Difference between revisions of "MechWarrior (1989 Video Game)"
(multiple fixes) |
|||
Line 75: | Line 75: | ||
Within the game's combat sequences, only eight different 'Mech designs are available for either side: ''[[Locust]]'', ''[[Jenner]]'', ''[[Phoenix Hawk]]'', ''[[Shadow Hawk]]'', ''[[Rifleman]]'', ''[[Warhammer]]'', ''[[Marauder]]'' and ''[[BattleMaster]]''. | Within the game's combat sequences, only eight different 'Mech designs are available for either side: ''[[Locust]]'', ''[[Jenner]]'', ''[[Phoenix Hawk]]'', ''[[Shadow Hawk]]'', ''[[Rifleman]]'', ''[[Warhammer]]'', ''[[Marauder]]'' and ''[[BattleMaster]]''. | ||
− | Neither the player and his unit nor enemy forces can acquire or field 'Mechs of any other type. However, over the course of the storyline, an ''Atlas'' is mentioned in a newscast and a ''Scorpion'' features in the narrative and yet other models are mentioned in the game although they are not playable. | + | Neither the player and his unit nor enemy forces can acquire or field 'Mechs of any other type. However, over the course of the storyline, an ''[[Atlas_(BattleMech)|Atlas]]'' is mentioned in a newscast and a ''[[Scorpion_(BattleMech)|Scorpion]]'' features in the narrative and yet other models are mentioned in the game although they are not playable. |
− | The game | + | The game data files do contain the stats for the ''[[Wasp]]'' and ''[[Wolverine_(BattleMech)|Wolverine]]'', but they are not playable too. |
==Personnel== | ==Personnel== |
Revision as of 07:38, 1 January 2012
Apocryphal Product Although the subject of this article is an official BattleTech product, it does not meet the current criteria for Canon. Its content may or may not be canonical for the BattleTech universe, and for the purpose of the Sarna.net BattleTechWiki is considered apocryphal. |
MechWarrior | |
---|---|
Product information | |
Type | Computer game |
Development | Dynamix |
Publication information | |
Publisher | Activision |
First published | 1989 |
MSRP | ? |
Content | |
Era | Succession Wars era |
Timeline | 3024 $mdash; 3028 |
Series | MechWarrior computer games |
Followed by | MechWarrior 2 |
MechWarrior is a 1989 computer game published by Activision that is set in the BattleTech universe.
In the game, the player (as Gideon Braver) takes command of the Blazing Aces mercenary unit in his quest to uncover a hideous plot, retrieve a vital artifact and avenge the murder of his family within only five years. He gets to manage the unit's finances and negotiate contracts, can purchase and sell BattleMechs, hire and fire other MechWarriors for the unit (which can thus grow up to Lance size), and controls Gideon's 'Mech in combat. Most importantly, however, he must follow leads and gather information about the events on his homeworld. Ultimately, he must find and defeat the Dark Wing unit to reclaim his heritage.
It is only possible to die via the text scenes in the game which sometimes require the player to chose between alternatives on how to proceed. It is impossible for Gideon to die during 'Mech combat (though his hirelings can); at most, he can lose his 'Mech.
Over the course of the game, prominent events taken from various novels are mentioned in the news, covering items from The Gray Death Trilogy (Verthandi Rebellion, Sirius massacre, events on Helm) and The Warrior Trilogy (following the Solaris career of Justin Xiang Allard up to the wedding of Hanse Davion and Melissa Steiner and the subsequent Fourth Succession War).
Contents
Canonicity
Computer games are explicitly excluded from the list of products that contribute straight Canon to the BattleTech universe yet at the same time it was stated that the IP owners are "not in total denial about these sources either". It has also expressly been stated that fluff from certain official, licensed products (namely certain computer games including those produced by Activision) can be assumed to be part of the shared universe as long as it is "not directly contradicted, and makes sense".
Plot summary
Backstory
Gideon Braver Vandenburg is the son of Duke Cameron Vandenburg of Ander's Moon. The world was colonized centuries ago by the Vandenburg and McBrin families and was rewarded with a Dukedom by Prince Davion for the valor of its warriors in the Succession Wars. Upon the death of the old Duke, the new Duke is elected by the Council of Representatives and anointed with oil from the sacred Chalice of Herne, an ancient artifact from old Terra that had come to symbolize the office of Duke. The title has thus passed between Houses Vandenburg and McBrin over the centuries, creating a bitter rivalry.
