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Caph

This article is about the planetary system. For the WarShip, see Caph (Individual McKenna-class WarShip).


Caph
Caph 3151.svg
System Information
X:Y Coordinates12.917 : -0.564[e]
Spectral classG5V[1][2]
Recharge time186 hours[1]
Recharge station(s)None[1]
Planet(s)7[2]

The Caph system was the location of at least one habitable world, Caph III, and as of 3151 was located in the Capellan Confederation.[3]

System Description[edit]

The Caph system is located close to the Fomalhaut and New Stevens systems[4] and consists of a class G5V primary orbited by seven worlds.[2]

System History[edit]

The Caph system was colonized during the First Exodus from Terra.[1]

Political Affiliation[edit]


Caph III[edit]

Caph III
Caph.jpg
Astrophysical
System positionThird[1][2]
Jump Point distance7.47 days[1][2]
Moons1 (Caph's Stone)[1][41]
Geophysical
Surface gravity1.0[1]/1.01[2]
Atmospheric pressureStandard (Breathable) (3062)[1]
Standard (Tainted) (3130)[2]
Equatorial temperature30°C (Warm-Temperate) (3062)[1]
41°C (3130)[2]
Surface water20%[1]
Highest native lifeReptiles[1]
Landmasses3 (Caph Prime, Brunnel, Steam)[1]
History and Culture
Population3,000,000,000 (2750),[42]
1,000,000,000 (3025),[43]
1,150,500,000 (3062),[1]
62,085,000 (3130)[44][2]
Government and Infrastructure
Noble RulerDuke of Caph
Political LeaderPlanetary Governor
Military CommanderLegate Kalvin Gustafson (3130)[44][2]
CapitalNew Brunnel (2309),[1]
Aswan (3062)[1]
HPG ClassB[1]
HPG RepresentativePrecentor Lawrence Gelbart (3025)[45]

Caph III, more commonly known simply as Caph, is the third of seven planets in the Caph system and has a single moon named Caph's Stone.[1]

Planetary History[edit]

Early History[edit]

Caph was among the first worlds to be settled from Terra by the Terran Alliance.[46] The planet had large swath of tropical rainforests, fertile lands and considerable amount of mineral wealth. However, early settlers were terrorized by the large reptiles, sometimes known as dinosaurs, which frequently destroyed entire settlements.[2]

The Terran Hegemony & Star League eras[edit]

Caph was one of the worlds that remained a part of the Terran Alliance following the Outer Reaches Rebellion and the Demarcation Declaration of 2242.[5] After the fall of the Terran Alliance, the leader of the newly formed Terran Hegemony, Director-General James McKenna, deployed Hegemony armed forces to recapture Caph, which had initially refused to join his new nation.[6] Caph became one of the worlds within the Alliance Core region of the Terran Hegemony.[12]

As a means of combating the dinosaurs menace, electronic barriers were constructed around urban centers to guard against their attack, with later reinforcements coming in the form of BattleMechs.[47][2][48]

As the Star League era progressed, Caph became famed for its renowned research complexes. One such school, the Caph Institute of Technology, was responsible for much of the original work that went into creating the first BattleMech. The planet was also home to several major drug and chemical companies, such as Pfizzler Chemical and DB Bowin Pharmaceuticals.[48]

Amaris Civil War[edit]

When Stefan Amaris launched Operation APOTHEOSIS, his takeover of the Terran Hegemony in December 2766, special forces teams were activated on every one of the member worlds of the Terran Hegemony. Their mission was to seize control of every HPG station in the Hegemony an hour before APOTHEOSIS began. Caph was one of just three worlds where the attempt by the Rim Worlds Republic to capture the local HPG transmitter saw the transmitter destroyed, due to heavier than anticipated local resistance.[49]

