Technical Readout: Prototypes

TRO Prototypes.jpg
Technical Readout: Prototypes
Product information
Type Technical Readout
Development Herbert A. Beas II
Primary writing Herbert A. Beas II
Craig Erne
Joshua Franklin
William J. Gauthier
Jason Hansa
John Haward
Ken Horner
Daniel Isberner
Nick Marsala
Mike Miller
Craig Reed
Luke Robertson
Ben H. Rome
Paul Sjardijn
Chris Smith
Joel Steverson
Geoff Swift
Chris Wheeler
Pages 210
Illustrations Brent Evans
Stephen Huda
Alex Iglesias
Seth Kurbound
Chris Lewis
Justin Nelson
Eric Ou
Matt Plog
Anthoy Scroggins
David White
Publication information
Publisher Catalyst Game Labs
Product code CAT 35132
First published 2011
ISBN-13 978-1-934857-86-1
Era Dark Age era


Set after the formation of the Republic of the Sphere, Technical Readout: Prototypes is intelligence report on the lastest designs of Combat Vehicles, Battle Armor, 'Mechs, and Aerospace craft using latest technology. The TRO's in game year of publication was 3090.

Publisher's Description[edit]

The March of Progress

The Jihad is over. A new Republic has been born. In the wake of one of humanity’s greatest conflicts, the Inner Sphere, Periphery and Clans must adapt to new political and industrial realities—a new balance of power. But changes on the map are only the beginning. The Word of Blake’s war has scattered a new wave of technological progress across nearly every realm, giving rise to a new generation of combat units. Only the sheer devastation of the relentless fighting has slowed the arms race that is sure to come… but for how long?

Technical Readout: Prototypes introduces the wave of new battle armor, vehicle, ’Mech, and aerospace units that debuted in the years after the birth of the Republic of the Sphere. Featuring technologies rarely seen outside the testing fields or Solaris arenas, these new war machines provide a peek at the new age to come as mankind faces a new century.

For use with BattleTech, Total Warfare, Tactical Operations, and Strategic Operations


Also See[edit]