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'''The Succession Wars''' is a board game by [[FASA]]. Published in 1987, it allows players to take on the role of one of the five main [[Successor Lords]] - [[Katrina Steiner]], [[Hanse Davion]], [[Theodore Kurita]], [[Maximilian Liao]], or [[Janos Marik]]. These lords are the heads of their individual houses (or vast interstellar regions) and able to command the forces within their demesne, both regular house troops and [[mercenaries]].
+
{{InfoBoxProduct
 +
| image              = TSW1612.jpg
 +
| name                = The Succession Wars
 +
| type                = Board Game
 +
| author              =
 +
| development        = [[L. Ross Babcock III]] (Editor-In-Chief)<br />[[Donna Ippolito]] (Senior Editor)<br />[[Tara Gallagher]] (Editor)<br />[[Robt. Wells]] (Editor)<br />[[Todd Huettel]] (Editor, Developer)<br />[[Dave Wylie]] (Developer)<br />[[Scott Berfield]] (Developer)<br />[[Jordan Weisman]] (Developer)<br />[[Butch Leeper]] (Developer)<br />[[Chris Fell]] (Developer)
 +
| primarywriting      = L. Ross Babcock III
 +
| pages              =
 +
| cover              = [[Jim Holloway]]
 +
| interiorart        = [[Dana Knutson]]<br />[[Charles Bernard]]
 +
| illustrations      = [[Dana Knutson]]<br />[[Todd F. Marsh]]<br />[[Jeff Laubenstein]]
 +
| publisher          = [[FASA]]
 +
| productioncode      = 1612
 +
| year                = 1987
 +
| ISBN10              = 0-931787-72-6
 +
| ISBN13              =
 +
| MSRP                = $25.00
 +
| content            =
 +
| era                = [[BattleTech eras|Succession Wars era]]
 +
| timeline            = [[3025]] (standard game)<br />[[2786]] (alternative setup)
 +
| series              =
 +
| precededby          =
 +
| followedby          =
 +
}}
 +
==Description==
 +
'''The Succession Wars''' (aka "Mechwars" in the German edition) is a board game by [[FASA]]. Published in 1987, it allows players to take on the role of one of the five main [[Successor States|Successor Lords]] in [[3025]]: [[Katrina Steiner]], [[Hanse Davion]], [[Theodore Kurita]], [[Maximilian Liao]], or [[Janos Marik]]. These lords are the heads of their individual houses (vast interstellar regions) and able to command the forces within their demesne, both regular house troops and [[mercenaries]]. An alternative setup is set in [[2786]], during the early Succession Wars, with different characters from the time.
  
== Game Components ==
+
==Gameplay==
 +
Each player's turn resolves in a series of seven steps. They may move their units into spaces occupied by hostile forces which results in combat. Combat decisions are made by opposed dice rolls and continues until only one house's forces remain. Leaders engaged in combat on the losing side are not killed but instead captured. They may be killed at the beginning of the capturing player's next turn if so desired.
 +
 
 +
==From the back cover==
 +
{{quote|''THE [[Inner Sphere|INNER SPHERE]] IN FLAMES
 +
 
 +
''For over 200 years, the five [[Successor States]] of the near legendary [[Star League]] have warred among themselves for dominion over the whole Inner Sphere.  There have been three [[Succession Wars (History)|Succession Wars]] to date, but no victor.  The cost of war is high.  The leaders of the Successor States must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs.  Only the most ruthless and brilliant leader will emerge as the next Star Lord.
 +
 
 +
''The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader.  All the most famous and infamous regiments of the [[BattleTech]] universe are at your command-the elite [[Sword of Light|Kurita Sword of Light]], the [[Davion Brigade of Guards|Davion Guards]], and the mercenary unit [[Wolf's Dragoons]].  The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building.  The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.
 +
 
 +
''THE BATTLETECH GRAND STRATEGIC GAME''}}
 +
 
 +
==Game Components==
 
The game consists of:
 