Caph was a prime target for the Rim Worlds Republic forces when Amaris launched his coup; one of the gems of the Terran Hegemony and just a single jump from Terra, Caph was one of the most heavily populated worlds in the Inner Sphere and one of the longest settled. Caph had perhaps the strongest academic research system in the Hegemony—and by extension, in the Inner Sphere—as well as an extensive technology industry; the SLDF considered Caph to be an important world and had constructed four Castles Brian across Caph, as well as building numerous other smaller SLDF bases. While Caph itself strongly resembled Jurassic-era Terra, the ever-increasing industrial and urban development had pushed the jungles back, although many outlying cities and communities had special barriers in place around them to keep the more aggressive and unpleasant local fauna away.[14]

The Rim Worlds military had already begun to take control of Caph prior to the launch of APOTHEOSIS, with a mercenary unit named Salazar's Irregulars sneaking onto the planet to lay the groundwork for APOTHEOSIS in secret and the 118th Amaris Dragoons taking control of the Castles Brian in November 2766 under the command of Colonel Orestes Tomasevi. The Republicans viewed Caph as being an easy conquest, masking the buildup to APOTHEOSIS with a series of training exercises beginning on the 26th of December.[14]

What the Rim Worlds forces were unaware of was the deployment of five battalions of SLDF personnel to Caph in early December for training exercises prior to a planned deployment into the Periphery. Three of the battalions were recently graduated SLDF infantry, but two of the battalions were newly formed but extensively trained Special Forces Battalions, the 3378th and 3381st. The various battalions had deployed in company and battalion-sized groupings around Caph for training, with formations swapping locations every couple of weeks; the Special Forces personnel had remained largely outside any of Caph's major cities, but Major Derjan Sefik, commanding officer of the 3378th, had brought the entire 3378th into New Brunnel for a brief furlough as the Rim Worlds troops began mobilizing.[14]

Major Sefik viewed what was supposed to be a training exercise on the part of the 118th Amaris Dragoons as an opportunity for his battalion to gain some additional field experience, and quickly tasked his people to shadow the Republican forces, creating simulated ambushes and strikes against them; as the Special Forces teams reported back that the Rim Worlders were taking up increasingly critical posts within New Brunnel, Major Sefik grew concerned that something was amiss. Sefik adjusted the deployment of the 3378th to quickly counter any threatening moves that the Republican forces might make, and it was this deployment that saw members from the 3378th witness and thwart the attempted takeover of Caph's HPG facilities by the Republicans. The 3378th went beyond disrupting the attempt to secure the HPG, not only countering the attack but also blocking attempts by the Republicans to move reinforcements into New Brunnel. This led to a day-long battle in the streets and buildings of New Brunnel as the elite Special Forces commandos inflicted heavy damage on the Republican forces, particularly the Rim Worlds-affiliated mercenary forces hired to provide security and clean up after the planned seizure of the HPG.[14]

The 3378th received very little support from the native population, and the support they did receive dwindled after Duchess Micha Confalonieri, the planetary ruler, announced that the Republicans were "liberators" and instructed the population to lay down their arms and end any resistance to the occupation. Where the 3378th did receive critical support was from the New Brunnel police force, although this wasn't enough to prevent the Rim Worlds forces assuming at least nominal control over New Brunnel by the 28th of December.[14]

Initially, the campaign to capture New Brunnel was the most difficult aspect of the occupation of Caph for the Republican forces, with relatively little resistance being encountered elsewhere on the planet. That soon changed, however; after several days, the SLDF units which had been deployed out in the field began to hit Republican targets, destroying bases and ambushing small Republican units. This prompted a cycle of attack and counterattack that quickly escalated in scale; believing that the SLDF troops were receiving support from the native population, Colonel Tomasevi ordered the destruction or deactivation of many of the barrier systems that made up the Large Fauna Containment Systems in place across Caph, the barriers that kept the bigger, more dangerous local fauna away from inhabited areas. Tomasevi believed that this would not only deny the SLDF a number of previously safe regions to hide in, but that it would also punish the local population for sheltering the SLDF resistance; Tomasevi subsequently declared that Caph had been pacified in late January, but the reality was that the battle for Caph would continue for years.[14]

