Towne

(Redirected from Towne Debacle)
This article is undergoing revision as part of Project: Planets, a collaborative effort to improve BattleTechWiki's coverage of planets and systems. If you would like to participate, please visit the project page, where you can add your name to the list of volunteers.

This article has completed Phase 2 of the Overhaul effort.

Emblem-important.svg Update Needed
This article needs to be updated with material from Era Digest: Dark Age, Jihad Hot Spots: Terra, First Succession War (Source Book). Once this title clears the Moratorium period, or if it already has, please consider revisiting this article and updating it with the new material, removing this tag once all information has been added.


Towne
Towne neighboring systems
Towne neighboring systems
System information
X:Y Coordinates 69.27 : 7.96[e]
Spectral class F8IV[1]
Planets 5[1]

Note: X and Y are coordinates (light years on XY plane) relative to Terra at (0, 0)

Towne
Orbital view
Orbital view
Geophysical
System position 3[1]
Jump point
distance
12 days[1]
Moons 1 (Conan)[1]
Surface gravity 0.97[1]
Atmospheric pressure Standard (Breathable)[1]
Equatorial temperature 40°C[1]
Surface water 72%[1]
Highest native life Mammals[1]
Reference Year 3130[1]
Infrastructure
Ruler Renee Oscar (Governor)[1]
Jonathan Jurik (Planetary Legate)[1]
Capital Port Howard[1]
Population 647,819,000[1]


Political Affiliation[edit]

Planetary Description[edit]

Towne is a slightly cooler Terra-like world, which is geologically young and active. The planet boasts good mineral and lumber wealth. Towne is slightly smaller than Terra but denser; the many active volcanoes and other geological activities continue to give the impression that the world is bigger than it actually is.[54] Possessed of large mountains, deep oceans and a diverse ecosphere, the epitome of the native lifeforms on the planet are the Eiglotherium, a giant, shaggy, six-legged creature.[1]

The planet has five landmasses (continents), which were named for various aspects of ancient science fiction author, Robert E Howard and his fiction-fantasy book series, Conan the Barbarian. The Conan mythos was also the source of the name given to Towne's moon, Conan.[55] Its continents are names: Hyborian, Krom, Fetryl, Howell, and Gherst.[56] Towne has abundant deposits of metallic ores, particularly copper, although the majority of the deposits are located under the various planetary oceans.[1]

Local Fauna[edit]

Notable Locations[edit]

  • Port Howard - located in Circle Bay on the western coast of Hyborian mainland, its was first city established on planet. The city is home of the planetary capital and Towne's major spaceport, Prince John Spaceport.[57]
  • Kale Bay - Second largest city on planet, this settlement is located on the continent of Gherst in the southern lattiudes of Towne.[58]
  • Vale - a city on Fetryl.[59]

History[edit]

Discovery and Settlement[edit]

The planet was discovered by the scientific community on Terra prior to the invention of the Kearny-Fuchida Drive. Scientists used digitally-aligned orbital telescopes which it made possible to spot Terra-sized worlds in other systems, including Towne.

Towne's actual colonization efforts started with a private concern. C. Augustus Pons, a plankton magnate from Terra, backed and paid for Towne's late twenty-second century settlement effort. The eccentric trillionaire was a fan of author Robert E. Howard. He had the planet's moon named for the adventurer, Conan, and the largest continent named after the Hyborian lands Conan had traveled. Pons also named the planet's main city Port Howard after the author.

The first wave of settlers to arrive on Towne had come from the North American continent on Terra. These colonists continued to name various parts of the planet after aspects of Howard's fantasy world, but later settlers didn't.[60]

Early Eras[edit]

While under administration of the Terran Alliance Towne was a proprietary colony, with shareholders in charge of the planet. These shareholders prevented the rapid industrialization that accrued during the preparations being made elsewhere for the what became known as the Outer Reaches Rebellion. This constraint along with shareholder's desire to prevent over-industrialization also preserved the planet's unusual landmark names as well. With Towne's mineral wealth located beneath its oceans it was less desirable to corporate mining concerns, preventing it from being target of raids.[61]