The game consists of:
 
* A map of the [[Inner Sphere]] with subdivisions
 
* A map of the [[Inner Sphere]] with subdivisions
Line 10: Line 47:
 
* Personalities (including house leaders and mercenary unit leaders)
 
* Personalities (including house leaders and mercenary unit leaders)
 
* Event cards
 
* Event cards
* [[C-Bill|C-Bills]] (in 1 million, 5 million, 10 million, and 20 million C-Bill denominations)
+
* [[C-bill|C-bills]] (in 1 million, 5 million, 10 million, and 20 million C-bill denominations)
  
 
Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.
 
Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.
  
== 'Mech Units ==
+
==Contents==
 +
{{div col|colwidth=25em}}
 +
*INTRODUCTION
 +
*HISTORY
 +
**War and Consolidation
 +
**Civil War
 +
**The Succession Wars
 +
**Current Affairs
 +
*COMPONENTS
 +
**Playing Pieces
 +
**Game Mapsheet
 +
**Control Markers
 +
**Dice
 +
*GAME SET-UP
 +
*PLAYING THE GAME
 +
**Sequence of Play
 +
**Event Cards
 +
**Spend Taxes
 +
**Movement
 +
**Combat
 +
**Technology
 +
**Placing New Units
 +
**Money
 +
**Leaders
 +
**[[ComStar]]
 +
**[[Periphery|Periphery States]]
 +
**Mercenaries
 +
*ORDER OF BATTLE: [[3025]]
 +
**[[Federated Suns|House Davion]] Order of Battle
 +
**[[Draconis Combine|House Kurita]] Order of Battle
 +
**[[Lyran Commonwealth|House Steiner]] Order of Battle
 +
**[[Free Worlds League|House Marik]] Order of Battle
 +
**[[Capellan Confederation|House Liao]] Order of Battle
 +
**Neutral Setup
 +
*[[First Succession War|FIRST SUCCESSION WAR]] SCENARIO
 +
**Sequence of Play
 +
**Military Units
 +
**Leaders
 +
**Additional Rules
 +
**Order of Battle: [[2786]]
 +
{{div col end}}
 +
 
 +
=='Mech Units==
 
BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.
 
BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.
  
== Leaders ==
+
House Davion:
 +
{{div col|colwidth=25em}}
 +
*[[Davion Brigade of Guards|Davion Guards]]
 +
*[[Avalon Hussars]]
 +
*[[Syrtis Fusiliers]]
 +
*[[Deneb Light Cavalry]]
 +
*[[Crucis Lancers]]
 +
*[[Ceti Hussars]]
 +
*[[Chisholm's Raiders]]
 +
*[[Draconis March Militia]]
 +
*[[Crucis March Militia]]
 +
*[[Capellan March Militia]]
 +
*[[College of Martial Sciences Cadet Cadre|NAlS Training Cadre]]
 +
*[[Robinson Rangers]]
 +
*[[New Ivaarsen Chasseurs]]
 +
*[[1st Argyle Lancers|Argyle Lancers]]
 +
*[[Federated Suns Armored Cavalry]]
 +
*[[1st Kestrel Grenadiers|Kestrel Grenadiers]]
 +
*[[1st Aragon Borderers|Aragon Borderers]]
 +
*[[1st Capellan Dragoons|Capellan Dragoons]]
 +
*[[1st Kittery Borderers|Kittery Borderers]]
 +
{{div col end}}
 +
 
 +
Davion Mercenaries:
 +
{{div col|colwidth=25em}}
 +
*[[Eridani Light Horse]]
 +
*[[Lindon's Company]]
 +
*[[Miller's Marauders]]
 +
*[[Team Banzai]]
 +
*[[Illician Lancers]]
 +
*[[12th Vegan Rangers]]
 +
*[[Redfield Renegades]]
 +
*[[Waco Rangers]]
 +
*[[Markson's Marauders]]
 +
*[[Lexington Combat Group]]
 +
*[[Fighting Urukhai]]
 +
*[[Screaming Eagles]]
 +
*[[Wylie's Coyotes]]
 +
*[[Harlock's Warriors]]
 +
{{div col end}}
 +
 
