Difference between revisions of "Valkyrie"

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
 
|image=Valkyrie_VLK-QA_FSW.jpg
 
|image=Valkyrie_VLK-QA_FSW.jpg
|name=Valkyrie
+
|name=''Valkyrie''
|manufacturer=[[Corean Enterprises]],<br/>[[Vicore Industries]]
+
|manufacturer=
|model=VLK-QA
+
[[Corean Enterprises]]<ref name=TRCIp100f>''Technical Readout: Clan Invasion'', pp. 100–101: "VLK-QD1"</ref> <!-- reprinted from TRO:PP -->
 +
----
 +
[[Defiance Industries]]
 +
----
 +
[[Vicore Industries]]<ref name=TRCIp100f />
 +
|model=VLK-QA<ref name=TRO3025pp22f>''Technical Readout: 3025'', p. 22</ref>
 
|Tech Base = Inner Sphere
 
|Tech Base = Inner Sphere
 
|mech type =BattleMech
 
|mech type =BattleMech
|cost= 2,205,320 C-bills
+
|cost= 2,205,320 [[C-bill]]s
 
|mass=30
 
|mass=30
 
|production year=2787
 
|production year=2787
|year reference=<ref name=TRO3025>''Technical Readout: 3025'', p. 22</ref>
+
|year reference= <ref name=TRO3025pp22f/>
|chassis=Corean Model 1AA
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|chassis=[[Corean Model 1AA]]
|armor=Riese-470
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|armor=[[Riese-470]]
 
|engine=[[Omni 150]]
 
|engine=[[Omni 150]]
 +
|comsys=[[Lynx-shur]]
 +
|T&T= [[Sync Tracker (39-42071)]]
 +
|heat sinks=11 [[Heat Sink|single]]
 
|speed=86.4
 
|speed=86.4
|jumpjets=Norse Industries 3S
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|jumpjets=[[Norse Industries 3S]]
 
|armament=  
 
|armament=  
*1x [[LRM-10]]
+
* 1x [[LRM-10]]
*1x [[Medium Laser]]
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* 1x [[Medium laser]]
|BV (1.0)= 640
+
|BV (1.0) = 640
|BV (2.0)= 723<ref name=TRO3039>''Technical Readout: 3039'', p. 284</ref><ref>''Record Sheets: 3039 Unabridged'', p. 449</ref>
+
|BV (2.0) = 723<ref name=TRO3039>''Technical Readout: 3039'', p. 284</ref><ref>''Record Sheets: 3039 Unabridged'', p. 449</ref>
 
}}
 
}}
  
 
==Description==
 
==Description==
The '''''Valkyrie''''' was originally planned for use by the [[Star League Defense Force]] but production of the [[BattleMech]] did not begin until [[Introduction Year::2787]], after the fall of the [[Star League]] and the start of the [[First Succession War]]. Because of this odd twist of fate, and because the only factory to produce the ''Valkyrie'' was located on [[New Avalon]], the only nation to possess a large number of ''Valkyrie''s was the [[Federated Suns]]. During the [[Succession Wars (History)|Succession Wars]] the ''Valkyrie'' became the standard light 'Mech of the [[Armed Forces of the Federated Suns]], often replacing the lighter ''[[Wasp]]'' and ''[[Stinger]]'' 'Mechs in many units and given to experienced [[MechWarrior (pilot)|MechWarriors]] to pilot. While not as fast as either design, the ''Valkyrie'' has an almost comparable jumping distance, heavier armor, and longer-range weaponry. Capable of maintaining a high rate-of-fire while jumping as often as it liked, the ''Valkyrie'' gained a reputation for tenacity, and once on the attack "it stays with you until either you drop or it does."<ref name=TRO3025/> <ref name=FSW-158>''First Succession War'', pp. 158-159 "Rules Annex - Technical Readout - VLK-QA Valkyrie"</ref>
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The '''''Valkyrie''''' was originally planned for use by the [[Star League Defense Force]], but production of the [[BattleMech]] did not begin until [[Introduction Year::2787]], after the fall of the [[Star League]] and the start of the [[First Succession War]]. This was mainly due to legal entanglement with [[Harvard Company, Inc.]] who claimed the VLK-QA was a "nearly wholesale" copy of the WSP-100A ''[[Wasp LAM]]''.<ref>''Technical Readout: 3085'', p. 296: "WSP-100 Wasp MAM Mk I"</ref> Because of this odd twist of fate, and because the only factory to produce the ''Valkyrie'' was located on [[New Avalon]], the only nation to possess a large number of ''Valkyrie''s was the [[Federated Suns]]. During the [[Succession Wars (History)|Succession Wars]] the ''Valkyrie'' became the standard [[BattleMech#Light|light]] 'Mech of the [[Armed Forces of the Federated Suns]], often replacing the lighter ''[[Wasp]]'' and ''[[Stinger]]'' 'Mechs in many units and given to experienced [[MechWarrior (pilot)|MechWarriors]] to pilot. While not as fast as either design, the ''Valkyrie'' has an almost comparable jumping distance, heavier armor, and longer-range weaponry. Capable of maintaining a high rate-of-fire while jumping as often as it liked, the ''Valkyrie'' gained a reputation for tenacity, and once on the attack "it stays with you until either you drop or it does."<ref name=TRO3025pp22f/><ref name=FSW-158>''First Succession War'', pp. 158–159: "Rules Annex - Technical Readout: - VLK-QA Valkyrie"</ref>
  