The planet was subsequently attacked by Rim Worlds Republic Military during the Amaris Civil War, an attack which gutted the Caph Institute of Technology. Republican forces also used chemical and biological weapons in their attack, which were believed to have wiped out the native "dinosaur" species.[48]

The Succession Wars[edit]

After the collapse of the Terran Hegemony and the Star League, Caph had become a hotly contested world. In 2787, in the Fifth Battle of Caph, three different Great Houses fought at the same time for control of the planet. Eventually, it became part of the Federated Suns at a terrible cost. The world, once was known for its research in BattleMech technology, was smoldering ruins. The world soon again changed hands to the Capellan Confederation midway through the Succession Wars.[17][50]

In 2930, during the Third Succession War, Caph was the target world of Marshall Peter Davion's offensive into the Confederation, codenamed Operation Roland's Horn. In last phase of the Operation, Caph fell again to House Davion forces.[51][52] The world became part of the Draconis March. The planet was devastated from onslaught of the early Succession Wars. Nearly all buildings on the planet had been destroyed, with two of its three continents irradiated by atomic bombs.

During the reign of First Prince Hanse Davion, the Federated Suns moved its Ministry of Foreign Relations to Caph due to flow of information regarding Lyran Commonwealth which normally comes through this world. This was done when first alliance between House Steiner and House Davion was first signed.[53] Also, by 3025, the planet was slowly rebuilding its population and factories. The world was on the road to recovery during the 3030s and 3040s, becoming part of the Sarna March.

War of 3039[edit]

During the War of 3039 a counter attack by the Draconis Combine was surprised to find prepositioned Federated Commonwealth forces secreted away on Caph. The resulting battle was a victory for the Commonwealth.

The Chaos March[edit]

In 3057 Free Worlds League & Capellan Confederation invaded the Sarna March, cutting it off from Federated Commonwealth. During the conflict, Caph had a single mercenary unit, the Gustafson's Grenadiers, as the only defense force on the planet. They were at the time training with what became a Lyran Alliance-affiliated militia unit, the Denebola FTM.[54]

By the second wave of the Liao-Marik Invasion, Chancellor Sun-Tzu Liao activated insurgents among the planet's population, which helped shatter the planet's government into warring factions among Caph's few cities.[55]

The Word of Blake Protectorate[edit]

In 3066, the planet requested military aid from the Word of Blake, due to the continuing instability of the Chaos March. The Blakists helped to end the civil war between the multiple factions which had popped up after the creation of the Chaos March. After stabilizing the planet's political situation, they began cleaning up the wastelands of the planet. As part of their efforts to bring the world further into an alliance with them, the Blakists restarted many of Caph's industries that had been lost in the Succession Wars.[56]

Their efforts were rewarded when the planet joined the other neighboring worlds of Keid, Epsilon Eridani and Bryant to help form the Word of Blake Protectorate.[57] By the 1st of August 3068 the Word of Blake had secured full control over the government of Caph via these nonviolent means.[58]

Jihad[edit]

The Word of Blake did much in rebuilding much of Caph's former glory: they cleaned up several radioactive hot zones and reducing some of our planet's dangerous fauna, not to mention the new world-spanning maglev network. They repaired, decontaminated and restored to working order the Browning-Corning Limited plant.[59]

After the beginning of the Jihad, the Blake Protectorate in 3068 was solidly under the control of the Word of Blake.[60] This led to the formation of the Protectorate Militia, with each world protected by at least one division's worth of combined-arms troops. The formation of the First Caph Protectorate Militia Division was touted as a new source of jobs, where planet had been previously suffering from high unemployment.[61] The Word of Blake's 1st Division was used to train the planet's First Caph Protectorate Militia Division.[62]

