MechWarrior 5: Mercenaries/Conflict Zones
MechWarrior 5: Mercenaries/Conflict Zones
Contents
- 1 Overview
- 1.1 Mercenary Row (Reputation 3)
- 1.2 Inferno's Wake (Reputation 4)
- 1.3 Davion/Kurita Frontline (Reputation 5)
- 1.4 Apex Mining Syndicate (Reputation 5)
- 1.5 Kurita/Davion Frontline (Reputation 6)
- 1.6 Davion Borderlands (Reputation 6)
- 1.7 Refugee Hideout (Reputation 6)
- 1.8 Shipping Route (Reputation 6)
- 1.9 Rashpur-Owens Manufacturing Worlds (Reputation 7)
- 1.10 Refinery Systems (Reputation 7)
- 1.11 Liao/Davion Border (Reputation 8)
- 1.12 Sian Commonality (Reputation 8)
- 1.13 Backwater Region (Reputation 8)
- 1.14 Duchy of Tsitsang
- 1.15 Duchy of Andurien
- 1.16 Vacant Worlds
- 1.17 Free Worlds Commerce Hub (Reputation 9)
- 1.18 Marik/Liao Border (Reputation 9)
- 1.19 Free Worlds Interior (Reputation 9)
- 1.20 Stewart Commonality (Reputation 11)
- 1.21 Marik/Steiner Border
- 1.22 Duchy of Tamarind
- 1.23 Free Worlds League Shipping Lane
- 1.24 Rebellious Lyran Province (Reputation 11)
- 1.25 Lyran Military Strongholds
- 1.26 Steiner/Kurita Border
- 1.27 Lower Class Kuritan Worlds(Reputation 12)
- 1.28 Rogue Cluster (Reputation 12)
- 1.29 Drought Worlds (Reputation 13)
- 1.30 Graveyard (Reputation 13)
- 1.31 Draconis Badlands (Reputation 13)
Overview
Overlaid on the Starmap of the Inner Sphere, red-outlined Conflict Zones are regions where MechWarrior 5: Mercenaries' various missions can be found. Conflict Zones are more prevalent on and in immediate proximity to the borders of the Great Houses. Available contracts are listed above the name of each world within a Conflict Zone where Campaign Missions and High Reward Quests are highlighted in yellow.
Repairs and modifications both take longer and are more costly in these regions, with Conflict Zones also having greatly reduced selection of badly damaged 'Mechs and equipment to purchase and no pilots are available to hire. Conflict Zones do occassionally have Black Markets, which are marked in purple, which feature rare or more pristine options than usuaul for the region - at a price.
Each Conflict Zone has an indicated Reputation level as a sign of the level of reward and difficulty for the contracts within, the Reputation Level of the various zone increasing in a clockwise progression around the Inner Sphere - the lowest Reputation zones in the Federated Suns, the highest in the Draconis Combine. The difficulty level of the Conflict Zones are static, leaving and returning will reset the available contracts but will remain at the same difficulty and tonnage levels.
A list of Conflict Zones follows broken down by Reputation Level/
Mercenary Row (Reputation 3)
A cluster of systems known for housing various mercenary units such as Nik's Cavaliers and other freelancers, a shakey and informal alliance to leave each other alone shattered with the arrival of Black Inferno, resulting in everybody turning on each other.
Mercenary Row is the game's starting zone once the once the initial Campaign Tutorial missions have been completed.
- Anguilla
- Bremond
- Brookeland
- Brundage
- De Berry
- Greeley
- Latexo
- Mayetta
- Morrill
- Ottumwa
- Pascagoula - High Reward Quest: "Armed Robbery" (Interstellar Expeditions) - Spears offers the Cavaliers a contract to strike the withdrawing Harlock's Warriors for much needed supplies.
- Princton
- Sturgis
Inferno's Wake (Reputation 4)
A Davion interior region battered by the march of Black Inferno, leaving the sparsly populated agricultral and industrial worlds easy prey for pirates and causing an uptick in mercenary contracts.
- Fairfax
- Keytesville - High Reward Quests "Picking at the Scraps" (Interstellar Expeditions) or "Picking up the Pieces" (Coalition of Farmers) - The player has the choice of accepting a contract to defend farmers from pirate Vogel's Vandals raids, or accepting a more lucrative contract from Spears to raid those same farmers for urgently needed supplies for IE contractors.