[[Corean Enterprises]] was able to maintain a steady production rate of 130 ''Valkyries'' per year during the Succession Wars, reaching almost 200 per year during the desperation of the First Succession War, and with its location in the heart of the Davion realm that rate was rarely under threat, although the possibility of the automated factories breaking down for good remained a growing concern during the technological decline of the [[Third Succession War]]. Every [[regiment]], and nearly every [[battalion]], had at least one ''Valkyrie'' 'Mech under its command, with some recon [[company|companies]] equipped with entire [[lance]]s of ''Valkyries''. The Davions were also willing to sell the 'Mech to [[mercenary]] outfits contracted to serve them, while relatively few found their way into the hands of the other realms through battlefield salvage.<ref name=TRO3025/><ref name=TRO3039/> One major setback in ''Valkyrie'' production did occur during the [[Fourth Succession War]], when the [[Draconis Combine]] captured [[Marduk]], site of [[Norse BattleMech Works]] and producers of the 'Mech's [[Norse Industries 3S]] [[jump jets]]. Production fell behind for the next few years as Corean tried several other jump jet models without success, until finally settling on [[HildCo Interplanetary]]'s [[HildCo Model 12|Model 12]] line of jump jets.<ref name=FSW-158/> <ref name=TRO3050>''Technical Readout: 3050'', p. 76</ref>
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[[Corean Enterprises]] was able to maintain a steady production rate of 130 ''Valkyries'' per year during the Succession Wars, reaching almost 200 per year during the desperation of the First Succession War. With its location in the heart of the Davion realm, that rate was rarely under threat, although the possibility of the automated factories breaking down for good remained a growing concern during the technological decline of the [[Third Succession War]]. Every [[regiment]], and nearly every [[battalion]], had at least one ''Valkyrie'' 'Mech under its command, with some recon [[company|companies]] equipped with entire [[lance]]s of ''Valkyries''. The Davions were also willing to sell the 'Mech to [[mercenary]] outfits contracted to serve them, while relatively few found their way into the hands of the other realms through battlefield salvage.<ref name=TRO3025pp22f/><ref name=TRO3039/>''Valkyrie'' production made a major expansion around this time, as [[Katrina Steiner]] helped [[Defiance Industries]] strike a licensing deal with Corean, a deal which would persist at least until the end of the [[Jihad]].<ref>''NAIS The Fourth Succession War Military Atlas Volume 1'', p. 42</ref> One major setback in ''Valkyrie'' production did occur during the [[Fourth Succession War]], when the [[Draconis Combine]] captured [[Marduk]], site of [[Norse BattleMech Works]] and producers of the 'Mech's [[Norse Industries 3S]] [[jump jets]]. Production fell behind for the next few years as Corean tried several other jump jet models without success, until finally settling on [[HildCo Interplanetary]]'s [[HildCo Model 12]] line of jump jets.<ref name=FSW-158/><ref name=TRO3050>''Technical Readout: 3050'', p. 76</ref>
  
Following the formation of the [[Federated Commonwealth]], its nascent [[Armed Forces of the Federated Commonwealth|military force]] was faced with the problem of combining two entirely separate militaries into one unified whole. Part of the solution was commonality of equipment, and the ''Valkyrie'' was chosen to be the standard light 'Mech of the AFFC.  Following the discovery of the [[Helm Memory Core]], the [[New Avalon Institute of Science]] was able to restore the ''Valkyrie'' industrial complex to its full Star League era production rate, while Corean was able to utilize [[lostech]] components to construct the new VLK-QD model starting in [[3049]].<ref name=TRO3039/><ref name=TRO3050/>
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Following the formation of the [[Federated Commonwealth]], its nascent [[Armed Forces of the Federated Commonwealth|military force]] was faced with the problem of combining two entirely separate militaries into one unified whole. Part of the solution was commonality of equipment, and the ''Valkyrie'' was chosen to be a standard light 'Mech of the AFFC.  Following the discovery of the [[Helm Memory Core]], the [[New Avalon Institute of Science]] was able to restore the ''Valkyrie'' industrial complex to its full Star League era production rate, while Corean was able to utilize [[lostech]] components to construct the new VLK-QD model starting in [[3049]].<ref name=TRO3039/><ref name=TRO3050/>
  