In October 3068 a Clan warrior named Drago stalked and killed almost all of two Level IIs of Blakist forces near the mining settlement of Dallas, fifty kilometers from Aswan. Fighting over the course of several days, Drago and his matte-black Nova Cat OmniMech tracked and killed one Level II before engaging the second when it came to investigate a day later. Under the overall command of Demi-Precentor Alice Haywood, the surviving Level II withdrew after losing a 'Mech to Drago, studying salvaged information to try and learn Drago's identity before attempting to ambush him a day later. While the ambush didn't work as planned, Haywood was able to fight and kill Drago - but not before most, or possibly all, of the other personnel in her Level II were destroyed.[63]

Caph did experience a brief insurrection attempt on its sitting government. In 3070, these insurrectionists attempted to storm Caph's parliamentary buildings, but were stopped by local Word of Blake troops, particularly a Magi tank nicknamed, Force of Wisdom.[64] Individuals on Caph had been noted their resentment of their treatment of their world by the rest of the Inner Sphere, siding with Word of Blake was justifiable.[65]

In April 3075, a strange signal was detected and the WoB militia sent an Interdictor-class DropShip to intercept an unknown object that turned out to be the Champlain III probe, sent from terra in 2066. The probe was emitting standard radar emissions, but a communication was also sent in an ancient computer code. It promised "no harm on the part of humanity" and was transmitting information back to Sol. Terran officials will be on the lookout for the results in 3088.

Caph, officials had not yet decided whether to retrieve the ancient probe or see how it attempted to carry out its mission first. The probe was put into the system traffic computers, removing it as a hazard to system travel for now.[66]

On 6 June 3075,[67][68] the Caph Protectorate Militia was attacked by "mercenaries", allegedly the One-Eyed Jacks. This force allegedly damaged the Caph Protectorate Militia in their raid. However, Intelligence[69] reports and captured Word of Blake communications between Precentors Apollyon and Cameron St. Jamais discussing Apollyon's Shadow Divisions indicated it was one of these that attacked a number of Protectorate Militias, including Caph's.[70]

Dark Ages[edit]

ilClan[edit]

When news reached Chancellor Daoshen Liao that Clan forces had found a way through the Fortress Wall to assault Terra while the Capellan Confederation still struggled to solve that obstacle, he was determined to capture any fleeing Republic of the Sphere forces in hopes their interrogation would solve the puzzle of the Wall. He reasoned that Republic troops would retreat to Sirius and Caph, both ancestral Capellan worlds. The assault on Sirius began in February, while the Caph operation began the next month. Due to the Skobel MechWorks and Martinson Armaments factories, the Confederation anticipated a fierce battle and the Fifth Sian Dragoons were given the honors because of their specialization in siege warfare. After the Dragoons landed unopposed on 3 March, it was soon discovered that the Republic garrison troops of the XIV Triarii Protectors had relocated to Terra some months prior in preparation for the Battle of Terra, but not before rendering the industriplexes inoperable through careful sabotage. Estimates to return the factories to operation were measured in years[71]

The Confederation's conquest of Caph was short lived, at some unknown point, ilKhan Alaric Ward ordered the Fifth Battle Cluster of Clan Jade Falcon to occupy the planet. It is unknown if the Dragoons were still present but given the strategic importance of the world to the Confederation that is likely. On 22 December the First Kearny Highlanders in the employ of the Duke of Tybalt landed to probe what they beleived to be Confederation defenses. Despite taking nearly forty percent losses, the Highlanders were able to escape with this valuable intelligence.[72][40]

Military Deployment[edit]

Geography[edit]

Caph has three continents named Brunnel, Caph Prime, and Steam. Steam is covered by heavy jungle, and despite Caph being devastated by atomic weapons in the mid-twenty-eighth century some of the original native giant creatures known as the "Dinosaurs of Caph" continued to survive deep in the jungle as late as the ilClan Era.[1][40]

Planetary Locations[edit]

