Rim Worlds Army

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Organization

Command

Formations and Units within the Rim Worlds Army

Reunification War

By the end of the Age of War and throughout the Reunification War the Rim Worlds Army was notionally based around three brigades of regular forces, with House Amaris' household forces forming another subcommand within the RWA. The RWA claimed a total strength of some twenty-five combined arms regiments but was heavily dependent on conventional armor and infantry, with a total BattleMech strength of approximately five to six regiments, but the BattleMechs possessed by the Republic were distributed amongst the various regular formations in company and battalion strength. When civil war broke out in the Republic in 2575 the chain of command was effectively shattered, with units either remaining loyal to First Consul Gregory Amaris, declaring their support for the Rim Provisional Government and Rift Republican Army or splitting along partisan lines.[1]

Line Formations

Amaris Household Guard

Note: After the Reunification War the Fourth Amaris Dragoons became an unofficial member of the Amaris Household Guard.[5]

Amaris Dragoons
Insignia of the Amaris Dragoons
Amaris Fusiliers
Insignia of the Amaris Fusiliers
Urjala[2] (2581)[2] (2583) by elements of the 2nd Marik Auxiliary Corps.[4]
New India[2] (2587) by elements of the 2nd Marik Auxiliary Corps.[4]
Steelton[2] (2581) by the Eleventh Royal Division and Sixteenth Mechanized Infantry Division.[4]
Star's End[2] (2581) by the First Brigade of the Fusiliers of Oriente.[4]
Persistence[2] (2581) by the Seventeenth Royal Division.[6]
Amaris Legionnaires
Insignia of the Amaris Legionnaires

Naval Forces

The space naval component of the Rim Worlds Army had a notional strength of seventeen WarShips in 2575. The actual operational naval strength was significantly lower than this, as a number of ships were undergoing refits.[1] By the onset of operations in the Republic by Task Force MAILED FIST as they implemented Operation MAILED FIST - the Star League intervention in the civil war in support of Gregory Amaris - the active Rim Worlds Army fleet had been reduced to nine ships, two of which were destroyers and seven were corvettes. One corvette was destroyed in action at Finmark in 2586; the remaining WarShips remained out of the conflict until Admiral Hakim Wbika launched a successeful strike at an SLDF transport fleet in the Newtown Square system in January 2588. Wbika's raid saw nineteen SLDF JumpShips and twenty-four DropShips destroyed before the convoy escort cruiser SLS Rapacious and SLS Alacrity engaged and destroyed or crippled both destroyers and three corvettes, leaving a single RWA corvette the only survivor of the engagement.[7]

Of the other naval vessels that had been in service with the RWA in 2575, five were scuttled as a result of combat between RWA and RRA forces, two having been destroyed in action and the other three rendered effectively useless, while three had been undergoing refits and spent the entire of the civil war in varying states of disrepair.[1]

Amaris Coup

By 2765, the Rim Worlds Army had expanded to twenty-four divisions. These were subdivided into three brigades along SLDF standards. However, these were mostly administrative units and in practice the regiments fought individually.[8] Altogether there were 95 BattleMech regiments and 115 conventional regiments within the RWA.[9] The standard deployment called for four BattleMech regiments and five mechanized infantry regiments per division. Furthermore, the Rim Worlds Republic hired eight divisions of mercenaries, though no single mercenary unit was larger than a regiment.