The [[FedCom Civil War]] took a particularly heavy toll on light 'Mechs, and the Commonwealth was in desperate need of replacements; unfortunately ''Valkyrie'' production had halted when the [[St. Ives Compact]] was conquered by the [[Capellan Confederation]] and Hildco was no longer willing to supply Corean with jump jets. At the time the company was in negotiations with [[Vicore Industries]] about reviving the ''Valkyrie'' design with two new variants, the VLK-QD1 and VLK-QD3, and Vicore just happened to have the solution to their problems. The company had secretly negotiated to build Hildco jump jets under the Vicore name, and was willing to sell these components to Corean in exchange for the right to build both variants. Corean agreed, and ''Valkyrie'' production restarted on New Avalon and [[Demeter]], with new units reaching Davion forces by July [[3067]].<ref name=TROPP>''Technical Readout: Project Phoenix'', p. 20</ref>
+
The [[FedCom Civil War]] took a particularly heavy toll on light 'Mechs, and the Commonwealth was in desperate need of replacements; unfortunately ''Valkyrie'' production had halted when the [[St. Ives Compact]] was conquered by the [[Capellan Confederation]], and HildCo was no longer willing to supply Corean with jump jets. At the time the company was in negotiations with [[Vicore Industries]] about reviving the ''Valkyrie'' design with two new variants, the VLK-QD1 and VLK-QD3, and Vicore just happened to have the solution to their problems. The company had secretly negotiated to build HildCo jump jets under the Vicore name, and was willing to sell these components to Corean in exchange for the right to build both variants. Corean agreed, and ''Valkyrie'' production restarted on New Avalon and [[Demeter]], with new units reaching Davion forces by July [[3067]].<ref name=TROPP>''Technical Readout: Project Phoenix'', p. 20</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Valkyrie'' has as its primary armament a [[Devastator Series-07]] [[LRM-10]] launcher with one ton of reloads mounted in the left torso. While an unusual weapon on a light 'Mech, and carrying only enough missiles for two minutes of continuous fire, it gives the ''Valkyrie'' a long reach and respectable damage, especially against other light 'Mech hunters. As a back-up weapon the ''Valkyrie'' carries a [[Sutel IX]] [[Medium Laser]] in its right arm. This mix of long and short-range weapons allows the ''Valkyrie'' to soften up other 'Mechs from long range then move in for a kill.<ref name=TRO3025/><ref name=TRO3039/><ref name=FSW-158/>
+
The ''Valkyrie'' has as its primary armament a [[Devastator Series-07]] [[LRM-10]] launcher with one ton of reloads mounted in the left torso. While an unusual weapon on a light 'Mech, and carrying only enough missiles for two minutes of continuous fire, it gives the ''Valkyrie'' a long reach and respectable damage, especially against other light 'Mech hunters. As a backup weapon the ''Valkyrie'' carries a [[Sutel IX]] [[medium laser]] in its right arm. This mix of long and short-range weapons allows the ''Valkyrie'' to soften up other 'Mechs from long range then move in for a kill.<ref name=TRO3025pp22f/><ref name=TRO3039/><ref name=FSW-158/>
  
Eleven [[heat sinks]] allow the ''Valkyrie'' to fire its weapons and use its five [[jump jets]], two each in the legs and the fifth in the rear torso, to jump up to 150 meters at a time without worrying about heat buildup. It also carries six tons of armor to absorb a decent amount of punishment.  While only boasting a cruising speed of 54 km/h, it is capable of outmaneuvering and, when working as a team, taking down heavier opponents.<ref name=TRO3025/><ref name=TRO3039/><ref name=FSW-158/>
+
11 [[single heat sink]]s allow the ''Valkyrie'' to fire its weapons and use its five [[jump jet]]s, two each in the legs and the fifth in the rear torso, to jump up to 150 meters at a time without worrying about heat buildup. It also carries six tons of armor to absorb a decent amount of punishment.  While only boasting a cruising speed of 54 km/h, it is capable of outmaneuvering and, when working as a team, taking down heavier opponents.<ref name=TRO3025pp22f/><ref name=TRO3039/><ref name=FSW-158/>
  
 
==Variants==
 
==Variants==
*;VLK-QF : The QF model of the ''Valkyrie'' was the only common variant of the 'Mech during the Succession Wars. First fielded in [[2967]], it trades in the medium laser for a [[Flamer]]. This allows the 'Mech to work in an incendiary role and also acts as an excellent deterrent to [[infantry]] attacks. BV (1.0) = 563, BV (2.0) =653<ref>''Record Sheets: 3039 Unabridged'', p. 450</ref>
+
*; VLK-QD : The QD ''Valkyrie'' is a major overhaul of the design debuting in 3049. The chassis has been reengineered to use [[Corean Model 101AA]] [[endo steel]] construction and the armor has been upgraded to [[ferro-fibrous]] with [[CASE]]. This allowed the variant to update the laser to a [[Medium_Pulse_Laser#Sutel_Precision_Line|Sutel Precision Line]] [[medium pulse laser]] and add an [[Artemis IV]] fire control system to the [[LRM-10]]. BV (1.0) = 690; BV (2.0) = 807<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 32</ref>
  
*;VLK-QD : The QD ''Valkyrie'' is a major overhaul of the design debuting in 3049. The chassis has been re-engineered to use [[Corean Model 101AA]] [[Endo Steel]] construction and the armor has been upgraded to [[Ferro-Fibrous]] with [[CASE]].  This allowed the variant to update the laser to a [[Sutel Precision Line]] [[Medium Pulse Laser]] and add an [[Artemis IV]] fire control system to the Devastator LRM-10. BV (1.0) = 690, BV (2.0) = 807<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 32</ref>
+
*; VLK-QD1 : The QD1 is another major overhaul of the ''Valkyrie'', developed in partnership with Vicore Industries and debuting in 3067. Powered by an [[Omni 150]] [[XL engine]] and built using a [[Corean Model 101AA]] [[endo steel]] chassis, the QD1 is protected by six tons of [[StarGuard III]] armor and carries ten [[double heat sink]]s. It is propelled through the air by five [[Vicore Thrust-Masters Model L]] [[jump jet]]s and carries a [[Defiance Model XII]] [[ER medium laser]] in the right arm and a [[Valiant Arbalest]] [[LRM-15]] launcher with two tons of reloads in the left torso. The LRM launcher is mated to an [[Artemis IV]] fire control system while a [[targeting computer]] is linked to the laser. The variant still carries the [[Lynx-shur]] communications suite but replaces the older [[targeting-tracking system]] with a [[Sync Tracker (40-TC)]]. Finally, a [[Full-Head Ejection System]] protects the pilot.<ref name=TRCIp100f /> BV (1.0) = 835; BV (2.0) = 878<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 33</ref> or 835<ref name=TRCIp100f />
  