On March 1, 3024, Gideon Braver Vandenburg left Castle Vandenburg, his father's stronghold, for an inspection of the family's holdings. Upon his return two days later he found that a Lance of BattleMechs had attacked the Castle, killed his family and stolen the Chalice of Herne along with other treasure. This turned out to be an intrigue by Jarris McBrin, who coveted the title of Duke for himself. To discredit and vanquish House Vandenburg, McBrin forged evidence to suggest that they had worked with and then double-crossed the pirates. He failed to convince the Council of Representatives to elect him Duke, however. Instead, they chose to delay the election of a new Duke until Gideon Braver Vandenburg had reached adulthood (23 years of age) on April 8, 3029.
Shortly after the Council's decision, Gideon Braver Vandenburg found himself falsely accused of conspiracy and crimes against the state and was forced to flee off-world. Jordan Rowe, a friend of the Vandenburg family, provided him with safe passage on a DropShip, some money and an old Jenner. Upon arriving at a nearby world, he abbreviated his name to Gideon Braver to avoid "complications", and created a small mercenary outfit, the Blazing Aces.
Game storyline
Inquiries about the insignia seen on the BattleMechs that had pillaged Castle Vandenburg point Gideon to Grig Griez, a wanted crimelord operating from within the Draconis Combine. On Land's End he finally meets one of Griez's henchmen. Eventually, Gideon Braver gets to meet Grig Griez in person and agrees to deliver a message to one of Griez's agents on Dustball in exchange for information.
On Dustball, the recipient who calls himself Brown draws a gun on Gideon Braver but does not kill him when the "message" turns out to contain a deadly poison; Griez obviously wanted both Gideon Braver and Brown dead. Brown then tips Gideon off to a JumpShip named the Stone Arrow, a smuggler ship operated by a man known as Kangaroo Jack. To contact him, Gideon tracks down Jack's estranged brother who serves as a Scorpion pilot with Smithson's Chinese Bandits on garrison duty in the Free Worlds League. He points Gideon to a world in the Federated Suns where Jack "has a woman". Immediately after meeting with the Scorpion pilot, another assassination attempt is made against Gideon Braver near the garrison's Saladin hovertank garages - he suddenly finds himself under attack from a sniper with a heavy gyroslug carbine. The attack is carried on the news on the next day, where it is reported that terrorists attacked the 5th Armored Rangers at their garages.
In the Federated Suns, a man named Kearny is named as a contact to meet Kangaroo Jack. Kearny gives Gideon a slip of paper with an address where Gideon is to meet with Kearny in one hour if he wants to meet Jack, and also informs Gideon that it had been the Black Widow Company who had been moved to Ander's Moon with the Stone Arrow and attacked Castle Vandenburg bearing false unit insignia. However, Kangaroo Jack is murdered before Gideon can meet him.
- (The player can choose whether or not to go to the address indicated by Kearny's note. If he does, he finds Kangaroo Jack dead and is assaulted by the assassin, whom Gideon then kills in self defense. Regardless of whether or not the player elects to visit the address, however, the newscast will subsequently report the death of Kangaroo Jack at the hands of a gangland assassin known as "Grim Jim", who was also found dead at the murder site.)
For a lack of other leads Gideon Braver then approaches Natasha Kerensky, commander of the Black Widow Company, in a bar in the Draconis Combine. Confronted with the accusations, Kerensky denies any involvement and a barfight ensues where only the intervention of a mysterious woman named Tasha saves Gideon Braver from a very severe beating by the Black Widows. Tasha reveals herself as a MI6 operative to Gideon and later provides him with data files that reveal a Draconis Combine company, Matabushi Incorporated, to be behind the Dark Wing and the attack on Castle Vandenburg as part of their Operation Inroad. She also reveals Kearny as a Kurita agent working for the ISF; the Black Widows really had nothing to do with it. Kearny had just set Gideon up to get himself killed by the Black Widows. On the sidelines, Jordan Rowe is also implied to be working for Matabushi.
