any task other than gathering data a distraction.[5][4]

This was to be the 'Mech's downfall, as its popgun laser array proved to be quite laughable, capable of little more than fighting infantry and light combat vehicles. Its armoring, while respectable, could not stand up to sustained punishment, which meant if the 'Mech got too close to heavy combat or trapped by superior numbers it could be shot to pieces. When the Charger debuted in 2665 it quickly became derided as "a light 'Mech trapped in an assault's frame" and the Star League quickly withdrew it from use; Wells Technologies eventually found itself wallowing in over a thousand Chargers which no one now wanted to buy. In an odd twist of fate, the fall of the Star League and the start of the First Succession War would save the company and the Charger. Desperate for any 'Mech they could get their hands on, the Draconis Combine bought the Charger in large numbers and established a long-term contract with the company.[5][4]

During the long attritional warfare of the Succession Wars era the Charger proved to be a reliable, low-maintenance 'Mech useful in rear areas and for garrison duty on low-tech worlds, especially in the Periphery. In its limited frontline engagements this close-assault 'Mech proved itself deadly against smaller recon elements like Wasps and Stingers and any machine whose main armament was already destroyed. Its greatest successes often came in less orthodox roles such as counterinsurgency operations. By 3025 nearly five hundred of the original thousand Chargers were still in use, largely with the Combine but also in the other Great Houses too. This was mainly due to battlefield salvage and black-market trading, the latter of which Wells itself took part in due to export restrictions placed on it by the Combine. The company was eventually bought out by its license-holder Luthien Armor Works in 3027 after the discovery of this underhanded dealing, and production of the original Charger ceased altogether in 3030.[5][4]

In the devastating aftermath of the Fourth Succession War however, the Combine once again needed 'Mechs to replace its losses, and the Coordinator himself ordered LAW to produce a 'Mech which would act as a symbol of the Combine's might. The resulting crash program to produce the Hatamoto-Chi gave LAW the ability to rework the Charger line using rediscovered technology, allowing them to produce "new" assault 'Mechs in half the time through a major modification program rather than starting from scratch. These new Charger variants debuted in time to meet the Clan Invasion, and while still close-in brawlers their varied weaponry and advanced technology made them far superior. Success with the revamped designs was such that by 3068 every Draconis Combine Mustered Soldiery unit had at least one new Charger in its inventory, though with the loss of LAW's Luthien plant production on the CGR-3K model ceased and many had moved on to the newer CGR-SA5 model. Some of the original Chargers are still used as labyrinthine fighters by backwater stables on Solaris VII.[6]

Weapons and Equipment[edit]

Because the designers of the Charger wanted to discourage any activities that would put the 'Mech in danger, the engineers at Wells Technologies equipped the Charger with five Magna Mk I Small Lasers, mounted in its arms, torso and head. As these leave the 'Mech dangerously undergunned, arguably its most potent weapons are its fists; if the Charger is able to close the distance and get within hand-to-hand combat, it is more than capable of pounding other 'Mechs to pieces, especially lightweight ones.[5]

Variants[edit]