*;VLK-QD1 : The QD1 is another major overhaul of the ''Valkyrie'', developed in partnership with Vicore Industries and debuting in 3067.  Powered by an [[Omni 150]] [[XL engine]] and built using a Corean Model 101AA Endo Steel chassis, the QD1 is protected by six tons of [[StarGuard III]] Ferro-Fibrous armor and carries ten [[double heat sinks]].  It is propelled through the air by five [[Vicore Thrust-Master Model L]] jump jets and carries a [[Defiance Model XII]] [[ER Medium Laser]] in the right arm and a [[Valiant Arbalest]] [[LRM-15]] launcher with two tons of reloads in the left torso. The LRM launcher is mated to an Artemis IV fire control system while a [[Targeting Computer]] is linked to the ER laser. A [[Full-Head Ejection System]] protects the pilot. The variant still carries the [[Lynx-shur]] communications suite but replaces the older [[Targeting-Tracking System]] with a [[Sync Tracker (40-TC)]]. BV (1.0) = 835, BV (2.0) = 878<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 33</ref>
+
*; VLK-QD2 : In the [[Blakist]] sieges of New Avalon during the [[Jihad]], following the NAIS refit of the ''[[Longbow]]'', Corean Enterprises retooled their QD1 production lines in [[3072]] to produce this version, stripping out the [[LRM-15]], its attendant [[Artemis IV]] and missiles to fit a pair of [[Mydron Snipehunter]] [[LAC/2]]s. Two ammo bins allow Davion MechWarriors to utilize any kind of ammo on hand, while the [[Defiance XII]] [[ER medium laser]] and [[targeting computer]] of the QD1 were retained, making this model a highly-accurate 'Mech able to provide direct fire-support or quickly shred enemy light 'Mechs.<ref>[http://www.battlecorps.com/BC2/news.html?article=220 BattleCorps]: "News from the Front Lines" - "Valkyrie (Valkyrie VLK-QD2)" (dead link)</ref> BV (2.0) = 638<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 34</ref>
  
*;VLK-QD2 : In the [[Blakist]] sieges of New Avalon during the [[Jihad]], following the NAIS refit of the ''[[Longbow]]'', Corean Enterprises retooled their QD1 production lines in [[3072]] to produce this version, stripping out the LRM-15, its attendant Artemis IV and missiles to fit a pair of [[Mydron Snipehunter]] [[Light AC/2]]s. Two ammo bins allow Davion MechWarriors to utilize any kind of ammo on hand, while the Defiance XII ER Medium Laser and Targeting Computer of the QD1 were retained, making this model a highly-accurate Mech able to provide direct fire-support or quickly shred enemy light Mechs. <ref>[http://www.battlecorps.com/BC2/news.html?article=220 BattleCorps]: "News From the Front Lines" - "Valkyrie (Valkyrie VLK-QD2)"</ref> BV (2.0) = 638<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 34</ref>
+
*; VLK-QD3 : The QD3 is an upgrade of the QD variant introduced in 3069 as part of the Vicore deal. While it retains most aspects of the QD1, the QD3 is instead powered by a [[GM 210]] engine for a top speed of 119 km/h, sports ferro-fibrous armor, and carries two [[ER medium laser]]s and a [[Holly (LRM-5)|Holly]] [[LRM-5]] launcher.<ref name=TRCIp100f /> BV (1.0) = 853; BV (2.0) = 882<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 35</ref>
  
*;VLK-QD3 : The QD3 is an upgrade of the QD variant introduced in 3069 as part of the Vicore deal.  While it retains all other aspects of the QD1, the QD3 is instead powered by a GM 210 engine for a top speed of 115 km/h and carries two Extended Range Medium Lasers and a Holly [[LRM-5]] launcher. BV (1.0) = 853, BV (2.0) = 882<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 35</ref>
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*; VLK-QD4 : This [[3085]] variant is armed with an [[MML-7]] and [[medium laser]], carries [[light ferro-fibrous]] armor, and uses [[double heat sink]]s. [[Improved jump jet]]s maximize battlefield mobility, while a [[Full Head Ejection System]] protects Davion MechWarriors who pilot this variant.<ref name="tro85">''Technical Readout: 3085'', p. 233</ref> BV (2.0) = 657<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 36</ref>
  
*;VLK-QD4 : This [[3085]] variant is armed with an [[MML-7]] and medium laser, carries [[Light Ferro-Fibrous]] armor and uses double heat sinks. [[Improved Jump Jets]] maximize battlefield mobility. A Full Head Ejection System protects Davion MechWarriors who pilot this variant.<ref name="tro85">''Technical Readout: 3085'', p. 233</ref> BV (2.0) = 657<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 36</ref>
+
*; VLK-QD5 : This failed [[3101]] variant, based on the QD4, replaced the [[improved jump jet]]s with standard [[jump jet]]s and added an [[ATM-3]] launcher. Limited mobility and survivability, combined with an exclusive ATM ammunition logistics contract with [[Clan Diamond Shark]] that left customers without ammunition, led to the abandonment of the project. BV (2.0) = 690<ref>''Experimental Technical Readout: Caveat Emptor'', p. 10</ref>
  
