Difference between revisions of "The Succession Wars"

m (plural, not possessive)
m (touchups)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
:Mechwars ''and'' MechWars ''redirect here.''
 
 
{{InfoBoxProduct
 
{{InfoBoxProduct
 
| image              = TSW1612.jpg
 
| image              = TSW1612.jpg
Line 16: Line 15:
 
| ISBN10              = 0-931787-72-6
 
| ISBN10              = 0-931787-72-6
 
| ISBN13              =  
 
| ISBN13              =  
| MSRP                = 25.00 US $
+
| MSRP                = $25.00
| content            = (see article)
+
| content            =  
 
| era                = [[BattleTech eras|Succession Wars era]]
 
| era                = [[BattleTech eras|Succession Wars era]]
 
| timeline            = [[3025]] (standard game)<br />[[2786]] (alternative setup)
 
| timeline            = [[3025]] (standard game)<br />[[2786]] (alternative setup)
Line 24: Line 23:
 
| followedby          =  
 
| followedby          =  
 
}}
 
}}
 
 
==Description==
 
==Description==
'''The Succession Wars''' (aka "Mechwars" in the German edition) is a board game by [[FASA]]. Published in 1987, it allows players to take on the role of one of the five main [[Successor Lords]] in [[3025]][[Katrina Steiner]], [[Hanse Davion]], [[Theodore Kurita]], [[Maximilian Liao]], or [[Janos Marik]]. These lords are the heads of their individual houses (or vast interstellar regions) and able to command the forces within their demesne, both regular house troops and [[mercenaries]]. An alternative setup is set in [[2786]], during the early Succession Wars, with different characters from the time.
+
'''The Succession Wars''' (aka "Mechwars" in the German edition) is a board game by [[FASA]]. Published in 1987, it allows players to take on the role of one of the five main [[Successor States|Successor Lords]] in [[3025]]: [[Katrina Steiner]], [[Hanse Davion]], [[Theodore Kurita]], [[Maximilian Liao]], or [[Janos Marik]]. These lords are the heads of their individual houses (vast interstellar regions) and able to command the forces within their demesne, both regular house troops and [[mercenaries]]. An alternative setup is set in [[2786]], during the early Succession Wars, with different characters from the time.
  
 
==Gameplay==
 
==Gameplay==
Line 34: Line 32:
 
{{quote|''THE [[Inner Sphere|INNER SPHERE]] IN FLAMES
 
{{quote|''THE [[Inner Sphere|INNER SPHERE]] IN FLAMES
  
''For over 200 years, the five [[Successor States]] of the near legendary [[Star League]] have warred among themselves for dominion over the whole Inner Sphere.  There have been three [[Succession Wars (History)|Succession Wars]] to date, but no victor.  The cost of war is high.  The leaders of the Successor states must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs.  Only the most ruthless and brilliant leader will emerge as the next Star Lord.
+
''For over 200 years, the five [[Successor States]] of the near legendary [[Star League]] have warred among themselves for dominion over the whole Inner Sphere.  There have been three [[Succession Wars (History)|Succession Wars]] to date, but no victor.  The cost of war is high.  The leaders of the Successor States must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs.  Only the most ruthless and brilliant leader will emerge as the next Star Lord.
  
 
''The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader.  All the most famous and infamous regiments of the [[BattleTech]] universe are at your command-the elite [[Sword of Light|Kurita Sword of Light]], the [[Davion Brigade of Guards|Davion Guards]], and the mercenary unit [[Wolf's Dragoons]].  The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building.  The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.
 
''The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader.  All the most famous and infamous regiments of the [[BattleTech]] universe are at your command-the elite [[Sword of Light|Kurita Sword of Light]], the [[Davion Brigade of Guards|Davion Guards]], and the mercenary unit [[Wolf's Dragoons]].  The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building.  The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.
Line 40: Line 38:
 
''THE BATTLETECH GRAND STRATEGIC GAME''}}
 
''THE BATTLETECH GRAND STRATEGIC GAME''}}
  
== Game Components ==
+
==Game Components==
 
The game consists of:
 
The game consists of:
 
* A map of the [[Inner Sphere]] with subdivisions
 
* A map of the [[Inner Sphere]] with subdivisions
Line 49: Line 47:
 
* Personalities (including house leaders and mercenary unit leaders)
 
* Personalities (including house leaders and mercenary unit leaders)
 
* Event cards
 
* Event cards
* [[C-Bill|C-Bills]] (in 1 million, 5 million, 10 million, and 20 million C-Bill denominations)
+
* [[C-bill|C-bills]] (in 1 million, 5 million, 10 million, and 20 million C-bill denominations)
  
 
Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.
 
Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.
  
 
==Contents==
 
==Contents==
 +
{{div col|colwidth=25em}}
 
*INTRODUCTION
 
*INTRODUCTION
 
*HISTORY
 
*HISTORY
Line 92: Line 91:
 
**Additional Rules
 
**Additional Rules
 
**Order of Battle: [[2786]]
 
**Order of Battle: [[2786]]
 +
{{div col end}}
  
== 'Mech Units ==
+
=='Mech Units==
 
BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.
 
BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.
  
House Davion
+
House Davion:
 +
{{div col|colwidth=25em}}
 
*[[Davion Brigade of Guards|Davion Guards]]
 
*[[Davion Brigade of Guards|Davion Guards]]
 
*[[Avalon Hussars]]
 
*[[Avalon Hussars]]
Line 116: Line 117:
 
*[[1st Capellan Dragoons|Capellan Dragoons]]
 
*[[1st Capellan Dragoons|Capellan Dragoons]]
 
*[[1st Kittery Borderers|Kittery Borderers]]
 
*[[1st Kittery Borderers|Kittery Borderers]]
 +
{{div col end}}
  
Davion Mercenaries
+
Davion Mercenaries:
 +
{{div col|colwidth=25em}}
 
*[[Eridani Light Horse]]
 
*[[Eridani Light Horse]]
 
*[[Lindon's Company]]
 
*[[Lindon's Company]]
Line 132: Line 135:
 
*[[Wylie's Coyotes]]
 
*[[Wylie's Coyotes]]
 
*[[Harlock's Warriors]]
 
*[[Harlock's Warriors]]
 +
{{div col end}}
  
House Kurita
+
House Kurita:
 +
{{div col|colwidth=25em}}
 
*[[Sword of Light]]
 
*[[Sword of Light]]
 
*[[Night Stalkers]]
 
*[[Night Stalkers]]
Line 150: Line 155:
 
*[[Samarkand Militia]]
 
*[[Samarkand Militia]]
 
*[[Chian Militia]]
 
*[[Chian Militia]]
 +
{{div col end}}
  
Kuritan Mercs
+
Kuritan Mercs:
 +
{{div col|colwidth=25em}}
 
*[[Wolf's Dragoons]]
 
*[[Wolf's Dragoons]]
 
*[[McGee's Cutthroats]]
 
*[[McGee's Cutthroats]]
Line 158: Line 165:
 
*[[Lone Star Regulars]]
 
*[[Lone Star Regulars]]
 
*[[St. Cyr Heavy Assault Group]]
 
*[[St. Cyr Heavy Assault Group]]
 +
{{div col end}}
  
House Steiner
+
House Steiner:
 +
{{div col|colwidth=25em}}
 
*[[Lyran Guards]]
 
*[[Lyran Guards]]
 
*[[Lyran Regulars]]
 
*[[Lyran Regulars]]
Line 173: Line 182:
 
*[[Odessa Regulars]]
 
*[[Odessa Regulars]]
 
*[[Sakhalin Regulars]]
 
*[[Sakhalin Regulars]]
 +
{{div col end}}
  
Steiner Mercs
+
Steiner Mercs:
 +
{{div col|colwidth=25em}}
 
*[[Hansen's Roughriders]]
 
*[[Hansen's Roughriders]]
 
*[[Barrett's Fusiliers]]
 
*[[Barrett's Fusiliers]]
Line 192: Line 203:
 
*[[Always Faithful]]
 
*[[Always Faithful]]
 
*[[Killer Bees]]
 
*[[Killer Bees]]
 +
{{div col end}}
  
House Marik
+
House Marik:
 +
{{div col|colwidth=25em}}
 
*[[Fusiliers of Oriente]]
 
*[[Fusiliers of Oriente]]
 
