|
Anti-missile system
|
Production information
|
Type |
equipment (point-blank weapon)
|
Tech Base |
Clan/
IS
|
Year Availability
|
Clan = 2831
IS = 3040
|
Year Introduced
|
Clan = 2831 CBS
IS = 2617 TH
|
Year Extinction
|
IS = 2835[1]
|
Year Reintroduced
|
IS = 3040 FC
|
Technology Rating
|
E
|
Availability Ratings
|
E/F/D
|
Technical specifications
|
Heat
|
1
|
Damage
|
Special[2]
|
Short Range
|
Special[2]
|
Tons
|
0.5
|
Critical Slots
|
1
|
Ammo Per Ton
|
Clan = 24
IS = 12
|
Cost (unloaded)
|
100,000 C-bills
|
BV (1.0)
|
Clan = 63
IS = 32
|
Ammo BV (1.0)
|
Clan = 21
IS = 11
|
BV (2.0)
|
Clan = 32
IS = 32
|
Ammo BV (2.0)
|
Clan = 22
IS = 11
|
Description[edit]
Introduced in 2617 by the Terran Hegemony, the anti-missile system was used to destroy missiles before they struck their target. This was accomplished by using a short-ranged rapid firing weapon which shot at the missiles. Because missiles were usually fired in salvos of up to forty at a time, anti-missile systems were rarely capable of destroying them all. Due to the loss of knowledge caused by the Succession Wars, anti-missile systems ceased to be produced by 2835.[1] Only in 3040 did the Federated Commonwealth rediscover the means to produce this equipment. For the Clans, however, AMS never became LosTech, and by the time of the invasion, the Clans had improved on the Star League version by replacing the solid slugs with flechettes, allowing for more ammunition per ton.[3]
Laser versions of the anti-missile system existed and benefited from having no ammunition requirement, unlike regular systems. However, their use produced heat.
There was also a version of the anti-missile system configured to protect allied units within range of the equipped unit, known as the RISC Advanced Point Defense System.
The anti-missile system was manufactured on the following planets:
Burrow Anti-Missile System[edit]
Also known as the "Burow," the Burrow system proved to be susceptible to electronic jamming. Though the Star League Defense Force Quartermaster Command ordered the improved McArthur systems as the replacement systems, most units never had the chance to refit them before the Amaris Coup.[4]
Buzzsaw Anti-Missile System[edit]
CGS-AMA Anti-Missile System[edit]
Chosatsugai no Kunai[edit]
Deprus Swarmshot Anti-Missile System[edit]
"Goalkeeper" Anti-Missile System[edit]
Lindblad Shotgun Anti-Missile System[edit]
Ma Mien Anti-Missile System[edit]
MainFire Point Defense Anti-Missile System[edit]
McArthur Anti-Missile System[edit]
Originally developed by Mitchell Vehicles, the McArthur AMS was cited as one of the most popular models of anti-missile systems in the post–Clan Invasion Inner Sphere.[3] Despite being considered superior to other Star League era systems (like the Burrow), the McArthur is not without fault. Models fitted to the Spartan were frequently prone to jamming when the 'Mech either ran or performed torso twists; the issue was ultimately traced to the placement at the Spartan's waist, with ComStar field engineers overcoming the issue during the Battle of Tukayyid by moving the system higher up in the right torso.[40][41]
McArthur II Anti-Missile System[edit]
Shield-1 Anti-Missile System[edit]
Shield-3 Anti-Missile System[edit]
Shield 3A Anti-Missile System[edit]
SureFire 444[edit]
Developed by Coventry Metal Works, the SureFire 444 (also rendered as the Sure Fire 444) is cited as one of the most popular models of anti-missile systems in the post–Clan Invasion Inner Sphere,[3] available over the counter to anyone with enough C-bills.[59]
Voelkers Parasol Anti-Missile System[edit]
Developed by Corean Enterprises, the Voelkers Parasol is cited as one of the most popular models of anti-missile systems in the post–Clan Invasion Inner Sphere.[3]
Yori Flyswatter Anti-Missile System[edit]
Developed by Yori 'Mech Works, the Yori Flyswatter is cited as one of the most popular models of anti-missile systems in the post–Clan Invasion Inner Sphere.[3]
- This article refers to a common object and addresses the object as a common noun. The preferred term is "anti-missile system" (except on section titles & table headings, where "Anti-Missile System" is favored).