Following a message to seek out alledged MIIO agent Kearny on Albiero, Gideon winds up in an attack by the MI6 against the Matabushi HQ there that culminates in a showdown aboard a Karnov heavy transport helicopter between Tasha and Kearny, accusing each other of being Kurita operatives at gunpoint before Gideon's eyes. Gideon elects to trust Tasha who subdues Kearny and explains that the MI6 had an independent mission against Matabushi underway, but saw Gideon Braver as having the same target. Her own mission accomplished, she provides the Blazing Aces with detailed data on the whereabouts of the Chalice of Herne, which is guarded by the Dark Wing for Matabushi. She also hands him a share of the loot: 5,000,000 C-Bills.
With this information, Gideon Braver Vandenburg and the Blazing Aces eventually find and defeat the Dark Wing, and reclaim the Chalice of Herne within five years after it had been stolen from Ander's Moon. The retrieval of the Chalice, together with the data disk on Operation Inroad, clear the Vandenburg name and the family title and honor is restored.
Over the course of his adventures, Gideon Braver accepted many short term contracts for the Blazing Aces from one or more Successor States of the Inner Sphere.
- (It is theoretically possible to win the game without ever accepting a mercenary contract or hiring another member for the Blazing Aces, but managing the unit and improving it to the point where it can take on the Dark Wing with any hope of success is what the game is really about.)
SNES version
The game was also ported to the SNES console, where the storyline was altered significantly. The only thing in common with MechWarrior for the PC is that you are looking to avenge yourself on the Dark Wing.
In the SNES game, the player assumed the role of Herras Ragen, son of Colonel Joseph T. Ragen, a soldier in the House Davion army. Colonel Ragen tried to infiltrate and destroy the renegade mercenary cartel known as the Dark Wing Lance. In 3017, the cartel struck out against his house on Redondo in retaliation, killing everyone save Herras, then separated for 10 years before regrouping.
In 3027 Herras Ragen, now 22 years old and the only survivor of the attack, works as a freelance mercenary and seeks to hunt down the Dark Wing Lance.
The Nexus, Nexus A, Nexus B and Nexus C featured here are all of varying tonnage.
- See also: Game Genie Codes
Featured BattleMechs
Within the game's combat sequences, only eight different 'Mech designs are available for either side: Locust, Jenner, Phoenix Hawk, Shadow Hawk, Rifleman, Warhammer, Marauder and BattleMaster.
Neither the player and his unit nor enemy forces can acquire or field 'Mechs of any other type. However, over the course of the storyline, an Atlas is mentioned in a newscast and a Scorpion features in the narrative and yet other models are mentioned in the game although they are not playable.
The game data files do contain the stats for the Wasp and Wolverine, but they are not playable too.
Personnel
The player can recruit lancemates from numerous applicants, although experienced MechWarriors only become available once the unit has gained a certain reputation. They can be hired and fired at the player's discretion, and can also die in battle. The pool of available personnel includes a variety of minor characters (with their respective starting skill at Gunnery/'Mech Pilot), some of whom are recurring characters in the BattleTech universe:
Men
- T. D. Bente (Poor/Average)
- Billy Chow (Average/Average)
- Kevin Call (Good/Excellent), formerly of the Gray Death Legion
- A. Cooper (Good/Average), a MechWarrior from the Federated Suns
- Jim Eagle (Excellent/Good), who formerly served in the recon lance, Lindon's Company
- Ted Hegel (Average/Poor), who lost his 'Mech in a brush with the Black Widow
- B. Hendrik (Average/Good), who started with Narhal's Raiders