*[[Defenders of Andurien]]
 
*[[Defenders of Andurien]]
Line 208: Line 221:
 
*[[Atrean Hussars]]
 
*[[Atrean Hussars]]
 
*[[Silver Hawk Irregulars]]
 
*[[Silver Hawk Irregulars]]
 +
{{div col end}}
  
Marik Mercs
+
Marik Mercs:
 +
{{div col|colwidth=25em}}
 
*[[21st Centauri Lancers]]
 
*[[21st Centauri Lancers]]
 
*[[Smithson's Chinese Bandits]]
 
*[[Smithson's Chinese Bandits]]
Line 219: Line 234:
 
*[[Carson's Renegades]]
 
*[[Carson's Renegades]]
 
*[[Caesar's Cohorts]]
 
*[[Caesar's Cohorts]]
 +
{{div col end}}
  
House Liao
+
House Liao:
 +
{{div col|colwidth=25em}}
 
*[[Capellan Hussars]]
 
*[[Capellan Hussars]]
 
*[[Northwind Highlanders]]
 
*[[Northwind Highlanders]]
Line 235: Line 252:
 
*[[MacGregor's Armored Scouts]]
 
*[[MacGregor's Armored Scouts]]
 
*[[Warrior House|Warrior House Regiments]]
 
*[[Warrior House|Warrior House Regiments]]
 +
{{div col end}}
  
Liao Mercs
+
Liao Mercs:
 +
{{div col|colwidth=25em}}
 
*[[McCarron's Armored Cavalry]]
 
*[[McCarron's Armored Cavalry]]
 
*[[15th Dracon]]
 
*[[15th Dracon]]
Line 243: Line 262:
 
*[[Hampton's Hessens]]
 
*[[Hampton's Hessens]]
 
*[[St. Cyr's Armored Grenadiers]]
 
*[[St. Cyr's Armored Grenadiers]]
 +
{{div col end}}
  
== Leaders ==
+
==Leaders==
 
Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House [[Steiner]], which has six). There are also five mercenary unit leaders:
 
Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House [[Steiner]], which has six). There are also five mercenary unit leaders:
 
* [[Jaime Wolf]] - [[Wolf's Dragoons]] ([[House Kurita]])
 
* [[Jaime Wolf]] - [[Wolf's Dragoons]] ([[House Kurita]])
* [[Mitch DeChavalier]] - [[12th Star Guards]] ([[House Steiner]])
+
* [[Mitch DeChavilier]] - [[12th Star Guards]] ([[House Steiner]])
 
* [[Archibald McCarron|Archie McCarron]] - [[McCarron's Armored Cavalry]] ([[House Liao]])
 
* [[Archibald McCarron|Archie McCarron]] - [[McCarron's Armored Cavalry]] ([[House Liao]])
 
* [[Nathan Armstrong]] - [[Eridani Light Horse]] ([[House Davion]])
 
* [[Nathan Armstrong]] - [[Eridani Light Horse]] ([[House Davion]])
Line 253: Line 273:
  
 
==Notes==
 
==Notes==
*The game's German edition, produced by [[FanPro]], was named '''MECHWARS - Kampf um die Innere Sphäre''' ("MECHWARS - Battle for the Inner Sphere")
+
*The game's German edition, produced by [[FanPro]], was named '''''MECHWARS - Kampf um die Innere Sphäre''''' ("MECHWARS - Battle for the Inner Sphere")
  
 
==External Links==
 
==External Links==
 
* [http://www.scrapyardarmory.com/successionwars/ ScrapYardArmory's Succession Wars]: a fanon online adaption of the boardgame
 
* [http://www.scrapyardarmory.com/successionwars/ ScrapYardArmory's Succession Wars]: a fanon online adaption of the boardgame
 +
  
 
[[Category:Core Game Sets|Succession Wars, The]]
 
[[Category:Core Game Sets|Succession Wars, The]]