- Lexinton
- Macomb
- Melcher
- Necedah
- Parma
- Pattonsburg
- Peabody
- Qunicy
- Ramona
- Sun Prairie
- Tarkio
- Verde
Davion/Kurita Frontline (Reputation 5)
House Davion is launching an invasion of Kurita space to retake long-lost worlds, leading to a variety of contracts with both parties.
- Arlington
- Barlow's End
- Benet
- Bergman's Planet
- Cassias
- Crossing
- Deshler
- Donenac
- Elidere
- Galtor
- Gandy's Luck
- Harpster
- Harrow's Sun
- Haun
- Lima
- Marlowe's Rift - High Reward Quests "Frontline Support - Davion" or "Frontline Support - Kurita" - The player has the choice of assisting the Davion invasion or Kurita defensive efforts.
- McComb
- Misery
- New Aberdeen
- Thestria
- Udibi
- Wapakoneta
Apex Mining Syndicate (Reputation 5)
Ore and gas-rich systems largely under the control of the Apex Mining Syndicate, the region draws those seeking to protect or take those resources as well as those seeking to take advantage for the growing opposition to AMS's iron-fisted control of its employees.
- Sakhara
- Betterdorf
- Dahar
- Le Blance
- Doneval
- Lucerne
- Franklin
- Allerton
- Rochester
- Exeter
- Robinson
- Sauk City
- Emporia
- Layover
Kurita/Davion Frontline (Reputation 6)
House Kurita is launching an invasion of Davion space in response Davion efforts elsewhere along the border, seeking to expand its territory.
Davion Borderlands (Reputation 6)
Draconis March region representing the forefront of the conflict between the Federated Suns and Draconis Combine.
- Mallory's World
- Ozawa
- Ronel
- Addicks
- Ankaa
- Hean
- New Rhodes
- Mirach
- Tybalt
- Rio
- Angol
- Basalt
- Tigress
- Achernar
- Hamal
- Yangtze
Refugee Hideout (Reputation 6)
House Liao region filled with Free Worlds League refugees driven out of their homes by Black Inferno raiders, now unable to return home due to the machinations of the region's governor.
Shipping Route (Reputation 6)
One of the most heavily trafficked trade routes in Davion space, while deep enough to avoid DCMS assault the sheer volume of goods results in significant pirate and mercenary activity.
- Barstow - High Reward Quest "A Cunning Decoy" (Avalon Shipping) - The Cavaliers are hired as bait to garrison insignificant targets to lure pirates away from the real ones.
Rashpur-Owens Manufacturing Worlds (Reputation 7)
Region centered around Rashpur-Owens Incorporated and the last JumpShip and DropShip manufacturers remaining in the Capellan Confederation, now much depleted as the Succession Wars drag on.
Refinery Systems (Reputation 7)
Region of space filled with various refinery and industrial plants, including rumors of chemical weapon plants in violation of the Ares Conventions.
Liao/Davion Border (Reputation 8)
While tensions persist all along the Davion/Liao, the border raids in this region are exceedingly frequent with the CCAF pushing hard while the AFFS is more focused on the more volatile Combine border.
- Abruzzi
- Ambergrist
- Aucra
- Avigait
- Bacum
- Beid
- Corella
- Cotocalla
- Haapajarvi
- Hadnall
- Jaipur
- Maladar
- Mentasta
- Narellan
- Safe Port
- Spica
- St. Loris
- Tallin
- Tantara
- Teng - High Reward Quests "Invasion Defense - Davion" or "Frontline Invasion - Liao" - The player has the choice of assisting the Liao invasion or Davion defensive efforts.
- Texlos
Sian Commonality (Reputation 8)
The largest, most affluent and most prestigious commonality in the Capellan Confederation, with considerable infrastructure to defend and noble intrigue to navigate.
- New Westin - High Reward Quest "The Cerberus Hounds" (House Liao) - The Confederation employs the Cavaliers to defend descendants of Davion defectors from AFFS reprisals.
Backwater Region (Reputation 8)
Rimward section of Sian Commonality barely one-step removed from the Periphery and treated as such. Rumors of LosTech do little but lure the hopeful into the hands of pirates.
- Borden
- Cavalor
- Egress - High Reward Quest "Errant Signal" (House Liao) - The Cavaliers are hired to investigate unusual signals on the Liao Periphery border from a suspected pirate or wildcatter colony.
- Gunthar
- Hurik
- Jacomarle
- Quimberton
- Pojos
- New Roland
- Repulse
Duchy of Tsitsang
The Duchy of Tsitsang is a collection of five system in the Sarna Commonality harshyly rulled with an iron fist by Duchess Karis So, more interested in the House of Scions than the complaints of her citizens.
