Targeting-tracking system
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The Targeting-Tracking System (or TTS), also known as Advanced Fire Control, was introduced circa 2439[1], is the system that controls weapons fire from a combat unit. All combat units (BattleMechs, Combat Vehicles, AeroSpace Fighters, Battle Armor, etc.) include an Advanced Fire Control system as part of their basic cockpit/command center.
As IndustrialMechs and Support Vehicles are designed primarily for non-combat use, they usually do not include any Fire Control system. These units can be equipped with an Advanced Fire Control/TTS system however. For IndustrialMechs this is a simple swap operation, but Support Vehicles use a version that isn't as compact. The Advanced Fire Control system for Support Vehicles weighs ten percent of the total of all the heavy (non-infantry) weapons mounted on the vehicle. (An Advanced Fire Control system for a Support Vehicle mounting only a Gauss Rifle would weigh 1.5 tons.)[2] A support vehicle may use a less effective form of fire control (known as Basic Fire Control) that weighs five percent of the total of all non-infantry weapons mounted on the vehicle.[3] This system, though lighter, isn't as capable as the Advanced Fire Control system. (See Game Notes for restrictions.)
The TTS/Advanced Fire Control system should not be confused with the Artemis IV FCS, Artemis V FCS, or Targeting Computer. The Advanced Fire Control system allows the unit carrying it to use Targeting Computers and C3 equipment.[4]
Manufacturing
Targeting-Tracking Systems are manufactured on the following planets:
Game Notes
Targeting and Tracking Systems are called Advanced Fire Control Computers by the Support Vehicle Rules, and in the MechWarrior, Third Edition RPG give a +2 Gunnery skill modifier bonus to the die roll.
The BattleTech Rules call this system Sensors and assume the presence and functionality of this piece of equipment so no bonus is gained. In fact, a +2 Gunnery skill penalty takes effect if either of the criticals are marked off. When both criticals are marked off a BattleMech can no longer fire.
In BattleTech play, a Support Vehicle mounting Advanced Fire Control has no to-hit modifiers. A Support Vehicle using a Basic Fire Control System receives a +1 to-hit penalty. A Support Vehicle that lacks any fire control system receives a +2 to-hit penalty.[5]