- J. Holmaas (Excellent/Excellent)
- Darc Horse (Good/Excellent), who claims to work "alone or with Team Banzai" otherwise
- "Killer" (Good/Good), a psychopath who enjoys killing
- G. Lofall (Excellent/Good)
- "Nasty Bill" (Excellent/Excellent)
- Z. Rodgers (Poor/Average), a former Tech in Little Richard's Panzer Brigade
- Pete Ryan (Good/Average)
- Tim Seers (Poor/Poor)
- Tank Smith (Good/Excellent)
- "Tricky Nik" (Good/Good), who previously worked for Redjack Ryan
- R. Torsak (Good/Excellent), a former Marauder pilot with the 21st Centauri Lancers
- Kelly T. (Average/Good)
- Bob True (Poor/Poor)
- Kinji Tsi (Good/Average), a follower of Bushido
- Alex Veer (Average/Good), who got his training on the gaming world of Solaris
Women
- Ara (Good/Average)
- Rose Artz (Good/Average), formerly a Thunderbolt pilot with the Eridani Light Horse
- Karen Blak (Average/Poor)
- Tara Ellis (Average/Good), formerly a Griffin pilot with the Eridani Light Horse
- Erin Falls (Good/Excellent)
- Elli Gujar (Poor/Poor)
- JJ Kitter (Good/Excellent), who "spent some time with the Waco Rangers and Miller's Marauders"
- A. Chu Lai (Excellent/Excellent), formerly a Javelin pilot in Winston's Scout Lance, Waco Rangers
- Ilsa Marn (Average/Good), a self-proclaimed expert at covert operations
- Emma Meyer (Excellent/Good), who previously worked in scout and strike lances in Brion's Legion
- S. Miller (Average/Good), who claims she "practically grew up in the 3rd Recon Company"
- A. Morris (Good/Average), who had her Locust shot out from under her in a Kurita raid
- Pam North (Average/Poor), whose last tour was with the 12th Vegan Rangers
- Taris Ren (Poor/Poor)
- D. "Desire" Sajak (Poor/Average)
- Chaney Ti (Excellent/Excellent)
- Zera Tith (Excellent/Good), whose "last gig was Helmar Valasek"
- "TJ" (Average/Poor)
Featured Planetary data
The world of Ander's Moon is not mentioned anywhere else in the BattleTech canon, but its position on the game's starmap corresponds with Elidere IV as does much of the political and economical information.
Only a fraction of the worlds from the BattleTech universe can be visited in the game - 30 planets from each House except for House Liao who have only 25 worlds on the game map; no periphery worlds can be travelled to. A short one-line description is provided for each of these worlds, as is a population estimate and a rough impression of the environment as either tropical, ice or desert. The data given is as follows:
House | Planet | Environment | Population | Description |
---|---|---|---|---|
Kurita | Albiero | Desert | 856,000,000 | Main headquarters for Matabushi Inc |
Kurita | Alshain | Tropical | 2,759,000,000 | Supports a thriving BattleMech factory |
Kurita | Benjamin | Tropical | 4,655,000,000 | Supports much heavy industry |
Kurita | Buckminster | Tropical | 2,641,000,000 | 2nd Sword of Light stationed here |
Kurita | Delacruz | Desert | 879,000,000 | War torn - some large industry |
Kurita | Dieron | Desert | 5,284,000,000 | Capital of the Dieron Military District |
Kurita | Galedon V | Tropical | 1,595,000,000 | Known for its high grade industrial diamonds |
Kurita | Galuzzo | Tropical | 2,945,000,000 | Exotic wines and the best pizza in known space |
Kurita | Irurzun | Tropical | 5,090,000,000 | A valuable world housing a sizable military force |
Kurita | Karbala | Tropical | 1,841,000,000 | Tropical paradise - known for its precious gems |
Kurita | Kaznejov | Desert | 1,009,000,000 | Home of the 17th Galedon Regulars |
Kurita | Kessel | Desert | 2,310,000,000 | Strong rebel forces - visits may be dangerous |
Kurita | Kirchbach | Tropical | 784,000,000 | Few resources but a temperate climate |
Kurita | Land's End | Ice | 123,000,000 | Desolate rock on the periphery |
Kurita | Luthien | Tropical | 5,203,000,000 | Capital of the Draconis Combine |