*;VLK-QD8 : This version of the ''Valkyrie'' was introduced during the [[Dark Age]]. It also has the Full Head Ejection System, but like the QS5 it uses an Endo Steel chassis and [[Small Cockpit]]. The ''Valkyrie'' model carries a [[Light PPC]] and a single [[Extended LRM-10]] missile launcher. This creates a 'Mech that excels at extremely long range combat. BV (2.0) = 787<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 92</ref>
+
*; VLK-QD6 : This variant keeps the 85 km/h top speed of the traditional ''Valkyrie'', using an [[XL engine]] and [[XL gyro]] to free weight. The right arm mounts an [[ER medium laser]], and a single [[ELRM-10]] with two tons of ammunition provides long range firepower. The 'Mech is protected by [[ferro-fibrous]] armor and the ammunition is protected by [[CASE]]. BV (2.0) = 827<ref>''Recognition Guide: ilClan, vol. 9'', p. 15</ref>
  
*;VLK-QS5 : The QS5 variant of the ''Valkyrie'', introduced in [[3070]], uses a Small Cockpit and Endo Steel chassis to save weight. These weight savings allow for a highly flexible [[MML-9]] launcher linked to an Artemis IV fire control system for increased missile accuracy. For close combat, the QS5 has a medium laser. Like the QD series, it uses a Full Head Ejection System. BV (2.0) = 774<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 37</ref>
+
*; VLK-QD8 : This version of the ''Valkyrie'' was introduced during the [[Dark Age]]. It also has the [[Full Head Ejection System]], but like the QS5 it uses an [[endo steel]] chassis and [[small cockpit]]. Carrying a [[light PPC]] and a single [[ELRM-10]] missile launcher creates a 'Mech that excels at extremely long range combat. BV (2.0) = 787<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 92</ref>
  
*;VLK-QT2 : This variant was developed in [[3081]] by the [[Taurian Concordat]] during the Jihad. It carries a [[Blankenburg]] Light PPC and a [[Guided Technologies Second Generation]] [[Streak SRM-6]]. An XL Engine increases the top speed to 111 km/h. Ten double heat sinks keep the 'Mech cool. BV (2.0) = 863<ref name="tro85"/>
+
*; VLK-QDD : The QDD is a [[Dark Age]] extension of the QD model. It uses a [[light engine]] to reach a top speed of 96 km/h and, like the QD, it uses [[ferro-fibrous]] armor, but uses an [[XL gyro]] instead of [[endo steel]] to save weight. In place of the [[medium pulse laser]], it uses an [[ER medium laser]], but the [[LRM-10]] keeps the [[Artemis IV FCS]]. BV (2.0) = 834<ref>''Recognition Guide: ilClan, vol. 9'', p. 5</ref>
  
*;VLK-QW5 : Built by the Word of Blake starting in [[3072]], this ''Valkyrie'' variant carries an Artemis IV-enhanced MML-7 and medium laser. The 'Mech has a [[Light Fusion Engine]], Endo Steel structure, and is protected by Light Ferro-Fibrous armor. The pilot benefits from a Full Head Ejection System. For coordinating with friendly units, it also carries an [[Improved C3 Computer]]. BV (2.0) = 689<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 39</ref>
+
*; VLK-QF : The QF model of the ''Valkyrie'' was the only common variant of the 'Mech during the Succession Wars. First fielded in [[2967]], it trades in the [[medium laser]] for a [[flamer]], which allows the 'Mech to work in an incendiary role and also acts as an excellent deterrent to [[infantry]] attacks. BV (1.0) = 563; BV (2.0) =653<ref>''Record Sheets: 3039 Unabridged'', p. 450</ref>
  
==BattleMech Gallery==
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*; VLK-QS5 : The QS5 variant of the ''Valkyrie'', introduced in [[3070]], uses a [[small cockpit]] and [[endo steel]] chassis to save weight. These weight savings allow for a highly flexible [[MML-9]] launcher linked to an [[Artemis IV]] fire control system for increased missile accuracy. For close combat, the QS5 has a [[medium laser]]. Like the rest of QD series, it uses a [[Full Head Ejection System]]. BV (2.0) = 774<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 37</ref>
 +
 
 +
*; VLK-QT2 : This variant was developed in [[3081]] by the [[Taurian Concordat]] during the Jihad. It carries a [[Blankenburg (LPPC)|Blankenburg]] [[light PPC]] and a [[Guided Technologies Second Generation]] [[Streak SRM-6]]. An [[XL engine]] increases the top speed to 111 km/h, while 10 [[double heat sink]]s keep the 'Mech cool. BV (2.0) = 863<ref name="tro85"/>
 +
 
 +
*; VLK-QW5 : Built by the Word of Blake starting in [[3072]], this ''Valkyrie'' variant carries an [[Artemis IV]]-enhanced [[MML-7]] and [[medium laser]]. The 'Mech has a [[light fusion engine]], [[endo steel]] structure, and is protected by [[light ferro-fibrous]] armor. The pilot benefits from a [[Full Head Ejection System]] and, for coordinating with friendly units, it also carries an [[improved C3 computer]]. BV (2.0) = 689<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 39</ref>
 +
 