References[edit]
- ↑ 1.0 1.1 Second Succession War, p. 102: "Weapons and Equipment Extinction Table"
- ↑ 2.0 2.1 Total Warfare, pp. 129–120: "Anti-Missile System"
- ↑ 3.0 3.1 3.2 3.3 3.4 TechManual, p. 204: "Anti-Missile System"
- ↑ Rhonda's Irregulars, p. 32
- ↑ Technical Readout: 3055 Upgrade, p. 68
- ↑ Technical Readout: 3055 Upgrade, p. 20
- ↑ 7.0 7.1 Technical Readout: 3055 Upgrade, p. 56
- ↑ Technical Readout: 3058 Upgrade, p. 200
- ↑ Technical Readout: 3050 Upgrade, p. 206
- ↑ Technical Readout: 3050 Upgrade, p. 208
- ↑ 11.0 11.1 Technical Readout: 3050 Upgrade, p. 214
- ↑ Technical Readout: 3085, p. 40
- ↑ Technical Readout: 3150, p. 100
- ↑ 14.0 14.1 Recognition Guide: ilClan, vol. 23, p. 4
- ↑ Technical Readout: 3145 Draconis Combine, p. 28: "Produced Narukami Components"
- ↑ Technical Readout: 3145 Draconis Combine, p. 22: "Produced Mamono Components"
- ↑ Technical Readout: Prototypes, p. 66
- ↑ Technical Readout: 3050, p. 198
- ↑ Technical Readout: 3050 Revised, p. 170
- ↑ Objective Raids, p. 180
- ↑ Technical Readout: 3060, p. 62
- ↑ Technical Readout: Prototypes, p. 78
- ↑ Technical Readout: 3085, p. 54
- ↑ Technical Readout: 3050, pp. 59, 111
- ↑ Technical Readout: 3050, p. 59
- ↑ Technical Readout: 3050, pp. 146–147
- ↑ 27.0 27.1 Technical Readout: 3050, pp. 156–157
- ↑ Technical Readout: 3050, pp. 172–173
- ↑ Technical Readout: 3075, p. 82
- ↑ Technical Readout: 3058, p. 132
- ↑ Objective Raids, p. 136
- ↑ 32.0 32.1 Technical Readout: 3145, p. 94
- ↑ Technical Readout: Clan Invasion, p. 188
- ↑ Technical Readout: 3150, p. 68
- ↑ Technical Readout: 3150, p. 108
- ↑ 36.0 36.1 36.2 Technical Readout: 3058 Upgrade, p. 114
- ↑ Experimental Technical Readout: Republic, Volume 3, p. 13
- ↑ Technical Readout: 3058 Upgrade, p. 84
- ↑ Technical Readout: 3050 Upgrade, p. 10
- ↑ Rhonda's Irregulars, p. 32: "Type: SPT-N1 Spartan"
- ↑ Technical Readout: 3058 Upgrade, p. 220: "SPT-N2 Spartan"
- ↑ Technical Readout: 3055 Upgrade, p. 14
- ↑ Technical Readout: 3055 Upgrade, p. 76
- ↑ Technical Readout: 3055 Upgrade, p. 82
- ↑ Technical Readout: Irregulars, p. 12
- ↑ Technical Readout: Jihad, p. 72
- ↑ Technical Readout: 3058 Upgrade, p. 220
- ↑ Technical Readout: 3075, p. 170
- ↑ Technical Readout: Jihad, p. 148
- ↑ 50.0 50.1 50.2 Technical Readout: Succession Wars, p. 130
- ↑ Technical Readout: 3058, p. 96
- ↑ 52.0 52.1 Historical: Operation Klondike, p. 166
- ↑ Technical Readout: 3055 Upgrade, p. 44
- ↑ Technical Readout: 3085, p. 88
- ↑ Technical Readout: Golden Century, p. 34
- ↑ Technical Readout: 3055 Upgrade, p. 120
- ↑ Technical Readout: 3067, p. 112
- ↑ Technical Readout: 3085, p. 174
- ↑ Technical Readout: 3050, p. 64, "Falcon"
- ↑ Technical Readout: 3050 Upgrade, p. 24
- ↑ Technical Readout: 3050 Upgrade, p. 80
- ↑ Technical Readout: 3085, p. 46
- ↑ Technical Readout: 3050 Upgrade, p. 16
- ↑ Technical Readout: 3050 Upgrade, p. 14
- ↑ Technical Readout: 3050, p. 160
- ↑ Technical Readout: 3145, p. 76
- ↑ Technical Readout: 3067, p. 80
- ↑ Technical Readout: 3050, p. 192
- ↑ Objective Raids, p. 135
- ↑ Technical Readout: 3050, pp. 54–55
- ↑ 71.0 71.1 Technical Readout: 3050 Upgrade, p. 108
- ↑ Technical Readout: 3055 Upgrade, p. 32
- ↑ Technical Readout: 3055 Upgrade, p. 64
- ↑ Technical Readout: 3085 Supplemental, p. 20
Bibliography[edit]