- Kaifeng
- SarnaTruth
- Sarmaxa
- Raballa
- Capella
- Geifer
- Aldertaine
- Ovan
- Glasgow
- Bora - High Reward Quest "Uprising Quelled" (House Liao) - The Cavaliers are hired to put down civilian rebellion against Duchess So.
Duchy of Andurien
- Lopez - High Reward Quest "No Pilot Left Behind" (House Liao) - Pavel Shenzeng hires the Cavaliers to resecure his captured son from pirates.
Vacant Worlds
- Watermael - High Reward Quest "Chasing Ghosts" (House Marik) - The Cavaliers are hired to assist a last ditch a father locate his son, missing for over a decade.
Free Worlds Commerce Hub (Reputation 9)
A region near the heart of the League renowned as a major commerical hub, made up of Principality of Regulus and Gibson worlds rife with underlying tensions between the haves and the have-nots.
- Cole Harbour - High Reward Quest "Defending the Honour" (House Marik vs House Marik) -
Marik/Liao Border (Reputation 9)
The border between Free Worlds League and Capellan Confederation has always been a hotbed of conflict, but with House Liao's focus on the Federated Suns, the conflict is more defensive than offensive at present with multiple opptunities for mercenary units to be hired for intelligence gahtering raids.
- Anegasaki - High Reward Quest "The Enemy of my Enemy" (House Marik) - SAFE hires the player to fend off deep raids from Federated Suns employed Lexington Combat Group in League space seeking to inflame tensions in the region.
Free Worlds Interior (Reputation 9)
Interior region of the League, closer to the Magistracy of Canopus than the Steiner or Liao borders, made up of worlds that do not belong to any specific province and thus represening a diverse melting pot of cultures.
- Ngake - High Reward Quest "Destabilization" (Anonymous) - A group of concerned citizens seek to hire the Cavaliers to strike at manufacturers in the area to prove that the Captain-General must devote more resources to the defense of the region.
Stewart Commonality (Reputation 11)
- Sheridan - High Reward Quest "Defend the Enhanced" (House Marik)
Marik/Steiner Border
- Colfax - High Reward Quest "The False Flag" (House Steiner): The Lyrans hire the Cavaliers to investigate who is using false flag attacks to provoke a war along the Marik/Steiner border.
Duchy of Tamarind
- Labouchere - High Reward Quest "Forceful Negotiation" (House Marik)
Free Worlds League Shipping Lane
- Kilarney - High Reward Quest "Shipping Disruption" (Gienah Automotive)
Rebellious Lyran Province (Reputation 11)
The tensions within the Lyran Commonwealth's Isle of Skye are beginning to build, complicating efforts at defense from external as well as internal parties.
- Mariefred - High Reward Quests "Lyran Rebellion" (House Steiner) or "Lyran Independence" (Isle of Skye) - The player has the choice of assisting or putting down Skye rebels.
Lyran Military Strongholds
- Eaton - High Reward Quest "Shadow Coup" (House Steiner) - Elements of the Lyran Guards hire the Cavaliers to assassinate inept Social General command staff.
Steiner/Kurita Border
- Tomans - High Reward Quest "A Dragon in Sheeps Clothing"
Lower Class Kuritan Worlds(Reputation 12)
Consisting of the worlds of the Rashalague Military District, the former worlds of the Principality of Rasalhague are among the less well-respected in the Combine leading to frequent bad treatment.
- Altenmarkt - High Reward Quest "Rise of the Black Dragon" (House Kurita) - The ISF hire the Cavaliers to prevent the Kokuryu-kai escalating tension in the region.
Rogue Cluster (Reputation 12)
A group of Planetary Chairman have banded together to enhance their standing and power, leading them to start to openly rebel against the dictates of those below the Coordinator.
- Kaus Media - High Reward Quest "Shadow War: Dragons Breath" (House Kurita) - The Cavaliers find themselved drawn into internal Combine intrigue when they are offered a contract from the Internal Security Force to remove a Order of Five Pillars backed politician.
Drought Worlds (Reputation 13)
- Predlitz - "Charity Case" (Inter-system Advocacy) - A humanitarian-aide-mission has gone missing with local bandits suspected, the Cavaliers hired to strike back and find the mission.
Graveyard (Reputation 13)
Draconis Badlands (Reputation 13)
- Irece - "Pirate Hunt" (House Kurita}