 +
*; ''Valkyrie'' C : Developed by [[Clan Wolf]] after they took [[Stewart]] in [[3138]], this mixed tech variant is used by ''solahma'' troops. It uses an Inner Sphere [[XL engine]], [[XL gyro]], and [[improved jump jet]]s which allows the ''Valkyrie'' C to move quickly and cover 240 meters at a time. Armament is a Clan built [[medium pulse laser]] and a Clan [[LRM-10]] with two tons of ammunition. Clan [[CASE II]] protects the ammunition, and Clan [[ferro-fibrous]] armor protects the rest of the 'Mech. BV (2.0) = 936<ref>''Recognition Guide: ilClan, vol. 9'', p. 17</ref>
 +
 
 +
==Design Quirks==
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The ''Valkyrie'' and ''Valkyrie C'' has the following [[Design Quirks]]:<ref name=BMM93>''BattleMech Manual'', Fourth Printing, p. 93: "BattleMech Quirk Table"</ref><ref>[https://bg.battletech.com/wp-content/uploads/2022/09/BattleMech-Manual-2022-09-14-v6.01.pdf ''BattleMech Manual Errata (Version 6.01)''], p. 9: "BattleMech Quirk Table"</ref>
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* [[Easy to Maintain]]<!-- added by errata -->
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* [[Improved Communications]]
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==Notable Pilots==
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:''See [[:Category:Notable Valkyrie Pilots]]''
 +
 
 +
==Gallery==
 
<gallery>
 
<gallery>
Image:3025_Valkyrie1.jpg|[[Unseen]] image of the VLK-QA ''Valkyrie''
+
3025_Valkyrie1.jpg|Original [[Unseen]] VLK-QA ''Valkyrie'' from ''[[Technical Readout: 3025|TRO:3025]]''
Image:Camodavionnaistrainingcadre.png|Unseen image of the ''Valkyrie'' in [[NAIS Training Cadre]] colors ‎
+
Valkyrie_VLK-QA_FSW.jpg|VLK-QA ''Valkyrie'' from ''[[First Succession War (sourcebook)|First Succession War]]''
File:VLK-QD-Valkyrie.jpg|Unseen image of the VLK-QD ''Valkyrie''
+
VLK-QD-Valkyrie.jpg|VLK-QD ''Valkyrie'' from ''[[Technical Readout: 3050|TRO:3050]]''
File:Vlk-qd1 valkyrie.jpg|VLK-QD1 ''Valkyrie''
+
Vlk-qd1 valkyrie.jpg|VLK-QD1 ''Valkyrie'' from ''[[Technical Readout: Project Phoenix|TRO:Phoenix]]''
File:Vlk-qd3 valkyrie.png|VLK-QD3 ''Valkyrie''
+
Vlk-qd3 valkyrie.png|VLK-QD3 ''Valkyrie'' from ''[[Technical Readout: Project Phoenix|TRO:Phoenix]]''
File:Vlk-qt2 valkyrie.png|VLK-QT2 ''Valkyrie''  
+
Vlk-qt2 valkyrie.png|VLK-QT2 ''Valkyrie'' from ''[[Technical Readout: 3085|TRO:3085]]''
 +
Valkyrie VLK-QD5 XTROCE.png|VLK-QD5 ''Valkyrie'' from ''[[Experimental Technical Readout: Caveat Emptor|XTRO:Caveat Emptor]]''
 +
Valkyrie (Justin Allard) BTLegends.jpg|VLK-QA ''Valkyrie'' piloted by [[Justin Allard]] from ''[[BattleTech: Legends|BT:Legends]]''
 +
Camodavionnaistrainingcadre.png|''Valkyrie'' in colors of [[NAIS Training Cadre]] from ''[[Camo Specs]]''
 +
File:PlasTechValkyrie.jpg|''Valkyrie'' miniature from ''[[PlasTech]]''
 +
File:Inner Sphere Command Lance - Valkyrie.jpg|''Valkyrie'' miniature from ''[[BattleTech: Inner Sphere Command Lance]]''
 
</gallery>
 
</gallery>
  
Line 71: Line 100:
  
 
==Bibliography==
 
==Bibliography==
*''[[[[First Succession War (Source Book)]]''
+
<div class="desktop-3-col">
*''[[Master Unit List]]''
+
* ''[[Experimental Technical Readout: Caveat Emptor]]''
*''[[Record Sheets: 3025 & 3026]]''
+
* ''[[First Succession War (sourcebook)|First Succession War]]''
*''[[Record Sheets: 3039 Unabridged]]''
+
* ''[[Master Unit List]]''
*''[[Record Sheets: 3050]]''
+
* ''[[NAIS The Fourth Succession War Military Atlas Volume 1]]''
*''[[Record Sheets: 3067]]''
+
* ''[[Recognition Guide: ilClan, vol. 9]]''
*''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
+
* ''[[Record Sheets: 3025 & 3026]]''
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''
+
* ''[[Record Sheets: 3039 Unabridged]]''
*''[[Record Sheets: Phoenix Upgrades]]''
+
* ''[[Record Sheets: 3050]]''
*''[[Technical Readout: 3025]]''
+
* ''[[Record Sheets: 3067]]''
*''[[Technical Readout: 3039]]''
+
* ''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
*''[[Technical Readout: 3050]]''
+
* ''[[Record Sheets: 3145 New Tech, New Upgrades]]''
*''[[Technical Readout: 3085]]''
+
* ''[[Record Sheets: Phoenix Upgrades]]''
*''[[Technical Readout: Project Phoenix]]''
+
* ''[[Technical Readout: 3025]]''
*''[[Total Warfare Style Record Sheets: Phoenix Upgrades]]''
+
* ''[[Technical Readout: 3039]]''
 