  • Aswan: The modern capital of Caph, located in the surviving portions of Brunnel that remained habitable following the Star League Civil War. The city experienced an economic boom when its Cretaceous zone opened.[88][59]
  • Caph Institute of Technology: an ancient Star League era institute noted for helping to develop the theory of the BattleMech & test the Jamerson-Ulikov Water Purifier[89] It is located near its original Caph planetary capital on Brunnel, it was destroyed in the nuclear attack by Amaris troops.[90]
  • Cimmeron: a notable trading center on Brunnel that survived into the thirty-second century[2]
  • Cretaceous Zone: Created in 3064, this area of jungle is located on Steam, and was home to dinosaur-like reptiles, thought lost during the Star League Civil War. This became the source of revenue for the planet in the 3060s, prior to the Jihad.[91] The zone's creation also led to the entire continent of Steam being turned into a preserve for these surviving native species.[2]
  • Dallas: a mining settlement located fifty kilometers from Aswan, at the edge of a contamination zone; site of a notable battle during the Jihad[63]
  • New Brunnel: Originally the capital city of Caph, it was located on the continent of Brunnel. The city, along with much of the planet's Star League-era population centers & industries, was lost to the nuclear attacks by Amaris forces.[92]
  • New Derry: the second largest city on the planet, by 3130; located eighty kilometers east of Aswan and is home to the planet's largest and most active spaceport[2]
  • New Zevon: a notable trading center on Brunnel that survived into the thirty-second century[2]
    • New Zevon Interstellar Spaceport: main planet DropPort[59]
  • Rehope: a notable trading center on Brunnel that survived into the thirty-second century[2]

Industrial Centers[edit]

  • Browning-Corning, Limited: A manufacturer of Support Vehicles whose main plant was destroyed during a Draconis Combine raid in the First Succession War after the Combine raiders mistook it for a BattleMech production facility. The Combine raiders also killed all of the plant staff and numerous civilians when they deployed a pair of chemical weapons. The plant was repaired, decontaminated and restored to working order by the Word of Blake and was producing new vehicles by 3068.[93] After that, the first Oppie HazMat recovery vehicle roll off their assembly line in decades.[59]
  • General Systems: This corporation had a 'Mech manufacturing plant on Caph, when it started which produced the Exterminator BattleMech in 2630 for the SLDF. The plant was lost in 2793 at the start of the First Succession War.[94]
  • Lang Industries[95][96]
  • Martinson Armaments: a new facility opened by the Word of Blake during the late 3060s.[93]
  • New Earth Trading Company: Caph was once was the site of one of the NETC's Star League era regional offices. The branch contributed to the development of SLDF's Space Defense Systems. The NETC regional offices on Caph were destroyed in fires set by Amaris troops.[97]
  • The Nirasaki Computers Collective, Holden Planetary Engineers,[98] Pfizzeler Chemicals, DB Bowins Pharmaceuticals and WOD Interstellar were ancient companies which operated on Caph prior to Star League's Civil War.[99]
  • Skobel MechWorks: Terran based BattleMech producer, the corporation had a branch complex on Caph during the Star League. The Caph complex was not destroyed but rather rendered unusable due to biological and other environmental hazards. The Word of Blake invested a considerable amount of cash into the company which allowed the Caph complex to be refurbished and decontaminated for use once more.[100][93]
  • Stormvanger Assemblies, Unlimited: This corporation was the original producer of the Javelin[101] and the Cyclops BattleMech was destroyed by Amaris forces.[102]

Local Flora and Fauna[edit]

Notes[edit]

  • In Dark Age: Republic Worlds (3130), the entry for Caph shows the planet as having two moons named Lupus & Fellis. The Writers confirmed that entry for Caph in Republic PDF is incorrect.[41]

Map Gallery[edit]

Nearby Systems[edit]