Line Formations

Imperial Divisions

The Imperial Divisions are the elite of the Rim Worlds Army. Uncompromisingly loyal to President Amaris, they boast a higher contingent of BattleMech regiments compared to other units within the RWA. Typical Imperial Divisions have five 'Mech regiments and four mechanized infantry regiments.[10]

Republican Guards

The Republican Guard Divisions are relatively new formations, created after the Council Edict of 2650 was overturned. They formed around the original Amaris Republican Guard which had survived the Reunification War more or less unscathed. That unit, now a part of the 1st Republic Guards Division, is one of the most prestigious within the RWA.[11]

Amaris Regulars

Amaris Regular Divisions are the standard fighting force of the RWA.[12]

Amaris Lancers

The fast-response force of the RWA, Amaris Lancers don't demonstrate the fanatical loyalty seen elsewhere within the military. Each division has a full battalion of rare LAMs at their disposal.[13]

Naval Forces

By April 2765, the Rim Worlds Navy had grown to 273 WarShips according to the Star League Intelligence Command. The Rim Worlds Navy was notably light, focused on Corvettes, Frigates and Destroyers, with only a few cruisers and battleships known to serve in the navy.[14]

The breakdown of Rim Worlds WarShips known to SLIC in mid-2765 consisted of:

While the Rim Worlds navy was known to consist predominantly of older designs, many of them relatively lightweight compared to modern Star League Navy ships,[14] the sheer number of hulls possessed openly by the Rim Worlds Navy was approximately the equivalent of twenty or more SLDF naval squadrons;[15] the SLDF navy was fielding approximately 2,250 WarShips at the same point in time, two-thirds of which were on the front-lines with the remaining third in the garrison fleets, but the Rim Worlds navy still equated to approximately five SLDF Fleets.[16] This was at a time when the other Member-States were fielding less than seventy WarShips in total.[14]

In 2766, the first three Stefan Amaris-class Battleship hulls were completed (with two more in production).[17] As part of an agreement with First Lord Richard Cameron, the Rim Worlds Navy began to operate dozens of vessels from the Star League Reserve Fleet, allowing the Star League Navy to divert more WarShip squadrons to combat the Periphery Uprising. By the time of the Coup, the Rim Worlds Navy now numbered well over 300 WarShips.[18]

Amaris Civil War

Line Formations

Amaris Cavaliers
Amaris Chasseurs
Amaris Dragoons
Amaris Fusiliers
  • First Amaris Fusiliers
  • Second Amaris Fusiliers
  • Third Amaris Fusiliers
  • Fourth Amaris Fusiliers[20]
  • Fifth Amaris Fusiliers
  • Sixth Amaris Fusiliers
  • Seventh Amaris Fusiliers
  • Eighth Amaris Fusiliers[32]
Amaris Lancers
Amaris Legionnaires
Amaris Regulars
Amaris Republican Guards

The Amaris Republican Guard responded to the Rift Republican Army's attack on the 8th Amaris Dragoons and helped put down the Efrimal Long prison outbreak.[35] Their colors are olive and red.[36]

Imperial Divisions
Republican Dragoons
Republican Lancers
Republic Light Lancers
Hegemony Patriots
Associated Mercenary Units

Military Ranks

Prior to the civil war, the Rim Worlds Army used a rank system with Greek titles. During the civil war the RRA Rebel forces kept the original Greek rank structure, while the RWA Loyalist forces adopted the same rank structure as the SLDF. After the Reunification War the Greek rank structure was phased out completely and replaced with the SLDF rank structure.[40]

Ranks and the units they can command
Type of Rank
with Seniority
RRA SLDF Unit type
Enlisted Ranks
E1 * Recruit [41]
E2 Private[41] Private[41]
E3 *[41] Private,
First Class[41]
E4 Corporal[41] *[41]
E5 *[41] Corporal[41]
E6 Sergeant[41] Sergeant[41]
E7 *[41] Over-Sergeant[41]
E8 *[41] Master Sergeant[41]
E9 *[41] *[41]
E10 Sergeant Major[41] Master Sergeant[41]
Officer Ranks
O1 *[41] Ensign[41]
O2 Tetrarch
(Lieutenant)[41]
Lieutenant[41]
O3 *[41] Captain[41]
O4 Lokhagos
(Captain)[41]
Major[41]
O5 Tagmatarchis
(Major)[41]
*[41]
O6 *[41] *[41]
O7 Syntagmatarchis
(Colonel)[41]
Colonel[41]
O8 Taxiarchos
(Brigadier General)[41]
*[41]
O9 * [41] Lieutenant General[41]
O10 Polemarchos
(Lieutenant General)[41]
Major General[41]
O11 Strategos
(General)[41]
General[41]
O12 * [41] Commanding General[41]

