Difference between revisions of "MapPack: Solaris VII"
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{{InfoBoxProduct | {{InfoBoxProduct | ||
− | | image = Classic | + | | image = Classic BattleTech Mappack Solaris VII.jpg |
− | | name = Classic | + | | name = Classic BattleTech: Mappack Solaris VII |
| type = Map Set <br> Sourcebook | | type = Map Set <br> Sourcebook | ||
| author = | | author = | ||
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| illustrations = [[Chris Lewis]] | | illustrations = [[Chris Lewis]] | ||
| publisher = [[FanPro]] | | publisher = [[FanPro]] | ||
− | | productioncode = FPR35002<ref>[http://www.classicbattletech.com/index.php?action=products&mode=full&id=15 Classic | + | | productioncode = FPR35002<ref>[http://www.classicbattletech.com/index.php?action=products&mode=full&id=15 Classic BattleTech.com Product page listing for Classic BattleTech Mappack Solaris]</ref> |
| year = 2004 | | year = 2004 | ||
| ISBN10 = 1-932564-29-2 | | ISBN10 = 1-932564-29-2 | ||
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==Contents== | ==Contents== | ||
− | === | + | ===BattleTech Maps=== |
*[[Boreal Reach]] (Davion Arena) | *[[Boreal Reach]] (Davion Arena) | ||
*[[The Factory]] (Marik Arena) | *[[The Factory]] (Marik Arena) | ||
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==Notes== | ==Notes== | ||
− | Some of the New Equipment list (Originally produced for in the | + | Some of the New Equipment list (Originally produced for in the BattleTech Revised Rules) would later changed from the their [[Rules Level/BMRR#Rules Level 3|Level 3]] / [[Rules Level#Advance Rules|Advanced]] / [[Rules Level#Experimental Rules|Experimental technology]] ratings to Standard equipment for normal use in later Era(s) of Universe. |
After appearing in this book, all equipment was later re-published & revised in [[Total Warfare]] book's third core book, Tactical Operations. Some equipment functions and abilities may have changed from this publication. | After appearing in this book, all equipment was later re-published & revised in [[Total Warfare]] book's third core book, Tactical Operations. Some equipment functions and abilities may have changed from this publication. |
Revision as of 03:11, 21 February 2022
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Classic BattleTech: Mappack Solaris VII | |
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Product information | |
Type | Map Set Sourcebook |
Development | Herbert A. Beas II |
Primary writing | Herbert A. Beas II |
Pages | 64 |
Cover Artwork | Doug Chaffee |
Illustrations | Chris Lewis |
Publication information | |
Publisher | FanPro |
Product code | FPR35002[1] |
First published | 2004 |
ISBN-10 | 1-932564-29-2 |
Content | |
Era | FedCom Civil War |
Series | Map Pack |
Preceded by | Map Set Compilation 2 |
Contents
Description
This was a map compilation and re-release of all Solaris VII arenas. This included all ten the major arena maps for Solaris VII and a sourcebook for Solaris VII. The Source includes a update information on current state of the game, stables for game year 3067. It also includes Roleplaying information as well as instruction on how to create and run Solaris matches/scenarios.
Contents
BattleTech Maps
- Boreal Reach (Davion Arena)
- The Factory (Marik Arena)
- Ishiyama (Kurita Arnea)
- The Jungle (Liao Arena)
- Steiner Coliseum (Steiner Arena)
- Hartford Gardens
- King of the Mountain
- The Scrapyard
- The Pool
- The Mud Pit
Sourcebook
- Blood Price (Short Story) By Loren L. Coleman
- Introduction
- MechWarrior Third Edition (Note)
- The Game World Revisited
- Welcome to Solaris!
- Let the Games Begin!
- The Solaris Watchman
- A Little Something for the Consumer
- First Time on Solaris?
- Welcome to Solaris!
- Stables of Solaris VII
- The Banshees
- Black Lions Cooperative
- Blackstar Stables
- Bromley Stables
- Cenotaph Stables
- DeLon Stables
- Dispossessed Cooperative
- Fitzhugh Stables
- Galahad Stables
- Gemini Stables
- Hombres Stables
- Huntsman Stables
- Lion City Stables
- Lynch Stables
- Overlord Stables
- Renegades Cooperative
- Silver Dragons Stables
- Skye Tigers Stables
- Starlight Stables
- Tandrek Stables
- White Hand Stables
- Wraiths Stables
- Zelazni Stables
- Zellbrigen Stables
- Scenario Creation
- Team Generator
- Non-'Mech Dueling
- Assigning 'Mechs
- Assigning Pilots
- Customization
- Creating Scenarios
- Number of Players
- Arena Entry Points
- Movement and Retreat
- Ending the Game
- Determining Victory
- Scenario Types
- Selecting Mapsheets
- Team Generator
- Rules
- Overlapping Abilities and Advantages
- Optional Solaris Arena Rule: Crowd Participation
- Stable-Specific Rules
- Solaris Arenas
- Non-BattleMech Matches
- Surrender
- Boreal Reach (Davion Arena)
- The Factory (Marik Arnea)
- Ishiyama (Kurita Arnea)
- The Jungle (Liao Arena)
- Steiner Coliseum (Steiner Arena)
- Hardford Gardens (Reaches Arena, Xolaris)
- King of the Mountain (Reaches Arena, Xolaris)
- The Scrap Yard (Reaches Arena, Burgton)
- The Pool (Reaches Arena, Brackton Swamp)
- The Mud Pit (Reaches Arena, Roland Fields)
- New Equipment
- Physical Attack Weapons
- Ranged Weapons
- Miscellaneous Gear
- Level 3 Equipment List
Notes
Some of the New Equipment list (Originally produced for in the BattleTech Revised Rules) would later changed from the their Level 3 / Advanced / Experimental technology ratings to Standard equipment for normal use in later Era(s) of Universe.
After appearing in this book, all equipment was later re-published & revised in Total Warfare book's third core book, Tactical Operations. Some equipment functions and abilities may have changed from this publication.
Also See
- TechManual - (Equipment now rated for Standard (Tournment Legal) Rules)
- Tactical Operations - (For Advanced & Experimental Equipment)