Closest 88 systems (85 within 60 light-years)
Distance in light years, closest systems first:
Fomalhaut 10.0 New Stevens 10.9 Bryant 12.7 Sol 12.9
New Home 13.4 Keid 13.7 Altair 14.9 Dieron 15.5
Rigil Kentarus 16.1 Sirius 17.1 Saffel 17.7 Procyon 20.8
Northwind 21.3 Epsilon Eridani 21.4 Epsilon Indi 22.1 Killbourn 22.6
Tau Ceti 25.6 Carver 27.3 Lockdale 27.5 Asta 27.5
Styx 29.1 Nirasaki 29.3 Brownsville 29.9 Yorii 30.2
Athenry 31.9 Terra Firma 34.4 Sheratan 34.9 Quentin 35.5
Thorin 37.4 Xi Ursae Majoris 37.5 Outreach 37.7 Graham 37.7
Imbros 37.7 Deneb Algedi 38.8 Rocky 38.9 Hechnar 39.2
Small World 39.3 Errai 39.8 New Britain 40.4 Pike 40.5
Ingress 40.9 Fletcher 40.9 Capolla 41.1 Dyev 42.0
Chara 42.7 Muphrid 43.3 Zavijava 44.7 Oliver 45.2
Helen 45.8 Zollikofen 46.4 Acamar 46.4 Pollux 46.9
Lipton 47.3 Chaville 47.7 Woodstock 47.8 Nashira 48.7
Bex 49.5 Ruchbah 49.7 Kawich 50.1 Denebola 50.8
Kervil 51.1 Devil's Rock 51.3 Telos 51.3 Hall 51.3
Chisholm 51.7 Nanking 52.1 Pokhara 52.4 Deneb Kaitos 53.2
Lyons 53.2 Tabit 53.8 Lone Star 53.9 Ko 54.2
Hsien 54.3 Nopah 55.2 Castor 55.7 Menkent 56.3
Al Na'ir 56.9 Towne 57.0 Talitha 58.1 Lambrecht 58.2
Addicks 58.5 Haddings 58.8 Arboris 59.2 Mandal 59.5
Atria 59.7 Basalt 60.4 Van Diemen 61.5 Bharat 61.7

References[edit]

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  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 Dark Age: Republic Worlds (3130), p. 235: "Caph"
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  87. Field Manual: 3145, p. 144: "Republic Armed Forces - Triarii Protectors"
  88. FedCom Civil War, p. 189: "Listed new capital of planet, it flourish during the FedCom Civil War with its new dinosaur park opening in 3064"
  89. The Star League, p. 54: "Other Major Breakthroughs" - J-U Water Purifier is developed on Caph, which led to making uninhabitable worlds habitable
  90. FedCom Civil War, p. 189: "Early Institute once existed near old Caph capital and help developed theory of the BattleMech"
  91. FedCom Civil War, p. 189: "Dinosaurs still roam in the jungles of Steam"
  92. FedCom Civil War, p. 189: "New Brussels named as the original capital city of the planet and details of its fate"
  93. 93.0 93.1 93.2 Mercenaries Supplemental Update, p. 147: "O-66 "Oppie" Hazmat Recovery Vehicle
  94. Technical Readout: 3050 Upgrade, p. 208: "Exterminator" - Caph was work site for General Systems and its Exterminator design
  95. First Succession War, p. 160: "SHD-2D/2K Shadow Hawk"
  96. Experimental Technical Readout: Primitives, Volume 1, p. 5: "SHD-1R Shadow Hawk"
  97. The Star League, p. 165: "Top Ten Hegemony Companies" - NETC had a high-tech subsidiary that was based on Caph during League era
  98. The Star League, pp. 164–165: Holden terra forming company & Niraski Computers once had offices on Caph during the Star League era
  99. FedCom Civil War, p. 189: "Star League Era companies listed" - Does not note if the exist as of the FedCom Civil War as resurgence of Pharmaceutical companies emerge
  100. Masters and Minions: The StarCorps Dossiers, p. 218: "Corporations of the Word" - Skobel is able decontaminate Caph MechWorks and bring it back online
  101. Technical Readout: 3039, p. 104: "Javelin noted being originally produced by Stormvanger Assemblies Unlimited until 2774"
  102. Technical Readout: 3050 Upgrade, p. 100: "Cyclops Fluff includes Caph as original production site for the Cyclops BattleMech"
  103. Tales from the Cracked Canopy: Silent Roar in Shrapnel, issue #8, p. 190
  104. Jihad - a Soldier's Tale

Bibliography[edit]