 +
House Kurita:
 +
{{div col|colwidth=25em}}
 +
*[[Sword of Light]]
 +
*[[Night Stalkers]]
 +
*[[Proserpina Hussars]]
 +
*[[Legion of Vega]]
 +
*[[Rasalhague Regulars]]
 +
*[[Pesht Regulars]]
 +
*[[Galedon Regulars]]
 +
*[[Dieron Regulars]]
 +
*[[Benjamin Regulars]]
 +
*[[Sun Zhang Academy Cadre]]
 +
*[[An Ting Legion]]
 +
*[[Matar Militia]]
 +
*[[Kessel Militia]]
 +
*[[Arkab Legion]]
 +
*[[Samarkand Militia]]
 +
*[[Chian Militia]]
 +
{{div col end}}
 +
 
 +
Kuritan Mercs:
 +
{{div col|colwidth=25em}}
 +
*[[Wolf's Dragoons]]
 +
*[[McGee's Cutthroats]]
 +
*[[Brion's Legion]]
 +
*[[Amphigean Light Assault Group]]
 +
*[[Lone Star Regulars]]
 +
*[[St. Cyr Heavy Assault Group]]
 +
{{div col end}}
 +
 
 +
House Steiner:
 +
{{div col|colwidth=25em}}
 +
*[[Lyran Guards]]
 +
*[[Lyran Regulars]]
 +
*[[Skye Rangers]]
 +
*[[Royal Guards]]
 +
*[[Winfield's Brigade]]
 +
*[[Donegal Guards]]
 +
*[[Arcturan Guards]]
 +
*[[Tamar Jagers]]
 +
*[[Donegal Regulars]]
 +
*[[Hesperus Guards]]
 +
*[[York Regulars]]
 +
*[[Odessa Regulars]]
 +
*[[Sakhalin Regulars]]
 +
{{div col end}}
 +
 
 +
Steiner Mercs:
 +
{{div col|colwidth=25em}}
 +
*[[Hansen's Roughriders]]
 +
*[[Barrett's Fusiliers]]
 +
*[[12th Star Guards]]
 +
*[[Narhal's Raiders]]
 +
*[[Little Richard's Panzer Brigade]]
 +
*[[Raymond's Redcoats]]
 +
*[[Hsien Hotheads]]
 +
*[[Gregg's Long Striders]]
 +
*[[Stealthy Tigers]]
 +
*[[Thumpers]]
 +
*[[Mobile Fire]]
 +
*[[Dragon's Breath (Mercenary Command)|Dragon's Breath]]
 +
*[[Bad Dream|The Bad Dream]]
 +
*[[Grave Walkers]]
 +
*[[Black Heart]]
 +
*[[Always Faithful]]
 +
*[[Killer Bees]]
 +
{{div col end}}
 +
 
 +
House Marik:
 +
{{div col|colwidth=25em}}
 +
*[[Fusiliers of Oriente]]
 +
*[[Defenders of Andurien]]
 +
*[[Regulan Hussars]]
 +
*[[Marik Militia]]
 +
*[[Stewart Dragoons]]
 +
*[[Orloff Grenadiers]]
 +
*[[Free Worlds Guards]]
 +
*[[Protectorate Guard]]
 +
*[[Marik Guard]]
 +
*[[Oriente Hussars]]
 +
*[[Sirian Lancers]]
 +
*[[Atrean Dragoons]]
 +
*[[Atrean Hussars]]
 +
*[[Silver Hawk Irregulars]]
 +
{{div col end}}
 +
 