The final target of Director-General James McKenna's first of many "Campaigns of Persuasion" to bring worlds under the aegis of his newly-formed nation, Towne was seized by the Terran Hegemony in 2317.[62]

Falling within the boundary of the Hegemony's Lockdale Province, Towne would be liberated from the grasp of the Amaris Empire by the Star League Defense Force's Task Force Sun during Operation CHIEFTAIN. Landing in February 2773, the SLDF's increasingly brutal Third Army would recapture the world relatively quickly, eliminating all Amaris Empire Armed Forces resistance on Towne in a few short months before moving on strike their next target of Errai in May of the same year. [63]

The Towne Debacle[edit]

In 2783 First Prince John Davion of the Federated Suns dispatched forces to claim the Towne. At the time, with the Hegemony's collapse, the planet was viewed by the Federated Suns as one few worlds seen worth the effort of securing. Towne had a number of Hegemony industries and quantities of valuable supplies in warehouses across the world, as well as providing a path for the Federated Suns to potentially claim Terra. Towne was taken without opposition. Davion garrisoned the world with elements of the Fifty-sixth Avalon Hussars and 123rd Aerospace Interceptor Wing.[59]

Cooperation within the AFFS was at a historically low ebb at this point, following years of budget cuts to the military transportation budget, leading to units staying on individual worlds for extended periods; this caused an increasing degree of provincialism within the AFFS, both within units and within the command structure. The Fifty-sixth had spent two decades engaged in training exercises against the Fourth Avalon Hussars on Colia in the Draconis March, and was a 'Mech-heavy unit finally coming into its own identity. In contrast, the 123rd was an established unit from Ulan Batar, a world in the Capellan March, and had been attached to the Twelfth Syrtis Fusiliers for a long time - leading to lots of complaints from the Fusiliers at the 123rd being reassigned, despite claims from the High Command that the 123rd's experience was needed to counterbalance the lack of experienced aerospace assets in the Fifty-sixth.[59]

On arrival, the Fifty-sixth took up residence in Port Howard on Hyboria and began drilling and training with the local militia, while performing air patrols of the northern hemisphere. The 123rd established itself in Kale Bay, the second-largest city on Towne and the largest city on the southern continent of Gherst, and conducted patrols of the southern hemisphere. The commanding officers of each unit - Major Colin Wilkins of the Fifty-sixth, and Major Imrich Donner of the 123rd - paid lip service in public to their joint commitment to protect and safeguard the inhabitants of town, but in practise communication between the two commands was poor, to the point of being actively dysfunctional. This led to dire consequences in February 2785, when raiding parties from the Capellan Confederation and the Draconis Combine both appeared in-system.[59]

The first raiding party to be detected was from the Seventh Tikonov Lancers, who had emerged from a LaGrange jump point and were burning towards Fetryl, an undefended continent in Towne's southern hemisphere. While interceptors were scrambling to respond, the second raiding party - this time, the Eighteenth Benjamin Regulars - appeared from behind Conan, having emerged from a jump point behind the shadow of Towne's moon. Where the Seventh was burning for Fetryl, the Eighteenth was heading for Hyborian. The two AFFS commands immediately began arguing over which was the greater threat; Major Wilkins argued that the Benjamin Regulars were likely targeting the planetary capital city, and could be the forefront of a larger incursion. Major Donner argued that the Lancers were the greater threat, and accused Wilkins of allowing his regional bias against the Combine influence his argument. While the two commanding offers argued, the raiding parties both managed to make planetfall, the Regulars' landing being almost unopposed, while the Lancers managed to penetrate the 123rds aerospace screen with only minimal damage. Although both raiding parties numbered little more than a reinforced battalion, both were soon wreaking havoc on the ground, burning a trail through undefended warehouses.[59]

The two AFFS commanders realized that their bickering was allowing the raiders to inflict damage, but by the time they agreed on a response, the Lancers were already beginning to fall back; the local militia contingent based in the city of Vale had managed to launch a surprisingly effective guerrilla attack against the Lancers, and the Lancers realized that the militia were willing to fight to hold them up, and allow the AFFS forces to counterattack. Fighters from the 123rd began harassing the Lancers as they fell back, while a detachment from the Fifty-sixth relocated to Fetryl and took over from the local militia. The two commands also launched a joint counterattack against the Eighteenth that, while far from perfect, was enough to convince the Regulars that it was time to leave - but not before the two raiding parties had managed to inflict tens of millions of pounds in damage, loot and destroy seven major warehouses, and kill five thousand civilians and another two hundred and fifty military personnel - almost entirely from the local militia.[59]