+
* ''[[Technical Readout: 3050]]''
 +
* ''[[Technical Readout: 3085]]''
 +
* ''[[Technical Readout: Project Phoenix]]''
 +
* ''[[Total Warfare Style Record Sheets: Phoenix Upgrades]]''
 +
</div>
  
 +
[[Category:'Mechs]]
 
[[Category:BattleMechs|{{PAGENAME}}]]
 
[[Category:BattleMechs|{{PAGENAME}}]]
 
[[Category:Light BattleMechs|{{PAGENAME}}]]
 
[[Category:Light BattleMechs|{{PAGENAME}}]]
 
[[Category:30 ton BattleMechs|{{PAGENAME}}]]
 
[[Category:30 ton BattleMechs|{{PAGENAME}}]]
 
[[Category:Federated Suns BattleMechs|{{PAGENAME}}]]
 
[[Category:Federated Suns BattleMechs|{{PAGENAME}}]]
[[Category:Unseen]]
 
 
[[Category:Improved C3 Equipped BattleMechs]]
 
[[Category:Improved C3 Equipped BattleMechs]]
 +
[[Category:Lyran Commonwealth BattleMechs]]

Latest revision as of 21:17, 15 April 2024

Valkyrie
Valkyrie
Production information
Manufacturer Corean Enterprises[1]

Defiance Industries


Vicore Industries[1]

Production Year 2787[2]
Model VLK-QA[2]
Class Light
Cost 2,205,320 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 30 tons
Chassis Corean Model 1AA
Armor Riese-470
Engine Omni 150
Communications System Lynx-shur
Targeting Tracking System Sync Tracker (39-42071)
Heat Sinks 11 single
Speed 86.4 km/h
Jump Jets Norse Industries 3S
Armament
BV (1.0) 640
BV (2.0) 723[3][4]


Description[edit]

The Valkyrie was originally planned for use by the Star League Defense Force, but production of the BattleMech did not begin until 2787, after the fall of the Star League and the start of the First Succession War. This was mainly due to legal entanglement with Harvard Company, Inc. who claimed the VLK-QA was a "nearly wholesale" copy of the WSP-100A Wasp LAM.[5] Because of this odd twist of fate, and because the only factory to produce the Valkyrie was located on New Avalon, the only nation to possess a large number of Valkyries was the Federated Suns. During the Succession Wars the Valkyrie became the standard light 'Mech of the Armed Forces of the Federated Suns, often replacing the lighter Wasp and Stinger 'Mechs in many units and given to experienced MechWarriors to pilot. While not as fast as either design, the Valkyrie has an almost comparable jumping distance, heavier armor, and longer-range weaponry. Capable of maintaining a high rate-of-fire while jumping as often as it liked, the Valkyrie gained a reputation for tenacity, and once on the attack "it stays with you until either you drop or it does."[2][6]

Corean Enterprises was able to maintain a steady production rate of 130 Valkyries per year during the Succession Wars, reaching almost 200 per year during the desperation of the First Succession War. With its location in the heart of the Davion realm, that rate was rarely under threat, although the possibility of the automated factories breaking down for good remained a growing concern during the technological decline of the Third Succession War. Every regiment, and nearly every battalion, had at least one Valkyrie 'Mech under its command, with some recon companies equipped with entire lances of Valkyries. The Davions were also willing to sell the 'Mech to mercenary outfits contracted to serve them, while relatively few found their way into the hands of the other realms through battlefield salvage.[2][3]Valkyrie production made a major expansion around this time, as Katrina Steiner helped Defiance Industries strike a licensing deal with Corean, a deal which would persist at least until the end of the Jihad.[7] One major setback in Valkyrie production did occur during the Fourth Succession War, when the Draconis Combine captured Marduk, site of Norse BattleMech Works and producers of the 'Mech's Norse Industries 3S jump jets. Production fell behind for the next few years as Corean tried several other jump jet models without success, until finally settling on HildCo Interplanetary's HildCo Model 12 line of jump jets.[6][8]

Following the formation of the Federated Commonwealth, its nascent military force was faced with the problem of combining two entirely separate militaries into one unified whole. Part of the solution was commonality of equipment, and the Valkyrie was chosen to be a standard light 'Mech of the AFFC. Following the discovery of the Helm Memory Core, the New Avalon Institute of Science was able to restore the Valkyrie industrial complex to its full Star League era production rate, while Corean was able to utilize lostech components to construct the new VLK-QD model starting in 3049.[3][8]

The FedCom Civil War took a particularly heavy toll on light 'Mechs, and the Commonwealth was in desperate need of replacements; unfortunately Valkyrie production had halted when the St. Ives Compact was conquered by the Capellan Confederation, and HildCo was no longer willing to supply Corean with jump jets. At the time the company was in negotiations with Vicore Industries about reviving the Valkyrie design with two new variants, the VLK-QD1 and VLK-QD3, and Vicore just happened to have the solution to their problems. The company had secretly negotiated to build HildCo jump jets under the Vicore name, and was willing to sell these components to Corean in exchange for the right to build both variants. Corean agreed, and Valkyrie production restarted on New Avalon and Demeter, with new units reaching Davion forces by July 3067.[9]