Latest revision as of 20:27, 25 June 2023

TSW1612.jpg
The Succession Wars
Product information
Type Board Game
Development L. Ross Babcock III (Editor-In-Chief)
Donna Ippolito (Senior Editor)
Tara Gallagher (Editor)
Robt. Wells (Editor)
Todd Huettel (Editor, Developer)
Dave Wylie (Developer)
Scott Berfield (Developer)
Jordan Weisman (Developer)
Butch Leeper (Developer)
Chris Fell (Developer)
Primary writing L. Ross Babcock III
Cover Artwork Jim Holloway
Interior Artwork Dana Knutson
Charles Bernard
Illustrations Dana Knutson
Todd F. Marsh
Jeff Laubenstein
Publication information
Publisher FASA
Product code 1612
First published 1987
ISBN-10 0-931787-72-6
MSRP $25.00
Content
Era Succession Wars era
Timeline 3025 (standard game)
2786 (alternative setup)

Description[edit]

The Succession Wars (aka "Mechwars" in the German edition) is a board game by FASA. Published in 1987, it allows players to take on the role of one of the five main Successor Lords in 3025: Katrina Steiner, Hanse Davion, Theodore Kurita, Maximilian Liao, or Janos Marik. These lords are the heads of their individual houses (vast interstellar regions) and able to command the forces within their demesne, both regular house troops and mercenaries. An alternative setup is set in 2786, during the early Succession Wars, with different characters from the time.

Gameplay[edit]

Each player's turn resolves in a series of seven steps. They may move their units into spaces occupied by hostile forces which results in combat. Combat decisions are made by opposed dice rolls and continues until only one house's forces remain. Leaders engaged in combat on the losing side are not killed but instead captured. They may be killed at the beginning of the capturing player's next turn if so desired.

From the back cover[edit]

THE INNER SPHERE IN FLAMES

For over 200 years, the five Successor States of the near legendary Star League have warred among themselves for dominion over the whole Inner Sphere. There have been three Succession Wars to date, but no victor. The cost of war is high. The leaders of the Successor States must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs. Only the most ruthless and brilliant leader will emerge as the next Star Lord.

The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader. All the most famous and infamous regiments of the BattleTech universe are at your command-the elite Kurita Sword of Light, the Davion Guards, and the mercenary unit Wolf's Dragoons. The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building. The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.

THE BATTLETECH GRAND STRATEGIC GAME

Game Components[edit]

The game consists of:

  • A map of the Inner Sphere with subdivisions
  • Unit pieces including
BattleMech units (both regular and mercenary units)
JumpShips
Manufacturing centers
  • Personalities (including house leaders and mercenary unit leaders)
  • Event cards
  • C-bills (in 1 million, 5 million, 10 million, and 20 million C-bill denominations)

Each player receives four event cards at the beginning of the game and at the beginning of their turn, they draw up to a hand of four cards. The cards allow advantages to be played for a player's units and disadvantages to be applied to their opponents.

Contents[edit]

  • INTRODUCTION
  • HISTORY
    • War and Consolidation
    • Civil War
    • The Succession Wars
    • Current Affairs
  • COMPONENTS
    • Playing Pieces
    • Game Mapsheet
    • Control Markers
    • Dice
  • GAME SET-UP
  • PLAYING THE GAME
    • Sequence of Play
    • Event Cards
    • Spend Taxes
    • Movement
    • Combat
    • Technology
    • Placing New Units
    • Money
    • Leaders
    • ComStar
    • Periphery States
    • Mercenaries
  • ORDER OF BATTLE: 3025
  • FIRST SUCCESSION WAR SCENARIO
    • Sequence of Play
    • Military Units
    • Leaders
    • Additional Rules
    • Order of Battle: 2786

'Mech Units[edit]

BattleMech unit pieces, both regular and mercenary, are emblazoned with the unit crest and a combat value.

House Davion:

Davion Mercenaries:

House Kurita:

Kuritan Mercs:

House Steiner:

Steiner Mercs:

House Marik:

Marik Mercs:

House Liao:

Liao Mercs:

Leaders[edit]

Leaders provide each house with bonuses, including the ability to combine units in combat, modify combat rolls, and raise additional tax revenue. They also have a Loyalty rating which can be used by opponents to attempt to lure that leader away from the player. Each house has five leaders (except for House Steiner, which has six). There are also five mercenary unit leaders:

Notes[edit]

  • The game's German edition, produced by FanPro, was named MECHWARS - Kampf um die Innere Sphäre ("MECHWARS - Battle for the Inner Sphere")

External Links[edit]