Widely regarded as a disaster, the battle on Towne prompted First Prince John Davion to issue the Towne Charter, allowing the citizens of Towne to strengthen their militia and access the military stores in place on Towne, improving their ability to resist raids and invasion. The Combine had recognized how weak the AFFS defenses on Towne were, however.[59][64] In December 2785 another Combine force appeared; this time, it was the Fifth Dieron Regulars leading the assault, backed up by seven regiments of infantry and aerospace support, and escorted by a small naval flotilla. This time, both AFFS units recognized the threat and requested help, but the AFFS High Command was still locked into entrenched provincial attitudes, and it took two months for relief forces to arrive. When those reinforcements arrived in February 2786 they found that both commands had been wiped out, with the survivors either prisoners of war or fighting as guerrillas alongside the tattered remnants of the planetary militia.[59][65][66]

In 2876 Towne was one of the targets of the military campaign instigated by First Prince Carl Davion to retake worlds taken the Draconis Combine. Although he died in effort on David, his campaign reclaimed Towne in progress.[67]

Black Dragon Invasion[edit]

In the middle of 3057, the Federated Commonwealth was sundered by the Free Worlds League/Capellan Confederation invasion of the Sarna March. With the secession of Lyran side of the Commonwealth, Towne's garrison forces were stripped to a barebones presence.

In January of 3058, the Fifteenth Dieron Regulars led a six-regiment invasion force to take possession of the planet. Frontline units, considered renegades by the Draconis Combine Mustered Soldiery, were supported by Black Dragon-raised regiments staffed with Yakuza thugs. The invasion, which Towne Planetary Chairman, Howard Blaylock, arranged, quickly took control of capital city of Port Howard. On Towne at the time was the mercenary unit known as the Seventeenth Recon Regiment, who had been hired by Chandrasekhar Kurita to reinforce the planet's weakened militia forces.

Those defenders stationed in the planetary capital were forced into hiding in the rural regions of Hyboria. The mercenaries would manage to build up number of local resistance groups with the aid of the Popular Militia. Together, they conducted a low-level guerrilla war, which whittled down the occupying Black Dragon forces. By April after the Planetary Chairman's execution of a number of Seventeenth Recon Regiment officers and making threats against their children, the Seventeenth launched what became known as the Battle for Port Howard. As 'Mechs of the Seventeenth Recon fought Black Dragon 'Mechs, a commando team led by Lt. JG Cassie Suthorn penetrated the city Administration Building and freed the Seventeenth's dependents. The battle ended when Suthorn managed to capture the invasion's commander and had him commit ritual suicide, captured on holovid broadcast. The death of the invasion commander ended the conflict on Towne.[68]

The Jihad[edit]

During the Jihad the Word of Blake added Towne to the Word of Blake Protectorate. In January 3075 the Opacus Venatori were active on Towne; while the events around their activity on Towne were unclear, the Blakist unit did find and destroy all of the rebel forces that the Black Widow Company had inserted onto Towne the year before.[69]

As a part of Operation SCOUR, the allied coalition invasion of the Protectorate, Towne was raided for reconnaissance information by allied scouts on the 12th of February 3077. The scouts confirmed that not only were there more than two regiments of Protectorate Militia forces on Towne, but there was also a limited but functioning SDS network protecting the world, and that the Blakists were using a large DropShip facility on the planet to convert civilian vessels into Pocket WarShips.[70]