Kurita | Matsuida | Tropical | 1,009,000,000 | Nicknamed 'Nausea' - planet is known for seafood |
Kurita | Misery | Ice | 100,000,000 | Notable only for mining operations |
Kurita | New Samarkand | Desert | 950,000,000 | Home of the Internal Security Force |
Kurita | Oshika | Desert | 4,207,000,000 | Home of the 16th Galedon Regulars |
Kurita | Pesht | Tropical | 4,890,000,000 | Heavy military garrison |
Kurita | Proserpina | Desert | 1,872,000,000 | Home of the 9th Benjamin Regulars |
Kurita | Qandahar | Desert | 2,304,000,000 | Highly toxic environment |
Kurita | Radstadt | Tropical | 841,000,000 | One of the largest prisons of the Combine is here |
Kurita | Rasalhague | Tropical | 2,284,000,000 | Large industries and plentiful resources |
Kurita | Rubigen | Ice | 2,932,000,000 | An ice world known for its wolverine pelts |
Kurita | Skokie | Ice | 765,000,000 | An ice world rich in minerals |
Kurita | Tabayama | Tropical | 2,000,000,000 | Capital of Galedon's periphery prefecture |
Kurita | Thestria | Ice | 125,000,000 | Frozen ball known only for precious metal deposits |
Kurita | Vega | Desert | 2,284,000,000 | Home of Cosby Myomer Research Company |
Kurita | Xinyang | Tropical | 1,010,000,000 | Resort atmosphere catering to soldiers on leave |
Steiner | Alarion | Tropical | 2,434,000,00 | Heavy industry and orbiting shipyards |
Steiner | Alexandria | Desert | 2,450,000,000 | War ravaged from struggles with House Kurita |
Steiner | Anembo | Desert | 450,000,000 | Unremarkable world scarce in everything |
Steiner | Anywhere | Ice | 5,000,000 | A real nowhere unless you're a pirate |
Steiner | Arcadia | Tropical | 1,323,000,000 | Strong in agriculture and manufacturing |
Steiner | Bountiful Harvest | Tropical | 3,275,000,000 | Largest agricultural planet in the Commonwealth |
Steiner | Carse | Ice | 1,453,000,000 | Center for plastic and plastisteel manufacturing |
Steiner | Chuckchi III [sic] | Tropical | 2,500,000,000 | Large titanium mining operations |
Steiner | Coventry | Tropical | 1,549,000,000 | Home of 2nd largest Commonwealth BattleMech Co |
Steiner | Dixie | Tropical | 2,567,000,000 | Known for good food and warm hospitality |
Steiner | Donegal | Tropical | 3,651,000,000 | Rich in diamonds, rare metals, and traders |
Steiner | Dustball | Desert | 25,000,000 | Where the elite satisfy their most wicked desires |
Steiner | Garrison | Desert | 1,879,000,000 | Military training center and post |
Steiner | Hesperus II | Desert | 235,000,000 | Supports a large BattleMech factory |
Steiner | Kobe | Ice | 1,009,000,000 | Major producer of electronics and chemical engines |
Steiner | Mizar | Tropical | 2,186,000,000 | A pleasant resort world |
Steiner | Niangol | Tropical | 567,000,000 | Petroleum and ore processing center |
Steiner | Port Moseby | Desert | 4,535,000,000 | Major trading center - anything for a price |
Steiner | Poulsbo | Tropical | 1,239,000,000 | Jumping off point for regiments attacking Marik |
Steiner | Rahne | Desert | 1,234,000,000 | A miserable place - 2 seasons allow humans outside |
Steiner | Sevren | Desert | 1,543,000,000 | Large fission core manufacturing facilities |
Steiner | Skye | Tropical | 3,256,000,000 | Plenty of unspoiled landscape as well as industry |
Steiner | Suk II | Desert | 987,000,000 | Mining world rich in metal ores |
Steiner | Tamar | Tropical | 879,000,000 | Strong trading and manufacturing center |
Steiner | Tharkad | Ice | 4,529,000,000 | Capital of the Lyran Commonwealth |
Steiner | Thorin | Tropical | 3,879,000,000 | Ancient world rich in minerals and precious gems |
Steiner | Timbiqui | Desert | 1,506,000,000 | Manufacturing center rich in minerals |
Steiner | Timbuktu | Desert | 879,000,000 | Home of the 11th Arcturan Guards |
Steiner | Valloire | Tropical | 879,000,000 | Producer of the best teas in the Commonwealth |
Steiner | Winfield | Tropical | 1,150,000,000 | Agricultural world with long growing season |