 +
Marik Mercs:
 +
{{div col|colwidth=25em}}
 +
*[[21st Centauri Lancers]]
 +
*[[Smithson's Chinese Bandits]]
 +
*[[Fuchida's Fusiliers]]
 +
*[[Martian Cuirassiers]]
 +
*[[Langendorf Lancers]]
 +
*[[Clifton's Rangers]]
 +
*[[Head Hunters]]
 +
*[[Carson's Renegades]]
 +
*[[Caesar's Cohorts]]
 +
{{div col end}}
 +
 
 +
House Liao:
 +
{{div col|colwidth=25em}}
 +
*[[Capellan Hussars]]
 +
*[[Northwind Highlanders]]
 +
*[[Chesterton Reserves]]
 +
*[[St. Ives Armored Cavalry]]
 +
*[[Sian Reserves]]
 +
*[[Tikonov Reserves]]
 +
*[[Sarna Reserves]]
 +
*[[Blackwind Lancers]]
 +
*[[Liao Reserves]]
 +
*[[Capellan Reserves]]
 +
*[[Preston's Lancers]]
 +
*[[McCrimmon's Light Cavalry]]
 +
*[[MacGregor's Armored Scouts]]
 +
*[[Warrior House|Warrior House Regiments]]
 +
{{div col end}}
 +
 
 +
Liao Mercs:
 +
{{div col|colwidth=25em}}
 +
*[[McCarron's Armored Cavalry]]
 +
*[[15th Dracon]]
 +
*[[4th Tau Ceti Rangers]]
 +
*[[Bullard's Armored Cavalry]]
 +
*[[Hampton's Hessens]]
 +
*[[St. Cyr's Armored Grenadiers]]
 +
{{div col end}}
 +
 
 +
==Leaders==
 
Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House [[Steiner]], which has six). There are also five mercenary unit leaders:
 
Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House [[Steiner]], which has six). There are also five mercenary unit leaders:
* Jamie Wolf - [[Wolf's Dragoons]] ([[House Kurita]])
+
* [[Jaime Wolf]] - [[Wolf's Dragoons]] ([[House Kurita]])
* Mitch DeChavilier - [[12th Star Guards]] ([[House Steiner]])
+
* [[Mitch DeChavilier]] - [[12th Star Guards]] ([[House Steiner]])
* Archie McCarron - [[McCarron's Armored Cavalry]] ([[House Liao]])
+
* [[Archibald McCarron|Archie McCarron]] - [[McCarron's Armored Cavalry]] ([[House Liao]])
* Nathan Armstrong - [[Eridani Light Horse]] ([[House Davion]])
+
* [[Nathan Armstrong]] - [[Eridani Light Horse]] ([[House Davion]])
* Thaddeus Kusaka - [[21st Centauri Lancers]] ([[House Marik]])
+
* [[Thaddeus Kusaka]] - [[21st Centauri Lancers]] ([[House Marik]])
 +
 
 +
==Notes==
 +
*The game's German edition, produced by [[FanPro]], was named '''''MECHWARS - Kampf um die Innere Sphäre''''' ("MECHWARS - Battle for the Inner Sphere")
 +
 
 +
==External Links==
 +
* [http://www.scrapyardarmory.com/successionwars/ ScrapYardArmory's Succession Wars]: a fanon online adaption of the boardgame
  
== Game Play ==
 
Each player's turn resolves in a series of seven steps. They may move their units into spaces occupied by hostile forces which results in combat. Combat decisions are made by opposed dice rolls and continues until only one house's forces remain. Leaders engaged in combat on the losing side are not killed but instead captured. They may be killed at the beginning of the capturing player's next turn if so desired.
 