Unit Insignias

See Also

References

  1. 1.0 1.1 1.2 Historical: Reunification War, p. 43, "The Rim Worlds Army (RWA) and Rift Republican Army (RRA)"
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22 2.23 2.24 2.25 2.26 2.27 2.28 2.29 2.30 2.31 2.32 2.33 2.34 2.35 2.36 2.37 2.38 2.39 2.40 2.41 Historical: Reunification War, p. 154, "Rim Worlds Republic Front (Jump-Off - 2587)"
  3. 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Historical: Reunification War, p.155
  4. 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 4.17 4.18 4.19 Historical: Reunification War, p. 153, "Rim Worlds Republic Front (2588-2596)"
  5. Historical: Reunification War, p. 43, "Fourth Amaris Dragoons (RWA)"
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 Historical: Reunification War, p. 152, "Rim Worlds Republic Front (Jump-Off - 2587)"
  7. Historical: Reunification War, p. 135, "Newtown Shoals: Sharks Among Minnows (January 2588)"
  8. Historical: Liberation of Terra Volume 1, p.53
  9. Historical: Liberation of Terra Volume 1, p.50
  10. Field Report 2765: Periphery, p. 18
  11. Field Report 2765: Periphery, p. 19
  12. Field Report 2765: Periphery, p. 20
  13. Field Report 2765: Periphery, p. 21
  14. 14.0 14.1 14.2 Field Report 2765: Periphery, p. 4, "WarShips of the Territorial States"
  15. Historical: Liberation of Terra Volume 1, p. 35, "Navy"
  16. Historical: Liberation of Terra Volume 1, p. 46, "SLDF Fleets"
  17. Historical: Liberation of Terra Volume 2, p.150
  18. Historical: Liberation of Terra Volume 1, p.50
  19. Historical: Liberation of Terra Volume 2, p.83
  20. 20.00 20.01 20.02 20.03 20.04 20.05 20.06 20.07 20.08 20.09 20.10 20.11 Historical: Liberation of Terra Volume 1, p.103
  21. Historical: Liberation of Terra Volume 2, p.72
  22. Jade Falcon Sourcebook, p. 22
  23. Historical: Liberation of Terra Volume 2, p.83
  24. Historical: Liberation of Terra Volume 2, p.86
  25. The Star League, p. 80
  26. The Star League, p. 83
  27. Northwind Highlanders (scenario pack), p. 17
  28. Historical: Liberation of Terra Volume 1, p.75
  29. Technical Readout: 3075, p. 292
  30. Technical Readout: 3039, p. 126
  31. Invading Clans (sourcebook), p. 101
  32. 32.0 32.1 32.2 Historical: Liberation of Terra Volume 1, p.78
  33. The Periphery (sourcebook), p. 56
  34. Historical: Liberation of Terra Volume 1, p.5
  35. The Star League, p45"
  36. Star Lord (novel), p.??[citation needed]
  37. ComStar (sourcebook), p. 24
  38. The Star League, p. 174
  39. 39.0 39.1 39.2 39.3 Historical: Liberation of Terra Volume 2, p.77
  40. Historical: Reunification War, p. 43, "Command Structure of the RRA"
  41. 41.00 41.01 41.02 41.03 41.04 41.05 41.06 41.07 41.08 41.09 41.10 41.11 41.12 41.13 41.14 41.15 41.16 41.17 41.18 41.19 41.20 41.21 41.22 41.23 41.24 41.25 41.26 41.27 41.28 41.29 41.30 41.31 41.32 41.33 41.34 41.35 41.36 41.37 41.38 41.39 41.40 41.41 41.42 Historical: Reunification War, p.28

Bibliography