The information on the facilities constructed on Towne by the Word of Blake was obtained by Captain Ross McKinnon and the Fox's Teeth, who would return with Group I of the Federated Suns task force as a part of SCOUR in April 3077. The Word of Blake had heavily fortified their DropShip facility, located deep within a mountain range on the continent of Howell, and protected it with formidable defenses, including capital missile launchers. This became the site of the fiercest struggle during the campaign to liberate Towne, with the Blakists nearly defeating the combined forces of Group I - believed to consist of the Third Free Worlds Legionnaires, Fifth Crucis Lancers and Fifteenth Arcturan Guards.[71] The defenses proved to be almost as tough as one of the Castle Brian complexes created during the era of the Star League, and drove the coalition troops to desperate measures; Princess Regent Yvonne Steiner-Davion personally authorized the use of orbital bombardment to crack the fortifications, and the Fox-class WarShip FSS Indefatigable moved in response.[72]

As the Indefatigable moved towards Towne, it triggered another layer of defenses in the system that the various DropShips of Group I had failed to trigger; even as the Fox's Teeth were making a dangerous raid on the surface of the planet to disable the capital missile launchers there, hidden missile launchers within the system targeted the Indefatigable. Launch platforms disguised as ore processing stations within the Towne asteroid belt launched dozens of missiles, inflicting heavy damage on the Indefatigable and nearly stymied the liberation effort. As it was, the Indefatigable managed to make it to orbit and bombard the Blakists defenses, allowing Group I to take the planet. The campaign took four weeks from start to finish, and while the 15th Arcturan Guards were ready to deploy on their next operation on the 22nd of April, the other elements of Group I would continue to rebuild on Towne for some time.[72]

The SDS system in the asteroid field around Towne was subsequently determined to be a prototype of the Dragon's Breath Multiple Capital Missile Launch System equipped with conventional missiles, rather than the nuclear weapons later systems would deploy. The successful activation of the SDS network in the Towne system and the damage inflicted on the Indefatigable would turn out to be an unusually successful performance for the SDS system, with later systems inflicted less damage on average.[73]

Map of Towne's Hyborian Continent as of 3057

Dark Age[edit]

With the liberation of the Word of Blake Protectorate, Towne and along with other former worlds of the Protectorate became part of the Republic of the Sphere in 3081.[74] The abundant mineral deposits on Towne continued to form the base of Towne's economy during the Dark Age, although other substantial industries on Towne included cattle ranching and hardwoods. The nature of the economy of Towne saw regular imports of industrial 'Mechs, particularly those associated with construction, mining and forestry. Despite centuries of conflict Towne remained a ruggedly beautiful world; the majority of the population continued to live on the northern continent of Hyboria and the southern continent of Gherst, while Krom - located at the south pole - the northern island continent of Howell and the temperate southern continent of Fetryl remaining sparsely populated at best. While Port Howard remained the planetary capital and the site of the Prince John Spaceport, the water-port city of Kale bay on Gherst was the second-largest city on the planet.[1]

In August 3133 the Stormhammers rebel faction launched a raid on Towne. The leader of the raid, Jasek Kelswa-Steiner, had assistance from Lohengrin in modifying a number of Garrot Superheavy Transports that the Stormhammers had seized from the Skye militia. The modifications made the Garrots resemble Skystar Freight Helicopters, ubiquitous civilian cargo haulers. The Stormhammers used these modified helicopters to infiltrate commandos into the Prince John spaceport, seizing the facility easily. The destruction of a sizable number of Skystars in future years may well have been a result of the Stormhammers raid on Towne.[75]

Military Deployment[edit]

2783[edit]

2786[edit]

  • Fifty-sixth Avalon Hussars[77]

3050[edit]

3057[edit]

-Note: Less than two companies of BattleMechs, mixed with infantry, armor and a few aerospace fighters[79]

3075[edit]

3085[edit]

  • Republic Standing Guard[81]

-Local combined arms planetary garrison forces.

Nearby Planets[edit]

Planets within 2 jumps (60 light-years). Closest planets first:

Planet Distance (LY) Jumps 2750 3025 3030 3040 3052 3057 3062
Addicks 8.17 1 TH FS FS FC FC FC FC
Murchison 13.19 1 TH DC DC FC FC FC FC
Helen 14.24 1 TH FS FS FC FC FC FC
Ozawa 16.49 1 TH FS FS FC FC FC FC
Errai 17.59 1 TH FS FS FC FC FC FC
Ankaa 18.31 1 TH FS FS FC FC FC FC
Deneb Kaitos 21.63 1 TH FS FS FC FC FC FC
Galatia III 22.69 1 TH FS FS FC FC FC FC
Small World 23.30 1 TH CC TFR FC FC DS DS
Hean 23.33 1 TH FS FS FC FC FC FC
Quentin 23.89 1 TH FS FS DC DC DC DC
Al Na'ir 25.19 1 TH DC DC DC DC DC DC
Ronel 28.68 1 TH CC FS FC FC FC FC
Biham 29.07 1 DC DC DC DC DC DC DC
Ancha 29.11 1 DC DC DC DC DC DC DC
Skat 30.84 2 DC DC DC FC FC FC FC
Markab 32.56 2 DC DC DC FC FC FC FC
Sadachbia 32.56 2 DC DC DC DC DC DC DC
Ruchbah 33.27 2 TH FS FS FC FC FC FC
Ingress 33.38 2 TH CC TFR FC FC DS DS
Deneb Algedi 33.78 2 TH DC DC DC DC DC DC
Nashira 35.00 2 TH DC DC DC DC DC DC
Tybalt 35.47 2 TH CC FS FC FC FC FC
Nirasaki 37.02 2 TH DC DC DC DC DC DC
Northwind 37.11 2 TH FS FS FC FC CMD CMD
Halstead Station 37.33 2 DC DC DC DC DC DC DC
Basalt 37.42 2 TH FS FS FC FC FC FC
Tigress 38.21 2 TH CC FS FC FC FC FC
Fletcher (FWL) 39.07 2 TH FWL FWL FWL FWL FWL FWL
Cylene 40.85 2 FS DC DC FC FC FC FC
Kawich 40.92 2 TH FS FS FC FC FC FC
New Rhodes III 41.11 2 TH FS FS FC FC FC FC
Sheratan 41.31 2 TH CC TFR FC FC CMD CMD
Telos IV 41.42 2 TH DC DC DC DC DC DC
Achernar 41.48 2 TH CC FS FC FC FC FC
Mallory's World 42.56 2 TH FS FS FC FC FC FC
Nopah 43.73 2 TH FS FS FC FC FC FC
Yance I 44.08 2 DC DC DC DC DC DC DC
Saffel 44.24 2 TH FS FS DC DC DC DC
Rio 45.45 2 TH FS FS FC FC FC FC
Epsilon Indi 46.87 2 TH CC TFR FC FC CMD CMD
Styx 47.27 2 TH DC DC DC DC DC DC
Shinonoi 47.65 2 DC DC DC DC DC DC DC
Fomalhaut 48.84 2 TH FS FS DC DC DC DC
Angol 50.80 2 TH FS FS FC FC FC FC
Bharat 51.14 2 TH CC FS FC FC FC FC
Woodstock 51.72 2 TH CC FS FC FC FC FC
Hamal 52.08 2 TH CC FS FC FC FC FC
Kervil 52.22 2 TH DC DC DC DC DC DC
Yangtze 52.27 2 TH CC FS FC FC FC FC
Mara 52.96 2 TH FS FS FC FC FC FC
Mirach 53.22 2 TH FS FS FC FC FC FC
Acamar 55.70 2 TH CC TFR FC FC CMD CMD
Athenry 57.09 2 TH DC DC DC DC DC DC
Schedar 57.21 2 TH FS FS FC FC FC FC
Dieron 57.32 2 TH DC DC DC DC DC DC
Caph 57.35 2 TH FS FS FC FC CMD CMD
Pike IV 58.75 2 TH DC DC DC DC DC DC
Epsilon Eridani 59.22 2 TH CC TFR FC FC CMD CMD
Alrescha 59.90 2 TH CC FS FC FC FC FC