  
[[Category: FASA Games]]
+
[[Category:Core Game Sets|Succession Wars, The]]

Latest revision as of 20:27, 25 June 2023

TSW1612.jpg
The Succession Wars
Product information
Type Board Game
Development L. Ross Babcock III (Editor-In-Chief)
Donna Ippolito (Senior Editor)
Tara Gallagher (Editor)
Robt. Wells (Editor)
Todd Huettel (Editor, Developer)
Dave Wylie (Developer)
Scott Berfield (Developer)
Jordan Weisman (Developer)
Butch Leeper (Developer)
Chris Fell (Developer)
Primary writing L. Ross Babcock III
Cover Artwork Jim Holloway
Interior Artwork Dana Knutson
Charles Bernard
Illustrations Dana Knutson
Todd F. Marsh
Jeff Laubenstein
Publication information
Publisher FASA
Product code 1612
First published 1987
ISBN-10 0-931787-72-6
MSRP $25.00
Content
Era Succession Wars era
Timeline 3025 (standard game)
2786 (alternative setup)

Description[edit]

The Succession Wars (aka "Mechwars" in the German edition) is a board game by FASA. Published in 1987, it allows players to take on the role of one of the five main Successor Lords in 3025: Katrina Steiner, Hanse Davion, Theodore Kurita, Maximilian Liao, or Janos Marik. These lords are the heads of their individual houses (vast interstellar regions) and able to command the forces within their demesne, both regular house troops and mercenaries. An alternative setup is set in 2786, during the early Succession Wars, with different characters from the time.

Gameplay[edit]

Each player's turn resolves in a series of seven steps. They may move their units into spaces occupied by hostile forces which results in combat. Combat decisions are made by opposed dice rolls and continues until only one house's forces remain. Leaders engaged in combat on the losing side are not killed but instead captured. They may be killed at the beginning of the capturing player's next turn if so desired.

From the back cover[edit]

THE INNER SPHERE IN FLAMES

For over 200 years, the five Successor States of the near legendary Star League have warred among themselves for dominion over the whole Inner Sphere. There have been three Succession Wars to date, but no victor. The cost of war is high. The leaders of the Successor States must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs. Only the most ruthless and brilliant leader will emerge as the next Star Lord.

The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader. All the most famous and infamous regiments of the BattleTech universe are at your command-the elite Kurita Sword of Light, the Davion Guards, and the mercenary unit Wolf's Dragoons. The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building. The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.

THE BATTLETECH GRAND STRATEGIC GAME

Game Components[edit]

The game consists of:

  • A map of the Inner Sphere with subdivisions
  • Unit pieces including
BattleMech units (both regular and mercenary units)
JumpShips
Manufacturing centers
  • Personalities (including house leaders and mercenary unit leaders)
  • Event cards
  • C-bills (in 1 million, 5 million, 10 million, and 20 million C-bill denominations)

Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.

Contents[edit]

  • INTRODUCTION
  • HISTORY
    • War and Consolidation
    • Civil War
    • The Succession Wars
    • Current Affairs
  • COMPONENTS
    • Playing Pieces
    • Game Mapsheet
    • Control Markers
    • Dice
  • GAME SET-UP
  • PLAYING THE GAME
    • Sequence of Play
    • Event Cards
    • Spend Taxes
    • Movement
    • Combat
    • Technology
    • Placing New Units
    • Money
    • Leaders
    • ComStar
    • Periphery States
    • Mercenaries
  • ORDER OF BATTLE: 3025
  • FIRST SUCCESSION WAR SCENARIO
    • Sequence of Play
    • Military Units
    • Leaders
    • Additional Rules
    • Order of Battle: 2786

'Mech Units[edit]

BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.

House Davion:

Davion Mercenaries:

House Kurita:

Kuritan Mercs:

House Steiner:

Steiner Mercs:

House Marik:

Marik Mercs:

House Liao:

Liao Mercs:

Leaders[edit]

Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House Steiner, which has six). There are also five mercenary unit leaders:

Notes[edit]

  • The game's German edition, produced by FanPro, was named MECHWARS - Kampf um die Innere Sphäre ("MECHWARS - Battle for the Inner Sphere")

External Links[edit]