Marik | Alula Australis | Tropical | 3,119,000,000 | Mineral source for Cirebon, Lengkong, and Mosiro |
Marik | Amity | Tropical | 2,324,000,000 | Large and varied manufacturing facilities |
Marik | Andurien | Tropical | 4,950,000,000 | Famous for its botanical gardens |
Marik | Angell II | Tropical | 1,145,000,000 | One of Marik's biggest sources of wealth |
Marik | Atreus | Tropical | 5,391,000,000 | Capital of the Free Worlds League |
Marik | Autumn Wind | Desert | 3,297,000,000 | Garden planet catering to vacationers |
Marik | Calloway VI | Tropical | 1,250,000,000 | Large trade center with BattleMech factories |
Marik | Chalouba | Tropical | 2,416,000,000 | Pastoral but with growing electronics industry |
Marik | Cirebon | Tropical | 4,631,000,000 | Large computer and aerospace industries |
Marik | Claybrooke | Tropical | 3,592,000,000 | Major exports are ranch and dairy products |
Marik | Gibson | Desert | 4,137,000,000 | Amazing diversity of peoples and religions |
Marik | Goodna | Tropical | 3,491,000,000 | A planet filled with rare edible delicacies |
Marik | Griffith | Ice | 2,461,000,000 | Small but important weapons business |
Marik | Irian | Desert | 2,169,000,000 | Houses vast BattleMech factories |
Marik | Lesnovo | Desert | 2,631,000,000 | Often raided by bandits of the Marian Hegemony |
Marik | Marik | Desert | 4,780,000,000 | Winter residence of the Captain-General |
Marik | Mosiro | Desert | 3,399,000,000 | Mostly moslem, strong in astrophysics and the arts |
Marik | Nestor | Tropical | 3,286,000,000 | Agricultural mostly rice and other cereals |
Marik | New Delos | Tropical | 2,110,000,000 | Beautiful world but a depressed economy |
Marik | Oliver | Tropical | 2,329,000,000 | Much industry including a Mech plant |
Marik | Oriente | Tropical | 3,972,000,000 | Lush, green world of rolling grassland and forests |
Marik | Procyon | Tropical | 5,250,000,000 | Once home to the Brigadier Mech Co. - now extinct |
Marik | Regulus | Tropical | 3,139,000,000 | Home of John 'Icepick' Melton, man of many talents |
Marik | Sadurni | Ice | 456,000,000 | A frozen, barren, lifeless rock - see you there |
Marik | Shiloh | Desert | 1,000,000 | Main exports include woodcarvings and silkscreens |
Marik | Silver | Desert | 1,756,000,000 | Named for its large deposits of that ore |
Marik | Sophie's World | Desert | 4,512,000,000 | A center for the arts and learning |
Marik | Suzano | Ice | 1,546,000,000 | Famous for Ando Bass fished from its frozen seas |
Marik | Tamarind | Desert | 3,562,000,000 | The talent of the artists here is legendary |
Marik | Zortman | Desert | 879,000,000 | Center for technology research |
Liao | Aldebaran | Tropical | 4,261,000,000 | Major commercial and industrial center |
Liao | Ares | Desert | 4,227,000,000 | Free port, also houses a Mech factory |
Liao | Betelgeuse | Tropical | 3,792,000,000 | Major industrial center including a Mech complex |
Liao | Bharat | Tropical | 1,817,000,000 | A planetwide hunting preserve |
Liao | Bithinia | Tropical | 3,298,000,000 | Planetwide entertainment center - steel industry |
Liao | Buenos Aires | Tropical | 2,186,000,000 | Subterranean and offshore hydroponic agriculture |
Liao | Capella | Tropical | 5,375,000,000 | HQ for Ceres Metals and Capellan Commonality Bank |
Liao | Exedor | Desert | 1,000,000 | Liao personal treasures guarded by crack troops |
Liao | Grand Base | Desert | 3,467,000,000 | Military staging, training and repair facility |
Liao | Keid | Tropical | 4,573,000,000 | Many military, training and research facilities |
Liao | Matsu | Ice | 2,153,000,000 | Precious metals mining center |
Liao | Menke | Tropical | 4,514,000,000 | Home of McCarron's Armored Cavalry |
Liao | Milos | Tropical | 3,481,000,000 | Agricultural world of some strategic importance |