  • CGR-1A5 
    The 1A5 variant of the Charger was one of the first variants of the Charger made to take it from the role of scout to assault 'Mech. A Capellan modification to the CGR-1Ls they received as part of the Kapteyn Accords, the engine was downgraded to a 320 version, which reduced the maximum speed of the 'Mech to 64.8 km/h, and four of the small lasers were removed. In their place was a Tomodzuru Autocannon/20 as its primary weapon, two Bical-6 SRM-6 launchers and an Argra 3L medium laser, while the 'Mech's armor was increased by five tons. This made the CGR-1A5 extremely dangerous at close ranges and gave it a speed comparable to most 'Mechs in the heavy weight class, while carrying armor on par with other eighty-ton 'Mechs.[7] BV (1.0) = 1,128; BV (2.0) = 1,458[8]
  • CGR-1A9 
    A Combine-LAW attempt to make the Charger more effective at long ranges, the 1A9 used a reduced 320-rated engine, lowering its top speed to 64.8 km/h, and its arsenal was overhauled. All of the smaller lasers (except for the head mounted one) were replaced with medium lasers and a single LRM-20 launcher was mounted in the right torso, with two tons of reloads carried in the left torso. To make up for the lost mobility, four jump jets were also installed, two in each leg, to allow the Charger to jump up to one hundred and twenty meters. This variant was fielded in time to surprise the Armed Forces of the Federated Suns during the War of 3039, but in years since the design fell into the hands of the Outworlds Alliance thanks to a legal snafu which gave Raveena Electronics a production license. BV (1.0) = 1,315; BV (2.0) = 1,397[8]
  • CGR-1L 
    An export model sold to the Capellan Confederation as part of the Kapteyn Accords, the CGR-1L was a simple modification of the Charger in an attempt to make it more effective following their disastrous use on Chara in 3023. In place of four and a half tons of armor and all five Small Lasers, the 1L mounts a Large Laser in its right arm and two medium lasers by one in either side torso. While more prone to overheating and less protected - mounting armor comparable to that of a traditional scout 'Mech - it was better capable of defending itself against other scout 'Mechs, and at the time that was good enough for the desperate warriors of the Capellan Confederation Armed Forces.[1] Since then, the CGR-1L has remained in Capellan service as a training 'Mech and, according to rumor, punishment assignment for dissident soldiers. BV (1.0) = 772; BV (2.0) = 980[9]
  • CGR-2A2 
    A Periphery modification of the Charger, the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the 2A2 carried a medium laser and five Rocket Launcher 10s. This modification gave the Charger an immense amount of firepower that could be used in one shot or over the course of a battle. With the Charger's role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech. BV (1.0) = 944; BV (2.0) = 1,109[9]
  • CGR-3K 
    Draconis Combine's 3K was an upgrade of the 1A9 that used an uprated XL engine to raise the Charger's top speed back to 86.4 km/h. The head-mounted small laser was removed, the medium lasers were swapped out for Medium Pulse Lasers, and the LRM-20 launcher was mated with an Artemis IV fire control system to improve accuracy. The addition of a fifth jump jet mounted in the rear torso gave the 'Mech a jumping distance of up to one hundred and fifty meters. This variant was confirmed to have been deployed on An Ting in the War of 3039 and may have been what Davion forces initially dubbed the Charger II; however, descriptions of the Charger II suggest that it was more likely an LRM-equipped variant of the Hatamoto-Chi (presumably the -Kaze). BV (1.0) = 1,485; BV (2.0) = 1,656[6]
  • CGR-C 
    An upgrade of the 3K, the Charger C was modified to carry a C3 slave unit that allowed it to share targeting data with other 'Mechs in its unit. In order to add the slave unit, a medium pulse laser had to be removed from the design. The leftover mass went towards extra ammunition for the LRM launcher. BV (1.0) = 1,479;[12] BV (2.0) = 1,592[9]
  • CGR-KMZ 
    The "Kamikaze" variant is produced at a Luthien Armor Works plant on Shimonita that was purchased by the Sapphire Sunset yakuza clan and renamed Sapphire Metals. It has a top speed of 64 km/h, but utilizes improved jump jets that allow it to leap up to 180 meters. It also utilizes Light Ferro-Fibrous armor. It primarily has a long-range armament composed of two Light PPCs and a Heavy PPC. An MML 9 has two tons of ammunition, allowing it to be effective at both short and long range. Should an enemy manage to close, the "Kamikaze" carries a Sword in the shape of a wakizashi. BV (2.0) = 1,781[9]
  • CGR-SA5 
    A variant of the Charger that took the 1A5 variant to its logical conclusion with new technologies, the SA5 was powered by a 320 rated Light Fusion Engine, giving it a speed of 64.8 km/h, while a MASC system was added allowing the 'Mech to reach speeds of 86.4 km/h in short bursts. The 'Mech was also built on an Endo Steel chassis to save even more weight. The SA5 carried an LB-X Autocannon/20 as its primary weapon. This was backed up by three ER medium lasers and two Streak SRM-6 launchers. The 'Mech was protected by fifteen and a half tons of armor. BV (1.0) = 1,613;[13] BV (2.0) = 2,105[9]
  • CGR-SB Challenger
    This radical modification looks to turn the Charger into a traditional assault 'Mech by reducing the 'Mechs speed to 54 km/h, which allows the use of a smaller engine (incidentally, the commonplace Pitban 240 reactor). The 'Mech is armored with fifteen and a half tons of armor and is armed with four Large Lasers, one in each arm and side torso, and a medium laser in its head; twenty-eight heat sinks kept the 'Mech cool. The CGR-SB is fully canonical by virtue of being included in BattleTech Record Sheets Volume Four: Assault 'Mechs, albeit under the name "CGR-SB Charger" and with an introduction year of 2665 like the original Charger. The designation Challenger has since been canonized by the Master Unit List, and its introduction date was corrected to 3025.[9] BV (1.0) = 1,330; BV (2.0) = 1,604[9]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

According to its backstory as presented in BattleTechnology, Issue #0202 (not counted among canonical sources at this time, and as such apocryphal) the CGR-SB variant, called Challenger by its designers, was devised in 3025 by Stuart Bell, chief Tech of the mercenary unit Hat-in-the-Ring Battalion. The -SB modification concept is remarkable because it is not particularly difficult to apply, using a common and well-known reactor type in the refit and essentially only upgrading the existing weapons so that the Targeting-Tracking System needs not be tampered with.
According to BattleTechnology, the Challenger subtype in turn saw attempts at modification, such as mounting a Donal PPC in the right arm and/or an LRM-15 launcher in the torso. However, these modifications are reportedly quite difficult and tend to overtax the Challenger's Dalban HiRez targeting system.