References[edit]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 1.16 1.17 1.18 1.19 Dark Age: Republic Worlds (3130), p. 69, "Towne World Profile"
  2. Handbook: House Kurita, p. 18, "Draconis Combine Founding - [2319] Map"
  3. Handbook: House Steiner, p. 25, "Lyran Commonwealth after Age of War - [2571] Map"
  4. Handbook: House Kurita, p. 31, "Draconis Combine after Age of War - [2571] Map"
  5. Historical: Reunification War, p. 159, "Inner Sphere - [2596] Map"
  6. Era Report: 2750, p. 37, "Inner Sphere - [2750] Map"
  7. Field Manual: SLDF, "Inner Sphere - [2764] Map"
  8. Historical: Liberation of Terra Volume 1, p. 11, "Inner Sphere - [2765] Map"
  9. 9.0 9.1 Historical: Liberation of Terra Volume 1, p. 138, "Operation LIBERATION Wave 1 [July 2772 - December 2774]"
  10. 10.0 10.1 Historical: Liberation of Terra Volume 2, p. 118, "Digesting The Hegemony"
  11. 11.0 11.1 House Davion (The Federated Suns), p. 59, "The Towne Debacle"
  12. First Succession War (Source Book), p. 25, "Inner Sphere - [2786] Map"
  13. Handbook: House Kurita, p. 43, "Draconis Combine after First Succession War - [2822] Map"
  14. Handbook: House Steiner, p. 36, "Lyran Commonwealth after First Succession War - [2822] Map"
  15. Historical: Liberation of Terra Volume 2, p. 122-123, "Inner Sphere - [2822] Map"
  16. First Succession War (Source Book), p. 113, "Inner Sphere - [2822] Map"
  17. Handbook: House Kurita, p. 53, "Draconis Combine after Second Succession War - [2864] Map"
  18. Handbook: House Steiner, p. 40, "Lyran Commonwealth after Second Succession War - [2864] Map"
  19. Handbook: House Davion, p. 60, "Federated Suns after Second Succession War - [2864] Map"
  20. House Kurita (The Draconis Combine), p. 76, "Good Plan, Unexpected End"
  21. House Davion (The Federated Suns), "Federated Suns Map - [3025] Map"
  22. Handbook: House Davion, p. 70, "Federated Suns after Third Succession War - [3025] Map"
  23. House Kurita (The Draconis Combine), "Draconis Combine Map - [3025]"
  24. Handbook: House Kurita, p. 64, "Draconis Combine after Third Succession War - [3025] Map"
  25. Handbook: House Steiner, p. 47, "Lyran Commonwealth after Third Succession War - [3025] Map"
  26. Handbook: House Davion, p. 71, "Federated Suns after Fourth Succession War - [3030] Map"
  27. Handbook: House Steiner, p. 56, "Lyran Commonwealth after Fourth Succession War - [3030] Map"
  28. Handbook: House Kurita, p. 66, "Draconis Combine after Fourth Succession War - [3030] Map"
  29. Handbook: House Davion, p. 76, "Federated Suns after War of 3039 - [3040] Map"
  30. Handbook: House Steiner, p. 56, "Lyran Commonwealth after War of 3039 - [3040] Map"
  31. Handbook: House Kurita, p. 68, "Draconis Combine after War of 3039 - [3040] Map"
  32. Historical: War of 3039, p. 133, "Inner Sphere - [3040] Map"
  33. Era Report: 3052, p. 11, "Inner Sphere - [3050] Map"
  34. Era Report: 3052, p. 23, Inner Sphere - [3052] Map
  35. Handbook: House Steiner, p. 61, "Lyran Commonwealth after Clan Invasion - [3052] Map"
  36. Handbook: House Kurita, p. 71, "Draconis Combine after Operation REVIVAL - [3052] Map"
  37. Era Report: 3062, p. 11, "Inner Sphere - [3057] Map"
  38. Handbook: House Davion, p. 78, "Federated Suns after Operation Guerrero - [3058] Map"
  39. Era Report: 3062, p. 29, "Inner Sphere - [3063] Map"
  40. Handbook: House Davion, p. 82, "Federated Suns after FedCom Civil War - [3067] Map"
  41. Handbook: House Steiner, p. 70, "Lyran Alliance after FedCom Civil War - [3067] Map"
  42. Handbook: House Kurita, p. 74, "Draconis Combine after FedCom Civil War - [3067] Map"
  43. Jihad: Final Reckoning, p. 43, "Inner Sphere - [3067] Map"