Liao | Nanking | Tropical | 5,918,000,000 | Home of the Warrior House Daidachi Regiment |
Liao | Necromo | Desert | 1,000,000 | Liao Dropship repair facility |
Liao | New Hessen | Desert | 2,139,000,000 | Main recruiting and training center for House Liao |
Liao | Raballa | Tropical | 3,871,000,000 | Houses major aerospace support installation |
Liao | Sian | Tropical | 4,796,000,000 | Capital of the Capellan Confederation |
Liao | Styk | Tropical | 4,725,000,000 | 2nd largest trading and industrial center |
Liao | Tall Trees | Tropical | 964,000,000 | Genetic research facility which developed Nuplague |
Liao | Tikonov | Tropical | 5,279,000,000 | Largest Mech production center in Capellan space |
Liao | Tsinghai | Tropical | 4,185,000,000 | Best known for its wines, also uranium deposits |
Liao | Turin | Tropical | 3,267,000,000 | Noted for its horses and special cattle |
Liao | Warlock | Ice | 4,128,000,000 | Military research and development center |
Liao | Zanzibar | Desert | 1,549,000,000 | Famous black market - anything can be bought here |
Davion | Ander's Moon | Desert | 50,000,000 | Small backwater world mostly agricultural |
Davion | Baxley | Desert | 1,752,000,000 | A real backwater world of absolutely no importance |
Davion | Beecher | Tropical | 3,689,000,000 | Strong industry and agriculture, excellent wines |
Davion | Caph | Desert | 2,349,000,000 | Major connection between Davion and Steiner space |
Davion | Cogdell | Tropical | 1,536,000,000 | Agri-world in deep political turmoil |
Davion | Delacambre | Tropical | 3,215,000,000 | Agricultural world supporting several near planets |
Davion | Frazer | Tropical | 899,000,000 | Large producer of rice, some petroleum |
Davion | Galax | Desert | 3,527,000,000 | Major mining and industrial center |
Davion | Gambler [sic] | Tropical | 2,145,000,000 | Entertainment world with some industry |
Davion | Great Gorge | Desert | 1,988,000,000 | Nice world rich in minerals on the edge of nowhere |
Davion | Greely [sic] | Ice | 1,492,000,000 | Recently rebuilt into a military center |
Davion | Hobbs | Desert | 1,325,000,000 | Giant cave systems here used as warehouses |
Davion | Hoff | Tropical | 1,263,000,000 | Houses the Friden Aerospace research facility |
Davion | Hyalite | Desert | 1,598,000,000 | Strong chemical industries |
Davion | Immenstadt | Ice | 21,000,000 | Cold much of the year, strong hydroponic industry |
Davion | Kathil | Desert | 1,567,000,000 | Major Jumpship and Dropship facilities |
Davion | Kesai IV | Desert | 1,426,000,000 | Strategic military center and nothing else |
Davion | Kittery | Tropical | 2,381,000,000 | Inhospitable jungle world, natives in rebellion |
Davion | Mallory's World | Tropical | 2,163,000,000 | Once plentiful agri-world now war torn |
Davion | Marduk | Tropical | 3,691,000,000 | Home of the Norse BattleMech Works |
Davion | Moravian | Desert | 2,157,000,000 | Mining industry smashed by war, depressed economy |
Davion | New Aragon | Tropical | 2,349,000,000 | Captured in 2832, House Liao still claims it |
Davion | New Avalon | Tropical | 5,876,000,000 | Capital of the Federated Suns |
Davion | New Syrtis | Ice | 3,682,000,000 | Military capital of the Capellan March |
Davion | Noatak | Ice | 1,389,000,000 | Known for its whales, seals and aquatic life |
Davion | Okefenokee | Tropical | 478,000,000 | Rich petroleum deposits just discovered |
Davion | Redfield | Tropical | 1,004,000,000 | Such a constant battlefield nothing else happens |
Davion | Robinson | Tropical | 3,428,000,000 | Military capital of the Terran March |
Davion | Tancredi IV | Tropical | 3,251,000,000 | Strong mining and industrial center |
Davion | Xhosa VII | Tropical | 2,975,000,000 | Aerospace industry somewhat depressed by war |
Images
Resources
- MechWarrior for download from Sarna
External links
- MechWarrior for download at Abandonia.com
- MechWarrior at MobyGames.com