Difference between revisions of "Turning Points"

 
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* ''[[Turning Points: Tokasha]]'': Historical product set in [[2921]], during the end of the [[Clans]]' ''[[Golden Century]]''. [[Clan Hell's Horses]]' newly built [[Tokasha MechWorks Alpha|Tokasha MechWorks factory]] comes under attack by [[Clan Ghost Bear]] in a conflict that would soon set the stage for centuries of conflict between the two sides.
 
* ''[[Turning Points: Tokasha]]'': Historical product set in [[2921]], during the end of the [[Clans]]' ''[[Golden Century]]''. [[Clan Hell's Horses]]' newly built [[Tokasha MechWorks Alpha|Tokasha MechWorks factory]] comes under attack by [[Clan Ghost Bear]] in a conflict that would soon set the stage for centuries of conflict between the two sides.
 
* ''[[Turning Points: Tyrfing]]'': Historical product detailing the five-way battles for the former [[Terran Hegemony]] provincial capital during the [[First Succession War]].
 
* ''[[Turning Points: Tyrfing]]'': Historical product detailing the five-way battles for the former [[Terran Hegemony]] provincial capital during the [[First Succession War]].
* ''[[Turning Points War of 3039: Vega]]'': Historical product set in [[3039]] on the world of Vega. The [[Federated Commonwealth]] has invaded the [[Draconis Combine]] world for conquest. However, unlike the [[Fourth Succession War]] the war against the combined juggernaut of two Great Houses isn't enough to take this world from the Dragon.
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* ''[[Turning Points War of 3039: Vega]]'': Historical product set in [[3039]] on the world of Vega. The [[Federated Commonwealth]] has invaded the [[Draconis Combine]] world for conquest. However, unlike the [[Fourth Succession War]], the war against the combined juggernaut of two Great Houses isn't enough to take this world from the Dragon.
* ''[[Turning Points: Helm]]'': Historical product set in [[3028]] on the world of Helm. Featuring military campaign waged by Helm's newest landholder, [[Gray Death Legion]]. As they fight to survive surprise invasion by the [[12th Atrean Dragoons]] who were dispatched by renegade Duke of [[Irian]].
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* ''[[Turning Points: Helm]]'': Historical product set in [[3028]] on the world of [[Helm]]. The supplement chronicles the military campaign waged by Helm's newest landholder, the [[Gray Death Legion]], during their fight to survive a surprise invasion by the [[12th Atrean Dragoons]] who were dispatched by the renegade Duke of [[Irian]].
  
 
===Dark Age Turning Points===
 
===Dark Age Turning Points===
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===Historical Turning Points===
 
===Historical Turning Points===
 
* ''[[Historical Turning Points: Antallos]]'': The [[3067]] fighting on [[Antallos]] between [[Clan Snow Raven]] and the local [[pirates]].
 
* ''[[Historical Turning Points: Antallos]]'': The [[3067]] fighting on [[Antallos]] between [[Clan Snow Raven]] and the local [[pirates]].
* ''[[Historical Turning Points: Galtor]]'': The [[3025]] [[Battle of Galtor]] between the [[Federated Suns]] and the Draconis Combine. Based on the old ''[[The Galtor Campaign]]'' scenario pack.
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* ''[[Historical Turning Points: Galtor]]'': The [[3025]] [[Battle of Galtor (3025)|Battle of Galtor]] between the [[Federated Suns]] and the Draconis Combine. Based on the old ''[[The Galtor Campaign]]'' scenario pack.
 
* ''[[Historical Turning Points: Glengarry]]'': The [[3056]] battle between [[Free Skye]] rebels and the [[Gray Death Legion]] during the [[Second Skye Rebellion]].
 
* ''[[Historical Turning Points: Glengarry]]'': The [[3056]] battle between [[Free Skye]] rebels and the [[Gray Death Legion]] during the [[Second Skye Rebellion]].
 
* ''[[Historical Turning Points: Luzerne]]'': The [[3059]] battle on [[Luzerne]] between the [[Second Star League]] and [[Clan Smoke Jaguar]].
 
* ''[[Historical Turning Points: Luzerne]]'': The [[3059]] battle on [[Luzerne]] between the [[Second Star League]] and [[Clan Smoke Jaguar]].

Latest revision as of 02:20, 23 October 2023

Turning Points are a series of PDF-exclusive BattleTech scenario packs for the Chaos Campaign and Warchest systems. Contents typically include an overview of the conflict in question, maps and history of the planet(s) involved, commander and unit profiles, tracks/scenarios, suitable Random Assignment Tables, and record sheets for special or custom units.

Overview[edit]

The Turning Points concept was first used for the Jihad Turning Points series as the Jihad era timeline unfolded, covering pivotal military campaigns that were fought over key planets during the Jihad. The format proved so successful that the scope was expanded to Dark Age Turning Points and Historical Turning Points, covering similar campaigns in other eras than the Jihad, and Operational Turning Points, where the focus is not on a single world but on single notable military operations from various eras that took place across several worlds. Except for the Operational Turning Points, the Turning Points publications are named for the world on which they take place.

Starting with the publication of Turning Points: Irian, Catalyst Game Labs dropped the era reference in the product name, reducing the line to only Turning Points products (planet specific campaigns) and Operational Turning Points products (for campaigns across multiple planets).[1]

Turning Points products[edit]

Turning Points[edit]

See also: List of BattleTech products

Dark Age Turning Points[edit]

Historical Turning Points[edit]

Jihad Turning Points[edit]

Operational Turning Points[edit]

Other[edit]

References[edit]

  1. Forum posting by user Adrian Gideon, a BattleTech developer and layouter for CGL