  44. Starterbook Wolf and Blake, p. 13 Word of Blake Protectorate's 3072 Map - Towne shown to be part of the Blakist Protectorate as of 3072.
  45. Jihad Secrets: The Blake Documents, p. 65, Inner Sphere [3075] Map
  46. Field Report: DCMS, p. 19, "Lyran Alliance Armed Forces Deployment Map - [August 3079]"
  47. Field Report: Clans, p. 29, "Terran Corridor Clans Deployment Map - [August 3079]"
  48. Jihad: Final Reckoning, p. 63, "Inner Sphere - [3081] Map"
  49. Field Manual: 3085, p. 127, "Inner Sphere - [3085] Map"
  50. Map of the Inner Sphere 3130
  51. Era Report: 3145, p. 11, "Inner Sphere Map - [3135]"
  52. Era Report: 3145, p. 39, "Inner Sphere Map - [3145]"
  53. Field Manual: 3145, p. VI, "Inner Sphere - [3145] Map"
  54. Hearts of Chaos, p. 120, "Towne's smaller, denser than Terra, but its activities makes planet appear bigger".
  55. Heart of Chaos, p. 119 - origin of planet's names for its landmasses and moon.
  56. DA Republic Worlds, p. 69, "Towne" - Landmasses name and planetary description.
  57. DA Republic Worlds, p. 69 Towne - details of the city of Port Howard on Towne.
  58. DA Republic Worlds, p. 69 Towne - details of the city of Kale Bay on Towne.
  59. 59.0 59.1 59.2 59.3 59.4 59.5 59.6 59.7 First Succession War, p. 23, 26, "Towne"
  60. Hearts of Chaos, pp. 119-120, "Planet's discovery, colonization and unusual naming practice origin".
  61. Hearts of Chaos, pp. 120-121, "Planet's tidbits of history of the planet leading to the Towne Succession War events".
  62. The Star League, p. 17, "Terra's Errant Flock"
  63. Historical: Liberation of Terra Volume 1, pp. 134-137, "Return to the Hegemony - Operation CHEIFTAIN - Heavy Metal - Federated Suns Front - Follow-On Actions"
  64. Hearts of Chaos, pp. 113,121 - Towne Charter that grants people right bare arms legally by long ago Prince John Davion.
  65. House Davion (The Federated Suns), p. 60, "The Towne Debacle" - Towne change over after the fall of the Hegemony.
  66. Handbook: House Davion, p. 55, "Timeline: First Succession War" - Dates of the Kurita/Capellan Raids and Towne's capture noted.
  67. Handbook: House Davion, pp. 61-62, 70, "Second Succession War Map & Pendragon, Third Succession War Map" - Towne still Combine world in 2864, but was noted as targeted world Prince Carl's campaign. Town is shown as part of FedSuns as of 3025.
  68. Heart of Chaos, - Snapshot of events on Towne from novel.
  69. Jihad Hot Spots: 3076, p. 36, "Chasing Shadows"
  70. Jihad: Final Reckoning, p. 56, "The Jihad In Review"
  71. Jihad Hot Spots: Terra, p. 36, "Tragedy On Demeter"
  72. 72.0 72.1 Jihad Hot Spots: Terra, p. 37, "The Tale Of Towne"
  73. Jihad Hot Spots: Terra, p. 86-87, "Dragon's Breath Multiple Capital Launch System"
  74. Field Manual: 3085, Republic Armed Forces Deployment Map - October 3085 - Towne shown in the newly formed Republic of the Sphere.
  75. Technical Readout: 3145 Mercenaries, p. 12, "Garrot Superheavy Transport"
  76. House Davion (The Federated Suns), p. 60, "The Towne Debacle" - original FedSuns garrison force.
  77. First Succession War (Source Book), p. 134, "First Succession War Deployment Table - AFFS"
  78. 20 Year Update, p. 19, "Federated Commonwealth Deployment Table"
  79. Hearts of Chaos, pp. 101-102, "Surviving local troops on Towne after FedCom's forces withdrew from the planet".
  80. Jihad Secrets: The Blake Documents, p. 103 - 1st and 2nd Protectorate Militia units noted (Notation they do exist and how they are named. No fluff).
  81. Field Manual: 3085, p. 184 Republic Standing Guard - Section regarding the Republic Standing Guard makes clear each world gets a unit. This would include Towne.

Bibliography[edit]