Apocryphal Content Ends

Custom Variants[edit]

  • Charger Storrs 
    Used by MechWarrior Timothy Storrs of the Black Widow Battalion since 3 October 3032, this modified 'Mech seems to be a CGR-SB Challenger with missing components. It has the same armor layout and speed as a CGR-SB, but is missing the large laser from the left torso and three heat sinks. Consequently, the 'Mech as described is eight tons underweight (possibly from combat damage or a botched modification). MechWarrior Storrs appears with no indication that his Charger was modified in the unit's 3031 roster and in a scenario dated 3 October 3032, while the modification is described in a scenario dated 3 March 3033 and referenced again in a scenario dated 28 March 3033; Storr and his Charger are also listed on the Black Widow Training Battalion roster after 3037, though without mentioning a modification. BV (2.0) = ???[16]

Apocryphal Variants[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

From MechWarrior 5: Call to Arms Expansion Pack:

  • CGR-1P5 
    A melee-focused variation of the CGR-1A5 model introduced in 3028, the 1P5 retains the lasers and SRM racks but downgrades the AC/20 for an much smaller AC/5 to free up the weight for an assault Battle Axe carried in the right arm.[17]

From MechWarrior 5: The Dragon's Gambit Expansion Pack:

  • CGR-3K-S 
    A early production variant of the CGR-3K exclusive to the Otomo.[18]

From MechWarrior Online:

  • CGR-N7 Number Seven 
    PGI's Hero 'Mech version of Terry Ford's "Number Seven" is built around an 320-rated standard engine, the slower engine allows it to retain the 'Mech's ten tons of armor and head mounted small laser while freeing up weight to carry a Large Laser in each side torso supported by a medium laser in each arm and the right torso. Twenty-five single heat sinks and four jump jets ensure Number Seven surprising mobility and endurance in battle.[19]

Apocryphal Content Ends

Design Quirks[edit]

The Charger has the following Design Quirks:

Notable Pilots[edit]

  • Terry Ford was called "the luckiest MechWarrior alive" in his modified CGR-1A1 "Number Seven", until his luck ran out. Ford and his Charger were famous for somehow surviving hits that would have destroyed tougher assault 'Mechs. He was eventually killed while attempting an improvised Death From Above attack: leaping off an embankment with the intention of landing on an enemy 'Mech below, Number Seven's gyro malfunctioned and the 'Mech performed what was described as "a tremendous face plant".[1]

Related BattleMechs[edit]

  • Hatamoto-Chi - The HTM (Hatamoto) series of assault BattleMechs created by the Draconis Combine is essentially a redesign of the Charger, with a rebuilt chassis and a weapon loadout based on the Thug.[23] The Hatamoto-Chi was the first variant created, and is considered the standard configuration.
  • Cudgel - The Cudgel BattleMech, created on Solaris VII, uses a modified Charger chassis optimized for close-range combat.[24]

Notes[edit]

  • In German products, the unit's proper name was translated to Streitross. The model code was accordingly changed to STR-1R1.
  • In French products, the unit's proper name was translated as Fonceur.

Gallery[edit]

References[edit]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Technical Readout: Succession Wars, pp. 148–149: "CGR-1A1 Charger"
  2. Technical Readout: 3025, p. 106
  3. MUL online entry for Charger
  4. 4.0 4.1 4.2 4.3 Technical Readout: 3039, p. 157
  5. 5.0 5.1 5.2 5.3 Technical Readout: 3025 Revised, p. 100
  6. 6.0 6.1 Technical Readout: 3050 Upgrade, p. 87
  7. BattlePack: Fourth Succession War, p. 40: "New 'Mechs - CGR-1A5 Charger"
  8. 8.0 8.1 Master Unit List: Battle Values, p. 78
  9. 9.0 9.1 9.2 9.3 9.4 9.5 9.6 Master Unit List: Battle Values, p. 79
  10. Technical Readout: 3085, p. 191
  11. Record Sheets: 3085 Unabridged — Old is the New New, p. 105
  12. Record Sheets: 3060, p. 202
  13. Record Sheets: Upgrades, p. 133
  14. Recognition Guide: ilClan, vol. 29, p.13
  15. Experimental Technical Readout: Corporations, p. 7
  16. More Tales of the Black Widow, p. 16
  17. MechWarrior 5: Mercenaries, Call to Arms
  18. MechWarrior 5: Mercenaries, The Dragon's Gambit
  19. MechWarrior Online Evolutions Sale Page
  20. 20.0 20.1 20.2 BattleTech Manual, p. 90: "BattleMech Quirk Table - Charger"
  21. Main Event
  22. Binding Force
  23. Technical Readout: 3039, p. 232: "First In Centuries"
  24. Technical Readout: 3055, p. 166: "Solaris VII BattleMechs"

Bibliography[edit]