Weapons and Equipment[edit]

The Valkyrie has as its primary armament a Devastator Series-07 LRM-10 launcher with one ton of reloads mounted in the left torso. While an unusual weapon on a light 'Mech, and carrying only enough missiles for two minutes of continuous fire, it gives the Valkyrie a long reach and respectable damage, especially against other light 'Mech hunters. As a backup weapon the Valkyrie carries a Sutel IX medium laser in its right arm. This mix of long and short-range weapons allows the Valkyrie to soften up other 'Mechs from long range then move in for a kill.[2][3][6]

11 single heat sinks allow the Valkyrie to fire its weapons and use its five jump jets, two each in the legs and the fifth in the rear torso, to jump up to 150 meters at a time without worrying about heat buildup. It also carries six tons of armor to absorb a decent amount of punishment. While only boasting a cruising speed of 54 km/h, it is capable of outmaneuvering and, when working as a team, taking down heavier opponents.[2][3][6]

Variants[edit]

  • VLK-QD2 
    In the Blakist sieges of New Avalon during the Jihad, following the NAIS refit of the Longbow, Corean Enterprises retooled their QD1 production lines in 3072 to produce this version, stripping out the LRM-15, its attendant Artemis IV and missiles to fit a pair of Mydron Snipehunter LAC/2s. Two ammo bins allow Davion MechWarriors to utilize any kind of ammo on hand, while the Defiance XII ER medium laser and targeting computer of the QD1 were retained, making this model a highly-accurate 'Mech able to provide direct fire-support or quickly shred enemy light 'Mechs.[12] BV (2.0) = 638[13]
  • VLK-QD3 
    The QD3 is an upgrade of the QD variant introduced in 3069 as part of the Vicore deal. While it retains most aspects of the QD1, the QD3 is instead powered by a GM 210 engine for a top speed of 119 km/h, sports ferro-fibrous armor, and carries two ER medium lasers and a Holly LRM-5 launcher.[1] BV (1.0) = 853; BV (2.0) = 882[14]
  • VLK-QD5 
    This failed 3101 variant, based on the QD4, replaced the improved jump jets with standard jump jets and added an ATM-3 launcher. Limited mobility and survivability, combined with an exclusive ATM ammunition logistics contract with Clan Diamond Shark that left customers without ammunition, led to the abandonment of the project. BV (2.0) = 690[17]
  • VLK-QD6 
    This variant keeps the 85 km/h top speed of the traditional Valkyrie, using an XL engine and XL gyro to free weight. The right arm mounts an ER medium laser, and a single ELRM-10 with two tons of ammunition provides long range firepower. The 'Mech is protected by ferro-fibrous armor and the ammunition is protected by CASE. BV (2.0) = 827[18]
  • VLK-QF 
    The QF model of the Valkyrie was the only common variant of the 'Mech during the Succession Wars. First fielded in 2967, it trades in the medium laser for a flamer, which allows the 'Mech to work in an incendiary role and also acts as an excellent deterrent to infantry attacks. BV (1.0) = 563; BV (2.0) =653[21]

Design Quirks[edit]

The Valkyrie and Valkyrie C has the following Design Quirks:[25][26]

Notable Pilots[edit]

See Category:Notable Valkyrie Pilots

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 Technical Readout: Clan Invasion, pp. 100–101: "VLK-QD1"
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Technical Readout: 3025, p. 22
  3. 3.0 3.1 3.2 3.3 3.4 Technical Readout: 3039, p. 284
  4. Record Sheets: 3039 Unabridged, p. 449
  5. Technical Readout: 3085, p. 296: "WSP-100 Wasp MAM Mk I"
  6. 6.0 6.1 6.2 6.3 First Succession War, pp. 158–159: "Rules Annex - Technical Readout: - VLK-QA Valkyrie"
  7. NAIS The Fourth Succession War Military Atlas Volume 1, p. 42
  8. 8.0 8.1 Technical Readout: 3050, p. 76
  9. Technical Readout: Project Phoenix, p. 20
  10. Record Sheets: 3085 Unabridged — Project Phoenix, p. 32
  11. Record Sheets: 3085 Unabridged — Project Phoenix, p. 33
  12. BattleCorps: "News from the Front Lines" - "Valkyrie (Valkyrie VLK-QD2)" (dead link)
  13. Record Sheets: 3085 Unabridged — Project Phoenix, p. 34
  14. Record Sheets: 3085 Unabridged — Project Phoenix, p. 35
  15. 15.0 15.1 Technical Readout: 3085, p. 233
  16. Record Sheets: 3085 Unabridged — Project Phoenix, p. 36
  17. Experimental Technical Readout: Caveat Emptor, p. 10
  18. Recognition Guide: ilClan, vol. 9, p. 15
  19. Record Sheets: 3145 New Tech, New Upgrades, p. 92
  20. Recognition Guide: ilClan, vol. 9, p. 5
  21. Record Sheets: 3039 Unabridged, p. 450
  22. Record Sheets: 3085 Unabridged — Project Phoenix, p. 37
  23. Record Sheets: 3085 Unabridged — Project Phoenix, p. 39
  24. Recognition Guide: ilClan, vol. 9, p. 17
  25. BattleMech Manual, Fourth Printing, p. 93: "BattleMech Quirk Table"
  26. BattleMech Manual Errata (Version 6.01), p. 9: "BattleMech Quirk Table"

Bibliography[edit]